Page 2 of 2 FirstFirst
1
2
  1. #21
    Quote Originally Posted by mvallas View Post
    So, upon thinking about classic servers and how they will deal with the eventual "Lack of content" boredom that will eventually settle in with the Naxx raiders - it got me thinking of two things: 1) Blizzard's new love of turning everything into an E-Sport, and 2) Diablo III's Seasons Journeys.

    Basically, I'm starting to convince myself that Blizzard may actually implement some sort of repeating "Season's Journey" into Classic servers to keep players a) Competing with eachother on leaderboards and b) to keep recycling the same content with the minimal work needed for "rewards" to keep Classic players appeased.

    (EDIT: For those unfamiliar with D3's Season's Journey model. Every few months they announce a "Season" where you create a new character from scratch and meet XYZ number of goals in the given time. The more goals you hit within the timeframe - the more permanent rewards you obtain.)

    Of course, just like in D3, the rewards should be purely cosmetic. Things like Frame portraits, special pets (especially if you can port them over to your main account! Cross-mode play promotion! ;P), or titles (if they choose to include the title concept at all since I don't remember titles being a thing in Vanilla outside the old-school PVP honor system). As long as they're cosmetic, it shouldn't interfere with the "Classic" experience. This is why I choose not to include any idea of "transmog" gear as a reward as a) Vanilla obviously didn't have Transmog and b) Because half the fun of endgame Vanilla was seeing what gear others got on. :P

    They could implement it in two ways. either a) the simple method: a "Seasonal Classic Server" that resets every season, or b) the complicated version and have you be able to roll seasonal characters on classic characters, but they have restrictions on them like "You can only group up with other seasonal players" and the like...

    What say you all?
    I say i hope they go all the way and not some cheap halfass excuse for seasons like d3.
    Look at path of exile leagues, they go with a theme for each league, a mod. Etc additional mobs, loots, other features.

    In wow, they could make big overhauls for classes without having to worry about breaking the game because its "season" specific anyway. So they can go nuts with things like double boss spawns in dungeons and raids, new fun talenttrees for classes and so on.

  2. #22
    Quote Originally Posted by Aeula View Post
    No, Vanilla means Vanilla. So that's what you're getting.
    But Mum...................................... ffs, it's not fair.

    Seriously though, you don't make that decision.


    I honestly believe that we wont get seasons, but kinda like seasons dropping a new realm later on will create hype for a fresh start. It's exactly what happens on private realms currently. Those guys playing private servers exclusively always end up playing 1 server for a year or so, then when a new one comes along they flock to it for a fresh start.
    Anti-Legacy tears are the tastiest!

  3. #23
    Quote Originally Posted by Kolbjorn View Post
    Your position seems to be based on "What Wiedzemir wants" rather than "What technical and marketing issues is Blizzard to solve, and what models have been shown to work in the market."
    Like RuneScape Classic? Isn't it funny how you easily brush off what other people want because you want something else while ignoring "models have been shown to work in the market".
    Last edited by Wiedzemir; 2017-12-07 at 10:59 PM.

  4. #24
    Quote Originally Posted by Wiedzemir View Post
    Like RuneScape Classic? Isn't it funny how you easily brush off what other people want because you want something else while ignoring "models have been shown to work in the market".
    Hey, if you want a f2p, microtransaction/gambling based version of Vanilla... I mean, I guess you could want that? I don't think that's what most people are thinking though, and I'm pretty sure they're looking at subscription models.

    You don't know what I want. I'm simply describing what I see as likely given what we can observe about the potential customer base, availability of content, financial/business context Blizzard sits in, and the technical capabilities of the team/engine.

  5. #25
    Youd get BC unlocked before seasons. Just can't see seasons being a legitimate reason for enough people to keep playing a static game like WoW

  6. #26
    The Patient thealmightymoo's Avatar
    Join Date
    Oct 2015
    Location
    Christchurch, New Zealand
    Posts
    203
    They could run it alongside the normal vanilla realms couldn't they?

  7. #27
    Think theyd be wary of how thin they split the population on classic realms

  8. #28
    Warchief Daffan's Avatar
    Join Date
    Jul 2011
    Location
    Computer Chair
    Posts
    2,003
    Quote Originally Posted by mvallas View Post
    Lol... seriously? :P

    Dude, I'm considering doing Classic server as I would make a fortune when all the raiders prep up and suddenly say "WTF!? Stonescale Potions need FISH!?!" ;P

    Most people would have NO clue what they're running into, or are forgetting SOOO much about the past.
    And people like you forget all the advancements and knowledge that has been farmed over the years.

    When Classic launches and Icyveins or Wowhead make their Classic divison, all that info will be disseminated to the masses.
    Content drought is a combination of catchup mechanics and no new content.

  9. #29
    Forget it! This aint Diablo.
    To time-consuming to just restart seasons. What the will do is add expansionservers to copy/paste to.
    They are doing the same on my private server and I bet that's exactly their plan.
    Chief Warlock of the Brothers of Darkness, Lord of the Thirteen Hells, Master of the Bones, Emperor of the Black, Lord of the undead, and the mayor of a little village up the coast. Very scenic during spring time. You should visit sometime

  10. #30
    Moderator MoanaLisa's Avatar
    Join Date
    Oct 2010
    Location
    Metachronopolis
    Posts
    23,711
    If they don't go full on with progression servers I could see them leaving whatever they decide "Classic" is up for a year and then fiddling with it by adding something like seasons or different rewards. I don't honestly think that WoW is a very good candidate for something like seasons or personal leader boards. The PVE leveling game isn't really amenable to something like that.

    If you want to start over, roll a new character and bang! A personal season.
    To contact global moderators with moderation issues please PM any of the following:
    Tziva ■ Radux ■ Simca ■ Elysia ■ Zaelsino ■ xskarma ■ Arlee ■ Venara

    Issues specific to WoW General Discussions/BfA/Classic can be sent to any forum moderator or globals.
    Please report problem posts. Site rules can be found here.

  11. #31
    The Insane Rorcanna's Avatar
    Join Date
    May 2010
    Location
    In Live World of Warcraft, the one and only REAL, OFFICIAL, LEGAL WoW!
    Posts
    17,349
    Well, people already "make their own fun" through speed runs and such on Private servers.

    No reason for why Blizzard couldn't make it happen with actual design. Of course, the rabid purists might hate them for it...
    Posters on MMO-C are not just partaking in the sport of Negativity, they're running their own Special Olympics where everyone gets a participation award.

    My "location" triggers people so hard that they've started copying it! Great success!

  12. #32
    Considering in the past alot of people did not complete the end game raiding, I think they are set for more than two years of Vanilla and they will probably go with TBC servers, also for more than two years of content. ( Atunnement and shit) so people would kill Lady Vashj, Archi and Illidan.

    Icy vein and site like that could put all the informations they want, but it will not change the fact that you need to work you ass off to farm your profession, travelling, level grinding, world pvp, mobs won't share loots or kill.

    Retailers will shit in their pants when they will go to the trainer with 21 coppers and they won't have any enough cash to buy their spells and later on buy their mounts.
    And everyone will think of the smart move to take on mining/herb and realising everyone is a miner with no copper ore on the map.

    So I'm not expecting any form of seasons.

    For this to happen, If Blizzard stick to the Vanilla formula.

  13. #33
    High Overlord shifu's Avatar
    Join Date
    Dec 2010
    Location
    Colorado
    Posts
    196
    Quote Originally Posted by Volitar View Post
    Only 2 items drop per boss, the simple gearchecks will keep people from steamrolling so hard.
    Do you have a link or source for this?

    Not being snooty, argumentative, or confrontational. I just remember the loot drops much differently then you.

    As a vanilla player who played up to 4H which broke my guild. I very clearly remember many bosses who dropped more than 2 items.

    Like Garr from MC i distinctly remember getting the lightforge helm, helm of might, and the obsidian edged blade on one of our kills.

    On a Ragnaros kill I remember getting judgement pants, bloodfang pants, band of accuria, and a perdition blade dropped all at once.

    On Razorgore I remember getting the the bloodfang bracers, bindings of transcendence, and arcane infused gem.

    On Chromaggus I remember the bow(sorry dont remember the name) Judgement spaulders and Transcendance shoulders as well.

    Hell on Nefarian I swear that guy dropped two chests and weapon every time we killed him in addition to this head(100% drop which gave a epic for turning in the quest) and a bunch of gem bags etc.

    I would really appreciate a link to back up your claim. Because right now I feel like i'm going mental because i very distinctly remember it being the very contrary to your statement. I remember anywhere from 3-5 epics per boss. Except Gehennas i swear that dude only dropped two epics every time.

    But then again it has been 13 years and I'm getting older so i very well could be loosing my mind =P
    If i was riding a donkey down the road. And someone threw a rock and knocked me off. Would i be stoned off my ass?

  14. #34
    Quote Originally Posted by Kolbjorn View Post
    Yep, they'll be doing something like that. Here's the reference model:

    https://www.everquest.com/news/eq-wh...ression-server
    This is pre interesting... If ppl are playing the EQ progression servers and actually like them, i could see WoW give it a whirl down the line...

    People wanted WoW version 2, this is a way i see it happening (taking the original and adding small tidbits based on community vote first and foremost. Would be pretty cool to see it play out, like OP's seasonal suggestion.)

    (Classic severs first, of course.)

  15. #35
    Quote Originally Posted by Daffan View Post
    And people like you forget all the advancements and knowledge that has been farmed over the years.

    When Classic launches and Icyveins or Wowhead make their Classic divison, all that info will be disseminated to the masses.
    ...you do realize Wowhead was around durring the end of Classic, right? (part of me wants to say that icyveins was too, but I can't remember offhand)

    Sure, things have progressed alot since then with those sites, but people like you forget all the long-since abandoned designs in WoW. Ever remember Resistance check requirements? Princess Huhuran in AQ40 required massively crafted Nature resist gear with mats not easily farmed, actually many came from the random Emerald Dragon raid bosses that appeared accross the world.

    I don't care how effective Icyveins/WoWhead is today - they still can't overturn overworld boss spawntimers and potential competition... especially when you're dealing with outfitting 40 people with special raid gear, not paltry 25 man ones. :P
    Isn't it immature that you call him Donald "Dump"?
    I agree, it's childish and stupid - and that's my point. it's meant as a deliberate mockery of his blatant disrespect via using "Crooked Hillary", and thus I can call him "Dump" since he dumps his campaign promises, dumps campaign managers, dumps his wives, wants to dump the first amendment, dumps common-sense war ethics and dumps the use of proper English in favor of a mongrel white-trash dialect.

  16. #36
    Everquest's model is the wrong way to do this, because it leads to abandoned servers they eventually have to merge. What happens is: they release a vanilla server, everyone rushes over and plays the shit out of it until it eventually progresses past people's nostalgia point, and then everyone jumps ship for the next fresh server.

    If Blizzard wants to keep it to minimal servers and not have the players spread out, they will need some kind of periodic reset mechanic to keep players interested and keep them rerolling.

  17. #37
    Legendary! Yggdrasil's Avatar
    Join Date
    Oct 2010
    Location
    America!!
    Posts
    6,759
    Pure classic. Or burn it to the ground.

  18. #38
    Warchief Daffan's Avatar
    Join Date
    Jul 2011
    Location
    Computer Chair
    Posts
    2,003
    Quote Originally Posted by mvallas View Post
    ...you do realize Wowhead was around durring the end of Classic, right? (part of me wants to say that icyveins was too, but I can't remember offhand)

    Sure, things have progressed alot since then with those sites, but people like you forget all the long-since abandoned designs in WoW. Ever remember Resistance check requirements? Princess Huhuran in AQ40 required massively crafted Nature resist gear with mats not easily farmed, actually many came from the random Emerald Dragon raid bosses that appeared accross the world.

    I don't care how effective Icyveins/WoWhead is today - they still can't overturn overworld boss spawntimers and potential competition... especially when you're dealing with outfitting 40 people with special raid gear, not paltry 25 man ones. :P
    lmao outfitting is nothing these days, even easier with DM released.

    everyone knows pre-bis farm guides, mind control tricks, resistance minimums and everything they didn't back then. No more T0 farming like old day scrubs.
    Content drought is a combination of catchup mechanics and no new content.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •