Code:
local boar={
[113]=true,
[119]=true,
[157]=true,
[330]=true,
[345]=true,
[454]=true,
[524]=true,
[547]=true,
[708]=true,
[1125]=true,
[1689]=true,
[1984]=true,
[1985]=true,
[2966]=true,
[3098]=true,
[3099]=true,
[3100]=true,
[5992]=true,
[8303]=true,
[16117]=true,
[16863]=true,
[16879]=true,
[16880]=true,
[16992]=true,
[21195]=true,
[21878]=true,
[22180]=true,
[34647]=true,
[36696]=true,
[37559]=true,
[38141]=true,
[39224]=true,
[40337]=true,
[42357]=true,
[42504]=true,
[42719]=true,
[42859]=true,
[44089]=true,
[44627]=true,
[46575]=true,
[50302]=true,
[50937]=true,
[50940]=true,
[50942]=true,
[50945]=true,
[50946]=true,
[50947]=true,
[50948]=true,
[50949]=true,
[72934]=true,
[74566]=true,
[74567]=true,
[74620]=true,
[75037]=true,
[75115]=true,
[75151]=true,
[75206]=true,
[75241]=true,
[75416]=true,
[75954]=true,
[76178]=true,
[76914]=true,
[77124]=true,
[77129]=true,
[77298]=true,
[77478]=true,
[77655]=true,
[77742]=true,
[77785]=true,
[77881]=true,
[77994]=true,
[79756]=true,
[80174]=true,
[82617]=true,
[82726]=true,
[82728]=true,
[83719]=true,
[83897]=true,
[84893]=true,
[84943]=true,
[86150]=true,
[86151]=true,
[86153]=true,
[86850]=true,
[88460]=true,
[88508]=true,
[88589]=true,
[89132]=true,
[89688]=true,
[89689]=true,
[91936]=true,
[92875]=true,
[92876]=true,
[92887]=true,
[93903]=true,
[100846]=true,
[101575]=true,
[107503]=true,
[119337]=true,
[119339]=true,
}
Code:
function(_,event,_,sourceGUID,_,_,_,destGUID)
if (event=='UNIT_DIED' or event=='PARTY_KILL') and sourceGUID==UnitGUID('player') and destGUID then
-- example of a GUID is this one for a Raider's Training Dummy: Creature-0-970-0-11-31146-000136DF91
local type,_,serverID,instanceID,zoneID,npcID,spawnID=strsplit('-',destGUID)
if type=='Creature' and boar[tonumber(npcID)] then
--counter code here
end
end
end