In Classic, BC, and to a lesser extend WotLK, player health didn't scale quite as much. Thus, Bandages start out strong, and stay useful.
However, starting in Classic, player health started to scale in ways it NEVER did before. It got even worse with WoD, when they had Stamina give over 50% more health then before. And finally, in Legion, you have the huge stamina boost from the artifact weapon on TOP of enormous amounts of Stamina on gear.
Given that Blizz doesn't scale bandages with health, Bandages become less and less useful. On a fresh 110, for instance, a bandage is pretty huge. On a well-geared tank, Bandages aren't worth shit.
First aid offers only 1 usefull item Feathered Luffa
Best item against assa rogues and ferals in open world pvp.
The reason first aid is that bad is, because of dots breaking bandaging and the too low amount of hp restored.
These need fixing and it would be usefull again.
Sadly we will never have the cc into bandage moments ever again.
Dying could endanger your health!
It has the Astral Healing Potion, which is good in bgs and raids when a lock isn't present.
Isn't it ironic how education is important, yet people forget all about it when they visit the internet?
yeah bandages for your level are pretty terrible, but with all of the self healing you can do now, its not really needed
back when you needed to eat or bandage after a certain amount of fights to stay alive and not run around at 60% hp all the time it was a more worthwhile skill
i'd like to see it buffed a little, but i dont really think its needed much... its sort of novelty now