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  1. #41
    Haha. I should bookmark some of these threads. I can't imagine why anyone would want to lengthen the leveling process. I can only assume those who are looking forward to these changes are nothing more than Blizzard apologists. Leveling isn't a drag because we currently level to fast, leveling is a drag because it's only cool 1 or 2 times. Past that, it's just a chore to get to max level.

    Mark my words. 2-3 years from now when people have to get through 130 levels to get to max level for the umpteenth time, people will be screaming for nerfs, and Blizzard will reverse this.

  2. #42
    Spam Assassin! MoanaLisa's Avatar
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    Quote Originally Posted by Wvvtayy View Post
    Edit: stop posting to tell me you like the change. I don't care and this thread isn't aimed at you, it's to warn people like me who hate leveling.
    I think the changes are fine.
    Last edited by MoanaLisa; 2018-01-13 at 01:47 AM. Reason: Didn't see Aucald's post before responding.
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  3. #43
    Holy Priest Saphyron's Avatar
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    Quote Originally Posted by Wvvtayy View Post
    I don't see this explicitly stated anywhere and only learned it from various forum posts, so I'm gonna help out and tell you here. They are DRASTICALLY increasing the time it takes to level in 7.3.5. Quest exp is nerfed up until either 90 or 100, 1 to 60 now takes more exp, and looms are being nerfed. This is a horrible change and if I hadn't already leveled every class to 100 in WoD I would be furious. So if you ever plan on rerolling in the future, do it now before this not-so-subtle ploy to sell boosts goes in to effect.

    Edit: stop posting to tell me you like the change. I don't care and this thread isn't aimed at you, it's to warn people like me who hate leveling.
    All the test I've done show a 5% average increase in levelling time. I don't really think that is a drastically increased time.
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  4. #44
    Quote Originally Posted by Atreyes View Post
    They always have the option of slowing it down by removing heirlooms or stuff, questing now after leveling a bunch of characters is just a drag that I'm sure a lot/most people don't really enjoy, making it longer in a shameless attempt to sell more character boosts is horrible.
    You can be sure about your end, I'll stay sure that a lot/most people to whom these changes are aimed, do/will enjoy the content more once the patch hits.

  5. #45
    Quote Originally Posted by Mercane View Post
    Why bother posting on a forum if you don't want feed back, other opinion? Seems counter intuitive.



    There isn't even a noticeable change, you get to just keep going in whatever zone you're leveling in until whatever that era cap is.
    Yea, and people just don't see the bonus's of it either. If you level via questing you basically never need to leave zones until they're done, cutting down on travel time. If you level via dungeons, each level has vastly more dungeons that you can get... thereby stopping you from getting BRD 10 times in a row...

  6. #46
    Quote Originally Posted by Boomzy View Post
    Why say you don't care about a topic if you are talking about that topic?

    Seems counter intuitive.
    I said I didn't care about OP's ridiculous assertion that people haven't been clamoring for exactly this for quite literally years.

    Keep up.

  7. #47
    it's stupid fast at this point. I like it, but I also don't like it. Once you can run dungeons, you don't even need to leave the city

  8. #48
    Quote Originally Posted by ablib View Post
    Haha. I should bookmark some of these threads. I can't imagine why anyone would want to lengthen the leveling process. I can only assume those who are looking forward to these changes are nothing more than Blizzard apologists. Leveling isn't a drag because we currently level to fast, leveling is a drag because it's only cool 1 or 2 times. Past that, it's just a chore to get to max level.

    Mark my words. 2-3 years from now when people have to get through 130 levels to get to max level for the umpteenth time, people will be screaming for nerfs, and Blizzard will reverse this.
    Or, crazy thought, the people looking forward to the changes are people that enjoy the leveling process in this MMORPG of ours.

    People will scream for nerfs as they do all the time, but will the screeching come from the same people that gave feedback to have the changes put in place? I should think that the screeching will come from the "I loathe leveling and repetition in muh MMORPGs!!!"-crowd.

  9. #49
    Quote Originally Posted by Boomzy View Post
    Blizzard would never do that, the intent is to provide players with a sense of pride and accomplishment through leveling.

    I know I'm late to the thread, but +1 for this joke.

    On topic though, I'm actually considering giving WoW another shot once this change goes live. I've always enjoyed leveling, and I was thinking about doing a super casual run through the story, completely ignoring any and all efficiency in favor of consistency of quest progression.

    Should be interesting.

  10. #50
    Brewmaster Wvvtayy's Avatar
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    Quote Originally Posted by Mercane View Post
    I said I didn't care about OP's ridiculous assertion that people haven't been clamoring for exactly this for quite literally years.

    Keep up.
    For someone who doesnt care aboutthis you sure reply obsessively
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  11. #51
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    Quote Originally Posted by Saphyron View Post
    All the test I've done show a 5% average increase in levelling time. I don't really think that is a drastically increased time.
    Really? I didn't think it was that little. It seems like more at low levels.

    That said the adjective "drastic" is way overkill.

  12. #52
    Quote Originally Posted by Rorcanna View Post
    People will scream for nerfs as they do all the time, but will the screeching come from the same people that gave feedback to have the changes put in place? I should think that the screeching will come from the "I loathe leveling and repetition in muh MMORPGs!!!"-crowd.
    The very same people responsible for the shitshow that was Warlords of Draenor.

    Quote Originally Posted by Wvvtayy View Post
    For someone who doesnt care aboutthis you sure reply obsessively


  13. #53
    Quote Originally Posted by ablib View Post
    Haha. I should bookmark some of these threads. I can't imagine why anyone would want to lengthen the leveling process. I can only assume those who are looking forward to these changes are nothing more than Blizzard apologists. Leveling isn't a drag because we currently level to fast, leveling is a drag because it's only cool 1 or 2 times. Past that, it's just a chore to get to max level.

    Mark my words. 2-3 years from now when people have to get through 130 levels to get to max level for the umpteenth time, people will be screaming for nerfs, and Blizzard will reverse this.
    "I can't imagine why anyone would want to play the game instead of skipping most of it."

    I don't know how most people don't have all their classes maxed to begin with, let alone 2-3 years from now.

  14. #54
    Mechagnome serendipity11's Avatar
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    I'm actually looking forward to the new levelling system. It may be slower. But based on PTR testing it will be thoroughly more enjoyable. No more one shotting lolcheesing everything.
    Let's get 1 thing straight, I'm not

  15. #55
    if i want a long winded leveling experience where i have to put more attention into strategy while leveling i'll play the vanilla servers. why are blizzard suddenly changing their philosophy as though the live game hasn't been endgame-centric for multiple expansions now? that's not going to change because they're not about to rework zones a la cataclysm alongside this update so i literally fail to see the purpose of it.

    it literally baffles me that when the game is approaching 119 levels of catch up from the moment you create your character to involving yourself where all of the content and action is, blizzard insist on dragging out the process even more. this isn't a good move at all - if you want a higher tier of difficulty while levelling you're always free to forego heirlooms or play something like an ironman toon. that's the minority though. what about the people who enjoy having a variety of toons to play as they please at max level? what about returning players who don't like what blizzard have done to their class and thus want to reroll? do blizzard expect them to spend £50 on a token?

    idk specific numbers for what the leveling time will be like now but the notion alone of extending the leveling period perplexes me. i pray it is a path blizzard revert or do not continue down any further. it's things like this that whittle away at people's enjoyment of the game and subsequently the subscriber count.

  16. #56
    Holy Priest Saphyron's Avatar
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    Quote Originally Posted by saneperson View Post
    Really? I didn't think it was that little. It seems like more at low levels.

    That said the adjective "drastic" is way overkill.
    The start takes longer. But when you get to 60 and above it starts going faster. Still slower but not by much.
    The fastest test was 6 min longer than live. And the longest was 128 min longer than live. (tried different things.)
    Generally what you want to do is quest in an area and queue for dungeons. Dungeon quest now gives full exp regardless of level.
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  17. #57
    Mechagnome serendipity11's Avatar
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    Quote Originally Posted by Wvvtayy View Post
    I don't see this explicitly stated anywhere and only learned it from various forum posts, so I'm gonna help out and tell you here. They are DRASTICALLY increasing the time it takes to level in 7.3.5. Quest exp is nerfed up until either 90 or 100, 1 to 60 now takes more exp, and looms are being nerfed. This is a horrible change and if I hadn't already leveled every class to 100 in WoD I would be furious. So if you ever plan on rerolling in the future, do it now before this not-so-subtle ploy to sell boosts goes in to effect.

    Edit: stop posting to tell me you like the change. I don't care and this thread isn't aimed at you, it's to warn people like me who hate leveling.
    Our feedback is valid as well. Also blizzard has already pointed out how this isn't going to support buying boosts at all. If they really wanted to push people into buying boosts they'd make the allied races transmog obtainable by boosting. But it won't be according to datamined strings. Stop doomsaying that these changes are all about blizzard pushing boosts.

    I'd rather a slow and enjoyable levelling process than a quick but dull levelling process.
    Let's get 1 thing straight, I'm not

  18. #58
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    It's a good job I have 50 chars that are 100+ on my account then FeelsGood. But I will be deleting 6 of them for allied races

  19. #59
    Mechagnome serendipity11's Avatar
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    Quote Originally Posted by Onikaroshi View Post
    Overreact much? It's not even drastically, at most a couple hours more. But hell, I RAF level all my toons anyway, and will be doing it again for that sweet heritage armor.
    I could be wrong. But I coulda swore I heard somewhere that RaF levelling disqualifies you from getting the heritage armor. They really want you to do it the old fashioned way. Just glad they allow heirlooms.
    Let's get 1 thing straight, I'm not

  20. #60
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    Quote Originally Posted by Saphyron View Post
    The start takes longer. But when you get to 60 and above it starts going faster. Still slower but not by much.
    The fastest test was 6 min longer than live. And the longest was 128 min longer than live. (tried different things.)
    Generally what you want to do is quest in an area and queue for dungeons. Dungeon quest now gives full exp regardless of level.
    Yeah I thought as much.

    Since most people power-levelled dungeons anyway I'm not sure what changed.

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