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  1. #41
    Quote Originally Posted by Wikko View Post
    Except hook was fixed...eventually.
    Hook was broken. If you ask me, there's times where it still is, but now in the reverse form.
    It was changed because he wouldn't have LoS on you, but you could throw his hook and since it counted as a projectile it would hook your character above their frame and pull you to him. Now, there's times where I've been hooked and it breaks because the payload moves in front of him right as it connects, or a street sign breaks his LoS. It doesn't happen often, but still see it time to time.
    The issue is that Hog's hook was broken and that is why it got changed.
    Mercy's Rez is not. It might not seem fair at times, but she is pretty easy to take out now. A lot of it comes down to awareness. If you kill Rein in front of your whole team, and you watch Mercy swoop in and start a Rez while watching your team ignore her, that's the people playing the game, not Mercy.
    She only truely seems broken against teams that don't push.

  2. #42
    Quote Originally Posted by Wikko View Post
    Except hook was fixed...eventually.
    And, forgive me, but what does your post have anything to do with this?

    The other poster said specifically "Until Rez is gone". Removed from the game completely.

    People called for the same about hook, claiming "no matter what you do, it's going to be broken, it should be removed"

    yet here we still are, with hook in game.

  3. #43
    The Unstoppable Force Jessicka's Avatar
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    Statistically, Mercy was actually pretty underpowered until her Invulnerability was added. Since before launch, Mercy players had actually asked for an 'E' to give her some more gameplay and shift the focus away from her ult; Blizz decided to go the other way and double down on keep buffing it. Res itself wasn't and isn't inherently overpowered.

  4. #44
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    I think Mercy is quite fine the way she is.

    Skilled teams/players can fairly easy deny her a res, as she will be standing there, unable to do anything, while she res. Also, if you manage to corner her, there is not much she can do. Unless there are players to fly to, she is done for. Lucio etc can escape and has a much better renegation than Mercy.

    Her healing per se is high, true, but as someone who play about 50% Mercy myself, I struggle a lot with people targeting me, such as Genjis or Tracers. You have to constantly think about where you place yourself and always have someone at more safe location to grab onto when needed. An unalert Mercy is a dead Mercy, and to perform well, you gotta keep your focus up.

    I play Lucio the other 50% and overall I like him more. But yeah, the res makes Mercy kind of a mandatory hero, but not defenitly.
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  5. #45
    Quote Originally Posted by Battlebeard View Post
    I think Mercy is quite fine the way she is.

    Skilled teams/players can fairly easy deny her a res, as she will be standing there, unable to do anything, while she res. Also, if you manage to corner her, there is not much she can do. Unless there are players to fly to, she is done for. Lucio etc can escape and has a much better renegation than Mercy.

    Her healing per se is high, true, but as someone who play about 50% Mercy myself, I struggle a lot with people targeting me, such as Genjis or Tracers. You have to constantly think about where you place yourself and always have someone at more safe location to grab onto when needed. An unalert Mercy is a dead Mercy, and to perform well, you gotta keep your focus up.

    I play Lucio the other 50% and overall I like him more. But yeah, the res makes Mercy kind of a mandatory hero, but not defenitly.
    The issue with Mercy is her ult, it's stupidly strong, and 'skilled teams/players' still basically always pick her, but it's been discussed to death at this point so all we can do is wait for Blizzard's decision.

    I don't even consider Lucio meta right now, with the exception of maybe KotH.
    Last edited by Woobels; 2018-01-04 at 10:08 PM.

  6. #46
    So the PTR has some Mercy and Junk Rat nerfs.

    Junkrats mines now have fall off damage based on how far you were from the blast, if you take the first two robots in the training room and drop the mine closer behind one of them then the other the one closest will get injured nearly half of its life, the other about a third. Some people say his tire feels slower too.

    Mercy ult now has a rez cast time like her usual rez and she no longer gets 2 charges during the ult. During her ult even if she is flying she gets slowed and no momentum to pass by the rez target -while rezing-. Otherwise she is as is currently on live.
    If you push a button that finds you a 'random group' and it gives you a random group of people with random skill and random knowledge then you have no right to complain that a 'random group' button did what it was designed to do. The fault lies in your inability to make friends to play with instead of relying on a button designed to be random. It is a 'random group' button, not a 'best of the best' button.

  7. #47
    I actually feel like her original design of mass rez was more balanced. Sure there we're moments it could be OP, but it's very situational. Sort of like any other ult, you can't get a good 4-5K without a good positioning/situation.

  8. #48
    Quote Originally Posted by ro9ue View Post
    I actually feel like her original design of mass rez was more balanced. Sure there we're moments it could be OP, but it's very situational. Sort of like any other ult, you can't get a good 4-5K without a good positioning/situation.
    Good positioning? I've had games on Anubis point 2 where Mercy was at the big healthpack under the floor, told the team to go in and die, eat up ults and so they did, then she rezed everyone and we won. Table flip, it was kind of dumb how easy it was. We just waited for the team wipe to use our ults.
    If you push a button that finds you a 'random group' and it gives you a random group of people with random skill and random knowledge then you have no right to complain that a 'random group' button did what it was designed to do. The fault lies in your inability to make friends to play with instead of relying on a button designed to be random. It is a 'random group' button, not a 'best of the best' button.

  9. #49
    The Lightbringer Battlebeard's Avatar
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    Quote Originally Posted by Woobels View Post
    The issue with Mercy is her ult, it's stupidly strong, and 'skilled teams/players' still basically always pick her, but it's been discussed to death at this point so all we can do is wait for Blizzard's decision.

    I don't even consider Lucio meta right now, with the exception of maybe KotH.
    Why not? I mean overall, I always see a Lucio over an Ana. Cause I don't trust strangers to be good at aiming, which is require for Ana. Lucio is easier to be decent with for anyone, even though Lucio ofc have a high skillcap too.

    Moira need buffed healing and nerfed damage to be a choice.

    Zenyatta need the same, imo the worst healer by far now, even though Zenyatta can be a good pick if the 2nd healer is sick, as Zenyatta is a good hybrid hero. But he need some damage nerf and heal buff.
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  10. #50
    Quote Originally Posted by Battlebeard View Post
    Why not? I mean overall, I always see a Lucio over an Ana. Cause I don't trust strangers to be good at aiming, which is require for Ana. Lucio is easier to be decent with for anyone, even though Lucio ofc have a high skillcap too.

    Moira need buffed healing and nerfed damage to be a choice.

    Zenyatta need the same, imo the worst healer by far now, even though Zenyatta can be a good pick if the 2nd healer is sick, as Zenyatta is a good hybrid hero. But he need some damage nerf and heal buff.
    Zenyatta is handily the second best healer in the game, partly because he works well with Mercy right now.

    Anyways Mercy nerfs are on PTR.

    Mercy
    Ult Rez duration changed to 15 seconds

    Only one rez even in ult. Doesn't reset.

    Rez takes long time to cast(like ability version) even when in ult

    Valk GA speed is decreased
    Last edited by Woobels; 2018-01-05 at 10:16 AM.

  11. #51
    whatever they do to mercy she will still be really OP,maybe not in high ranks, but definitely in lower, resurrect is an ability that shouldn't exist in this kind of game. The fact that one can ress a person, can sometimes be the decider between win or loss and that should never be a factor. Imagine battleres in BGs, in Wow, it's absurdly op, that's why it doesn't exist, so why is it a thing here? The gameplay is similar, cap stuff, escort, defend.

  12. #52
    Deleted
    Quote Originally Posted by Lucetia View Post
    You can win without her and while the other team has one. At least 50% of my matches won since her rework have been where we had no Mercy and they had one. Mercy isn't a game breaking character and just because they have one and you don't doesn't mean it's the end. If you are allowing one character to decide the match then perhaps that is the one you should focus?
    Tbh you're crazy if you don't think Mercy is miles better than the other healers. Ressing key heroes after the enemy team having used ults/suicided is just super game breaking compared to what a Lucio can do.

  13. #53
    Quote Originally Posted by Cellineth View Post
    Tbh you're crazy if you don't think Mercy is miles better than the other healers. Ressing key heroes after the enemy team having used ults/suicided is just super game breaking compared to what a Lucio can do.
    Agree, off the top of my head, a way to fix this is maybe ress the target with something like 10-20% hp instead of full health. One can react pretty well to almost all abilities in the game, except, *drumroll* ress, cause it completely resets a bad situation in some cases.
    Last edited by Th3D0n; 2018-01-05 at 10:41 AM.

  14. #54
    Quote Originally Posted by Th3D0n View Post
    whatever they do to mercy she will still be really OP,maybe not in high ranks, but definitely in lower, resurrect is an ability that shouldn't exist in this kind of game. The fact that one can ress a person, can sometimes be the decider between win or loss and that should never be a factor. Imagine battleres in BGs, in Wow, it's absurdly op, that's why it doesn't exist, so why is it a thing here? The gameplay is similar, cap stuff, escort, defend.
    This nerf does a good job of making her a lot weaker, lol.

    Her ridiculous pick rate is definitely going down

  15. #55
    I think the latest changes have gotten her much closer to being balanced. IMO tone down her ulti and she's a balanced hero.

    Quote Originally Posted by Jester Joe View Post
    Mercy wasn't a "Must have" until they decided to repeatedly keep buffing her.
    If she wasn't, she was pretty close to it.
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  16. #56
    The Unstoppable Force Jessicka's Avatar
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    Quote Originally Posted by Cellineth View Post
    Tbh you're crazy if you don't think Mercy is miles better than the other healers. Ressing key heroes after the enemy team having used ults/suicided is just super game breaking compared to what a Lucio can do.
    People keep saying this, but it was never really true. Until she got the Invulnerability during res, she sucked, and even when she got it, she was nowhere near mandatory. She merely became 'annoying to play against'.

  17. #57
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    I just think that a ress ability does not belong in a FPS. It's just wrong (in my humble opinion) to punish someone for killing the enemy. Now, if you cuold put a buff that will ress the target if he dies the next X second, now you have some kind of counterplay.

  18. #58
    The Unstoppable Force Jessicka's Avatar
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    Quote Originally Posted by Shot89 View Post
    I just think that a ress ability does not belong in a FPS. It's just wrong (in my humble opinion) to punish someone for killing the enemy. Now, if you cuold put a buff that will ress the target if he dies the next X second, now you have some kind of counterplay.
    It's more than just an FPS though. Ultimate abilities don't belong in a straight FPS, nor do healing, shielding, or barriers.

  19. #59
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    Quote Originally Posted by Jessicka View Post
    It's more than just an FPS though. Ultimate abilities don't belong in a straight FPS, nor do healing, shielding, or barriers.
    Yeah that's true, but with Mercy ress there is no counter. Or better, you can't counter the Ability. Yeah you can counter the Hero by killing her, but you can't do nothing against the ability itself.

    You can destroy, negate, prevent shielding, healing and barriers with Hero abilities or Ultimares, but you can't do this with a Ress. Once it's ressed, it's ressed. Your only counter is to perma kill Mercy.

  20. #60
    The Unstoppable Force Jessicka's Avatar
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    Quote Originally Posted by Shot89 View Post
    Yeah that's true, but with Mercy ress there is no counter. Or better, you can't counter the Ability. Yeah you can counter the Hero by killing her, but you can't do nothing against the ability itself.

    You can destroy, negate, prevent shielding, healing and barriers with Hero abilities or Ultimares, but you can't do this with a Ress. Once it's ressed, it's ressed. Your only counter is to perma kill Mercy.
    Which for 18 months or more was never a balance issue.

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