Only 1% of the players even experience the encounters where that is even applicable. I fail to see how putting so much effort into balancing the game for such a small amount of players benefits anyone when the vast majority of players sit at significantly lower item and skill levels.
Face it. Balancing this game for the majority of people that actually play this game is goddamn fucking braindead simple. The problem is making it work for the spreadsheet dipshits and the simulator tryhards.