Poll: How do you like scaling?

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  1. #21
    Zones should have minimums to enter, but not maximums. EVERY zone should scale up to cap.

  2. #22
    Quote Originally Posted by Zelk View Post
    I just wish I could skip Draenor
    Quote Originally Posted by speedymonkey View Post
    This, I really hate doing the Garrison stuff again.
    You can. Easily. Just skip the intro scenario with the flame and chair trick. Do the first four or five quests to establish your garrison. Then tank or heal your way through WoD.
    Quote Originally Posted by Me
    WoW would be a great game if it weren't an MMO.

  3. #23
    The purpose of this type of implementation of scaling in EK/Kalimdor was to still create that feeling of progress and "scary" zones that are too difficult. For example, I remember tarrying too far into STV from Duskwood when I leveled my first character and getting my butt whooped. I think they're trying to preserve this feeling while fixing the fact that it's impossible to finish a story in a zone (without feeling you're "wasting time".

  4. #24
    Immortal Zelk's Avatar
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    Quote Originally Posted by Shnider View Post
    WHAT! Draenor has the best questing experience! this is the only good thing about that expansion.
    yeah no I've done Frostfire Ridge 10 times and it's the worst zone in the game now

    - - - Updated - - -

    Quote Originally Posted by Ranganathan View Post
    You can. Easily. Just skip the intro scenario with the flame and chair trick. Do the first four or five quests to establish your garrison. Then tank or heal your way through WoD.
    dungeons are not fun for leveling either. Also apparently the WoD ones are fucked at the moment and take about an hour.

  5. #25
    Brewmaster Evaddon's Avatar
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    Quote Originally Posted by kraner View Post
    So, I didn't pay too much attention
    Spotted your problem.
    What you wanted was never the case, never the discussion and never the idea.

    They have minimum level requirement but they all scale to 60 so you won't out level a zone 5 quest into it, or 1 dungeon.

    - - - Updated - - -

    Quote Originally Posted by Zelk View Post
    yeah no I've done Frostfire Ridge 10 times and it's the worst zone in the game now
    Wrong. That will always and forever be Outlands as a whole.

  6. #26
    Brewmaster Alkizon's Avatar
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    Lightbulb

    Well, at least this poll has "I hate it" option, because open world scaling is incorrect implementation by definition (based on the rules of similar games design)

    There is no theoretical justification for why it's happening in the game, which means that it goes against design of lore and role component (which should be the main universal measure of all innovations and implementations of design ideas in the game), but I think it's enough to say that this+ goes against progress and design of indivisible/solid/identical-for-all open world. This how that game was build and this how it works, this is basis. Balance is achieved through completely different ways. Give it a little time and people will just ask you to delete levels and bring up full toolkit from the beginning.

    Some words about scaling instances here.
    Last edited by Alkizon; 2018-11-13 at 07:40 AM.
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  7. #27
    It's just poor in general. The entire leveling experience is in general shot.

    The biggest problem I have is the time it takes to do literally anything anymore. Watching other players solo without heirlooms (because I'm not fucking insane) is just sad. They spend 45 seconds spamming 12 12 12 12 12 12 12 on the same mob until it dies. The vast majority of classes rotations at low level are so vapid and uninteresting it's actually painful, only getting barely tolerable at max level with fully unlocked artifacts. You basically have the same spells and rotation for 90 levels except now those 90 levels are 10-20 hours longer.

    So yeah. There was a reason why you one shot things before. Because the gameplay was so uninteresting and the story was so fucking boring that the only way to keep you interested was draining all the mobs health away with 1 out of your 2 button "rotation priority".
    Last edited by Blamblam41; 2018-01-17 at 05:35 AM.
    There is absolutely no basis for individual rights to firearms or self defense under any contextual interpretation of the second amendment of the United States Constitution. It defines clearly a militia of which is regulated of the people and arms, for the expressed purpose of protection of the free state. Unwillingness to take in even the most basic and whole context of these laws is exactly the road to anarchy.

  8. #28
    Bloodsail Admiral Heeresman's Avatar
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    Quote Originally Posted by Evaddon View Post
    Wrong
    Maybe, just maybe he/she is right and you are wrong?
    Or maybe just maybe neither of you are right.
    Or wrong.
    See where i am going with this.

    Hint: Subjective.
    Those who do not stand with the Forsaken stand against them. And those who stand against the Forsaken will not stand long

  9. #29
    Deleted
    Quote Originally Posted by Dorfadin View Post
    Kinda sucks we cant skip WoD, I guess though it would be ok if they allowed flying, but sadly they didn't and no way in hell in doing all the pathfinder crap for a dead expansion.
    They do allow flying, but it does need to be unlocked on the account. Personally aside from the garrison stuff I found WoD questing quite enjoyable.

  10. #30
    Deleted
    Quote Originally Posted by Zelk View Post
    I just wish I could skip Draenor
    I actually thought Draenor had the most enjoyable leveling experience in any expansion, it's just when you hit level cap it got worse

  11. #31
    Quote Originally Posted by Teri View Post
    WoD is like one of the easiest 8-10 levels, flying + treasure chests + bonus objectives, with a +20% potion. Can leave at 98 to Legion.

    Don't need to do much quests at all.
    Yeah, I don't do one single quest in WoD except those building the Garrison-quests(directly from Timeless isle) Then it's treasure hunting and bonus objectives. Too bad the 300% xp potion aren't available anymore except highly priced few from AH. Took about 1,5 hour from 90 to 99. Was nice. Do all Bonus Objectives, except one last mob/thing to click, then use pot and fly around and finish all. Good times!
    https://www.youtube.com/@DoffenGG
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  12. #32
    Deleted
    Quote Originally Posted by Blamblam41 View Post
    It's just poor in general. The entire leveling experience is in general shot.

    The biggest problem I have is the time it takes to do literally anything anymore. Watching other players solo without heirlooms (because I'm not fucking insane) is just sad. They spend 45 seconds spamming 12 12 12 12 12 12 12 on the same mob until it dies. The vast majority of classes rotations at low level are so vapid and uninteresting it's actually painful, only getting barely tolerable at max level with fully unlocked artifacts. You basically have the same spells and rotation for 90 levels except now those 90 levels are 10-20 hours longer.

    So yeah. There was a reason why you one shot things before. Because the gameplay was so uninteresting and the story was so fucking boring that the only way to keep you interested was draining all the mobs health away with 1 out of your 2 button "rotation priority".
    This is what I have been telling my friends. Somehow, they did not believe me.

  13. #33
    Quote Originally Posted by Blamblam41 View Post
    Watching other players solo without heirlooms (because I'm not fucking insane) is just sad. They spend 45 seconds spamming 12 12 12 12 12 12 12 on the same mob until it dies.
    Perhaps they would kill mobs in less than 45 seconds if they did more than spam their '12' key...

  14. #34
    i do kinda like how elites have more hp, but still the zones they chose to change levels in is somewhat strange

  15. #35
    Brewmaster Evaddon's Avatar
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    Quote Originally Posted by Heeresman View Post
    Maybe, just maybe he/she is right and you are wrong?
    Or maybe just maybe neither of you are right.
    Or wrong.
    See where i am going with this.

    Hint: Subjective.
    Maybe nothing is wrong, or everything is wrong, or maybe everything is right. Just depends on who is saying it, no?
    What is right and wrong?
    Who is right and who is wrong?
    Its perspective of things that could all be equally as bad, or equally as good. Who is to say at the end of the day?

  16. #36
    Deleted
    I think when the next expansion hits, draenor will be paired with legion and they will both be 90-110. Seems logical anyway.
    I like that there's a minmum level for zones still, keeps a bit of flow to it, and to be fair you could prolly level 10 different chars and never do the same zone twice now.

  17. #37
    Bloodsail Admiral digichi's Avatar
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    i like the zone lvl requirements. Sometimes it feels nice to see some progression when lvling (seeing mobs lower lvl than you or higher lvl). You can now basically level without seeing that every 20 or so lvls (dpending on the zone you're in) so i think its good there's some kind of guide there.

  18. #38
    Quote Originally Posted by Zelk View Post
    dungeons are not fun for leveling either. Also apparently the WoD ones are fucked at the moment and take about an hour.
    Spamming dungeons is infinitely more fun than running the same quest pattern repeated tens of thousands of times.

    I tanked a LK dungeon at 58. Apparently they wiped dozens of times and the first tank rage quit when he realized he couldn't Zerg pull the whole place anymore. It was the most fun I've had running a dungeon since I've been back. Nice and slow but steady. People using cc and getting mad when it breaks. Kicking dps who're pulling shit. It was wonderful. Like the good old days.
    Quote Originally Posted by Me
    WoW would be a great game if it weren't an MMO.

  19. #39
    Come on people we need more votes for some meaningful data

  20. #40
    Quote Originally Posted by Blamblam41 View Post
    It's just poor in general. The entire leveling experience is in general shot.

    The biggest problem I have is the time it takes to do literally anything anymore. Watching other players solo without heirlooms (because I'm not fucking insane) is just sad. They spend 45 seconds spamming 12 12 12 12 12 12 12 on the same mob until it dies. The vast majority of classes rotations at low level are so vapid and uninteresting it's actually painful, only getting barely tolerable at max level with fully unlocked artifacts. You basically have the same spells and rotation for 90 levels except now those 90 levels are 10-20 hours longer.

    So yeah. There was a reason why you one shot things before. Because the gameplay was so uninteresting and the story was so fucking boring that the only way to keep you interested was draining all the mobs health away with 1 out of your 2 button "rotation priority".
    The same 2-3 buttons for 100 levels but now you get to wear out your keys 3 times as much!

    It might have been interesting if a lot of classes hadn't lost half of their spell buttons 2 years ago or if major abilities weren't gated behind an item you got at level 100... but alas in light of other recent changes, it looks to be more of a ploy to draw out the amount of time needed to do things in the game.

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