Page 1 of 8
1
2
3
... LastLast
  1. #1

    Make your own Allied Race

    Make your own Allied race thread!

    Come up with a Race and create your own Racial Traits, ideas for a Class Mount, ideas for Heritage armor and any special Class-perks like a special totem or Druid form

    This is a list of current Racials as a basic guideline. Allied Racials are not listed there yet though.
    https://wow.gamepedia.com/Racial_trait


    Here's an example template


    Gnolls
    Faction - Alliance

    Heritage Armor - Hogger's Armor

    Racial Traits
    Scavenger - Loot extra grey/white materials from Corpses. Applies to Quest materials.
    Feral Temper - Duration of Charms, Fears and Sleeps reduced by 20%
    Guzzle - Food is consumed instantly, gaining 50% health and stacking a second Food Buff. 30m cooldown, can be used in Combat.
    Pack Hunter - Gain 1% Damage per party member/ally within the vicinity, up to 5%
    Mangy Mob - Summon 2 Gnoll Henchmen to fight for you. Guardian Pet type summon, works like Treants. Henchmen contribute to Pack Hunter.

    Racial Mount - Hyena

    Classes
    Death Knight, Druid, Hunter, Rogue, Shaman, Warlock, Warrior

    Class Perks
    Druid - Hyena Form for DPS, Hyena-Bear for Tank, Moonkin with spotted fur, etc.
    Death Knight - Pale/White furred Gnolls
    Shaman - Meat Totems, Haunches of meat
    Last edited by Thimagryn; 2018-02-02 at 10:02 PM.
    Quote Originally Posted by Teriz View Post
    "Real" Demon Hunters don't work as a class in modern WoW
    Quote Originally Posted by Talen View Post
    Please point out to me the player Demon Hunter who has Meta.

  2. #2
    The Insane Raetary's Avatar
    7+ Year Old Account
    Join Date
    Aug 2015
    Location
    Base Camp
    Posts
    19,123
    Sethrak

    Faction - Alliance

    Herritage Armor: Sethrak Battle Gear

    Racials:

    Dessert Endurance - reduces the resource cost of abilities and spells by 1%.
    Snake teeth - you bite and poison the target for x damage over 10 seconds. 1 min cooldown.
    Accustomed to heat - reduces fire damage taken by 1%
    Devour you whole - resource and health regeneration via food is increased by 50%
    Shedding Skin - You renew your own skin. restores 10% of your health instantly and another 10% over 10 seconds. 4 min cooldown.

    Racial Mount: Sethraki Sand Cobra


    Classes:
    Warrior, Hunter, Mage, Priest, Monk, Rogue


    Formerly known as Arafal

  3. #3
    Stood in the Fire mostvp71's Avatar
    7+ Year Old Account
    Join Date
    Apr 2016
    Location
    Azuremyst Isle, Kalimdor
    Posts
    428
    Quote Originally Posted by Arafal View Post
    Shedding Skin - You renew your own skin. restores 10% of your health instantly and another 10% over 10 seconds. 4 minute cooldown.
    This is a worse gift of the naaru.

  4. #4
    Deleted
    Quote Originally Posted by Arafal View Post
    Sethrak

    Faction - Alliance

    Herritage Armor: Sethrak Battle Gear

    Racials:

    Dessert Endurance - reduces the resource cost of abilities and spells by 1%.
    Snake teeth - you bite and poison the target for x damage over 10 seconds. 1 min cooldown.
    Accustomed to heat - reduces fire damage taken by 1%
    Devour you whole - resource and health regeneration via food is increased by 50%
    Shedding Skin - You renew your own skin. restores 10% of your health instantly and another 10% over 10 seconds. 4 min cooldown.

    Racial Mount: Sethraki Sand Cobra


    Classes:
    Warrior, Hunter, Mage, Priest, Monk, Rogue
    Snakes on snakes, Indiana Jones would piss himself!

  5. #5
    Stood in the Fire mostvp71's Avatar
    7+ Year Old Account
    Join Date
    Apr 2016
    Location
    Azuremyst Isle, Kalimdor
    Posts
    428
    Quote Originally Posted by Thimagryn View Post
    Pack Hunter - Gain 1% Damage per party member/ally within the vicinity, up to 5%
    Way too OP.

  6. #6
    Tuskarr

    Faction: Alliance

    Heritage Armor: Loincloth with like, fish bones on it

    Classes: Warrior, Shaman, Hunter, Monk

    Racials

    Big Belly - They can store stuff in their gut. They gain an extra 4 slots in their backpack.
    Fishmasters - They gain a +15 bonus to Fishing, and can cast and move at the same time.
    Flap Flap - The Tuskarr can flap their flippers right into an opponent's face. It's super annoying and disorients them for 3 seconds. 2 minute cooldown.
    Look Like Wilfred Brimley - Tuskarr naturally look like Wilfred Brimley, a very versatile actor. They gain +1% Versatility.
    Smelly - Tuskarr kind of smell. Use the Smelly ability on friendly NPCs for hilarious (and sometimes profitable) results. 1 minute cooldown.

    Racial Mount
    - Jason Momoa

  7. #7
    The Insane Aeula's Avatar
    10+ Year Old Account
    Join Date
    Nov 2011
    Location
    Nearby, preventing you from fast traveling.
    Posts
    17,415
    High Elf

    Faction: Alliance

    Heretige Armor: None. Special emote that causes them to have functioning 3D tears when they /cry.

    Racials: Ion’s Wisdom: On creation 40% chance to become a void elf, 50% chance to die on the spot, 10% chance to crash the game

    Racial Mount: The Hopes and Dreams of High Elf lovers

    Classes: Human’s Spouse

    But seriously

    Krokul

    Faction: Alliance

    Heretige Armor: Akama’s Garb and various Akama-themed Scythes (Including 2h weapons like staves and ‘axes’)

    Racials
    The Fallen: Summons two Krokul spirits to fight for you for 15 seconds. 2 minute cooldown. They spit out some lore when summoned. Their damage wouldn’t be too impressive, but they’d still be worth popping.
    Burden: Your backpack has an additional four slots
    We Survive: Passive +5% leech and avoidance

    Classes

    Warrior
    Shaman
    Hunter
    Monk
    Rogue
    Warlock
    Mage
    Demon Hunter.

    Unsure about that last one but they’re one of the few races besides Fel Orcs I can see fitting the Demon Hunter starting timeline. Maybe give Demon Hunters a third ‘Outcast’ spec to help them fit in more.

  8. #8
    fucking ethereals (about fucking time)

    Faction: Both (because money)

    Racial Traits
    Middle East Prince: Every vendor gives you a 5% discount
    You Look rad AF: you can transmog anywhere
    Interdimesional Travel: reduce all damage by 90% for 5 seconds because you deserve it, you beautiful bastard. you can't attack, move or cast spells. 5 min. cooldown

    Racial Mount: dimensional slider (something like the card mount in heroes of the storm, with ethereal aesthetics)

    classes: Warrior, Rogue, Mage, Warlock, Priest, Hunter, monk(?)

  9. #9
    Quote Originally Posted by Thimagryn View Post
    Make your own Allied race thread!

    Come up with a Race and create your own Racial Traits, ideas for a Class Mount, ideas for Heritage armor and any special Class-perks like a special totem or Druid form

    This is a list of current Racials as a basic guideline. Allied Racials are not listed there yet though.
    https://wow.gamepedia.com/Racial_trait


    Here's an example template


    Gnolls
    Faction - Alliance

    Heritage Armor - Hogger's Armor

    Racial Traits
    Scavenger - Loot extra grey/white materials from Corpses. Applies to Quest materials.
    Feral Temper - Duration of Charms, Fears and Sleeps reduced by 20%
    Guzzle - Food is consumed instantly, gaining 50% health and stacking a second Food Buff. 30m cooldown, can be used in Combat.
    Pack Hunter - Gain 1% Damage per party member/ally within the vicinity, up to 5%
    Mangy Mob - Summon 2 Gnoll Henchmen to fight for you. Guardian Pet type summon, works like Treants. Henchmen contribute to Pack Hunter.

    Racial Mount - Hyena

    Classes
    Death Knight, Druid, Hunter, Rogue, Shaman, Warlock, Warrior

    Class Perks
    Druid - Hyena Form for DPS, Hyena-Bear for Tank, Moonkin with spotted fur, etc.
    Death Knight - Pale/White furred Gnolls
    Shaman - Meat Totems, Haunches of meat
    High elf....just kidding.

    i am going crazy i am going to give you not 1, not 2, but 3!!!! And all are alliance...stupid hord gets all the good ones.

    ------------------------------------------------------------------------------------

    dryad

    Faction - Alliance

    Heritage Armor - For female's a version of tyrande's armor. And here is the special thing...their are no males.

    Racial Traits
    herbologist - Loot extra grey/white materials from Herb nodes. Applies to Quest materials.
    Hippidy hoppidy step - Faster movement speed , jumps higher
    Elixer - Potions last longer but CD of short potions are doubled!
    Need a ride? - Ally's in party can jump on your back and still fight/heal
    Nature's reach - 3 min CD. extents all DoT's.

    Racial Mount - They are their mounts, but they get a flight form. It looks like a eagle.

    Classes
    Druid, Hunter, Rogue, Shaman, Priest, Monk, Mage

    Class Perks
    Druid - All druid travel form buffs apply to current form and flight form. Moonkin form is Harpy form. Bear form transforms them into a Big bear.
    Rogue - Potions are stronger
    Mage - Depending on witch spec your looks change into a frost or a fire dryad.

    ------------------------------------------------------------------------------------
    Arakkoa

    Faction - Alliance

    Heritage Armor - A big bad shiny version of their armor.

    Racial Traits
    Scavenger - Loot extra grey/white materials from Corpses. Applies to Quest materials.
    keen eye - can spot cloak targets within a certain distance ( like flare)
    Falling graze - Can not fall to death in most cases.
    Survivalist - 1% hp . because they are some tough birds.
    Birds birds birds - summon a flock of birds to damage your target for a few seconds. 3 min cd.

    Racial Mount - A big bad version of the raven mount

    Classes
    Druid, Hunter, Rogue, Warlock, Warrior, priest

    Class Perks
    Druid - All forms are more bird like. Moonkin is a standing up version of them ( before the curse), feral is like the skin from the artifacts, bear is a featherball of claws and tree form is a tree with birds in it. And aqua form is a penguin.
    Warlock - Because of all the curses around them. DoT's last less long on them.
    Priest ( shadow only) - They are more in balance with their darker side. 2% extra dps as shadow.

    --------------------------------------------------------------------------------------------

    Murlocs

    Faction - Alliance

    Heritage Armor - Depends on spec. If you are paladin you get armor like that murcalin, if you are warrior you get raynors armor. etc etc

    Racial Traits
    I smell something fishy - Loot extra materials while fishing Applies to Quest materials.
    Weather pffff we are murlocs - water or land does not slow them ( or their mounts) down.
    Bubble - When i trouble...bubble. 30 min cd
    Eggtastic - you can ress from a egg that you drop on your death. counts as combat ress. 30 min cd
    Murlocs call - Summon 5 Murlocs to harass your target, by biting them and slowing them down. 2 min cd

    Racial Mount - A d.e.t.h.a member. Your ride on his or her back. Each time you mount its a different race.

    Classes
    Death Knight, paladin, Hunter, Rogue, Shaman, Demon Hunter, Warrior

    Class Perks
    Death Knight - The cold eyes of a undead murloc watch you. DoT's last longer
    Paladin - Uther's flail. You go up into the air and crash down on your target. you heal for x amount or damage for x amount. 1 min cd
    Hunter - you can mount your big pets and fire from their backs.
    Rogue - you are so tiny and slippery you have cd that makes you brake cc. 30 sec cd
    Shaman - your totems are craps with pieces of wood on them. They follow you.
    Demon hunter - you look like a evil version of illidan. You can fly using your wings.
    Warrior - you are so tiny..you are hard to hit. increase hp...but harder to get threat.

  10. #10
    Naga

    Faction:Alliance

    Just as the Night elfs helped the Worgen get into the Alliance, the beasts will help the Naga join/rejoin Night elf society.

    Mount:
    Snap dragon - Dive Form

    Heritage armor
    :Golden plates with spikes and corals that go from the head to the tal.

    Class:Mage, Hunter (Pet Dragon turtle),Priest, Warlock,Shaman, Dk, Warrior.-Maybe druid-

    Racial Trait:

    Nazjatar's champion::The Naga roars increasing its haste for each ally (max:10%) and increase movement speed of all nearby players by the same amount.
    Sea dweller:Underwater breathing and increased swin speed.
    Surface leap:Jump to a Enemy/Ally, enemies receive damage.
    Fallen's Queen blessing:Your ancient heritage and power makes you take 1% less damage from all sourcers,5% while on water.
    Sea Travel:Your natural form allows you to travel to all coastal zones(Requires being on a coastal zone)
    Last edited by Darktbs; 2018-02-03 at 12:13 AM.
    Mage Tower Final Result:
    Dk:3/3 Mage:3/3 Mage:3/3 Mage:1/3 Dh:2/2 Warlock:3/3 Hunter: 3/3 Priest:3/3 Paladin:3/3 Warrior: 3/3 Rogue:3/3 Shaman:3/3 Monk:3/3 Druid: 4/4

  11. #11
    The same we have nlw, but not crap.
    All would come with mount, flying mount, heritage armour tabard and regular tabard, and race specific battle bet.
    Also if the main race has 5 face option, then would have all those plus 5 more, for all choices. Never less.
    Originally Posted by Blizzard Entertainment
    wE doN't kNoW wHaT pLaYeRs WaNt FoR cHarAcTeR CrEaTiOn MoDeLs

  12. #12
    Quote Originally Posted by Thimagryn View Post
    Make your own Allied race thread!

    Come up with a Race and create your own Racial Traits, ideas for a Class Mount, ideas for Heritage armor and any special Class-perks like a special totem or Druid form

    This is a list of current Racials as a basic guideline. Allied Racials are not listed there yet though.
    https://wow.gamepedia.com/Racial_trait


    Here's an example template


    Gnolls
    Faction - Alliance

    Heritage Armor - Hogger's Armor

    Racial Traits
    Scavenger - Loot extra grey/white materials from Corpses. Applies to Quest materials.
    Feral Temper - Duration of Charms, Fears and Sleeps reduced by 20%
    Guzzle - Food is consumed instantly, gaining 50% health and stacking a second Food Buff. 30m cooldown, can be used in Combat.
    Pack Hunter - Gain 1% Damage per party member/ally within the vicinity, up to 5%
    Mangy Mob - Summon 2 Gnoll Henchmen to fight for you. Guardian Pet type summon, works like Treants. Henchmen contribute to Pack Hunter.

    Racial Mount - Hyena

    Classes
    Death Knight, Druid, Hunter, Rogue, Shaman, Warlock, Warrior

    Class Perks
    Druid - Hyena Form for DPS, Hyena-Bear for Tank, Moonkin with spotted fur, etc.
    Death Knight - Pale/White furred Gnolls
    Shaman - Meat Totems, Haunches of meat
    that guzzle one is pretty overpowered, the pandaren one but literally far better, able to be a full heal, once per fight and working with foods that have special effects instead of stats

    other then that i like it. i would love to see stuff like
    Tortollen
    Murloc
    Naga
    Mechagnome
    Skeleton


    Tortollen neutral
    Roll, spend a second casting then roll into a ball and can roll quickly for 5 seconds or until you clash into a target, stunning them and dealing 10% of your health to them.
    Iron shell, from behind they take 20% less duration on effects. Stuns, dots and cc.
    Shell sheild Every 5 seconds get 1% health as shields up to 10%, as long as this sheild is above 5% you cant be cc'd
    Slow On land -5% movement speed, underwater +30%

    Shaman, mage, warrior, druid, monk, hunter

    Mount would be a carp of some kind
    Tabard would detail a pond with all sorts of plants on and around it
    unlock quest would be trading with them and bringing them to your faction, and teaching them why your faction is the best.
    starting area would have you defending your young from angry birds, learning of the factions slightly and doing turtle stuff like swimming around catching fish and harvesting plants. all very slowly but as you get through getting faster and faster until you are slightly slower then normal speed
    Last edited by FelPlague; 2018-02-03 at 12:36 AM.

  13. #13
    I like these kinds of threads. It makes me appreciate the current game devs more because we could be stuck with retards like all you.

  14. #14
    Deleted
    Furbolg
    Faction: alliance
    Aesthetic: more agressive look than originals, think druid artifact bear form but with muscular humanoid body

    Heritage armor: a moon themed armor, as above, the one of the bear artifact druid form, but body armor too

    Racials:
    Children of ursoc: increase melee damage by 4% against all demons
    Ursol's blessing: spells have 2% chances of mana refund
    Allied of the forest: summons a bear to fight by your side. It can deal a maximum of X damage before disappearing or after 30 seconds

    Racial mount: a bear/running worgen like

    Classes:
    Druid:
    armored bear for bear form
    bulky cat for feral
    Moonkin form, instead of switching to moonking, make their tattoos glow with light blue
    A quadrupedal ent, with stylized bear look. Same animations of tower artifact druid for tree form
    Eagle for flying form, a walrus for acquatic

    Shaman: bear looking totems
    Warrior
    Hunter
    Priest
    Rogue

  15. #15
    Quote Originally Posted by FelPlague View Post
    Tortollen neutral
    Roll, spend a second casting then roll into a ball and can roll quickly for 5 seconds or until you clash into a target, stunning them and dealing 10% of your health to them.
    Iron shell, from behind they take 20% less duration on effects. Stuns, dots and cc.
    Shell sheild Every 5 seconds get 1% health as shields up to 10%, as long as this sheild is above 5% you cant be cc'd
    Slow On land -5% movement speed, underwater +30%
    O-O niga this shit is op.

    Roll-I would suggest tone down the 10% damage or trade the Stun for a slow.

    I don't think is a good idea to have passive that reduces cc time along with a passive that makes you immune of CC in general, along side things that classes already do.
    Mage Tower Final Result:
    Dk:3/3 Mage:3/3 Mage:3/3 Mage:1/3 Dh:2/2 Warlock:3/3 Hunter: 3/3 Priest:3/3 Paladin:3/3 Warrior: 3/3 Rogue:3/3 Shaman:3/3 Monk:3/3 Druid: 4/4

  16. #16
    Quote Originally Posted by Markatron View Post
    I like these kinds of threads. It makes me appreciate the current game devs more because we could be stuck with retards like all you.
    I kinda like Darktbs' idea

  17. #17
    Black dragonflight
    Faction: horde
    Heritage armor: steaming black plate with bones of dwarves fused into them.
    Mount: they just turn into a black dragon and fly away.

    Racials:
    adopt form. Can take the shape of a black dragon, a whelp, or a human with glowing red eyes. Fights in human form or a half human half dragon form.
    Earth ward. Reduces damage taken for 12 seconds on cd
    Rain of fire: smallish AoE dot cast on an area that summons a hail of fireballs.
    Magma elemental: summons a magma elemental that can aid the player for a short time either by tanking, dpsing, or increasing cast speed.
    Attack stormwind!: opens a portal to stormwind where you spend a small amount of time attacking the city in black dragon form, breathing on buildings and citizens and setting them on fire. It provides a buff just like the darkmoon carousel that boosts xp/rep gain. Buff duration slightly ticks up the longer you perform this activity up to a max of 1 hour.
    Classes: warrior, shaman, mage, warlock, rogue, death knight
    Last edited by Kokolums; 2018-02-03 at 01:15 PM.
    TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.

  18. #18
    Quote Originally Posted by Darktbs View Post
    O-O niga this shit is op.

    Roll-I would suggest tone down the 10% damage or trade the Stun for a slow.

    I don't think is a good idea to have passive that reduces cc time along with a passive that makes you immune of CC in general, along side things that classes already do.
    10% of your health and a stun? that is not tooo powerful, also could prob make it "Limit of 10% of their health" so that tanks dont do like 30% of a casters health.
    really now? That is allready a thing though on other racials.
    also its only immune to cc until you do 5-10% of their health, then at that point it takes them 25 seconds of taking NO DAMAGE to get that cc immunity back, it really isnt that op

  19. #19
    Arrakoa.

    Racial:
    Flap: Can float down from high places.
    Living in high places: Resistance against nature attacks increased by 1%
    One with the wind: Increases flight speed by 10%

    That's all I got....

  20. #20
    Man'ari Eredar

    A group of surviving Eredar, having lost their leaders and cause, decided to move on. Having found themselves too weak in both strength and numbers to conquer a planet and rebuild (they basically tried and failed), these Eredar decide to join an already established world power. Thus they contact the Council of the Black Harvest, offering their yet considerable power to either Horde or Alliance in exchange for amnesty and acceptance into their ranks. The Council conveys the message to both factions. The Alliance instantly rejects them for obvious reasons. Sylvanas, however, being pragmatic as she is, accepts their offer, but on her own terms. The Eredar would have to willingly let themselves be enslaved by Horde warlocks so they could be easily neutralized in case of betrayal. Having no other choice but to submit, the Eredar accept Sylvanas's offer.

    Faction: Horde

    Mount: a variation of Vilefiend

    Heritage Armor: a variation of Kil'Jaeden's armor (basically chains, metal plates, and exposed parts)

    Available classes:
    warrior, rogue, mage, warlock, priest

    Racial traits:

    Enslaved - A Horde warlock has enslaved you, restraining your powers (just flavor text, does nothing). Alternatively, if you click on this trait, the Enslave spell effect will appear around your character for a couple of seconds while they are performing the /roar emote
    Resist Enslavement - Temporarily weaken your bounds, increasing physical and magic damage dealt by x% and haste by x%. When this effect ends, you lose x% of total health
    Gift of Sargeras - Physical, Fire and Shadow damage dealt increased by x%, and damage taken from these schools reduced by x%. Holy and Nature damage taken increased by (x+1)%
    Demonic Servant - Summon Bob, your faithful but pitiful Wyrmtongue servant, who can repair your gear and provide bank and mail access. Big cooldown.
    Demonic Rations - Tear up a tiny rift into a former Legion world, which you and your groupmates can use to extract Unused Legion Rations from (conjured food with an additional effect of making your character emit flickers of Fel fire)
    Immortal Demon Soul - Upon death, your spirit will linger and continue fighting for x more seconds (probably disabled in instanced PvP)
    Last edited by Trollokdamus; 2018-02-03 at 02:49 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •