1. #1

    Battle for Azeroth Alpha - Build 25902 Misc Changes

    Misc Changes
    Originally Posted by MMO-Champion
    Adventure Journal
    Instances
    • Blackfathom Deeps - Description: "This ancient night elf temple has now been overrun by naga and satyr been overrun by the Twilight's Hammer. Defeat them before untold evils below are awoken!"

    Archaeology Branches

    Archaeology Projects
    Kul Tiras
    • Kul Tiras Project A (NEEDS NAME) (New) - PH Common. 35 fragments. 1 sockets.
    • Kul Tiras Project B (NEEDS NAME) (New) - PH Common. 35 fragments. 1 sockets.
    • Kul Tiras Project C (NEEDS NAME) (New) - PH Common. 35 fragments. 1 sockets.
    • Kul Tiras Project D (NEEDS NAME) (New) - PH Common. 35 fragments. 1 sockets.
    • Kul Tiras Project E (NEEDS NAME) (New) - PH Common. 35 fragments. 1 sockets.

    Zandalari
    • Zandalari Project A (NEEDS NAME) (New) - PH Common. 35 fragments. 1 sockets.
    • Zandalari Project B (NEEDS NAME) (New) - PH Common. 35 fragments. 1 sockets.
    • Zandalari Project C (NEEDS NAME) (New) - PH Common. 35 fragments. 1 sockets.
    • Zandalari Project D (NEEDS NAME) (New) - PH Common. 35 fragments. 1 sockets.
    • Zandalari Project E (NEEDS NAME) (New) - PH Common. 35 fragments. 1 sockets.

    Archaeology Sites
    Kalimdor
    • Southern Barrens Warfront Phase 1 (New) - 12 solves.
    • Southern Barrens Warfront Phase 2 (New) - 12 solves.
    • Southern Barrens Warfront Phase 3 (New) - 12 solves.

    Battle Masters
    • [TEMP] RaceTrackBG (New) - Domination. Level: 45-110. Players: 5-10. Rated players: 10. Map: [TEMP] RaceTrackBG.
    • 8.0 BG Temp (New) - Domination. Level: 45-110. Players: 8-15. Rated players: 10. Map: 8.0 BG Temp.
    • AI Test - Arathi Basin (New) - Level: 10-110. Players: 8-15. Rated players: 10. Map: AI Test - Arathi Basin.
    • AI Test - Warsong Gulch (New) - Players: 5-10. Rated players: 10. Map: AI Test - Warsong Gulch.
    • All Arenas - Level: 15-110 120. Players: 5. Rated players: 5. Maps: Ashamane's Fall, Black Rook Hold Arena, Blade's Edge Arena, Dalaran Sewers, Nagrand Arena, Ruins of Lordaeron, The Tiger's Peak, Tol'Viron Arena.
    • Alterac Valley - Raid Battle. Level: 20-110 120. Players: 10-40. Rated players: 25. Map: Alterac Valley.
    • Arathi Basin - Domination. Level: 10-110 120. Players: 8-15. Rated players: 10. Map: Arathi Basin.
    • Dalaran Sewers - Level: 10-110 120. Players: 5. Rated players: 5. Map: Dalaran Sewers.
    • Deepwind Gorge - Domination. Level: 45-110 120. Players: 8-15. Rated players: 10. Map: Deepwind Gorge.
    • Eye of the Storm - Domination. Level: 15-110 120. Players: 8-15. Rated players: 15. Map: Eye of the Storm.
    • Isle of Conquest - Raid Battle. Level: 55-110 120. Players: 10-40. Rated players: 25. Map: Isle of Conquest.
    • Kul Tiras Arena (New) - Level: 90-110. Players: 5. Rated players: 5. Map: Kul Tiras Arena.
    • Random Battleground - Level: 15-110 120. Players: 5-40. Rated players: 25. Maps: Alterac Valley, Arathi Basin, Deepwind Gorge, Eye of the Storm, Isle of Conquest, Silvershard Mines, Strand of the Ancients, Temple of Kotmogu, The Battle for Gilneas, Twin Peaks, Warsong Gulch.
    • Rated Battleground - Level: 110 Level: 120. Players: 5-10. Rated players: 10. Maps: Arathi Basin, Deepwind Gorge, Rated Eye of the Storm, Silvershard Mines, Temple of Kotmogu, The Battle for Gilneas, Twin Peaks, Warsong Gulch.
    • Rated Eye of the Storm - Level: 100-110 120. Players: 5-10. Rated players: 10. Map: Rated Eye of the Storm.
    • Ruins of Lordaeron - Level: 10-110 120. Players: 5. Rated players: 5. Map: Ruins of Lordaeron.
    • Silvershard Mines - Payload. Level: 35-110 120. Players: 5-10. Rated players: 10. Map: Silvershard Mines.
    • Southshore vs. Tarren Mill - Brawl. Level: 110-120. Players: 10-40. Map: Southshore vs. Tarren Mill.
    • Strand of the Ancients - Siege. Level: 50-110 120. Players: 8-15. Rated players: 15. Map: Strand of the Ancients.
    • Temple of Kotmogu - Power Orbs. Level: 40-110 120. Players: 5-10. Rated players: 10. Map: Temple of Kotmogu.
    • The Battle for Gilneas - Domination. Level: 25-110 120. Players: 5-10. Rated players: 10. Map: The Battle for Gilneas.
    • The Tiger's Peak - Level: 90-110 120. Players: 5. Rated players: 5. Map: The Tiger's Peak.
    • Tol'Viron Arena - Level: 90-110 120. Players: 5. Rated players: 5. Map: Tol'Viron Arena.
    • Twin Peaks - Capture the Flag. Level: 30-110 120. Players: 5-10. Rated players: 10. Map: Twin Peaks.
    • Warsong Gulch - Capture the Flag. Level: 10-110 120. Players: 5-10. Rated players: 10. Map: Warsong Gulch.

    Character Titles
    • %s, No Good, Dirty, Rotten, Candy Stealer! (New)

    Class Specializations
    Hunter

    Rogue

    Warrior

    Currency Types
    Archaeology
    • Kul Tiras Archaeology Fragment (New) - Max Quantity: 200.
    • Zandalari Archaeology Fragment (New) - Max Quantity: 200.

    Battle for Azeroth
    • [PH] War Resources (New)

    Hidden
    • Azerite (New) - The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.

    Miscellaneous
    • Armor Scraps (New) - Gathered from enemy troops and vehicles throughout the warfront. Used in the training of troops and advancing research. Max Quantity: 500.
    • Essence of Storms (New) - Gathered from powerful troops throughout the warfront. Used to summon heroes. Max Quantity: 20.
    • Iron (New) - Gathered by peons when a mine is captured. Used in the construction of buildings and troops. Max Quantity: 200.
    • Stronghold Supplies (New) - Used to build structures and perform research upgrades within a Warfront. Max Quantity: 1000.
    • Wood (New) - Gathered from piles of wood throughout the warfront. Used in the construction of buildings and troops. Max Quantity: 100.

    Factions
    Battle for Azeroth
    • Alliance War Effort (New)
    • Dino Training - Pterrodax (New)
    • Horde War Effort (New)
    • House Proudmoore (8.0) (New)
    • House Stormsong (8.0) (New)
    • House Waycrest (8.0) (New)
    • Nazmir Expedition (8.0) (New)
    • Tortollan Seekers (8.0) (New)
    • Voice of Azeroth (8.0) (New)
    • Vulpera (8.0) (New)
    • Zandalari Dinosaurs (New)
    • Zandalari Empire (New) - 8.0 Faction

    Unknown
    • 8.0 Hidden Object - Red (New)
    • 8.0 Hidden Object - Withered - Blue (New)
    • 8.0 Hidden Object - Withered - Green (New)
    • 8.0 Hidden Object - Withered - Red (New)
    • 8.0 Hidden Object - Withered - Yellow (New)
    • Ashvane Trading Co. (New) - A shipping and manufacturing company based out of Boralus. Rumors around the Kul Tiran capital suggest this imposing company to be a front for a more sinister criminal empire.
    • Battle for Azeroth (New)
    • Beast - Bee (New)
    • Beast - Wendigo (New)
    • Blacktooth Brawlers (New) - A crew of rough-and-tumble bruisers who never shy away from a fight. One of many pirate bands based out of Freehold in Tiragarde Sound.
    • Blood Trolls (New)
    • Cutwater Corsairs (New) - A cunning band of sellswords and bandits who kill for the highest bidder. Between contracts, they drop anchor at the port of Freehold in Tiragarde Sound.
    • Great Sea Privateers (New) - Free folk of the Great Sea, they know no loyalties but to their own crew.
    • Irontide Raiders (New) - A ruthless pirate band based out of Freehold in Tiragarde Sound.
    • Kul Tiras (New) - The island nation of Kul Tiras is home to Azeroth's finest sailors.
    • Nazmani (New)
    • Neutral, Force Reaction 1 (New)
    • Neutral, Force Reaction 2 (New)
    • Neutral, Force Reaction 3 (New)
    • Neutral, Force Reaction 4 (New)
    • The Bilge Rats (New) - An unconventional crew of "mongrel" races based out of Freehold in Tiragarde Sound.

    Flight Masters
    Kul Tiras
    • askjgklajgkl, Tiragarde Sound (New) - Alliance only.
    • Azerite Mine Overlook Horde Camp, Tiragarde Sound (New) - Horde only. Mount: NPC #69066.
    • Barbthorn Ridge, Drustvar (New) - Alliance only. Mount: NPC #69067.
    • Brennadam, Stormsong Valley (New) - Alliance only. Mount: NPC #134687.
    • Bridgeport, Tiragarde Sound (New) - Alliance only. Mount: NPC #130156.
    • Castaway Point, Tiragarde Sound (New) - Alliance only. Mount: NPC #130156.
    • Fallhaven, Drustvar (New) - Alliance only. Mount: NPC #69067.
    • Ferry - Anglepoint Wharf, Tiragarde Sound (New) - Alliance only. Mount: NPC #132101.
    • Ferry - Fallhaven, Drustvar (New) - Alliance only. Mount: NPC #132101.
    • Ferry - Fletcher's Hollow, Drustvar (New) - Alliance only. Mount: NPC #132101.
    • Ferry - Fogcliff Strand, Tiragarde Sound (New) - Alliance only. Mount: NPC #132101.
    • Ferry - Old Drust Road, Tiragarde Sound (New) - Alliance only. Mount: NPC #132101.
    • Ferry - Southwind Ferry Dock, Tiragarde Sound (New) - Alliance only. Mount: NPC #132101.
    • Fletcher's Hollow, Drustvar (New) - Alliance only. Mount: NPC #69067.
    • Freehold, Tiragarde Sound (New) - Neutral.
    • Hangman's Point, Drustvar (New) - Alliance only. Mount: NPC #69067.
    • Kenning Lodge, Tiragarde Sound (New) - Horde only.
    • Northern River Horde Camp, Tiragarde Sound (New) - Horde only. Mount: NPC #69066.
    • Nowington Estate, Tiragarde Sound (New) - Alliance only. Mount: NPC #130156.
    • Tidecross, Stormsong Valley (New) - Alliance only. Mount: NPC #134687.
    • Timberfell Station, Tiragarde Sound (New) - Alliance only. Mount: NPC #130156.
    • Vigil Hill, Tiragarde Sound (New) - Alliance only. Mount: NPC #130156.

    Zandalar
    • Alliance Camp - East (TEMP NAME) (New) - Alliance only. Mount: NPC #69067.
    • Alliance Camp - West (TEMP NAME) (New) - Alliance only. Mount: NPC #69067.
    • Alliance Hub, North East, Nazmir (New) - Alliance only. Mount: NPC #69067.
    • Atal'dazar, Zuldazar (New) - Horde only. Mount: NPC #122337.
    • Atal'Gral, Zuldazar (New) - Horde only. Mount: NPC #122337.
    • Atal'Gral, Zuldazar (New) - Neutral. Alliance mount: NPC #133834. Horde mount: NPC #133834.
    • Crater Bay, Zuldazar (New) - Alliance only.
    • Dreadpearl, Zuldazar (New) - Neutral. Alliance mount: NPC #133834. Horde mount: NPC #133834.
    • Fossil POI, Zuldazar - Alliance (New) - Alliance only.
    • Fossil POI, Zuldazar - Horde (New) - Horde only. Mount: NPC #31239.
    • Garden of the Loa, Zuldazar (New) - Horde only. Mount: NPC #122337.
    • Gloom Hollow, Nazmir (New) - Horde only. Mount: NPC #69066.
    • Horde Embassy, Zuldazar (New) - Horde only. Mount: NPC #122337.
    • Nesingwary's Gameland, Zuldazar (New) - Neutral. Alliance mount: NPC #98937. Horde mount: NPC #98937.
    • Scaletrader Post, Zuldazar (New) - Alliance only.
    • Seeker's Outpost, Zuldazar (New) - Horde only. Mount: NPC #122337.
    • Sunken Shipyard (TEMP NAME), Nazmir (Horde) (New) - Horde only. Mount: NPC #69066.
    • Temple of the Prophet, Zuldazar (New) - Horde only. Mount: NPC #122337.
    • The Sliver, Zuldazar (New) - Horde only. Mount: NPC #122337.
    • Throne Room, Zuldazar (New) - Horde only. Mount: NPC #122337.
    • Warbeast Kraal, Zuldazar (New) - Horde only. Mount: NPC #122337.
    • Warport Rastari, Zuldazar (New) - Horde only. Mount: NPC #122337.
    • Zandalar Arena, Zuldazar (New) - Alliance only.
    • Zeb'ahari, Zuldazar (New) - Horde only. Mount: NPC #122337.
    • Zo'bal Ruins, Nazmir (New) - Horde only. Mount: NPC #69066.
    • Zuldazar Harbor, Zuldazar (New) - Horde only. Mount: NPC #122337.
    • Zul'jan, Nazmir (New) - Horde only. Mount: NPC #69066.

    Holidays
    • Unknown (New)
    • WoW's 14th Anniversary (New) - It's World of Warcraft's anniversary!

      Many thanks from the WoW Dev Team for enjoying the world of Azeroth and beyond with us.
    • WoW's 15th Anniversary (New) - It's World of Warcraft's anniversary!

      Many thanks from the WoW Dev Team for enjoying the world of Azeroth and beyond with us.

    Item Name Descriptions
    • Azerite Level 3 (New) - Azerite Level 3

    LFG Dungeons
    Dungeons
    • [TEST] PvE Battleground (New) - Map: AI Test - Arathi Basin. Level 100+. Suggested level: 100. Roles: 15 damage.
    • [TEST] PvE Island (New) - Head out for adventure on Crescent Isle. Alliance only. Map: Crescent Isle (Islands Prototype). Level 110. Suggested level: 110. Roles: 3 damage.
    • [TEST] PvE Island - Un'gol Ruins (New) - Head out for adventure on Un'gol Ruins. Alliance only. Map: Un'gol Ruins (Islands 1). Level 110. Suggested level: 110. Roles: 3 damage.
    • [TEST] PvP Island (New) - Head out for adventure on Crescent Isle. Map: Crescent Isle (Islands Prototype). Level 110. Suggested level: 110. Roles: 3 damage.
    • AI Test WSG (New) - It's Warsong Gulch! Map: AI Test - Warsong Gulch. Level 110+. Suggested level: 110. Roles: 1-15 damage.
    • Atal'Dazar (New) - Map: Atal'Dazar. Level 108+. Suggested level: 110. Required item level: 150. Roles: 1 tank/1 healer/3 damage.
    • Atal'Dazar (New) - Map: Atal'Dazar. Level 120. Suggested level: 120. Required item level: 810. Roles: 1 tank/1 healer/3 damage.
    • Battle for Stromgarde (New) - Assault and destroy the Alliance in their newly reconstructed fortification of Stromgarde Keep. Map: Warfronts Arathi. Level 1+. Suggested level: 110. Roles: 1-20 damage.
    • Expedition to Crescent Isle (New) - Head out for adventure on Crescent Isle. Map: Crescent Isle (Islands Prototype). Level 110. Suggested level: 110. Roles: 1-3 damage.
    • For Zandalar! (New) - The time has come to launch an offensive to retake the Zandalari capital. Horde only. Map: Zandalar Continent Finale. Level 110+. Suggested level: 100. Roles: 1 damage.
    • Freehold (New) - Map: Freehold. Level 108+. Suggested level: 110. Required item level: 150. Roles: 1 tank/1 healer/3 damage.
    • Random 8.0 Dungeon (New) - Level 108+. Required item level: 150. Roles: 1 tank/1 healer/3 damage.
    • Random 8.0 Heroic (New) - Level 120. Suggested level: 110. Required item level: 250. Roles: 1 tank/1 healer/3 damage.
    • Siege of Boralus (New) - Map: Siege of Boralus. Level 108+. Required item level: 150. Roles: 1 tank/1 healer/3 damage.
    • Siege of Boralus (New) - Map: Siege of Boralus. Level 120. Required item level: 810. Roles: 1 tank/1 healer/3 damage.
    • Strike Back! (New) - You have embarked on a mission to stop the repeated bounties on your head. Map: 8.0 Assassins Scenario - Drustvar. Level 110+. Suggested level: 100. Roles: 1 damage.
    • Temple of Sethraliss (New) - Map: Temple of Sethraliss. Level 108+. Suggested level: 110. Required item level: 150. Roles: 1 tank/1 healer/3 damage.
    • Temple of Sethraliss (New) - Map: Temple of Sethraliss. Level 120. Suggested level: 110. Required item level: 150. Roles: 1 tank/1 healer/3 damage.
    • The Stormwind Extraction (New) - Warchief Sylvanas Windrunner asked you to retrieve an important package from the Stormwind Stockades. Horde only. Map: Stormwind Escape from Stockades. Level 110+. Suggested level: 100. Roles: 1 damage.
    • Warfront Prototype (New) - Destroy the Horde! Map: Warfronts Prototype. Level 1+. Suggested level: 110. Roles: 1 damage.

    Raids
    • Trial of Valor - Map: Trial of Valor. Level 110. Suggested level: 110. Roles: . 109. Suggested level: 109. Roles: .

    Map Areas
    [DEV] Underrot Demo
    • Underrot (New)

    [TEMP] RaceTrackBG
    • [TEMP] Hackaton Race (New)

    [UNUSED] Transport: Kul Tiras - Bridgeport
    • The Maiden's Virtue (New)

    8.0 Dev Land
    • [TEMP] CV Kul Tiras Island (New)
    • [TEMP] CV Kul Tiras Island > BoralusDev (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • [TEMP] JT Zandalar Swamp (New)
    • 8DesertCanyonTest (New)
    • BlizzCon 2017 (New)
    • Dev Area - H (copy) (New)
    • Dev Area - I (New)
    • IsleCVTest (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • IsleCVTest2 (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • MSandersTest2016 (New)
    • The Underrot (New)
    • Viperville (New)

    8.0 Islands - Archipelago - Prototype
    • Archipelago [PH] (New)

    8.0 Islands - Cursed - Prototype
    • CursedPrototype (New)

    8.0 Islands - Forested - Prototype
    • Forested Island (New)

    8.0 Islands - Katalina - Prototype
    • Katalina Island (New)

    8.0 Islands - lost World Prototype
    • lost world [ph] (New)

    8.0 Islands - Necromancy Island - Prototype
    • Permafrost Necromancy (New)

    8.0 Islands - Panderan Farm
    • Panderan Farm (New)

    8.0 Islands - Rock Spire - Prototype
    • Rock Spire (New)

    8.0 Islands - Spider Cenote - Prototype
    • Islands - Spider Cenote (New) - Music: Zone-70-BrokenIsles-TheGreatSea.

    8.0 Islands - Swamp - Prototype
    • Swamp Island (New)

    8.0 Islands - Titan Island - Prototype
    • Titan Island (New)

    8.0 Islands - Volcano
    • Volcano Island (New)

    8.0 Islands - White Mesa - Prototype
    • White Mesa Isles (New)

    8.0 Islands - Wonderland - Prototype
    • Wonderland (New)
    • Wonderland > Wonderland (New)

    AI Test - Arathi Basin
    • Arathi Basin (New) - Music: PVP_BattleGrounds.
    • Arathi Basin > Defiler's Den (New)
    • Arathi Basin > Trollbane Hall (New)

    AI Test - Warsong Gulch
    • Warsong Gulch (New) - Music: PVP_BattleGrounds.
    • Warsong Gulch > Silverwing Hold (New)
    • Warsong Gulch > Warsong Lumber Mill (New)

    AI Test Map - Arathi Basin - Debug Version
    • AI Test Map - Arathi Basin (Debug Version) (New) - Music: PVP_BattleGrounds.

    AI Test Map 8
    • AI Test Map 8 - Arathi Basin (New)

    Anim Playground
    • Animation Playground (New)

    Arathi Basin
    • Winter AB (New) - Music: PVP_BattleGrounds.

    Atal'Dazar
    • Atal'Dazar (New) - Music: DGN_80_CityofGold_Grand.
    • Atal'Dazar > Sacrificial Pits (New) - Music: DGN_80_CityofGold_Dark.

    Broken Isles
    • VictorCortisLand (New)
    • xxOLD - Zuldazar City (New)

    Crescent Isle (Islands Prototype)
    • Hozen Island (New)
    • Islands (New)
    • Islands > Crescent Isle (New)

    Dev Map - G
    • Hero Stage LD Demo Area (New)

    Environment Art Land - Dev Only
    • [Test] Environment Art - Tina 01 (New)
    • Isle of Blizzcon > Creepy Isle of Blizzcon (New)

    Freehold
    • Freehold (New) - Music: DGN_80_Freehold_Outskirts.
    • Freehold > Dead Man's Tale (New) - Music: Zone-70-BrokenIsles-TheGreatSea.

    Goblin Azerite Mine (Kezan)
    • Goblin Azerite Mine - Name changed from "Dev Area - G" to "Goblin Azerite Mine".

    Havenswood (Islands 2)
    • Havenswood (New)

    Islands LD Playground
    • Gilneas Island (New)
    • Pandaren Farm Dev (New)
    • Tropical Isle 8.0 (New)

    Julien Test Land
    • Julien Test Land (New)

    Kalimdor
    • Durotar > Darkspear Strand (New) - Music: Zone-DurotarCoast.
    • Durotar > Durotar (New)
    • Durotar > Echo Isles (New) - Music: Zone-DurotarTroll.
    • Durotar > Echo Isles > Bloodtalon Shore (New) - Music: Zone-DurotarTroll.
    • Durotar > Echo Isles > Darkspear Isle (New) - Music: Zone-DurotarTroll.
    • Durotar > Echo Isles > Darkspear Shore (New) - Music: Zone-DurotarTroll.
    • Durotar > Echo Isles > Zalazane's Fall (New) - Music: Zone-DurotarTroll.
    • Durotar > Hidden Path (New)
    • Durotar > Northwatch Foothold (New) - Music: Zone-Plains.
    • Durotar > Sen'jin Village (New) - Music: Zone-DurotarTroll.
    • Durotar > Sen'jin Village Outskirts (New) - Music: Zone-DurotarTroll.
    • Durotar > Southfury River (New)
    • Durotar > Spirit Rock (New)
    • Durotar > Valley of Trials (New) - Music: Zone-Plains.
    • Durotar > Valley of Trials > Valley of Trials (New) - Music: Zone-Plains.
    • Dustwallow Marsh > Alcaz Island (New) - Music: Zone-DustwallowJungle.
    • Dustwallow Marsh > Beezil's Wreck (New) - Music: Zone_80_WF_Barrens_A_General.
    • Dustwallow Marsh > Blackhoof Village (New) - Music: Zone-DustwallowGrimtotem.
    • Dustwallow Marsh > Bloodfen Burrow (New)
    • Dustwallow Marsh > Bluefen (New)
    • Dustwallow Marsh > Brackenwall Village (New) - Music: Zone-Orgrmmar02.
    • Dustwallow Marsh > Darkmist Cavern (New)
    • Dustwallow Marsh > Direhorn Post (New) - Music: Zone-DustwallowTauren.
    • Dustwallow Marsh > Dreadmurk Shore (New)
    • Dustwallow Marsh > Dustwallow Bay (New) - Music: Zone_80_WF_Barrens_A_General.
    • Dustwallow Marsh > Dustwallow Marsh (New) - Music: Zone_80_WF_Barrens_A_General.
    • Dustwallow Marsh > Jewelhammer's Vault (New) - Music: Zone-DustwallowJungle.
    • Dustwallow Marsh > Lost Point (New) - Music: Zone-DustwallowHuman.
    • Dustwallow Marsh > Mudsprocket (New) - Music: Zone-DustwallowGoblin.
    • Dustwallow Marsh > Nat's Landing (New)
    • Dustwallow Marsh > North Point Tower (New) - Music: Zone-DustwallowHuman.
    • Dustwallow Marsh > Sentry Point (New) - Music: Zone-DustwallowHuman.
    • Dustwallow Marsh > Shady Rest Inn (New)
    • Dustwallow Marsh > Stonemaul Ruins (New) - Music: Zone-StonemaulRuins.
    • Dustwallow Marsh > Swamplight Manor (New)
    • Dustwallow Marsh > Tabetha's Farm (New)
    • Dustwallow Marsh > The Den of Flame (New)
    • Dustwallow Marsh > The Dragonmurk (New)
    • Dustwallow Marsh > The Great Sea (New)
    • Dustwallow Marsh > The Quagmire (New) - Music: Zone_80_WF_Barrens_A_General.
    • Dustwallow Marsh > Theramore Isle (New) - Music: Zone_80_WF_Barrens_A_General.
    • Dustwallow Marsh > Tidefury Cove (New)
    • Dustwallow Marsh > Witch Hill (New) - Music: Zone-DustwallowHaunted.
    • Dustwallow Marsh > Wyrmbog (New)
    • Feralas > Feralas (New) - Music: Zone-Feralas.
    • Feralas > Lower Wilds (New)
    • Feralas > New Thalanaar (New)
    • Mulgore > Bloodhoof Village (New) - Music: Zone-MulgoreTauren.
    • Mulgore > Camp Narache (New) - Music: Zone-Mulgore.
    • Mulgore > Camp Narache > Brambleblade Ravine (New) - Music: Zone-Plains.
    • Mulgore > Camp Narache > Red Cloud Mesa (New) - Music: Zone-Mulgore.
    • Mulgore > Camp Narache > The Thornsnarl (New) - Music: Zone-Thornsnarl.
    • Mulgore > Mulgore (New) - Music: Zone-Mulgore.
    • Mulgore > Ravaged Caravan (New) - Music: Zone-Plains.
    • Mulgore > Red Rocks (New) - Music: Zone-Plains.
    • Mulgore > Stonebull Lake (New) - Music: Zone-Mulgore.
    • Mulgore > The Golden Plains (New) - Music: Zone-Mulgore.
    • Mulgore > The Rolling Plains (New) - Music: Zone-Mulgore.
    • Mulgore > The Venture Co. Mine (New) - Music: Zone-VentureCoMine.
    • Mulgore > Windfury Ridge (New)
    • Mulgore > Winterhoof Water Well (New) - Music: Zone-MulgoreGrimtotem.
    • Northern Barrens > Fray Island (New) - Music: Zone-NorthBarrensGreen.
    • Northern Barrens > Gold Road (New) - Music: Zone-BarrenDry.
    • Northern Barrens > Lushwater Oasis (New) - Music: Zone-NorthBarrensGreen.
    • Northern Barrens > Northern Barrens (New)
    • Northern Barrens > Ratchet (New) - Music: Zone-NorthBarrensGreen.
    • Northern Barrens > Southfury River (New) - Music: Zone-NorthBarrensGreen.
    • Northern Barrens > The Crossroads (New) - Music: Zone-NorthBarrensTauren.
    • Northern Barrens > The Great Sea (New)
    • Northern Barrens > The Merchant Coast (New) - Music: Zone-NorthBarrensGreen.
    • Northern Barrens > The Stagnant Oasis (New) - Music: Zone-NorthBarrensGreen.
    • Northern Barrens > The Tidus Stair (New) - Music: Zone-NorthBarrensGreen.
    • Southern Barrens - Music: Zone-SouthBarrens. Music: Zone_80_WF_Barrens_A_General.
    • Southern Barrens > Bael Modan (New) - Music: Zone-SouthBarrenDwarf.
    • Southern Barrens > Bael Modan Excavation (New) - Music: Zone-SouthBarrenDwarf.
    • Southern Barrens > Battlescar (New) - Music: Zone_80_WF_Barrens_A_Battle_Heavy.
    • Southern Barrens > Camp Una'fe (New) - Music: Zone-SouthBarrensTauren.
    • Southern Barrens > Desolation Hold (New) - Music: Zone_DesolationHold.
    • Southern Barrens > Fields of Blood (New) - Music: Zone_80_WF_Barrens_A_Battle_Heavy.
    • Southern Barrens > Firestone Point (New)
    • Southern Barrens > Fort Triumph (New) - Music: Zone_80_WF_Barrens_A_General.
    • Southern Barrens > Forward Command (New) - Music: Zone_80_WF_Barrens_A_General.
    • Southern Barrens > Frazzlecraz Motherlode (New) - Music: Zone-FrazzlecrazMotherlode.
    • Southern Barrens > Honor's Stand (New) - Music: Zone-SouthBarrensHuman.
    • Southern Barrens > Hunter's Hill (New)
    • Southern Barrens > Northwatch Hold (New) - Music: Zone_80_WF_Barrens_A_General.
    • Southern Barrens > Overgrown Camp (New) - Music: Zone-SouthBarrensGreen.
    • Southern Barrens > Ruins of Taurajo (New) - Music: Zone-SouthBarrensTauren.
    • Southern Barrens > Southern Barrens (New) - Music: Zone_80_WF_Barrens_A_General.
    • Southern Barrens > Spearhead (New)
    • Southern Barrens > Teegan's Expedition (New) - Music: Zone_80_WF_Barrens_A_General.
    • Southern Barrens > The Great Divide (New)
    • Southern Barrens > The Great Gate (New)
    • Southern Barrens > The High Road (New)
    • Southern Barrens > The Nightmare Scar (New)
    • Southern Barrens > The Overgrowth (New) - Music: Zone_80_WF_Barrens_A_General.
    • Southern Barrens > Twinbraid's Patrol (New)
    • Southern Barrens > Vendetta Point (New) - Music: Zone-SouthBarrensTauren.
    • Thousand Needles > Darkcloud Pinnacle (New) - Music: Zone-ThousandNeedlesGrimtotem.
    • Thousand Needles > Razorfen Downs (New)
    • Thousand Needles > The Great Lift (New) - Music: Zone-Plains.
    • Thousand Needles > Thousand Needles (New) - Music: Zone-ThousandNeedles.
    • Thousand Needles > Westreach Summit (New) - Music: Zone-ThousandNeedlesGrimtotem.

    Kings' Rest
    • Kings' Rest (New)

    Kul Tiras
    • Drustvar (New) - Music: ZONE_80_Drustvar_Woods.
    • Drustvar > Alpine Rise (New)
    • Drustvar > Arathor's Embrace (New)
    • Drustvar > Arom's Stand (New)
    • Drustvar > Autumnvale (New) - Music: ZONE_80_Drustvar_Woods.
    • Drustvar > Barbthorn Cave (New)
    • Drustvar > Barbthorn Ridge (New) - Music: ZONE_80_Drustvar_Woods.
    • Drustvar > Barrowknoll Cemetery (New) - Music: ZONE_80_Drustvar_WoodsDark.
    • Drustvar > Bleak Hills Mine (New)
    • Drustvar > Brackish Coast (New) - Music: ZONE_80_Drustvar_Woods.
    • Drustvar > Carver's Harbor (New) - Music: ZONE_80_Drustvar_Woods.
    • Drustvar > Corlain (New)
    • Drustvar > Corlain Armory (New)
    • Drustvar > Corlain Aviary (New)
    • Drustvar > Crimson Coast (New)
    • Drustvar > Crimson Forest (New)
    • Drustvar > Elderstone Mine (New)
    • Drustvar > Falconhurst (New)
    • Drustvar > Fallhaven (New) - Music: ZONE_80_Drustvar_Town.
    • Drustvar > Fallhaven Ranch (New)
    • Drustvar > Fate's End (New)
    • Drustvar > Fletcher's Hollow (New) - Music: ZONE_80_Drustvar_Town.
    • Drustvar > Glenbrook Homestead (New) - Music: ZONE_80_Drustvar_Town.
    • Drustvar > Glenbrook Hunting Grounds (New) - Music: ZONE_80_Drustvar_Woods.
    • Drustvar > Gol Inath (New)
    • Drustvar > Gol Koval (New)
    • Drustvar > Gol Osigr (New)
    • Drustvar > Gol Var (New)
    • Drustvar > Hangman's Point (New)
    • Drustvar > Hawthorne's Plot (New)
    • Drustvar > Highroad Pass (New)
    • Drustvar > Hocking's Plot (New)
    • Drustvar > Hunter's Run (New)
    • Drustvar > Mountainside Cottage (New)
    • Drustvar > Mudfish Lodge (New)
    • Drustvar > North Pass Caverns (New)
    • Drustvar > PH Glacier Cave (New)
    • Drustvar > Pikeman's Ridge (New)
    • Drustvar > Shrouded Foothills (New) - Music: ZONE_80_Drustvar_Woods.
    • Drustvar > Snapclaw Shore (New) - Music: ZONE_80_Drustvar_Woods.
    • Drustvar > The Gravewood (New)
    • Drustvar > The Prison of Ink (New)
    • Drustvar > The Salty Spitoon (New)
    • Drustvar > The Wicker Altar (New)
    • Drustvar > Timbered Strand (New) - Music: ZONE_80_Drustvar_Woods.
    • Drustvar > Trader's Camp (New) - Music: ZONE_80_Drustvar_Woods.
    • Drustvar > Upper Corlain (New)
    • Drustvar > Watcher's Wood (New) - Music: ZONE_80_Drustvar_Woods.
    • Drustvar > Watchman's Rise (New)
    • Drustvar > Waycrest Manor (New)
    • Drustvar > Wayward Thicket (New)
    • RiverZone_Art (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Stormsong Valley (New)
    • Stormsong Valley > Addington Yards (New)
    • Stormsong Valley > Brennadam (New)
    • Stormsong Valley > Brennadam Square (New)
    • Stormsong Valley > Briarback Kraul (New)
    • Stormsong Valley > Briarback Sanctum (New)
    • Stormsong Valley > Coastal Village (New)
    • Stormsong Valley > Collapsed Fields (New)
    • Stormsong Valley > Deadwash (New)
    • Stormsong Valley > Deadwash Reclamation (New)
    • Stormsong Valley > Fogtide Assembly (New)
    • Stormsong Valley > Fort Daelin (New)
    • Stormsong Valley > Fort Daelin Causeway (New)
    • Stormsong Valley > Goldfield Farmstead (New)
    • Stormsong Valley > Honey Bee Farm (New)
    • Stormsong Valley > Layson & Sons Rigging (New)
    • Stormsong Valley > Mariner's Strand (New)
    • Stormsong Valley > Mariner's Wake (New)
    • Stormsong Valley > Mildenhall Meadery (New)
    • Stormsong Valley > Scripps Lumber Co. (New)
    • Stormsong Valley > Stormsong Keep (New)
    • Stormsong Valley > The Amber Waves (New)
    • Stormsong Valley > The Brineworks (New)
    • Stormsong Valley > Thresher's Wharf (New)
    • Stormsong Valley > Tidecross (New)
    • Stormsong Valley > Wendigo Highlands (New)
    • Stormsong Valley > Windswept Coast (New)
    • Stormsong Valley > Windswept Cove (New)
    • The Great Sea (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Algerson Lumber Yard (New)
    • Tiragarde Sound > Algerson Operations Outpost (New)
    • Tiragarde Sound > Anglepoint Bay (New)
    • Tiragarde Sound > Anglepoint Production Area (New)
    • Tiragarde Sound > Anglepoint Wharf (New)
    • Tiragarde Sound > Ashvane Foundry (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Boralus (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Boralus Docks (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Boralus Harbor (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Boralus Market (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Bridgeport (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Castaway Point (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Clearspring Pass (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Cliffside Hot Springs (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Daelin's Gate (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Dead Man's Tale (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Deathmist Hills (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Eastpoint Station (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Fernwood Ridge (New)
    • Tiragarde Sound > Firebreaker Expedition (New)
    • Tiragarde Sound > Fizzsprings Resort (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Fogcliff Strand (New)
    • Tiragarde Sound > Foxhollow Woods (New)
    • Tiragarde Sound > Freehold (New) - Music: DGN_80_Freehold_Outskirts.
    • Tiragarde Sound > Gol Thovas (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Kennings Lodge (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Mistfall Cleft (New)
    • Tiragarde Sound > Norwington Estate (New)
    • Tiragarde Sound > Old Drust Road (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Proudmoore Keep (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Rockskip Falls (New)
    • Tiragarde Sound > Roughneck Camp (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Southport Relief Camp (New)
    • Tiragarde Sound > Southport Watch (New)
    • Tiragarde Sound > Southwind Ferry Dock (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Stagheart Cliffs (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Stormsong Monastery (New)
    • Tiragarde Sound > The Brig (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > The Parley Pit (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > The Wailing Tideway (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Timberfell Station (New)
    • Tiragarde Sound > Tiragarde Redoubt (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Vigil Hill (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Wanderer's Cove (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Waning Glacier (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Wellington (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Westwind Weald (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Winterdeep Mine (New) - Music: Zone-70-BrokenIsles-TheGreatSea.
    • Tiragarde Sound > Winterdeep Mining Camp (New) - Music: Zone-70-BrokenIsles-TheGreatSea.

    Kul Tiras Arena
    • Kul Tiras Arena (New) - Music: Zone-50-Scenario-ArenaofAnnihilation.
    • Kul Tiras Arena (New) - Music: Zone-50-Scenario-ArenaofAnnihilation.

    Level Design Land - Dev Only
    • [PH] JT Test World (New)
    • [TEMP] CV JulienTest (New)
    • [TEMP] Hackaton CV (New)
    • [TEMP] Hackaton Race (New)
    • Nazmir [DEVLAND COPY] (New)

    Lordaeron
    • Ruins of Lordaeron (New) - Music: Zone-EvilForest.

    Quest Training
    • Quest Training (New)

    Scott Test
    • Francesco test - internal only (New)

    Shrine of the Storm
    • Shrine of the Storm (New)

    Siege of Boralus
    • Siege of Boralus (New)

    Stormwind Escape from Stockades
    • Stormwind City (New) - Music: Zone-Stormwind.

    Temple of Sethraliss
    • Temple of Sethraliss (New)

    The Battle for Stromgarde
    • Arathi Highlands (New)

    The Underrot
    • The Underrot (New)

    Tol Dagor
    • Tol Dagor (New)
    • Tol Dagor > Ashvane Armory (New)
    • Tol Dagor > Cell Block: Karybis (New)
    • Tol Dagor > Cell Block: Scillus (New)
    • Tol Dagor > Officer Quarters (New)
    • Tol Dagor > Overseer's Redoubt (New)
    • Tol Dagor > Sodden Depths (New)
    • Tol Dagor > Waterlogged Sewers (New)

    Uldir
    • Uldir (New)

    Un'gol Ruins (Islands 1)
    • Un'gol Ruins (New)

    Unknown
    • Kul Tiras > Drustvar (New) - Music: ZONE_80_Drustvar_Woods.

    Warfront Barrens
    • Dustwallow Marsh UNUSED (New) - Music: Zone-Dustwallow.

    Warfronts Arathi
    • Arathi Highlands (New)
    • Arathi Highlands > Circle of Elements (New)
    • Arathi Highlands > Drywhisker Mine (New)
    • Arathi Highlands > Galen's Fall (New)
    • Arathi Highlands > Galson's Lode (New)
    • Arathi Highlands > Hatchet Ridge (New)
    • Arathi Highlands > High Perch (New)
    • Arathi Highlands > Newstead (New)
    • Arathi Highlands > Northfold (New)
    • Arathi Highlands > Northfold Crossing (New)
    • Arathi Highlands > Stromgarde Keep (New)
    • Arathi Highlands > The Backwoods (New)
    • Arathi Highlands > Valorcall Pass (New)

    Warfronts Prototype
    • Warfronts Prototype Main (New)

    Waycrest Manor
    • Waycrest Manor (New)
    • Waycrest Manor > Forgotten Attic (New)
    • Waycrest Manor > Grand Parlor (New)
    • Waycrest Manor > Huntmaster's Lounge (New)
    • Waycrest Manor > Overgrown Atrium (New)
    • Waycrest Manor > The Larder (New)

    Zandalar
    • Nazmir (New) - Music: ZONE_80_Nazmir_Marsh.
    • Nazmir > Altar of Rot (New)
    • Nazmir > Antul'Mita Plateau (New)
    • Nazmir > Atul'Nazman (New)
    • Nazmir > Blood Bog (New)
    • Nazmir > Blood Coast (New)
    • Nazmir > Bloodfire Ravine (New)
    • Nazmir > Bloodwash (New)
    • Nazmir > Burial Mound (New)
    • Nazmir > Court of Spirits (New)
    • Nazmir > Festerroot Bog (New)
    • Nazmir > Forlorn Ruins (New)
    • Nazmir > Gloom Hollow (New)
    • Nazmir > Hir'eek's Lair (New)
    • Nazmir > Kaz'ai (New)
    • Nazmir > Kel'vax's Shrine (New)
    • Nazmir > Krag'wa's Burrow (New)
    • Nazmir > Krag'wa's Shore (New)
    • Nazmir > Natha'vor (New)
    • Nazmir > Naz'agal (New)
    • Nazmir > Nazmir (New)
    • Nazmir > Naz'watha (New)
    • Nazmir > Naz'watha Interior (New)
    • Nazmir > Necropolis Catacombs (New)
    • Nazmir > Primal Wetlands (New)
    • Nazmir > Razorjaw River (New)
    • Nazmir > Sethrak Front (New)
    • Nazmir > Shoal'jai Tar Pits (New)
    • Nazmir > Sunken Path (New)
    • Nazmir > Terrace of Sorrows (New)
    • Nazmir > The Dreadmire (New)
    • Nazmir > The Fallen Outpost (New)
    • Nazmir > The Far Reach (New)
    • Nazmir > The Frogmarsh (New)
    • Nazmir > The Heart of Darkness (New)
    • Nazmir > The Necropolis (New)
    • Nazmir > The Rivermarsh (New)
    • Nazmir > The Shattered River (New)
    • Nazmir > The Sundered Span (New)
    • Nazmir > Torga's Innards (New)
    • Nazmir > Torga's Rest (New)
    • Nazmir > Tul'vor (New)
    • Nazmir > Upper Frogmarsh (New)
    • Nazmir > Urok's Lair (New)
    • Nazmir > Wayshrine of the Fallen (New)
    • Nazmir > Wayward Shoals (New)
    • Nazmir > Zal'amak (New)
    • Nazmir > Zala'mar (New) - Music: ZONE_80_Nazmir_Swamp.
    • Nazmir > Zaldraxia's Camp (New)
    • Nazmir > Zo'bal Ruins (New)
    • Nazmir > Zul'jan Ruins (New)
    • Nazmir > Zul'Nazman (New)
    • South Seas (New)
    • Vol'dun (New)
    • Vol'dun > Abandoned Burrows (New)
    • Vol'dun > Arid Basin (New)
    • Vol'dun > Ashvane Encampment (New)
    • Vol'dun > Atul'Aman (New)
    • Vol'dun > Bouldered Bluffs (New)
    • Vol'dun > Carrion Grounds (New)
    • Vol'dun > Conqueror's Path (New)
    • Vol'dun > Court of Zak'rajan (New)
    • Vol'dun > Court of Zak'rajan > Gilded Docks of Zak'rajan (New)
    • Vol'dun > Crackling Ridge (New)
    • Vol'dun > Crater of Conquerors (New)
    • Vol'dun > Crumbling Overlook (New)
    • Vol'dun > Crystalline Valley (New)
    • Vol'dun > Darkwood Shoal (New)
    • Vol'dun > Dead Man's Pass (New)
    • Vol'dun > Deadwood Cove (New)
    • Vol'dun > Desperate Vulpera Camp (New)
    • Vol'dun > Dusty Ruins (New)
    • Vol'dun > Exiles' Enclave (New)
    • Vol'dun > Fangcaller Cavern (New)
    • Vol'dun > Feeding Pens (New)
    • Vol'dun > Goldtusk Inn (New)
    • Vol'dun > Hidden Hollow (New)
    • Vol'dun > Port of Zem'lan (New)
    • Vol'dun > Prisoners' Pass (New)
    • Vol'dun > Rak'jan's Peak (New)
    • Vol'dun > Rak'jan's Perch (New)
    • Vol'dun > Randall's Refuge (New)
    • Vol'dun > Redrock Harbor (New)
    • Vol'dun > Redrock Lowlands (New)
    • Vol'dun > Redrock Mesa (New)
    • Vol'dun > Redrock Mines (New)
    • Vol'dun > Ruins of Atul'Aman (New)
    • Vol'dun > Sanctuary of the Devoted (New)
    • Vol'dun > Sandfury Hideout (New)
    • Vol'dun > Sandscorched Cleft (New)
    • Vol'dun > Sethrak Assault Spire (New)
    • Vol'dun > Sethrak War Camp (New)
    • Vol'dun > Shifting Sand Arena (New)
    • Vol'dun > Shifting Sand Outpost (New)
    • Vol'dun > Skycallers' Spire (New)
    • Vol'dun > Slaver's Rise (New)
    • Vol'dun > Slithering Gulch (New)
    • Vol'dun > Slithering Plains (New)
    • Vol'dun > Sreptik's Camp (New)
    • Vol'dun > Sunken Shallows (New)
    • Vol'dun > Tempest Canyon (New)
    • Vol'dun > Tempest Cliffs (New)
    • Vol'dun > Temple Incursion (New)
    • Vol'dun > Temple of Akunda (New)
    • Vol'dun > Temple of Kimbul (New)
    • Vol'dun > Temple of Kimbul - DO NOT USE (New)
    • Vol'dun > Temple of Kimbul - DO NOT USE > Sanctum of the Claw (New)
    • Vol'dun > Temple Ruins (New)
    • Vol'dun > Terrace of the Devoted (New)
    • Vol'dun > The Alchemist's Lair (New)
    • Vol'dun > The Blistering Wastes (New)
    • Vol'dun > The Bone Pit (New)
    • Vol'dun > The Brine Basin (New)
    • Vol'dun > The Cracked Coast (New)
    • Vol'dun > The Eternal Spring (New)
    • Vol'dun > The Forgotten Marsh (New)
    • Vol'dun > The Four Stingers (New)
    • Vol'dun > The Prickly Grove (New)
    • Vol'dun > The Sacred Sands (New)
    • Vol'dun > The Serpent's Maw (New)
    • Vol'dun > The Singing Meadow (New)
    • Vol'dun > Throne of Ascension (New)
    • Vol'dun > Thundering Gorge (New)
    • Vol'dun > Thundering Terrace (New)
    • Vol'dun > Torka's Camp (New)
    • Vol'dun > Tortaka Refuge (New)
    • Vol'dun > Verdant Plateau (New)
    • Vol'dun > Vulpera Hideaway (New)
    • Vol'dun > Whistlebloom Oasis (New)
    • Vol'dun > Withering Gulch (New)
    • Vol'dun > Xumanu's Hideout (New)
    • Vol'dun > Zak'rajan's Throne Room (New)
    • Vol'dun > Zul'Ahjin (New)
    • Zuldazar (New)
    • Zuldazar (New)
    • Zuldazar > Altar of Sanbwoni (New)
    • Zuldazar > Atal'Dazar (New)
    • Zuldazar > Atal'Gral (New)
    • Zuldazar > Barterdocks (New)
    • Zuldazar > Blood Gate (New)
    • Zuldazar > Covescale Rise (New)
    • Zuldazar > Dazar'alor (New)
    • Zuldazar > Dazar'alor (New)
    • Zuldazar > Dol'watha (New)
    • Zuldazar > Dreadpearl Shallows (New)
    • Zuldazar > Explorer's League Campsite (New)
    • Zuldazar > Garden of the Loa (New)
    • Zuldazar > Gorilla Gorge (New)
    • Zuldazar > Gral's Grotto (New)
    • Zuldazar > Grand Bazaar (New)
    • Zuldazar > Gurubashi Embassy (New)
    • Zuldazar > Headhunter Lodge (New)
    • Zuldazar > Kingsmouth River (New)
    • Zuldazar > Kwathari Wildlands (New)
    • Zuldazar > Lair of Rezan (New)
    • Zuldazar > Little Tortolla (New)
    • Zuldazar > Mount Mugamba (New)
    • Zuldazar > Nesingwary's Trek (New)
    • Zuldazar > Plateau of Naz (New)
    • Zuldazar > Port of Zandalar (New)
    • Zuldazar > Pterror Rise (New)
    • Zuldazar > Raz'lotec (New)
    • Zuldazar > Reliquary Camp (New)
    • Zuldazar > Rootway (New)
    • Zuldazar > Rootway Collapse (New)
    • Zuldazar > Sails' Rest (New)
    • Zuldazar > Scaletrader Post (New)
    • Zuldazar > Scavenger's Strand (New)
    • Zuldazar > Seeker's Outpost (New)
    • Zuldazar > Shrine of Pa'ku (New)
    • Zuldazar > Shrine of Shadra (New)
    • Zuldazar > Shrine of Xibala (New)
    • Zuldazar > Speakers' Step (New)
    • Zuldazar > Sundered Temple (New)
    • Zuldazar > Tal'aman (New)
    • Zuldazar > Tal'farrak (New)
    • Zuldazar > Tal'gurub (New)
    • Zuldazar > Temple of Rezan (New)
    • Zuldazar > Temple of the Prophet (New)
    • Zuldazar > Terrace of the Chosen (New)
    • Zuldazar > Terrace of the Chosen (New)
    • Zuldazar > Terrace of the Speakers (New)
    • Zuldazar > Terrace of War (New)
    • Zuldazar > The Eyrie (New)
    • Zuldazar > The Golden Road (New)
    • Zuldazar > The Old Seawall (New)
    • Zuldazar > The Preserve (New)
    • Zuldazar > The Savage Front (New)
    • Zuldazar > The Sliver (New)
    • Zuldazar > The Sliver (New)
    • Zuldazar > The Slough (New)
    • Zuldazar > The Steamway (New)
    • Zuldazar > The Zocalo (New)
    • Zuldazar > The Zocalo (New)
    • Zuldazar > Tor'nowa (New)
    • Zuldazar > Warbeast Kraal (New)
    • Zuldazar > Warport Rastari (New)
    • Zuldazar > Xibala (New)
    • Zuldazar > Zanchul (New)
    • Zuldazar > Zanchul (New)
    • Zuldazar > Zandalar Arena (New)
    • Zuldazar > Zeb'ahari (New)
    • Zuldazar > Zeb'Saur (New)

    Map Difficulties
    • [DEV] Underrot Demo (New) - Max players: 5.
    • [TEMP] RaceTrackBG (New)
    • [UNUSED] Transport: Kul Tiras - Bridgeport (New) - Max players: 5.
    • [UNUSED]8.0 Islands - Swamp - Prototype (New) - Max players: 5.
    • 8.0 Assassins Scenario - Drustvar - Normal Scenario (New) - Max players: 5.
    • 8.0 BG Temp (New)
    • 8.0 Dev Land (New) - Max players: 5.
    • 8.0 Islands - Archipelago - Prototype - Normal Dungeon (New) - Max players: 6.
    • 8.0 Islands - Cave - 7VS Cave Micro 03 (New) - Max players: 5.
    • 8.0 Islands - Cave - Hozen (New) - Max players: 5.
    • 8.0 Islands - Cave - Primitve (New) - Max players: 5.
    • 8.0 Islands - Cave - Saurok - Large (New) - Max players: 5.
    • 8.0 Islands - Cursed - Prototype - Normal Scenario (New) - Max players: 6.
    • 8.0 Islands - Forested - Prototype - Normal Dungeon (New) - Max players: 6.
    • 8.0 Islands - Junker Gnome Caverns - Prototype - Normal Dungeon (New) - Max players: 6.
    • 8.0 Islands - Katalina - Prototype - Normal Dungeon (New) - Max players: 6.
    • 8.0 Islands - lost World Prototype - Normal Scenario (New) - Max players: 6.
    • 8.0 Islands - Micro - Mogu Crypt (New) - Max players: 5.
    • 8.0 Islands - Necromancy Island - Prototype (New)
    • 8.0 Islands - Panderan Farm - Normal Scenario (New) - Max players: 5.
    • 8.0 Islands - Rock Spire - Prototype - Normal Scenario (New) - Max players: 6.
    • 8.0 Islands - Ship - 6HU Buccaneer (New) - Max players: 5.
    • 8.0 Islands - Ship - 6HU Cargoship (New) - Max players: 5.
    • 8.0 Islands - Ship - 7FK Buccaneer (New) - Max players: 5.
    • 8.0 Islands - Ship - Pirateship (New) - Max players: 5.
    • 8.0 Islands - Ship - Player Alliance - Battleship (New) - Max players: 5.
    • 8.0 Islands - Ship - Player Alliance - Destroyer (New) - Max players: 5.
    • 8.0 Islands - Ship - Player Alliance - Submarine (New) - Max players: 5.
    • 8.0 Islands - Ship - Player Horde - Forsaken03 (New) - Max players: 5.
    • 8.0 Islands - Ship - Player Horde - Orc01 (New) - Max players: 5.
    • 8.0 Islands - Ship - Player Horde - Submarine (New) - Max players: 5.
    • 8.0 Islands - Ship - Vrykul (New) - Max players: 5.
    • 8.0 Islands - Sinkhole - Prototype - Normal Dungeon (New) - Max players: 6.
    • 8.0 Islands - Spider Cenote - Prototype - Normal Dungeon (New) - Max players: 6.
    • 8.0 Islands - Swamp - Prototype (New) - Max players: 5.
    • 8.0 Islands - Titan Island - Prototype (New)
    • 8.0 Islands - Volcano - Normal Dungeon (New) - Max players: 5.
    • 8.0 Islands - Vrykul (New) - Max players: 5.
    • 8.0 Islands - White Mesa - Prototype - Normal Scenario (New) - Max players: 6.
    • 8.0 Islands - Wonderland - Prototype - Normal Scenario (New) - Max players: 6.
    • 8.0 Islands - Zeppelin - Goblin (New) - Max players: 5.
    • 8.0 Siege of Orgrimmar (New)
    • AB Phase 1 (New) - Max players: 5.
    • AB Phase 2 (New) - Max players: 5.
    • AB Phase 3 (New) - Max players: 5.
    • AI Test - Arathi Basin (New)
    • AI Test - Warsong Gulch (New)
    • AI Test Map - Arathi Basin - Debug Version - Normal Scenario (New) - Max players: 30.
    • AI Test Map 8 (New) - Max players: 5.
    • Anim Playground (New) - Max players: 5.
    • Atal'Dazar - Heroic Dungeon (New) - Max players: 5.
    • Atal'Dazar - Mythic Dungeon (New) - Max players: 5.
    • Atal'Dazar - Normal Dungeon (New) - Max players: 5.
    • Blackrock Depths (New)
    • Crescent Isle (Islands Prototype) - Normal Scenario (New) - Max players: 6.
    • Dev Map - G (New) - Max players: 5.
    • Freehold - Heroic Dungeon (New) - Max players: 5.
    • Freehold - Mythic Dungeon (New) - Max players: 5.
    • Freehold - Normal Dungeon (New) - Max players: 5.
    • Goblin Azerite Mine (Kezan) - Heroic Dungeon (New) - Max players: 5.
    • Goblin Azerite Mine (Kezan) - Mythic Dungeon (New) - Max players: 5.
    • Goblin Azerite Mine (Kezan) - Normal Dungeon (New) - Max players: 5.
    • Havenswood (Islands 2) - Normal Dungeon (New) - Max players: 6.
    • Islands LD Playground - Normal Dungeon (New) - Max players: 6.
    • Karazan Chess (New)
    • Kings' Rest - Heroic Dungeon (New) - Max players: 5. Message: "You must be at least level 110 to access Black Rook Hold on Heroic difficulty."
    • Kings' Rest - Mythic Dungeon (New) - Max players: 5.
    • Kings' Rest - Normal Dungeon (New) - Max players: 5. Message: "You must be at least level 110 to enter."
    • Kul Tiras (New) - Max players: 5.
    • Kul Tiras Arena (New)
    • Level Design Land (New) - Max players: 5.
    • Lordaeron - Normal Dungeon (New) - Max players: 40.
    • Mechagnome Island (New) - Max players: 5.
    • Nazjatar (New) - Max players: 5.
    • Plunder Isle (New) - Max players: 5.
    • Quest Training (New) - Max players: 5.
    • SarasIsland (New) - Max players: 5.
    • Shrine of the Storm - Heroic Dungeon (New) - Max players: 5.
    • Shrine of the Storm - Mythic Dungeon (New) - Max players: 5.
    • Shrine of the Storm - Normal Dungeon (New) - Max players: 5.
    • Siege of Boralus - Heroic Dungeon (New) - Max players: 5.
    • Siege of Boralus - Mythic Dungeon (New) - Max players: 5.
    • Siege of Boralus - Normal Dungeon (New) - Max players: 5.
    • Snake Cave (New) - Max players: 5.
    • Stormwind Escape from Stockades - Normal Scenario (New) - Max players: 1.
    • Temple of Sethraliss - Heroic Dungeon (New) - Max players: 5.
    • Temple of Sethraliss - Mythic Dungeon (New) - Max players: 5.
    • Temple of Sethraliss - Normal Dungeon (New) - Max players: 5.
    • The Battle for Stromgarde - Normal Scenario (New) - Max players: 20.
    • The Underrot - Heroic Dungeon (New) - Max players: 5.
    • The Underrot - Mythic Dungeon (New) - Max players: 5.
    • The Underrot - Normal Dungeon (New) - Max players: 5.
    • This Map Was Made In The Wrong Branch - Re-use If Needed (New) - Max players: 5.
    • This Map Was Made In The Wrong Branch - Re-use If Needed (New) - Max players: 5.
    • Tol Dagor - Heroic Dungeon (New) - Max players: 5.
    • Tol Dagor - Mythic Dungeon (New) - Max players: 5.
    • Tol Dagor - Normal Dungeon (New) - Max players: 5.
    • Transport: Kul Tiras - Bridgeport - The Maiden's Virtue (New) - Max players: 5.
    • Transport: WarfrontBarrensGunship (New)
    • Uldir - Heroic Raid (New) - Max players: 30.
    • Uldir - Looking For Raid (New) - Max players: 30.
    • Uldir - Mythic Raid (New) - Max players: 20.
    • Uldir - Normal Raid (New) - Max players: 30.
    • Un'gol Ruins (Islands 1) - Normal Scenario (New) - Max players: 6.
    • Warfront Barrens (New)
    • Warfronts Arathi - Normal Scenario (New) - Max players: 20.
    • Warfronts Prototype - Normal Scenario (New) - Max players: 20.
    • Waycrest Manor - Heroic Dungeon (New) - Max players: 5.
    • Waycrest Manor - Mythic Dungeon (New) - Max players: 5.
    • Waycrest Manor - Normal Dungeon (New) - Max players: 5.
    • Winter AB_old (New) - Max players: 5.
    • Zandalar (New) - Max players: 5.
    • Zandalar Continent Finale - Normal Scenario (New) - Max players: 5.
    • Zandalari Arena (New) - Max players: 5.

    Maps
    8
    • [UNUSED] Transport: Kul Tiras - Bridgeport (New)
    • [UNUSED]8.0 Islands - Swamp - Prototype (New)
    • 8.0 Assassins Scenario - Drustvar (New)
    • 8.0 BG Temp (New) - Description: "This battleground takes place in the Valley of the Four Winds Gold Rush is a 15 vs 15 resource battle"
    • 8.0 Islands - Archipelago - Prototype (New)
    • 8.0 Islands - Cave - 7VS Cave Micro 03 (New)
    • 8.0 Islands - Cave - Hozen (New)
    • 8.0 Islands - Cave - Primitve (New)
    • 8.0 Islands - Cave - Saurok - Large (New)
    • 8.0 Islands - Cursed - Prototype (New)
    • 8.0 Islands - Forested - Prototype (New)
    • 8.0 Islands - Junker Gnome Caverns - Prototype (New)
    • 8.0 Islands - lost World Prototype (New)
    • 8.0 Islands - Micro - Mogu Crypt (New)
    • 8.0 Islands - Necromancy Island - Prototype (New)
    • 8.0 Islands - Panderan Farm (New)
    • 8.0 Islands - Rock Spire - Prototype (New)
    • 8.0 Islands - Ship - 6HU Buccaneer (New)
    • 8.0 Islands - Ship - 6HU Cargoship (New)
    • 8.0 Islands - Ship - 7FK Buccaneer (New)
    • 8.0 Islands - Ship - Pirateship (New)
    • 8.0 Islands - Ship - Player Alliance - Battleship (New)
    • 8.0 Islands - Ship - Player Alliance - Destroyer (New)
    • 8.0 Islands - Ship - Player Alliance - Submarine (New)
    • 8.0 Islands - Ship - Player Horde - Forsaken03 (New)
    • 8.0 Islands - Ship - Player Horde - Orc01 (New)
    • 8.0 Islands - Ship - Player Horde - Submarine (New)
    • 8.0 Islands - Ship - Vrykul (New)
    • 8.0 Islands - Sinkhole - Prototype (New)
    • 8.0 Islands - Spider Cenote - Prototype (New)
    • 8.0 Islands - Swamp - Prototype (New)
    • 8.0 Islands - Titan Island - Prototype (New)
    • 8.0 Islands - Vrykul (New)
    • 8.0 Islands - White Mesa - Prototype (New)
    • 8.0 Islands - Wonderland - Prototype (New)
    • 8.0 Islands - Zeppelin - Goblin (New)
    • Atal'Dazar (New) - Time is always 12:00am.
    • Blackrock Depths (New) - Max players: 5.
    • Crescent Isle (Islands Prototype) (New)
    • Freehold (New) - Time is always 6:00am.
    • Havenswood (Islands 2) (New)
    • Islands LD Playground (New)
    • Karazan Chess (New)
    • Kings' Rest (New) - Time is always 12:00am.
    • Kul Tiras Arena (New) - Time is always 0:00am.
    • Level Design Land (New)
    • SarasIsland (New)
    • Shrine of the Storm (New)
    • Siege of Boralus (New)
    • Stormwind Escape from Stockades (New) - Time is always 0:00am.
    • Temple of Sethraliss (New)
    • The Battle for Stromgarde (New)
    • The Underrot (New)
    • Tol Dagor (New)
    • Transport: Kul Tiras - Bridgeport - The Maiden's Virtue (New)
    • Transport: WarfrontBarrensGunship (New)
    • Uldir (New)
    • Un'gol Ruins (Islands 1) (New)
    • Warfront Barrens (New)
    • Warfronts Arathi (New)
    • Warfronts Prototype (New)
    • Waycrest Manor (New) - Time is always 0:00am.
    • Zandalar Continent Finale (New)
    • Zandalari Arena (New)

    Legion
    • [DEV] Underrot Demo (New)
    • [TEMP] RaceTrackBG (New)
    • 8.0 Dev Land (New)
    • AB Phase 1 (New)
    • AB Phase 2 (New)
    • AB Phase 3 (New)
    • AI Test - Arathi Basin (New) - Description: "The Arathi Basin is one of the main staging points of war between the humans and the Forsaken in Azeroth."
    • AI Test - Warsong Gulch (New) - Description: "A valley Bordering Ashenvale Forest and the Barrens, Warsong Gulch hosts a constant battle between the Horde and Alliance."
    • AI Test Map - Arathi Basin - Debug Version (New) - Description: "The Arathi Basin is one of the main staging points of war between the humans and the Forsaken in Azeroth."
    • AI Test Map 8 (New)
    • Anim Playground (New)
    • Dev Map - G (New)
    • Goblin Azerite Mine (Kezan) - Name changed from "Dev Map - G" to "Goblin Azerite Mine (Kezan)".
    • Kul Tiras (New)
    • Lordaeron (New)
    • Mechagnome Island (New)
    • Nazjatar (New)
    • Plunder Isle (New)
    • Quest Training (New)
    • Snake Cave (New)
    • Winter AB_old (New)
    • Zandalar (New)

    Mists of Pandaria
    • 8.0 Siege of Orgrimmar (New)

    Vanilla
    • 8.0 Islands - Katalina - Prototype (New)
    • 8.0 Islands - Volcano (New)

    Warlords of Draenor
    • This Map Was Made In The Wrong Branch - Re-use If Needed (New)
    • This Map Was Made In The Wrong Branch - Re-use If Needed (New)

    Mounts
    Flying Mounts

    Ground Mounts
    • Default AI Mount Record (New) - Ground Mount. Combat AI Mount.
    • Ebon Krolusk (New) - Ground Mount. Mounted. "[PH]"
    • Hyena Mount Black (PH) (New) - Ground Mount. Hyena Mount Black (PH). "PH" Source: Quest: PH
    • Hyena Mount Snow (PH) (New) - Ground Mount. Hyena Mount Snow (PH). "PH" Source: Quest: PH
    • Hyena Mount Tan (PH) (New) - Ground Mount. Hyena Mount Tan (PH). "PH" Source: Quest: PH
    • Hyena Mount White (PH) (New) - Ground Mount. Hyena Mount White (PH). "PH" Source: Quest: PH
    • Kul Tiras Horse (PH) (New) - Ground Mount. Proudmoore Horse 2. "PH" Source: PH
    • PH Bloodfeaster Mount (New) - Ground Mount. PH Bloodfeaster Mount. "PH" Source: Drop: PH
    • PH Brutosaur Mount (New) - Ground Mount. PH Brutosaur Mount. "PH" Source: PH
    • PH Crawg Mount (New) - Ground Mount. PH Crawg Mount. "PH" Source: Drop: PH
    • PH Frog (New) - Ground Mount. PH Frog (Green). "PH" Source: PH
    • Proudmoore Horse (PH) (New) - Ground Mount. PH Horse (Black). "PH" Source: PH
    • Stormsong Horse (PH) (New) - Ground Mount. PH Horse (Stormsong ). "PH" Source: PH
    • Stormsong Horse (PH) (New) - Ground Mount. PH Horse (Stormsong 2). "PH" Source: PH
    • Vicious War Basilisk (New) - Ground Mount. Vicious War Basilisk. "Its breath is worse than its bite." Source: Vendor: Necrolord Sipe Zone: Stormwind City Cost: 1[ACHIEVEMENT_BG_KILL_ON_MOUNT.BLP]
    • Vicious War Basilisk (New) - Ground Mount. Vicious War Basilisk. "Its breath is worse than its bite." Source: Vendor: Deathguard Netharian Zone: Orgrimmar Cost: 1[ACHIEVEMENT_BG_KILL_ON_MOUNT.BLP]
    • Waycrest Donkey (PH) (New) - Ground Mount. PH Horse (Waycrest Donkey). "PH" Source: PH
    • Waycrest Horse (PH) (New) - Ground Mount. PH Horse (Waycrest ). "PH" Source: PH
    • Zandalari Direhorn (New) - Ground Mount. Zandalari Direhorn. "The Zandalari proud themselves on being the first to raises and train all of the most ferocious lizards on Azeroth." Source: Achievement: Allied Races: Zandalari Trolls

    Scenarios
    Boralus Dungeon
    • Step 01: Boralus Dungeon (New) - Defeat Lady Ashvane and prevent the destruction of Boralus.
    • Step 01: Boralus Dungeon (New) - Defeat Lady Ashvane and prevent the destruction of Boralus.
    • Step 01: Boralus Dungeon (New) - Defeat Lady Ashvane and prevent the destruction of Boralus.
    • Step 01: Boralus Dungeon (New) - Defeat Lady Ashvane and prevent the destruction of Boralus.
    • Step 01: Boralus Dungeon (New) - Defeat Lady Ashvane and prevent the destruction of Boralus.
    • Step 01: Boralus Dungeon (New) - Defeat Lady Ashvane and prevent the destruction of Boralus.

    City of Gold
    • Step 01: Atal'Dazar (New) - Defeat Zul's minions before they can summon an ancient power.
    • Step 01: Atal'Dazar (New) - Defeat Zul's minions before they can summon an ancient power.
    • Step 01: Atal'Dazar (New) - Defeat Zul's minions before they can summon an ancient power.
    • Step 01: Temple of Sethraliss (New) - Defeat all the bosses of the Temple of Sethraliss.

    Combat Baseline
    • Step 01: 1-Mod: Count 1 (New) - Kill a 1-Mod
    • Step 02: 1-Mod : Count 2 (New) - Kill two 1-Mods
    • Step 03: 1-Mod: Count 3 (New) - Kill three 1-Mods

    Combat Training
    • Step 01: Combat Training (New) - Learn about being a Demon Hunter.
    • Step 02: PH - Rushing Down the Enemy (New) - Learn about Fel Rush.
    • Step 03: PH - Demon's Bite (New) - Learn about Demon's Bite.
    • Step 04: PH - Chaos Strike (New) - Learn about Chaos Strike.
    • Step 05: PH - Eye Beam (New) - Learn about Eye Beam.
    • Step 06: Putting It All Together (New) - Use all your new abilities on the target dummy.
    • Step 07: PH - A Dance of Blades (New) - Learn about Blade Dance.
    • Step 08: PH - Embracing the Inner Demon (New) - Learn about Metamorphasis.
    • Step 09: A Quick Test (New) - Use what you have learned to defeat a solo opponent.
    • Step 10: Twice the Challenge (New) - Use what you have learned to defeat two opponents at the same time.
    • Step 11: Defend Against the Legion Assault (New) - The Legion is attacking. Defend the airship!
    • Step 12: Assault on Broken Shore (New) - Leave the airship and join the assault.

    For Zandalar!
    • Step 01: Prepare the Assault (New) - Gather your forces and mount Old K'zlotec.
    • Step 02: Battle of the Sliver (New) - Destroy the Nazmani invaders in the Sliver.
    • Step 03: Secure the Bridge to Dazar'alor (New) - Secure the bridge to Dazar'alor.
    • Step 04: Reinforcements of Vol'dun (New) - Speak with Warguard Rakera.
    • Step 05: Reach Dazar'alor (New)
    • Step 06: Defeat Zul-ka (New) - Slay Zul-ka.

    Freehold
    • Step 01: Freehold (New) - Infiltrate Freehold and disperse the Irontide Raiders.

    Jeremy's Test Scenario
    • Step 01: Horde Ships Inbound - Name changed from "Step 01: Felfire in the Sky #1" to "Step 01: Horde Ships Inbound".

    Kezan Dig Site
    • Step 01: Kezan Dig Site (New) - Claim control of Kezan from the Venture Company.
    • Step 01: Kezan Dig Site (New) - Claim control of Kezan from the Venture Company.
    • Step 01: Kezan Dig Site (New) - Claim control of Kezan from the Venture Company.

    Shrine of the Storm
    • Step 01: Shrine of the Storm (New) - Investigate the Shrine of the Storm.
    • Step 02: Shrine of the Storm (New) - Investigate the Shrine of the Storm.
    • Step 03: Shrine of the Storm (New) - Investigate the Shrine of the Storm.

    Strike Back!
    • Step 01: Secure Engine Room and place scuttling charge. (New) - Secure Engine Room and place scuttling charge.
    • Step 02: Reach top deck (New) - Reach top deck.
    • Step 03: Place Scuttling Charges Around Main Gun (New) - Place Scuttling Charges Around Main Gun.
    • Step 04: Place Charges in Command Center (New) - Place Charges in Command Center.
    • Step 05: Defeat Teddie Rottenend (New) - Defeat Teddie Rottenend
    • Step 06: Ride the bat to the catwalk (New) - Ride the Bat to the catwalk
    • Step 07: Defeat Dread-Admiral Tattersail (New) - Defeat Dread-Admiral Tattersail.
    • Step 08: Take the spoils of war (New) - Loot the chest.

    Temple of Sethraliss
    • Step 01: Temple of Sethraliss (New) - Delve into the Temple of Sethraliss

    The Battle for Stromgarde
    • Step 01: Report In (New) - Report in with the commander of the Horde forces on the field below.
    • Step 02: Burn It Down (New) - Defeat Molok the Crusher in Northfold.
    • Step 03: Gaining a Foothold (New) - Establish the Horde outpost.
    • Step 04: Iron and Wood (New) - A steady income of Iron and Wood is required to construct a sturdy base.
    • Step 05: Build a Barracks (New) - Build a barracks
    • Step 06: Build an Altar of Storms (New) - Build an Altar of Storms
    • Step 07: Upgrade to a Stronghold (New) - Upgrade to a Stronghold
    • Step 08: Build Workshop (New) - Build Workshop
    • Step 09: Build an Armory (New) - Build an Armory
    • Step 10: Upgrade to a Fortress (New) - Upgrade to a Fortress
    • Step 11: As the Walls Crumble (New) - Destroy the gate to Stromgarde.
    • Step 12: For the Horde! (New) - Relieve the Alliance Commander of his duties... and his head.
    • Step 13: Bonus: Slay Branchlord Aldrus (New) - Slay Branchlord Aldrus at Hatchet Ridge to earn bonus lumber.

    The Fall of Lordaeron
    • Step 01: Under Siege (New) - Find Saurfang.
    • Step 02: Spies in Our Midst (New) - Secure the Mage District.
    • Step 03: To the Heart! (New) - Follow Saurfang to the Heart of the City
    • Step 04: Evacuate the Heart of the City (New) - Evacuate the Remainder of Undercity
    • Step 05: To Battle! (New) - Use the Portal to meet with Sylvanas Windrunner.
    • Step 06: Push Them Back (New) - Break their front line
    • Step 07: Defend the Azerite War Machine (New) - Defend the Azerite War Machine
    • Step 08: Our Secret Weapon (New) - Use blight on Alliance forces to drive them away.
    • Step 09: Like Wildfire (New) - The Alliance have breached the wall. Meet with Nathanos Blightcaller to intercept them at a crucial chokepoint.
    • Step 10: Holding Them Back (New) - Intercept the Alliance with Nathanos Blightcaller.
    • Step 11: The King Piece (New) - Defeat King Anduin Wrynn and his Allies.
    • Step 12: Cry Havoc (New) - Sylvanas has called for the retreat.
    • Step 13: The Dark Lady (New) - Rendezvous with Sylvanas in the keep.

    The Siege of Lordaeron
    • Step 01: The Third Fleet (New) - Meet with Genn Greymane inside Brill.
    • Step 02: Clearing the Way (New) - Siege Towers Defended
    • Step 03: Clearing the Way (New) - Defeat the Azerite War Machine
    • Step 04: Breach the Wall (New) - Keep Undercity's forces at bay with King Anduin until the trebuchets breach the wall.
    • Step 05: Blighted Grounds (New) - Evacuate wounded soldiers before they are infected by plague gas.
    • Step 06: The Light is Fading (New) - Fall back with King Anduin Wrynn.
    • Step 07: The Winds of Change (New) - Find Jaina at the walls of Lordaeron.
    • Step 08: What Lies Beyond (New)
    • Step 09: The Great Eagle (New)
    • Step 10: Pressing Onward (New)
    • Step 11: Abomination Wonderland (New) - Assault Lordaeron City
    • Step 12: Blast! (New)
    • Step 13: She's Getting Away! (New) - Pursue Sylvanas in the Gyrocopter.
    • Step 14: The High Overlord. (New) - Defeat High Overlord Saurfang.
    • Step 15: The Dark Lady (New) - Pursue Sylvanas.

    The Stormwind Extraction
    • Step 01: In the Dead of Night (New) - Infiltrate Stormwind City.
    • Step 02: Down the Drain (New) - Open the sewer access gate.
    • Step 03: The Stockades (New) - Infiltrate the Stockades.
    • Step 04: Honor and Loyalty (New) - Release High Overlord Saurfang.
    • Step 05: The Primary Objective (New) - Release the prisoners and escape the Stockades.
    • Step 06: The Stormwind City Shuffle (New) - Escape Stormwind City undetected.
    • Step 07: WAY Behind Enemy Lines (New) - Escape the Cathedral district.
    • Step 08: The Harbor Run (New) - Reach Talanji's ship in Stormwind Harbor.
    • Step 09: Well, Ship (New) - Slay Admiral Lockheart.

    The Underrot
    • Step 01: The Underrot (New)

    Tol Dagor
    • Step 01: Tol Dagor (New) - [PH] Enter Tol Dagor and secure the Azerite stockpiles.
    • Step 01: Tol Dagor (New) - [PH] Enter Tol Dagor and secure the Azerite stockpiles.
    • Step 01: Tol Dagor (New) - [PH] Enter the Tol Dagor and secure the Azerite stockpiles.

    Waycrest Manor
    • Step 01: Drustvar Manor (New) - Defeat the evil presence within the Waycrest Manor.
    • Step 01: Drustvar Manor (New) - Defeat the evil presence within the Waycrest Manor.
    • Step 01: Drustvar Manor (New) - Defeat the evil presence within the Waycrest Manor.

    Skills
    0
    • Alchemy - 8.0 Alchemy (New)
    • Alchemy - Cataclysm Alchemy (New)
    • Alchemy - Classic Alchemy (New)
    • Alchemy - Draenor Alchemy (New)
    • Alchemy - Legion Alchemy (New)
    • Alchemy - Northrend Alchemy (New)
    • Alchemy - Outland Alchemy (New)
    • Alchemy - Pandaria Alchemy (New)
    • Blacksmithing - 8.0 Blacksmithing (New)
    • Blacksmithing - Cataclysm Blacksmithing (New)
    • Blacksmithing - Classic Blacksmithing (New)
    • Blacksmithing - Draenor Blacksmithing (New)
    • Blacksmithing - Legion Blacksmithing (New)
    • Blacksmithing - Northrend Blacksmithing (New)
    • Blacksmithing - Outland Blacksmithing (New)
    • Blacksmithing - Pandaria Blacksmithing (New)
    • Cooking - 8.0 Cooking (New)
    • Cooking - Cataclysm Cooking (New)
    • Cooking - Classic Cooking (New)
    • Cooking - Draenor Cooking (New)
    • Cooking - Legion Cooking (New)
    • Cooking - Northrend Cooking (New)
    • Cooking - Outland Cooking (New)
    • Cooking - Pandaria Cooking (New)
    • Enchanting - 8.0 Enchanting (New)
    • Enchanting - Cataclysm Enchanting (New)
    • Enchanting - Classic Enchanting (New)
    • Enchanting - Draenor Enchanting (New)
    • Enchanting - Legion Enchanting (New)
    • Enchanting - Northrend Enchanting (New)
    • Enchanting - Outland Enchanting (New)
    • Enchanting - Pandaria Enchanting (New)
    • Engineering - 8.0 Engineering (New)
    • Engineering - Cataclsym Engineering (New)
    • Engineering - Classic Engineering (New)
    • Engineering - Draenor Engineering (New)
    • Engineering - Legion Engineering (New)
    • Engineering - Northrend Engineering (New)
    • Engineering - Outland Engineering (New)
    • Engineering - Pandaria Engineering (New)
    • Inscription - 8.0 Inscription (New)
    • Inscription - Cataclysm Inscription (New)
    • Inscription - Classic Inscription (New)
    • Inscription - Draenor Inscription (New)
    • Inscription - Legion Inscription (New)
    • Inscription - Northrend Inscription (New)
    • Inscription - Outland Inscription (New)
    • Inscription - Pandaria Inscription (New)
    • Jewelcrafting - 8.0 Jewelcrafting (New)
    • Jewelcrafting - Cataclysm Jewelcrafting (New)
    • Jewelcrafting - Classic Jewelcrafting (New)
    • Jewelcrafting - Draenor Jewelcrafting (New)
    • Jewelcrafting - Legion Jewelcrafting (New)
    • Jewelcrafting - Northrend Jewelcrafting (New)
    • Jewelcrafting - Outland Jewelcrafting (New)
    • Jewelcrafting - Pandaria Jewelcrafting (New)
    • Leatherworking - 8.0 Leatherworking (New)
    • Leatherworking - Cataclysm Leatherworking (New)
    • Leatherworking - Classic Leatherworking (New)
    • Leatherworking - Draenor Leatherworking (New)
    • Leatherworking - Legion Leatherworking (New)
    • Leatherworking - Northrend Leatherworking (New)
    • Leatherworking - Outland Leatherworking (New)
    • Leatherworking - Pandaria Leatherworking (New)
    • Tailoring - 8.0 Tailoring (New)
    • Tailoring - Cataclysm Tailoring (New)
    • Tailoring - Classic Tailoring (New)
    • Tailoring - Draenor Tailoring (New)
    • Tailoring - Legion Tailoring (New)
    • Tailoring - Northrend Tailoring (New)
    • Tailoring - Outland Tailoring (New)
    • Tailoring - Pandaria Tailoring (New)

    1
    • Pandaria Cooking - Way of the Brew - Name changed from "Cooking - Way of the Brew" to "Pandaria Cooking - Way of the Brew".
    • Pandaria Cooking - Way of the Grill - Name changed from "Cooking - Way of the Grill" to "Pandaria Cooking - Way of the Grill".
    • Pandaria Cooking - Way of the Oven - Name changed from "Cooking - Way of the Oven" to "Pandaria Cooking - Way of the Oven".
    • Pandaria Cooking - Way of the Pot - Name changed from "Cooking - Way of the Pot" to "Pandaria Cooking - Way of the Pot".
    • Pandaria Cooking - Way of the Steamer - Name changed from "Cooking - Way of the Steamer" to "Pandaria Cooking - Way of the Steamer".
    • Pandaria Cooking - Way of the Wok - Name changed from "Cooking - Way of the Wok" to "Pandaria Cooking - Way of the Wok".

    World Map Areas
    AI Test - Arathi Basin
    • Arathi Basin (New)

    AI Test - Warsong Gulch
    • Warsong Gulch (New)

    Atal'Dazar
    • Zandalar > Zuldazar > Atal'Dazar (New)

    Crescent Isle (Islands Prototype)
    • Islands (New)

    Freehold
    • KulTiras > Freehold (New)

    Islands LD Playground
    • Gilneas Island (New)
    • Tropical Isle 8.0 (New)

    Kul Tiras
    • Drustvar (New)
    • Stormsong Valley (New)
    • Tiragarde Sound (New)

    Lordaeron
    • Ruins of Lordaeron (New)

    The Battle for Stromgarde
    • Arathi Highlands (New)

    Tol Dagor
    • Tol Dagor (New)

    Un'gol Ruins (Islands 1)
    • Un'gol Ruins (New)

    Unknown
    • KulTiras (New)
    • Zandalar (New)

    Warfront Barrens
    • Dustwallow Marsh UNUSED (New)

    Warfronts Arathi
    • Arathi Highlands (New)

    Warfronts Prototype
    • Warfronts Prototype Main (New)

    Zandalar
    • Zandalar > Nazmir (New)
    • Zandalar > Vol'dun (New)
    • Zandalar > Zuldazar (New)

    World Map Continents
    • Kul Tiras (New)
    • Zandalar (New)

    World Safe Locations
    [TEMP] RaceTrackBG
    • Race Track - Start Location - Alliance (New)
    • Race Track - Start Location - Horde (New)

    8.0 Assassins Scenario - Drustvar
    • 8.0 Drustvar - Ambush - Alliance Capper - Start - KRB (New)

    8.0 BG Temp
    • Azerite BG - Alliance Start (New)
    • Azerite BG - Horde Start (New)

    8.0 Dev Land
    • Zandalar - Temp GY (New)

    8.0 Islands - Ship - Player Alliance - Battleship
    • 8.0 Islands - Ship - Player Alliance - Battleship Spawn Location (New)

    8.0 Islands - Ship - Player Alliance - Destroyer
    • 8.0 Islands - Ship - Player Alliance - Destroyer Spawn Location (New)
    • TEST MAP MARKUP SAFE LOC PLAYERS (New)

    8.0 Islands - Ship - Player Alliance - Submarine
    • 8.0 Islands - Ship - Player Alliance - Submarine Spawn Location (New)

    8.0 Islands - Ship - Player Horde - Forsaken03
    • 8.0 Islands - Ship - Player Horde - Forsaken03 Spawn Location (New)

    8.0 Islands - Ship - Player Horde - Orc01
    • 8.0 Islands - Ship - Player Horde - Orc01 Spawn Location (New)

    8.0 Islands - Ship - Player Horde - Submarine
    • 8.0 Islands - Ship - Player Horde - Submarine Spawn Location (New)

    AI Test - Arathi Basin
    • AI Test Map 8B - Alliance Entrance (New)
    • AI Test Map 8b - Arathi Basin - Graveyard, ALT-N (Gold Mine) (New)
    • AI Test Map 8b - Arathi Basin - Graveyard, ALT-S (Lumber Mill) (New)
    • AI Test Map 8b - Arathi Basin - Graveyard, A-Mid (Stables) (New)
    • AI Test Map 8b - Arathi Basin - Graveyard, H-Mid (Farm) (New)
    • AI Test Map 8b - Arathi Basin - Graveyard, Mid (Blacksmith) (New)
    • AI Test Map 8B - Horde Entrance (New)

    AI Test - Warsong Gulch
    • AI Gulch - Alliance Enter Loc (New)
    • AI Gulch - Alliance Rez Loc (New)
    • AI Gulch - Alliance Start (New)
    • AI Gulch - Horde Enter Loc (New)
    • AI Gulch - Horde Rez Loc (New)
    • AI Gulch - Horde Start (New)

    AI Test Map 8
    • AI Island - AI Test - Graveyard 1 (New)
    • AI Test Map 8 - Arathi Basin Safe Loc (New)

    Argus
    • 7.3 Test Loc 1 (New)
    • 7.3 Test Loc 2 (New)
    • 7.3 Test Loc 3 (New)
    • 7.3 Test Loc 4 (New)
    • 7.3 Test Loc 5 (New)
    • 7.3 Test Loc 6 (New)

    Atal'Dazar
    • City of Gold - Entrance Target - MRN (New)

    Crescent Isle (Islands Prototype)
    • 8.0 Islands - Crescent Isle - Bots (New)
    • asdad (New)
    • Islands - Crescent Isle - Alliance - Setup 1 (New)
    • Islands - Crescent Isle - Alliance - Setup 2 (New)
    • Islands - Crescent Isle - Alliance - Setup 3 (New)
    • Islands - Crescent Isle - Horde - Setup 1 (New)
    • Islands - Crescent Isle - Horde - Setup 2 (New)
    • Islands - Crescent Isle - Horde - Setup 3 (New)
    • Islands - Crescent Isle - Safe Loc (New)

    Freehold
    • 8.0 Outlaw Town Dungeon - Boss 1 GY (New)
    • 8.0 Outlaw Town Dungeon - Boss 2 GY (New)
    • Freehold - Entrance Target - SAN (New)
    • Outlaw Town - Zone In (New)

    Goblin Azerite Mine (Kezan)
    • 8.0 Kezan Dungeon - Starting Loc (New)

    Islands LD Playground
    • Islands - Gilnean Isle - Horde - Setup 1 (New)
    • Islands - Tropical Isle - Horde - Setup 1 (New)

    Julien Test Land
    • JT Test - Safe Loc (New)

    Kalimdor
    • Orgrimmar - Area Trigger - Old Innkeeper Backup (RKS) (New)

    Kul Tiras
    • 8.0 Drustvar - Ambush - Alliance Capper - Ext zone end Loc - KRB (New)
    • 8.0 Drustvar Dungeon - Exit (New)
    • 8.0 Outlaw Town Dungeon - Alliance Cemetery Loc - HEP (New)
    • 8.0 Outlaw Town Dungeon - Safe Loc (New)
    • 8.0 Stormsong - Brennadam GY - GJC (New)
    • 8.0 Stormsong - Briarback Kraul - Boar Vehicle - Safe Loc - AJB (New)
    • 8.0 Stormsong - Fishing Village - Vehicle Exit Safe Loc - GJC (New)
    • 8.0 Stormsong - Stormsong Island GY - GJC (New)
    • 8.0 Tiragarde Sound - (01) Timberfell Station (New)
    • 8.0 Tiragarde Sound - (03) Vigil Hill (New)
    • 8.0 Tiragarde Sound - (04) Stagheart Cliffs (New)
    • 8.0 Tiragarde Sound - (05) Southwind Ferry (New)
    • 8.0 Tiragarde Sound - (06) Daelin's Gate (New)
    • 8.0 Tiragarde Sound - (06) Freehold (New)
    • 8.0 Tiragarde Sound - (07) Castaway Point (New)
    • 8.0 Tiragarde Sound - (08) Kennings Lodge (New)
    • Blizzcon 2017 Dungeon Exit - Alliance (New)
    • Boralus Dungeon - Exit Target - CAV (New)
    • Drustvar-CemetaryGY (New)
    • Drustvar-FallhavenGY (New)
    • Drustvar-FletchersGY (New)

    Kul Tiras Arena
    • Kul Tiras Arena - Gold Team - Start (New)
    • Kul Tiras Arena - Purple Team - Start (New)

    Lordaeron
    • 8.0 Lordaeron Scenario - Alliance GY 1 - CRT (New)
    • 8.0 Lordaeron Scenario - Alliance GY 2 - CRT (New)
    • 8.0 Lordaeron Scenario - Alliance GY 3 - CRT (New)
    • 8.0 Lordaeron Scenario - Alliance GY 4 - CRT (New)
    • 8.0 Lordaeron Scenario - Horde GY 1 - CRT (New)
    • 8.0 Lordaeron Scenario - Horde GY 2 - CRT (New)
    • 8.0 Lordaeron Scenario - Horde GY 3 - CRT (New)

    Siege of Boralus
    • Boralus Dungeon - Alliance Graveyard - CAV (New)
    • Boralus Dungeon - Entrance Target Alliance - CAV (New)
    • Boralus Dungeon - Entrance Target Horde - CAV (New)
    • Boralus Dungeon - Horde Graveyard - CAV (New)

    Stormwind Escape from Stockades
    • 8.0 Horde Intro - Scenario - Stage 1 - Entrance (JAK) (New)
    • 8.0 Horde Intro - Scenario - Stage 1 - Vehicle Safe (JAK) (New)

    Temple of Sethraliss
    • Temple of Sethraliss - Boss 2 (New)
    • Temple of Sethraliss - Boss 3 (New)
    • Temple of Sethraliss - Boss 4 (New)
    • Temple of Sethraliss - Zone In (New)

    The Underrot
    • 8.0 Nazmir Dungeon - Zone In Location (New)

    Tol Dagor
    • 8.0 Prison Dungeon - Boss 1 Transfer Loc - KLH (New)
    • 8.0 Prison Dungeon - Boss 2 Transfer Loc - KLH (New)
    • 8.0 Prison Dungeon - Boss 3 Transfer Loc - KLH (New)
    • 8.0 Prison Dungeon - Entrance Target - KLH (New)

    Un'gol Ruins (Islands 1)
    • Un'gol Ruins (New)

    Unknown
    • 8.0 Horde Intro - Scenario - General - Exit (JAK) (New)

    Warfront Barrens
    • 8.0 WF Barrens - Camp Taurajo GY (New)
    • 8.0 WF Barrens - East GY (New)
    • 8.0 WF Barrens - Firestone Point GY (New)
    • 8.0 WF Barrens - Forgotten Pools GY (New)
    • 8.0 WF Barrens - Fort Triumph GY (New)
    • 8.0 WF Barrens - Lumber Camp GY (New)
    • 8.0 WF Barrens - North GY (New)
    • 8.0 WF Barrens - Overgrowth East GY (New)
    • 8.0 WF Barrens - Overgrowth GY (New)
    • 8.0 WF Barrens - Overgrowth West GY (New)
    • 8.0 WF Barrens - Ratchet GY (New)
    • 8.0 WF Barrens - The Crossroads GY (New)
    • 8.0 WF Barrens - The Great Lift GY (New)
    • 8.0 WF Durotar - Echo Isles GY (New)
    • 8.0 WF Durotar - Northern GY (New)
    • 8.0 WF Durotar - Razor Hill GY (New)
    • 8.0 WF Durotar - Sen'jin Village GY (New)
    • 8.0 WF Dustwallow Marsh - Brackenwall Village GY (New)
    • 8.0 WF Dustwallow Marsh - Mudsprocket GY (New)
    • 8.0 WF Dustwallow Marsh - Tabetha's Farm GY (New)
    • 8.0 WF Dustwallow Marsh - The Dragonmurk GY (New)
    • 8.0 WF Dustwallow Marsh - Theramore Isle GY (New)
    • 8.0 WF Feralas - Camp Ataya GY (H) (New)
    • 8.0 WF Feralas - Camp Mojache GY (New)
    • 8.0 WF Feralas - Camp Mojache Twin Colossals (New)
    • 8.0 WF Feralas - Dire Maul Dungeon GY (New)
    • 8.0 WF Feralas - Dire Maul Stonemaul Hold GY (New)
    • 8.0 WF Feralas - Dreamer's Rest GY (A) (New)
    • 8.0 WF Feralas - Feathermoon Stronghold GY (New)
    • 8.0 WF Feralas - Lower Wilds GY (New)
    • 8.0 WF Feralas - Ruins of Feathermoon GY (New)
    • 8.0 WF Feralas - Ruins of Isildien GY (New)
    • 8.0 WF Mulgore - Bloodhoof Village GY (New)
    • 8.0 WF Mulgore - Red Rocks GY (New)
    • 8.0 WF Mulgore - Southeast GY (New)
    • 8.0 WF Mulgore - Thunder Bluff GY (New)
    • 8.0 WF Thousand Needles - High Perch GY (New)
    • 8.0 WF Thousand Needles - Razorfen Downs GY (New)
    • 8.0 WF Thousand Needles - Southsea Holdfast GY (New)
    • 8.0 WF Thousand Needles - Speed Barge GY (New)
    • 8.0 WF Thousand Needles - Splithoof Heights GY (New)
    • 8.0 WF Thousand Needles - The Great Lift GY (New)
    • 8.0 WF Thousand Needles - Twilight Hammer Base GY (New)

    Warfronts Arathi
    • Warfront - Arathi - Horde Start (New)
    • Warfront Arathi - Horde, Base GY (New)
    • Warfront Arathi - Horde, Gunship GY (New)
    • Warfront Arathi - Horde, High Perch GY (New)
    • Warfront Arathi - Horde, Intro GY (New)

    Warfronts Prototype
    • Warfront - Alliance Base GY (New)
    • Warfront - Alliance Start (New)

    Zandalar
    • [DNU] Nazmir, Bat Caves - GY (New)
    • [DNU] Nazmir, Frogmarsh Graveyard - GY - JMC (New)
    • [UNUSED AT THIS TIME] Nazmir, Plateau Azerite - GY (New)
    • 8.0 Nazmir Dungeon - Zone Out Location (New)
    • 8.0 Outlaw Town Dungeon - Horde Cemetery Loc - HEP (New)
    • 8.0 Zandalar Finale - Scenario - General - Exit (ZTO) (New)
    • 8.0 Zuldazar - Atal'torcali - URN OF VOICES GRAVEYARD 01 - DO NOT USE (JAK) (New)
    • 8.0 Zuldazar - Atal'torcali - URN OF VOICES GRAVEYARD 02 - DO NOT USE (JAK) (New)
    • 8.0 Zuldazar - Boat Service - Harbor Boat Man (msc) (New)
    • 8.0 Zuldazar - Elevator - Lower East (New)
    • 8.0 Zuldazar - Elevator - Lower West (New)
    • 8.0 Zuldazar - Elevator - Upper East (New)
    • 8.0 Zuldazar - Elevator - Upper West (New)
    • 8.0 Zuldazar - Fleet - Far Island (msc) (New)
    • 8.0 Zuldazar - Shipyard - Pterrordax Flight Safe Loc - GJC (New)
    • 8.0 Zuldazar - Terrace of the Chosen - Vehicle Safe Spot (New)
    • Blizzcon 2017 Dungeon Exit - Horde (New)
    • City of Gold - Exit Target - MRN (New)
    • Nazmir, Alliance East Hub (Alliance Only) - GY (New)
    • Nazmir, Alliance West Hub (Alliance Only) - GY (New)
    • Nazmir, Dark Heart - East - GY (New)
    • Nazmir, Dark Heart - North - GY (New)
    • Nazmir, Dark Heart - South East - GY (New)
    • Nazmir, Dark Heart - South West - GY (New)
    • Nazmir, DYNAMIC - Zone Intro - GY (New)
    • Nazmir, Far Reach (Bronto Beach Necropolis) - GY (New)
    • Nazmir, Flamespitter Fen - GY (New)
    • Nazmir, Flamespitter Fen Safe Space - (STM) (New)
    • Nazmir, Forlorn Ruins - GY (New)
    • Nazmir, Gloom Hollow (Horde Only) - GY (New)
    • Nazmir, Hir'eek Ride Safe Location - (STM) (New)
    • Nazmir, Kra'gwa's Shore (Naga Beach) - GY (New)
    • Nazmir, Necropolis - GY - LWB (New)
    • Nazmir, Plateau - GY (New)
    • Nazmir, Terrace of Sorrows - GY (New)
    • Nazmir, Torga's Rest - GY (New)
    • Nazmir, Wayward Shoals - GY - LWB (New)
    • Nazmir, Zo'bal Ruins (Horde Only) - GY (New)
    • Nazmir, Zul'jan Hub (Horde Only) - GY (New)
    • Temple of Sethraliss - Zone Out (New)
    • Torga's Rest - Hand of Fate Safe Location - (STM) (New)
    • Voldun, Alliance Forward Base TEMP - GY (New)
    • Vol'dun, Eastern Zone Entrance - GY (New)
    • Vol'dun, Temple of Sethraliss - GY (New)
    • Zandalar - Pyramid Top TEMP - GY (New)
    • Zuldazar - Atal'Gral GY (New)
    • Zuldazar - Blood Gate GY (New)
    • Zuldazar - Covescale GY (New)
    • Zuldazar - Fleet GY (New)
    • Zuldazar - Garden of the Loa GY (New)
    • Zuldazar - Golden Road GY (New)
    • Zuldazar - Harbor GY (New)
    • Zuldazar - Nesingwary's Trek GY (New)
    • Zuldazar - Pyramid GY (Horde Only) (New)
    • Zuldazar - Scaletrader Post GY (New)
    • Zuldazar - Shipyard GY - GJC (New)
    • Zuldazar - Warbeast Kraal GY (New)
    • Zuldazar - Zanchul GY (New)
    • Zuldazar - Zeb'ahari GY (New)

    Zandalar Continent Finale
    • 8.0 Zandalar Finale - Scenario - Stage 1 - Entrance (ZTO) (New)
    • Zandalari Finale - Blood Gate GY (New)

    Broadcast Text
    Let's mount up and make our way to Vol'dun.
    Talanji brought the mongrel Horde wit' her. Dis be treason, Highness.
    We need allies if we are going to defeat the blood trolls. I did what I had to do.
    Enough. I would speak with this hero who brought my daughter back to me.
    Blood trolls be chaotic savages. They not been a threat for ages.
    Come, champion of da Horde, walk with me.
    My daughter tells me you be da ones who rescued her and Zul from da dungeons of Stormwind.
    She wishes to prove herself, and could use some help. My council advises caution, but my daughter seeks action. Dis amuses me, and I would see what she has planned.
    Welcome, my new friends, to Zuldazar, Jewel of the Zandalari Empire.
    In thanks for your service, da Horde are welcome in Zuldazar. I grant ya use of da royal chambers of Dazar'alor.
    Da law be what I say it be. I be King, and dis be my Kingdom.
    Let it be known... Dis day, I name you Speaker of the Horde.
    What?! Non-Zandalari staying in those sacred halls? But the law-
    Kaja, beneath us! What are those things?
    We'll need to travel through the swamp. As long as we stay in the air and out of sight, we shouldn't have too much trouble.
    Lieutenant, beneath us! What are those things?
    Let's keep flying and hope we don' find out.
    Aaaah! Try distracting him with a toy!
    I'll keep an eye on this one and make sure he doesn't go anywhere.
    Strip this camp apart. I want everything Goji and his ilk were working on brought to me.
    Freehold is a "free people's port." Unlike Boralus, it has no rules or regulations about what vessels are allowed to dock.
    Privateers, mercenaries. Even pirates are welcome. Naturally, it's a, uh... colorful town.
    I've never seen it this busy before. Something big is going down.
    I'd bet my boots we'll find more Ashvane weapons at the docks. We need to learn who's buying them.
    There has to be another way, Warchief-
    And what would that be, High Overlord? We are out of time!
    Once you have proof that the Ashvane Company has been selling weapons to these scumbags, come find me up the hill at the main gate.
    What be happening? I was sick in me bed... and now... where be I?
    Da voice... he be callin' to us.. we must obey!
    Hear it? It be Bwonsamdi's call! Eternity be near!
    Arrival of the Zandalari Fleet
    Prepare the Blight! Let it rain down upon their armies!
    THIS IS A TEMP SCENE, A REAL SCENE WILL BE DONE BY MACHINIMA TEAM
    *SYVLANAS BLOWS HER HORN*
    Look... blood trolls. They must be gettin' ready to attack my city.
    Take out those blood trolls, we can't let them sink our barge!
    Let's hope Rokhan and da others make it back safely to Zul'jan... otherwise this be a real short trip.
    Undead! They must be marchin' towards Zuldazar. We need to destroy them!
    I'm glad you recognize that, Patch. You're a step ahead of me father.
    The blood trolls be relentless and unending thanks to the power of an old god.
    We be in the clear now. We need to be movin' fast once we land at Zul'jan ruins.
    Bruddahs and sistahs of Zandalar, da time has come to cut da head off dese traitors and heretics who have sworn themselves to Zul.
    Gonk, loa of da hunt, lead your followers to the Temple of the Prophet and slay any you find. Flush our enemies into da open.
    Pa'ku, loa of da winds, take to da skies and seek out da heretics. Divine their goals and meet us at the temple.
    Rezan, let's go hunting.
    For Zandalar!
    PLACEHOLDER SCENE - Hezrel reveals G'huun being an old god, being experimented upon, and reveals blood trolls want to destroy Zuldazar in order to free G'huun. No way of fixing current containment, must protect Zuldazar. Ateena, blood troll matriarch, arrives, badly damages Hezrel, and prepares to strike.
    Tze'na! Hello little girl, did ya miss me?
    My father believes he is indulging me. He believes the word of his stoic advisors like Zul instead of listening to me.
    Time is short so I will be brief. I plan to lead an expedition into the swamps of Nazmir to deal with the threat to our northern border.
    However, if you want our navy, you need the support of my father here in Zuldazar. His advisors plot against you.
    And then there are the schemes of Jakra'zet in the deserts of Vol'dun. I have no doubt he is as big a threat to the Horde as he is to my people.
    We cannot be in all places at once. I leave it to you to choose your priority. Review your maps and decide which plan you will chose first.
    I was able to arrange for your companions to be flown here without Zul interfering. You need only signal them.
    Saurfang, now is your time. You may claim the warrior's death you so sorely desire.
    PLACEHOLDER SCENE - The gob squad arrives and sets up their gun. The gun sets itself into position and fires at the construct.
    PLACEHOLDER SCENE - Patch orders the gob squad gun to fire at the giant construct.
    PLACEHOLDER SCENE - The gun fires and impacts, but a magical barrier protects the construct.
    PLACEHOLDER SCENE - Grand Mada Ateena, the blood troll matriarch, laughes and taunts you for failing.
    Temporary rally speech! Use Control + E to get through the wall, because the door doesn't open!
    Intercept the Alliance in the courtyard! Make haste to Nathanos!
    PLACEHOLDER SCENE - Talanji casts a big flashy spell, signaling the Gob Squad to fire another round.
    PLACEHOLDER SCENE - Gob Squad cannon fires another shot.
    PLACEHOLDER SCENE - The shot connects, blasting hard into the construct. After a moment, it lists hard and falls over and collapses through the floor.
    We gonna load this thing up, row ourselves in that river and blow us up some trolls. Who's ready for a good time, eh?
    I'm gonna pilot this thing, you just tell me where to shoot, and I'll shoot. Let's show these things a good time!
    Rokhan's been around for a long time, princess. He ain't gonna die to some blood trolls!
    Yeah that's right buddy, take a walk!
    We're gonna blow your old god up, goblin style!
    You're gonna be sleeping with the swamp fishies tonight!
    Terrible swamp you all got here, would be real nice if somethin' happened to it!
    ... I don't know why I believed working with goblins would result in anything other than this.
    Well excuse me, princess!
    And BOOM goes the bad guy!
    Bet we could blow up a whole lotta gnomes with this baby!
    Where's your blood god now!
    They're blowing up too fast, I can't enjoy this! Well... maybe I can enjoy it a little.
    Wakey wakey, time to DIE!
    That's how goblins from Kezan roll!
    Whoah whoah whoah, nobody said we'd be dealing with undead!
    We WORK with undead all the time, you idiot!
    Uh, boss, I think what they call the politically correct term is "Forsaken".
    Princess, I ain't no expert but I think you guys got a blood troll problem.
    How many more of these things do we gotta blow up before they get the message?
    Huh, never blew up an old god before. Shoulda brought more explosives!
    MORE?! Bring it on!
    Got it, princess. You should be thankful to get a front row seat to the latest and greatest of goblin technology!
    Uh, boss, there are definitely some screws missing in places that the manual says require screws.
    Ha.. ha... manuals are for schmucks, Newt, we're doing this live!
    This thing ain't a problem, we just gotta use the ol' curveball!
    Curveball! Curveball!
    YEAH! CURVEBALL!
    We got a BIG problem right here!
    Haha! I not gonna let ya die when ya still owe me.
    Da rest of dem be all yours. Hurry and send me their souls, you still be payin' me a debt!
    That ain't gonna hit the monster, aim harder!
    [PH]The city has fallen. Nothing was left in the wake of the epic battle between sethraliss and my'thix. Sethraliss gave her life to keep us safe, and we will not let that sacrifice be in vain.
    [PH]Together with Vorrik and Korthek, we sealed the tomb, with the hopes that no one will ever wake the giant buried within. We will not be doomed to repeat the mistakes our neighbors made so long ago.
    [PH]There is talk within the temple. Korthek is eager to attack the trolls. They are a formidable race that will not fall easily. We've lived in peace for so long, why would he now desire to pick a fight he cannot win?
    [PH]I must inform Vorrik of my concerns, but first I need to safeguard my key. I have a feeling something bad will happen very soon...
    Vorrik, if you are receiving this message, then I fear I was too late. Korthek has betrayed our people, and plans to break the barrier we placed on the tomb long ago. I can only hope I've hidden my key well enough so that you are the only one to find it.
    PLACEHOLDER SCENE - Reveal of the true power of the blood trolls, a giant corrupted titan monster, huge armies of blood trolls, and Ateena mocking Talanji. Ends with a horde of blood trolls descended upon everyone.
    Korthek! Where be ya armies? It almost be time.
    Welcome, General Jakra'zet. Do you require any refreshment after your long journey? My slaves are-
    I don't be needin' nothin' from ya 'cept ya be keepin' dat key of yours protected.
    Of course the key is protected. I am not one of your incompetent thugs. I am the Emperor!
    It better be. If I can't summon My'thix because ya fools lose dat key, ya gonna have more dan da Zandalari ta worry 'bout.
    And if you threaten me again, General Jakra'zet, you will have more than a key to worry about.
    I be returnin' soon. Have da key ready. I don't want ta wait.
    The key's been ready for thousands of years. Once YOU are ready, I'll hand it to you personally.
    Presumptuous savage.
    Raas! Ready your skycallers!
    Raise the spires as quickly as you can.
    I'll need their power to protect the key.
    Look up at the bridge!
    Well, this will require a... creative solution.
    Pour all of your power into the spires! I need more!
    A ship enters the dungeon. Pike expresses grave concern as to why a ship bearing villagers would enter his order's sanctum.
    Pathetic skycallers! You've failed your Emperor!

    Conditions
    Attack the Southern Barrens and break through the Great Gates of Mulgore.
    Assault the final Horde bastion on the Eastern Kingdoms, and cleanse our land of their filth.
    Launch a massive Naval assault on the home of Gallywix, Bilgewater will burn.

    Dungeon Bosses
    Guardian of the Deep
    Priestess Alun'za
    Vol'kaal
    Rezan
    Yazma
    Skycap'n Kragg
    Council o' Captains
    Ring of Booty
    Lord Harlan Sweete
    Kul'tiran Boss
    Chopper Redhook
    Hadal Darkfathom
    Lady Ashvane
    The Sand Queen
    Jes Howlis
    Ignition Mage Valyri
    Overseer Korgus
    Coin-Operated Crowd Pummeler
    Tik'ali
    Rixxa Fluxfume
    Mogul Razdunk
    Naga Duo Boss
    Blood Troll
    Fungal Skeleton
    Witch Council
    Wicker Goliath
    Boss 03
    Lord and Lady Waycrest
    Boss 05
    Crawg Boss
    Soul Terror
    G'huun
    Blood Golem
    Adderis and Aspix
    Merektha
    Galvazzt
    Avatar of Sethraliss
    Trash Chimaera
    Elemental
    Council
    Priest
    Faceless
    Blood Elemental
    Mithix
    Titan Discs

    Raising Pterrordax
    Hatchling
    Juvenile
    Sub-Adult
    Adult
    Pterrodax has grown into a %s.

    Mission Table
    Sabotage Target - Make sure the target no longer functions.
    Stealth - Reduces success chance by 25% for each party member.
    Supply Cache - Procure this for our use.
    Explosives Expert - Adept at disruptions and explosions.
    Infiltrator - Finds targets, retreives information and looks good doing it.
    Increases chance on all gold missions by 25%.
    Infiltrator - Obtains objects that might seem otherwise unobtainable.
    Increased Guards - Increases mission duration by 100%
    Plains - Decreases Mission Success chance by 25%.
    Mountain Guide - Increases success chance by 25%. The effect is doubled on Mountainous terrain.

    Warfront
    Warfront - Barrens
    Last edited by chaud; 2018-01-26 at 06:46 AM.

  2. #2
    The Fall of Lordaeron
    Step 12: Cry Havoc (New) - Sylvanas has called for the retreat.
    Heh, you're not allowed to do that, Sylvanas

    PLACEHOLDER SCENE - Hezrel reveals G'huun being an old god, being experimented upon, and reveals blood trolls want to destroy Zuldazar in order to free G'huun. No way of fixing current containment, must protect Zuldazar. Ateena, blood troll matriarch, arrives, badly damages Hezrel, and prepares to strike.
    That's early for an Old God but I'm rather satisfied !

  3. #3
    The Unstoppable Force Chickat's Avatar
    10+ Year Old Account
    Join Date
    Mar 2011
    Location
    Orgrimmar
    Posts
    20,580
    These are probably just story scenarios. I doubt they are warfronts. Blizzard said there would only be 1 at launch.

  4. #4
    Old God Shampro's Avatar
    10+ Year Old Account
    Join Date
    Jun 2011
    Location
    The Crucible
    Posts
    10,879
    The gob squad is back finally!

  5. #5
    High Overlord k0nker's Avatar
    15+ Year Old Account
    Join Date
    Oct 2008
    Location
    3rd Rock From The Sun
    Posts
    170
    Mission Table
    Sabotage Target - Make sure the target no longer functions.
    Stealth - Reduces success chance by 25% for each party member.
    Supply Cache - Procure this for our use.
    Explosives Expert - Adept at disruptions and explosions.
    Infiltrator - Finds targets, retreives information and looks good doing it.
    Increases chance on all gold missions by 25%.
    Infiltrator - Obtains objects that might seem otherwise unobtainable.
    Increased Guards - Increases mission duration by 100%
    Plains - Decreases Mission Success chance by 25%.
    Mountain Guide - Increases success chance by 25%. The effect is doubled on Mountainous terrain.
    Well, guess Garrisson 3.0 is incoming.

  6. #6
    Deleted
    Lordaeron - Normal Dungeon (New) - Max players: 40. Interesting

    My daughter tells me you be da ones who rescued her and Zul from da dungeons of Stormwind. - So Zul joined Horde too?

    So... they retconned 4 old gods?

    a giant corrupted titan monster - sounds... fun

    Mission Table - and this doesn't.

  7. #7
    Quote Originally Posted by Chickat View Post
    These are probably just story scenarios. I doubt they are warfronts. Blizzard said there would only be 1 at launch.
    Southern Barrens Warfront
    Why would they call it Warfront then, in an expansion where Warfronts are a feature?

  8. #8
    Quote Originally Posted by k0nker View Post
    Well, guess Garrisson 3.0 is incoming.
    This sucks.

  9. #9
    Stood in the Fire
    7+ Year Old Account
    Join Date
    Nov 2016
    Location
    Poland
    Posts
    408
    I can't wait to see changes coming to undercity and darnassus.

  10. #10
    I love the AI stuff, it gives me some hope.
    However, siege of Undercity seems to be another WoW cliche, with status quo in the end, as usual. And escape from Stormwind? Please, make it stop, factions are often looking like helpess children/failures again and again for the sake of... story?
    P.S.
    Horde using blight again. Well well well...

  11. #11
    Deleted
    Quote Originally Posted by Easo View Post
    I love the AI stuff, it gives me some hope.
    However, siege of Undercity seems to be another WoW cliche, with status quo in the end, as usual. And escape from Stormwind? Please, make it stop, factions are often looking like helpess children/failures again and again for the sake of... story?
    P.S.
    Horde using blight again. Well well well...
    Sylvanas is showing restraint. A more suitable response would've been loaded zeppelins with plague and rammed into SW after the siege.

  12. #12
    Quote Originally Posted by donmarker View Post
    Sylvanas is showing restraint. A more suitable response would've been loaded zeppelins with plague and rammed into SW after the siege.
    Who's to say she has any left?

  13. #13
    Quote Originally Posted by Easo View Post
    I love the AI stuff, it gives me some hope.
    However, siege of Undercity seems to be another WoW cliche, with status quo in the end, as usual. And escape from Stormwind? Please, make it stop, factions are often looking like helpess children/failures again and again for the sake of... story?
    P.S.
    Horde using blight again. Well well well...
    What do you expect to happen in the blight capitol? Probably a bad idea to let your weapons be captured.

  14. #14
    Old God Kathranis's Avatar
    15+ Year Old Account
    Join Date
    May 2008
    Location
    Austin, Texas
    Posts
    10,102
    Quote Originally Posted by Chickat View Post
    These are probably just story scenarios. I doubt they are warfronts. Blizzard said there would only be 1 at launch.
    Don't recall them saying that. As I recall they said they were currently working on the first one, not that there would only be one.

  15. #15
    Quote Originally Posted by k0nker View Post
    Well, guess Garrisson 3.0 is incoming.
    god i hope not. I'm pretty sure they said in a Q&A it wasn't coming back....but well you know.

  16. #16
    Deleted
    Quote Originally Posted by delus View Post
    Who's to say she has any left?
    Good point. Orgrimmar's check ups after the Wrathgate may very well have put a dent into her supplies. I just figured she had plenty because you see quite a few plague distributors outside UC in the ruins.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •