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  1. #1

    Battle for Azeroth Alpha - Build 25976 Spell Changes

    Originally Posted by MMO-Champion
    Mounts

    Companions
    • Tottle (New) Right Click to summon and dismiss Tottle. Battle Pet. Instant.

    Item Set Bonuses

    Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

    Unholy
    • Festering Strike Deals (204% of weapon damage Deals [ 129.6% of Attack Power ) Physical damage and infects the target with 2 to 4 Festering Wounds. [spell_yorsahj_bloodboil_purpleoil] Festering Wound A pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing [ 22.26% of Attack Power ] Shadow damage and generating 3 Runic Power. Death Knight - Unholy Spec. 2 Runes. Melee range. Instant.

    Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Imprison Imprisons a demon, beast, or humanoid, incapacitating them for until cancelled. Damage will cancel the effect. Limit 1. Limited to 1 target. 20 yd range. Instant. 15 sec cooldown. 60 sec cooldown.

    Talents
    • Demonic Appetite Chaos Strike has a 25% chance to spawn a Lesser Soul Fragment, and consuming any Soul Fragment grants 30 Fury. Havoc Demon Hunter - Level 99 Talent.Approximately 6 procs per minute.
    • Felblade (Havoc) Demon's Bite Demon Blades has a chance to reset the cooldown of Felblade. Generates 30 Fury. Generates 50 Fury.
    • Felblade (Vengeance) Generates 20 Pain. Generates 30 Pain.
    • Immolation Aura Engulf yourself in flames, instantly causing [ 31.5% of Attack Power ] Fire damage to enemies within 8 yards and radiating [ 11.76% of Attack Power ] Fire damage every sec. Lasts until cancelled. Generates 10 Fury over until cancelled. Havoc Demon Hunter - Level 100 Talent. Instant. 15 sec cooldown. 30 sec cooldown.
    • Momentum Fel Rush increases your damage done by 15% for until cancelled. Vengeful Retreat's cooldown is reduced by 10 5 sec, and it generates 0 Fury over until cancelled if it damages at least one enemy. Havoc Demon Hunter - Level 110 Talent.

    Havoc
    • Havoc Demon Hunter Increases damage/healing by 14%: Anguish of the Deceiver, Blade Dance, Chaos Nova, Chaos Strike, Dark Slash, Demon's Bite, Eye Beam, Eye of Leotheras, Fel Barrage, Fel Eruption, Fel Rush, Felblade, Fury of the Illidari, Immolation Aura, Inner Demons, Insatiable Hunger, Metamorphosis, Throw Glaive, Vengeful Retreat Increases periodic damage/healing by 14%: Anguish of the Deceiver, Blade Dance, Chaos Nova, Chaos Strike, Dark Slash, Demon's Bite, Eye Beam, Eye of Leotheras, Fel Barrage, Fel Eruption, Fel Rush, Felblade, Fury of the Illidari, Immolation Aura, Inner Demons, Insatiable Hunger, Metamorphosis, Throw Glaive, Vengeful Retreat Demon Hunter - Havoc Spec.

    Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Regrowth (Balance) Heals a friendly target for [ 87.5% [ 120% of Spell Power ] and another [ 2.5% [ 5% of Spell Power * mult ] over until cancelled.
    • Regrowth (Feral, Guardian) Heals a friendly target for [ 87.5% [ 120% of Spell Power ] and another [ 2.5% [ 5% of Spell Power * mult ] over until cancelled.
    • Regrowth (Restoration) Heals a friendly target for [ 87.5% of Spell Power ] and another [ 2.5% of Spell Power * mult ] over until cancelled. Regrowth's initial heal has a 40% increased chance for a critical effect. Heals a friendly target for [ 120% of Spell Power ] and another [ 5% of Spell Power * mult ] over until cancelled.
    • Regrowth 18.63% 16% of Base Mana.
    • Tranquility Heals all allies within 40 yards for [ 225% [ 175% of Spell Power ] over until cancelled. Each heal heals the target for another [ 3% of Spell Power ] over until cancelled, stacking. Healing increased by 100% when not in a raid. Limited to 60 targets. 40 yd range. Instant.

    Talents
    • Abundance For each Rejuvenation you have active, the cast time of Healing Touch is reduced by 10%, and the critical effect chance of Regrowth is increased by 10% Regrowth's cost is reduced by 6% and critical effect chance is increased by 6%. Restoration Druid - Level 15 Talent.
    • Cultivation When Rejuvenation heals a target below 60% health, it applies Cultivation to the target, healing them for [ 15% [ 12% of Spell Power ] over until cancelled. Restoration Druid - Level 75 Talent.
    • Flourish Extends the duration of all of your heal over time effects on friendly targets within 60 yards by 6 sec 8 sec, and increases the rate of your heal over time effects by 100% for until cancelled. Can't be cast in Moonkin Form. Restoration Druid - Level 100 Talent. Instant. 60 sec cooldown. 1.5 min cooldown.
    • Germination You can apply Rejuvenation twice to the same target. Restoration Druid - Level 90 Talent. 100 Talent.
    • Restoration Affinity You gain: Ysera's Gift Heals you for 3% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. You also learn: Rejuvenation Healing Touch Swiftmend Druid - Level 45 Talent.
    • Stonebark Reduces the cooldown of Ironbark by 30 sec, and it increases healing from your heal over time effects by 20%. Restoration Druid - Level 100 Talent. 90 Talent.

    Balance
    • Balance Druid Increases damage/healing by 50%: Regrowth Increases periodic damage/healing by 50%: Regrowth Druid - Balance Spec. Druid - Balance Spec.

    Feral
    • Feral Druid Increases damage/healing by 43%: Ashamane's Bite, Ashamane's Frenzy, Berserk, Brutal Slash, Ferocious Bite, Incarnation: King of the Jungle, Maim, Moonfire, Rake, Rip, Shadow Thrash, Shred, Swipe, Thrash Increases periodic damage/healing by 43%: Ashamane's Bite, Ashamane's Frenzy, Berserk, Brutal Slash, Ferocious Bite, Incarnation: King of the Jungle, Maim, Moonfire, Rake, Rip, Shadow Thrash, Shred, Swipe, Thrash Increases damage/healing by 20%: Regrowth Increases periodic damage/healing by 20%: Regrowth Druid - Feral Spec. Druid - Feral Spec.

    Guardian
    • Guardian Druid Increases damage/healing by 4%: Brambles, Lunar Beam, Mangle, Maul, Moonfire, Pulverize, Thrash Increases periodic damage/healing by 4%: Brambles, Lunar Beam, Mangle, Maul, Moonfire, Pulverize, Thrash Increases damage/healing by 50%: Regrowth Increases periodic damage/healing by 50%: Regrowth Decreases damage/healing by 46%: Moonfire Increases periodic damage/healing by 8%: Moonfire Druid - Guardian Spec.

    Restoration
    • Restoration Druid Restoration Druid core passive Decreases damage/healing by 4%: Cenarion Ward, Cultivation, Dreamwalker, Efflorescence, Germination, Healing Touch, Incarnation: Tree of Life, Lifebloom, Mark of Shifting, Nature's Essence, Regrowth, Rejuvenation, Spring Blossoms, Swiftmend, Tranquility, Wild Growth Decreases periodic damage/healing by 4%: Cenarion Ward, Cultivation, Dreamwalker, Efflorescence, Germination, Healing Touch, Incarnation: Tree of Life, Lifebloom, Mark of Shifting, Nature's Essence, Regrowth, Rejuvenation, Spring Blossoms, Swiftmend, Tranquility, Wild Growth Increases damage/healing by 25%: Incarnation: King of the Jungle, Moonfire, Solar Wrath, Sunfire, Thrash Increases periodic damage/healing by 25%: Incarnation: King of the Jungle, Moonfire, Solar Wrath, Sunfire, Thrash Druid - Restoration Spec.
    • Swiftmend Instantly heals a friendly target for [ 192.5% [ 210% of Spell Power ]. Can be cast in Tree of Life Form. Can't be cast in Cat Form, Travel Form, Bear Form, Moonkin Form. Druid - Restoration Spec. 14% of Base Mana. 40 yd range. Instant.
    • Tranquility Heals all allies within 40 yards for [ 225% [ 175% of Spell Power ] over until cancelled. Each heal heals the target for another [ 3% of Spell Power ] over until cancelled, stacking. Healing increased by 100% when not in a raid. Can't be cast in Moonkin Form. Druid - Restoration Spec. 18.4% of Base Mana. 8 sec cast (Channeled). 3 min cooldown.

    Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Misdirection Misdirects all threat you cause to the targeted party or raid member for the next until cancelled. Hunter - Beast Mastery & Marksmanship Spec. 100 yd range. Instant. 30 sec cooldown.

    Talents
    • Arctic Bola Throw an icy bola at an enemy, inflicting (204% of weapon damage) Frost damage and reducing their movement speed by 30% for until cancelled. Survival Hunter - Level 90 Talent. 40 Focus. 100 40 yd range. Instant. 9 sec cooldown.
    • Binding Shot Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for until cancelled, rooting them in place for until cancelled if they move more than 5 yards from the arrow. Player targets are rooted for a shorter duration. Marksmanship Hunter - Level 75 Talent. 30 yd range. Instant. 45 sec cooldown.
    • Camouflage You and your pet blend into the surroundings and gain stealth for until cancelled. While camouflaged, you will heal for 2% of maximum health every 1 secs. Survival Hunter - Level 75 45 Talent. Unlimited range. Instant. 60 sec cooldown.
    • Coming Soon (New) We're on the hunt for something awesome to go here! Survival Hunter - Level 15 Talent.
    • Farstrider Beast Mastery: Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage. Survival: Your ability critical strikes have a 15% chance to reset the remaining cooldown on Harpoon. Survival Hunter - Level 45 Talent. Beast Mastery Hunter - Level 45 Talent.
    • Guerrilla Tactics Wildfire Bomb now has 2 charges. Survival Hunter - Level 15 Talent. 30 Talent.
    • Posthaste Beast Mastery, Marksmanship: Disengage also frees you from all movement impairing effects and increases your movement speed by 50% for until cancelled. Survival: Harpoon Disengage also frees you from all movement impairing effects and increases your movement speed by 50% for until cancelled. Marksmanship Hunter - Level 75 Talent.
    • Terms of Engagement (New) Harpoon generates 0 Focus over until cancelled, and killing an enemy resets the cooldown of Harpoon. Survival Hunter - Level 15 Talent.

    Beast Mastery
    • Beast Mastery Hunter Increases damage/healing by 6%: A Murder of Crows, Arctic Bola, Barrage, Butchery, Chakrams, Chimaera Shot, Cobra Shot, Explosive Shot, Flanking Strike, Fury of the Eagle, Kill Command, Mongoose Bite, Multi-Shot, Piercing Shot, Stampede, Steel Trap, Stomp, Surge of the Stormgod, Throw Axe, Volatile Mixture Increases periodic damage/healing by 6%: A Murder of Crows, Arctic Bola, Barrage, Butchery, Chakrams, Chimaera Shot, Cobra Shot, Explosive Shot, Flanking Strike, Fury of the Eagle, Kill Command, Mongoose Bite, Multi-Shot, Piercing Shot, Stampede, Steel Trap, Stomp, Surge of the Stormgod, Throw Axe, Volatile Mixture Decreases damage/healing by 45: A Murder of Crows Increases damage/healing by 100%: Barrage Hunter - Beast Mastery Spec.

    Marksmanship
    • Lone Wolf Increases your damage by 18%, but you can no longer use Call Pet. Hunter - Marksmanship Spec. only when you do not have your pet out. Hunter - Marksmanship Spec.
    • Marksmanship Hunter Increases damage/healing by 12%: A Murder of Crows, Aimed Shot, Arctic Bola, Barrage, Bursting Shot, Butchery, Chakrams, Chimaera Shot, Explosive Shot, Flanking Strike, Fury of the Eagle, Mongoose Bite, Multi-Shot, Piercing Shot, Quick Shot, Rapid Fire, Stampede, Steel Trap, Stomp, Throw Axe, Volatile Mixture Increases periodic damage/healing by 12%: A Murder of Crows, Aimed Shot, Arctic Bola, Barrage, Bursting Shot, Butchery, Chakrams, Chimaera Shot, Explosive Shot, Flanking Strike, Fury of the Eagle, Mongoose Bite, Multi-Shot, Piercing Shot, Quick Shot, Rapid Fire, Stampede, Steel Trap, Stomp, Throw Axe, Volatile Mixture Hunter - Marksmanship Spec. Hunter - Marksmanship Spec.

    Survival
    • Aspect of the Eagle Grants you and your pet 0% increased Critical Strike chance on all abilities, and the range of your Raptor Strike is increased by 35 Mongoose Bite is increased to 0 yds. Lasts until cancelled. Hunter - Survival Spec. 100 yd range. Instant. 2 min cooldown.
    • Harpoon Hurls a harpoon at an enemy, rooting them in place for until cancelled and pulling you to them. Hunter - Survival Spec. 5-30 yd range. Instant.30 sec cooldown.
    • Wildfire Bomb Hurl a wildfire bomb at the target, inflicting [ 21% of Attack Power ] Fire exploding for [ 20% of Attack Power ] Fire damage against them and nearby enemies, and an additional [ 21% of Attack Power damage over until cancelled. While burning, they scorch other enemies within 8 yds for [ 14.7% of Attack Power ] Fire damage every 1 sec. Hunter - Survival Spec. 40 yd range. Instant.

    Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Arcane Intellect Infuses the target with brilliance, increasing their Intellect by 5% 10% for until cancelled. If target is in your party or raid, all party and raid members will be affected. 1% 4% of Base Mana. 30 yd range. Instant.
    • Spellsteal Normal: Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min. Kleptomania: Steals all beneficial magic effects from the target. These effects lasts a maximum of 2 min. 21% of Base Mana. 40 yd range. Instant.

    Talents
    • Rule of Threes Name changed from "Rule of Threes (NYI)" to "Rule of Threes". When you gain your third Arcane Charge, your next spell costs no mana the cost of your next Arcane Blast or Arcane Missiles is reduced by 0%. Arcane Mage - Level 15 Talent.
    • Temporal Flux [NYI] Name changed from "Temporal Flux" to "Temporal Flux [NYI]".

    Arcane
    • Arcane Barrage Launches bolts of arcane energy at the enemy target, causing [ 40% [ 80% of Spell Power ] Arcane damage. Damage increased by 60% per Arcane Charge Each Arcane Charge increases damage by 30%. Hits 0 additional targets within 10 yds per Arcane Charge for 40% damage. Consumes all Arcane Charges. Mage - Arcane Spec. 40 yd range. Instant. 4.5 sec cooldown. 3 sec cooldown.
    • Arcane Blast Blasts the target with energy, dealing [ 55% of Spell Power ] Arcane damage. Damage increased by 60% per Arcane Charge. Mana cost increased by 100% per Arcane Charge Each Arcane Charge increases damage by 60% and mana cost by 100%, and reduces cast time by 8%. Generates 1 Arcane Charge Mage - Arcane Spec. 2.75% of Base Mana. 40 yd range. 2.5 sec cast. 2.2 sec cast.
    • Arcane Explosion Causes an explosion of magic around the caster, dealing [ 13.5% [ 60% of Spell Power ] Arcane damage to all enemies within 10 yards. Damage increased by 60% per Arcane Charge. Mana cost increased by 100% per Arcane Charge. Generates 1 Arcane Charge if any targets are hit. Mage - Arcane Spec. 2% of Base Mana. Instant. 12% of Base Mana. Instant.
    • Clearcasting For each 1% of your maximum mana you spend, you have a 2.5% chance to gain Clearcasting, making your next Arcane Missiles or Arcane Explosion cost no mana. Mage - Arcane Spec.

    Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Paralysis Incapacitates the target for until cancelled. Limit 1. Damage will cancel the effect. Limited to 1 target. 3% of Base Mana / 20 Energy / 20 Energy / 3% of Base Mana. 20 yd range. Instant. 15 sec cooldown. 60 sec cooldown.

    Talents
    • Tiger Tail Sweep Name changed from "Leg Sweep [TBD]" to "Tiger Tail Sweep". The cooldown of Leg Sweep is reduced by 15 Increases the range of Leg Sweep by 2 yds and reduces its cooldown by 10 sec. Monk - Level 60 Talent.

    Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Blessing of Freedom Normal: Places a blessing on a party or raid member, granting immunity to movement impairing and forced movement effects for until cancelled. Unbound Freedom: Places a blessing on a party or raid member, granting immunity to movement impairing and forced movement effects and increasing movement speed by 30% for until cancelled. 15% of Base Mana. 40 yd range. Instant. 1.5 sec cooldown.

    Holy
    • Holy Paladin Holy Paladin core passive Increases damage/healing by 5%: Crusader Strike Increases damage/healing by 50%: Greater Judgment and Judgment Paladin - Holy Spec. Paladin - Holy Spec.

    Retribution
    • Retribution Paladin Increases damage/healing by 5%: Arcing Light, Blade of Justice, Blessed Hammer, Consecration, Crusader Strike, Divine Hammer, Divine Storm, Execution Sentence, Eye for an Eye, Greater Judgment, Hammer of Reckoning, Holy Prism, Holy Shield, Holy Shock, Judgment, Justicar's Vengeance, Light's Hammer, Retribution Aura, Wake of Ashes, Zeal Increases periodic damage/healing by 5%: Arcing Light, Blade of Justice, Blessed Hammer, Consecration, Crusader Strike, Divine Hammer, Divine Storm, Execution Sentence, Eye for an Eye, Greater Judgment, Hammer of Reckoning, Holy Prism, Holy Shield, Holy Shock, Judgment, Justicar's Vengeance, Light's Hammer, Retribution Aura, Wake of Ashes, Zeal Increases damage/healing by 42%: Flash of Light Increases damage/healing by 44%: Greater Judgment and Judgment Increases damage/healing by 13%: Crusader Strike Increases damage/healing by 114%: Consecration Paladin - Retribution Spec.

    Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Divine Star Throw a Divine Star forward 24 yds, healing allies in its path for [ 22.5% [ 30% of Spell Power ] and dealing [ 30% of Spell Power ] Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again. 100 yd range. Instant.
    • Divine Star Throw a Divine Star forward 24 yds, healing allies in its path for [ 22.5% [ 30% of Spell Power ] and dealing [ 30% of Spell Power ] Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again. 100 yd range. Instant.
    • Power Word: Fortitude Infuses the target with vitality, increasing their Stamina by 10% for until cancelled. If the target is in your party or raid, all party and raid members will be affected. 1% 4% of Base Mana. 40 yd range. Instant.
    • Prayer of Mending Places a ward on a party or raid member an ally that heals them for [ 43.75% of Spell Power ] the next time they take damage, and then jumps to another party or raid member ally within 20 yds. Jumps up to 5 times and lasts until cancelled after each jump. Unlimited range. Instant.
    • Psychic Scream Lets out a psychic scream, causing 5 enemies within 8 yards to flee, disorienting them for until cancelled. Damage may interrupt the effect. Can be cast in Shadowform. Limited to 5 targets. Priest - Discipline & Shadow Spec. 3% of Base Mana. Instant. 60 sec cooldown.

    Talents
    • Afterlife Increases the duration of Spirit of Redemption by [ 50 + 25% of Spell Power ]%. Holy Priest - Level 60 Talent. 45 Talent.
    • Angelic Feather Places a feather at the target location, granting the first ally to walk through it [ 40 + 25% of Spell Power ]% increased movement speed for until cancelled. Only 3 feathers can be placed at one time. Holy Priest - Level 30 Talent. 40 yd range. Instant.
    • Apotheosis Enter a pure Holy form for until cancelled, increasing the effects of Serendipity by 200% and reducing the cost of your Holy Words cooldown reductions to your Holy Words by 200% and reducing their cost by 100%. Holy Priest - Level 100 Talent. Instant. 3 min cooldown.
    • Benediction Your Prayer of Mending has a 40% 30% chance to leave a Renew on each target it heals. Holy Priest - Level 100 Talent. Priest - Level 90 Talent.
    • Circle of Healing Heals the target and 4 injured allies within 30 yards of the target for [ 75% of Spell Power ]. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Holy Priest - Level 100 Talent. 3% 75 Talent. 2.5% of Base Mana. 40 yd range. Instant. 15 sec cooldown.
    • Cosmic Ripple When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets for [ 30% of Spell Power ]. Instant. Holy Priest - Level 100 Talent. Instant.
    • Divine Star Throw a Divine Star forward 24 yds, healing allies in its path for [ 22.5% [ 30% of Spell Power ] and dealing [ 30% of Spell Power ] Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again. Can be cast in Spirit of Redemption. Priest - Level 90 Talent. 2% of Base Mana. 30 yd range. Instant. 15 sec cooldown.
    • Holy Word: Salvation (New) Heals all allies within 40 yards for [ 150% of Spell Power ], and applies Renew and 2 stacks of Prayer of Mending to each of them. Cooldown reduced by 30 sec when you cast Holy Word: Serenity or Holy Word: Sanctify. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Holy Priest - Level 100 Talent. 40 yd range. Instant (Channeled). 12 min cooldown.
    • Light of the Naaru Serendipity reduces the remaining cooldown on the appropriate Holy Word by an additional 2 sec The cooldowns of your Holy Words are reduced by an additional 2 sec when you cast the relevant spells. Holy Priest - Level 45 Talent.
    • Perseverance When you cast Renew on yourself, it reduces all damage you take by 10%. Holy Priest - Level 30 Talent. Priest - Level 30 Talent.
    • Power Infusion Discipline: Infuses you with power for until cancelled, increasing Haste by [ 25 + 25% of Spell Power ]% and reducing the mana cost of all spells by 25%. Shadow: Infuses you with power for until cancelled, increasing Haste by [ 25 + 25% of Spell Power ]% and Insanity generation by 25%. Discipline Priest - Level 100 Shadow Priest - Level 90 Talent. Instant. 2 min cooldown.
    • Power Infusion (New) Infuses you with power for until cancelled, increasing Haste by [ 25 + 25% of Spell Power ]% and reducing the mana cost of all spells by 25%. Discipline Priest - Level 100 Talent. Instant. 2 min cooldown.
    • Psychic Voice Reduces the cooldown of Psychic Scream by 30 sec. Discipline Priest - Level 60 Talent. Holy Priest - Level 60 Talent.
    • Shadow Crash Hurl a bolt of slow-moving Shadow energy at the destination, dealing [ 200% [ 112.5% of Spell Power ] Shadow damage to all targets within 8 yards. Generates 20 Insanity. Shadow Priest - Level 75 Talent. 40 yd range. Instant. 20 sec cooldown.
    • Shadow Word: Death A word of dark binding that inflicts [ 220% [ 187.5% of Spell Power ] Shadow damage to the target. Only usable on enemies that have less than 20% health. Generates 20 Insanity, or 30 25 Insanity if the target dies. Shadow Priest - Level 45 Talent. 40 yd range. Instant.
    • Shadow Word: Void Blasts the target with a word of void for [ 125% [ 180% of Spell Power ] Shadow damage. Generates 15 Insanity. Shadow Priest - Level 15 Talent. 40 yd range. 1.5 sec cast.
    • Twist of Fate (New) After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for until cancelled. Discipline Priest - Level 15 Talent.
    • Twist of Fate Discipline: After healing a target below 35% health, you deal 15% increased damage and 15% increased healing for until cancelled. Shadow: After damaging a target below 35% health, you deal 15% increased damage and 15% increased gain 10% increased damage and healing for until cancelled. Shadow Priest - Level 75 Talent.
    • Void Torrent Channel a torrent of void energy into the target, dealing [ 55% [ 82.5% of Spell Power ] Shadow damage over until cancelled. Insanity does not drain during this channel. Requires Voidform. Shadow Priest - Level 100 Talent. 40 yd range. 4 sec cast (Channeled). 60 sec cooldown.

    Discipline & Shadow
    • Shadow Word: Pain (Discipline) A word of darkness that causes [ 7.5% of Spell Power ] Shadow damage instantly, and an additional [ 7.5% [ 11.25% of Spell Power ] Shadow damage over until cancelled.
    • Shadow Word: Pain (Shadow) A word of darkness that causes [ 7.5% of Spell Power ] Shadow damage instantly, and an additional [ 7.5% [ 11.25% of Spell Power ] Shadow damage over until cancelled.

    Holy
    • Desperate Prayer Heals you for 30% of your maximum health, and increases your maximum health by 30%, decreasing by 2% every second Increases maximum health by 25% for until cancelled, and instantly heals you for 25%. Can be cast in Shadowform. Can't be cast in Spirit of Redemption. Priest - Holy Spec. Instant. 1.5 min cooldown.
    • Divine Hymn Heals all party or raid members within 40 yards for [ 180% [ 215% of Spell Power ] over until cancelled, and increases healing done to them by 10% for until cancelled. Healing increased by 100% when not in a raid. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Holy Spec. 4.4% of Base Mana. 40 yd range. 8 sec cast (Channeled). 3 min cooldown.
    • Heal An efficient spell that heals an ally for [ 125% [ 150% of Spell Power ]. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Holy Spec. 1.7% 1.9% of Base Mana. 40 yd range. 2.5 sec cast.
    • Holy Nova Causes an explosion of holy light around you, dealing [ 20.5% of Spell Power ] Holy damage to all enemies and [ 10% of Spell Power ] healing to all allies within 12 yds. Has a 20% chance to reset the cooldown of Holy Fire if any targets are hit. Can't be cast in Shadowform. Priest - Holy Spec. 1.6% of Base Mana. Instant.
    • Holy Priest Holy Priest core passive Increases damage/healing by 25%: Holy Fire, Holy Nova, Holy Word: Chastise, Holy Words, Power Word: Solace, Purge the Wicked, Smite Increases periodic damage/healing by 25%: Holy Fire, Holy Nova, Holy Word: Chastise, Holy Words, Power Word: Solace, Purge the Wicked, Smite Priest - Holy Spec.
    • Holy Word: Chastise Chastises the target for [ 112.5% of Spell Power ] Holy damage and stuns them for until cancelled. Cooldown reduced by 4 sec when you cast Smite. Can't be cast in Shadowform. Priest - Holy Spec. 2% of Base Mana. 30 yd range. Instant. 60 sec cooldown.
    • Holy Word: Sanctify Releases miraculous light at a target location, healing up to 6 allies within 10 yds for [ 150% of Spell Power ;]. Cooldown reduced by 6 sec when you cast Prayer of Healing and by 2 sec when you cast Renew;]. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Holy Spec. 5% of Base Mana. 40 yd range. Instant. 60 sec cooldown.
    • Holy Word: Serenity Perform a miracle, healing an ally for [ 500% of Spell Power ;]. Cooldown reduced by 6 sec when you cast Heal or Flash Heal;]. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Holy Spec. 4% of Base Mana. 40 yd range. Instant.
    • Holy Words Name changed from "Serendipity" to "Holy Words". When you cast Flash Heal or Heal, the remaining cooldown on Holy Word: Serenity is reduced by 6 sec. When you cast Prayer of Healing or Prayer of Mending, the remaining cooldown on Holy Word: Sanctify is reduced by 6 sec. When you cast Smite, the remaining cooldown on Holy Word: Chastise is reduced by 6 sec. When you cast Binding Heal, the remaining cooldowns on Holy Word: Serenity and Holy Word: Sanctify are reduced by 3 sec. Priest - Holy Spec. 4 sec. Priest - Holy Spec.
    • Prayer of Mending Places a ward on a party or raid member an ally that heals them for [ 43.75% of Spell Power ] the next time they take damage, and then jumps to another party or raid member ally within 20 yds. Jumps up to 5 times and lasts until cancelled after each jump. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Holy Spec. 2% of Base Mana. 40 yd range. 1.5 sec cast. 12 sec cooldown.
    • Renew Fill the target with faith in the light, healing them instantly for [ 15.5% [ 18% of Spell Power ] and then [ 15.5% [ 18% of Spell Power ] over until cancelled. Can be cast in Shadowform, Spirit of Redemption. Priest - Holy Spec. 2% of Base Mana. 40 yd range. Instant.
    • Symbol of Hope Bolster the morale of all healers in your party or raid within 40 yards, allowing them to cast spells for no mana restoring 2% of their missing mana every 1 sec for until cancelled. Can't be cast in Shadowform. Holy Priest - Level 45 Talent. 40 yd range. 12 sec cast (Channeled). 6 min cooldown. Priest - Holy Spec. 40 yd range. 10 sec cast (Channeled). 5 min cooldown.

    Shadow
    • Mind Blast Blasts the target's mind for [ 100% [ 150% of Spell Power ] Shadow damage. Generates 12 Insanity. Priest - Shadow Spec. 40 yd range. 1.5 sec cast.
    • Mind Flay Assaults the target's mind with Shadow energy, causing [ 22.5% [ 33.75% of Spell Power ] Shadow damage over until cancelled and slowing their movement speed by 50%. Generates 12 Insanity over the duration. Can be cast in Shadowform. Priest - Shadow Spec. 40 yd range. 3 sec cast (Channeled).
    • Mind Sear Corrosive shadow energy radiates from the target, dealing [ 48% [ 66% of Spell Power ] Shadow damage over until cancelled to all enemies within 10 yards of the target. Generates 4 Insanity over the duration per target hit. Priest - Shadow Spec. 40 yd range. 3 sec cast (Channeled).
    • Shadow Priest Increases damage/healing by 25% 6%: Divine Star, Halo, Light's Wrath, Mind Blast, Mind Flay, Mind Sear, Penance, Power Word: Solace, Purge the Wicked, Schism, Shadow Crash, Shadow Word: Death, Shadow Word: Pain, Shadow Word: Void, Shadowy Apparitions, Smite, Vampiric Touch, Void Bolt, Void Eruption, Void Torrent Increases periodic damage/healing by 25% 6%: Divine Star, Halo, Light's Wrath, Mind Blast, Mind Flay, Mind Sear, Penance, Power Word: Solace, Purge the Wicked, Schism, Shadow Crash, Shadow Word: Death, Shadow Word: Pain, Shadow Word: Void, Shadowy Apparitions, Smite, Vampiric Touch, Void Bolt, Void Eruption, Void Torrent Decreases damage/healing by 25%: Shadow Mend Priest - Shadow Spec.
    • Shadowy Apparitions When your Shadow Word: Pain damage over time critically strikes, you also create a shadowy version of yourself that floats towards the target and deals [ 15% [ 25% of Spell Power ] Shadow damage. Priest - Shadow Spec.
    • Vampiric Touch A touch of darkness that causes [ 12.5% [ 19.5% of Spell Power ] Shadow damage over until cancelled, and heals the Priest you for 30% of damage dealt. If Vampiric Touch is dispelled, the dispeller flees in Horror for until cancelled. Generates 6 Insanity. Priest - Shadow Spec. 40 yd range. 1.5 sec cast.
    • Void Bolt For the duration of Voidform, your Void Eruption ability is replaced by Voidbolt: Priest - Shadow Spec. Void Bolt: Priest - Shadow Spec.
    • Void Eruption Releases an explosive blast of pure void energy, activating Voidform and causing [ 150% [ 225% of Spell Power ] Shadow damage to all enemies within 10 yds of your target. During Voidform, this ability is replaced by Void Bolt. Requires [ 1% of C ] Insanity to activate. Priest - Shadow Spec. All Shadow Orbs. 40 yd range. 2.5 sec cast.1.5 sec cooldown.

    Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Blade Flurry While active, your melee attacks also strike all nearby enemies for 30% 35% of normal damage for until cancelled. 100 yd range. Instant.
    • Shroud of Concealment Extend a cloak that shrouds party and raid members within 20 30 yards in shadows, providing stealth for until cancelled. Requires Stealth. Instant. 6 min cooldown.

    Talents
    • Dirty Tricks Cheap Shot, Gouge, Sap, and Dismantle and Sap no longer cost Energy. Outlaw Rogue - Level 75 Talent.
    • Dispatch Exploits the vulnerability of foes with less than 35% health, causing (400% 30% health, causing (240% of weapon damage) Physical damage to the target. Your successful Mutilates have a 30% Mutilate has a 35% chance to make your next Dispatch free and usable on any target, regardless of their health. Awards 1 combo points. Assassination Rogue - Level 15 Talent. 30 Energy. Melee range. Instant.
    • Internal Bleeding Kidney Shot also deals up to [ 31.5% [ 24% of Attack Power ] Bleed damage over until cancelled, based on combo points spent. Assassination Rogue - Level 75 Talent.
    • Prey on the Weak (Outlaw) Enemies disabled by your Cheap Shot, Dismantle, or Between the Eyes take 10% increased damage from all sources for until cancelled.
    • Subterfuge (Assassination) Also causes Garrote to deal 125% 100% increased damage and have no cooldown when used from Stealth or until cancelled after Stealth breaks. and for until cancelled after breaking Stealth.

    Assassination
    • Assassination Rogue Increases damage/healing by 10%: Bag of Tricks, Cannonball Barrage, Creeping Venom, Deadly Poison, Death from Above, Envenom, Eviscerate, Fan of Knives, From the Shadows, Garrote, Ghostly Strike, Gloomblade, Goremaw's Bite, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mind-numbing Poison, Mutilate, Mutilate Off-Hand, Neurotoxin Mutilate, Mutilate Off-Hand, Poison Bomb, Poisoned Knife, Rupture, Shiv, Sinister Strike, System Shock Sinister Strike, Toxic Blade, Wound Poison Increases periodic damage/healing by 10%: Bag of Tricks, Cannonball Barrage, Creeping Venom, Deadly Poison, Death from Above, Envenom, Eviscerate, Fan of Knives, From the Shadows, Garrote, Ghostly Strike, Gloomblade, Goremaw's Bite, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mind-numbing Poison, Mutilate, Mutilate Off-Hand, Neurotoxin Mutilate, Mutilate Off-Hand, Poison Bomb, Poisoned Knife, Rupture, Shiv, Sinister Strike, System Shock Sinister Strike, Toxic Blade, Wound Poison Rogue - Assassination Spec.

    Outlaw
    • Blade Flurry While active, your melee attacks also strike all nearby enemies for 30% 35% of normal damage for until cancelled. Rogue - Outlaw Spec. 10 Energy. Instant. 1 sec cooldown. 10 sec cooldown.
    • Outlaw Rogue Increases damage/healing by 42%: Ambush, Between the Eyes, Blunderbuss, Cannonball Barrage, Creeping Venom, Deadly Poison, Death from Above, Ghostly Strike, Gloomblade, Goremaw's Bite, Greed, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mind-numbing Poison, Mutilate, Mutilate Off-Hand, Neurotoxin Mutilate, Mutilate Off-Hand, Pistol Shot, Poison Bomb, Run Through, Saber Slash, Shiv, System Shock, Toxic Blade, Wound Poison Increases periodic damage/healing by 42%: Ambush, Between the Eyes, Blunderbuss, Cannonball Barrage, Creeping Venom, Deadly Poison, Death from Above, Ghostly Strike, Gloomblade, Goremaw's Bite, Greed, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mind-numbing Poison, Mutilate, Mutilate Off-Hand, Neurotoxin Mutilate, Mutilate Off-Hand, Pistol Shot, Poison Bomb, Run Through, Saber Slash, Shiv, System Shock, Toxic Blade, Wound Poison Increases damage/healing by 30%: Death from Above Rogue - Outlaw Spec.

    Subtlety
    • Subtlety Rogue Increases damage/healing by 25%: Akaari's Soul, Backstab, Cannonball Barrage, Creeping Venom, Deadly Poison, Death from Above, Eviscerate, Ghostly Strike, Gloomblade, Goremaw's Bite, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mind-numbing Poison, Mutilate, Mutilate Off-Hand, Neurotoxin Mutilate, Mutilate Off-Hand, Nightblade, Poison Bomb, Second Shuriken, Shadowstrike, Shiv, Shuriken Storm, Shuriken Toss, System Shock Shuriken Storm, Shuriken Toss, Toxic Blade, Wound Poison Increases periodic damage/healing by 25%: Akaari's Soul, Backstab, Cannonball Barrage, Creeping Venom, Deadly Poison, Death from Above, Eviscerate, Ghostly Strike, Gloomblade, Goremaw's Bite, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mind-numbing Poison, Mutilate, Mutilate Off-Hand, Neurotoxin Mutilate, Mutilate Off-Hand, Nightblade, Poison Bomb, Second Shuriken, Shadowstrike, Shiv, Shuriken Storm, Shuriken Toss, System Shock Shuriken Storm, Shuriken Toss, Toxic Blade, Wound Poison Rogue - Subtlety Spec.

    Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Capacitor Totem Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for until cancelled. Shaman - Level 45 Talent. 10% of Base Mana. 35 yd range. Instant. 60 sec cooldown.

    Talents
    • Ancestral Guidance For the next until cancelled, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members. Restoration Shaman - Level 60 Elemental Shaman - Level 75 Talent. Instant. 2 min cooldown.
    • Cloudburst Totem Summons a totem at your feet for until cancelled that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all effective healing done while it was active, divided evenly among targets. Casting this spell a second time recalls the totem and releases the healing. Restoration Shaman - Level 90 Talent. 8.6% of Base Mana. Instant. 30 sec cooldown.
    • Crashing Waves Riptide grants an additional stack of Tidal Waves Both effects of Tidal Waves are increased by 10%. Restoration Shaman - Level 60 Talent.
    • Earth Shield Protects the target with an earthen shield, increasing the effectiveness of Shaman healing spells on that target by 20%, and causing attacks to heal the shielded target for [ 15.75% of Spell Power ]. 9 charges. Lasts until cancelled. This effect healing them for [ 22% of Spell Power ] when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time. Shaman - Level 45 Restoration Shaman - Level 60 Talent. 10% of Base Mana. 40 yd range. Instant.
    • Earthen Wall Totem Name changed from "Earthen Shield Totem" to "Earthen Wall Totem".
    • Static Charge (New) Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec. Shaman - Level 45 Talent. 60 sec cooldown.

    Elemental
    • Earth Shock Instantly shocks the target with concussive force, causing [ 20% of Spell Power ] Nature damage and up to 400 additional Nature damage based on Maelstrom spent. Consumes up to 60 75 Maelstrom when cast. Shaman - Elemental Spec. 40 yd range. Instant. 6 sec cooldown.
    • Elemental Shaman Elemental Shaman baseline passive Increases damage/healing by 9%: Chain Lightning, Crashing Storm, Earth Shock, Earthen Rage, Earthen Spike, Earthquake, Elemental Blast, Feral Lunge, Flame Shock, Flametongue Attack, Frost Shock, Fulmination, Fury of Air, Hailstorm, Lava Burst, Lightning Bolt, Lightning Shield, Seismic Storm, Stormstrike, Stormstrike Off-Hand, Sundering, Thunderstorm, Volcanic Inferno, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 9%: Chain Lightning, Crashing Storm, Earth Shock, Earthen Rage, Earthen Spike, Earthquake, Elemental Blast, Feral Lunge, Flame Shock, Flametongue Attack, Frost Shock, Fulmination, Fury of Air, Hailstorm, Lava Burst, Lightning Bolt, Lightning Shield, Seismic Storm, Stormstrike, Stormstrike Off-Hand, Sundering, Thunderstorm, Volcanic Inferno, Windfury Attack, Windstrike, Windstrike Off-Hand Shaman - Elemental Spec.

    Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Soulstone Stores the soul of the target party or raid member, allowing resurrection upon death. Also castable to resurrect a dead target. Targets resurrect with 100% 60% health and 20% mana. Can be cast in Metamorphosis, Spirit of Redemption. 40 yd range. 3 sec cast. 10 min cooldown.
    • Unending Breath (New) Allows an ally to breathe underwater and increases swim speed by 20% for until cancelled. 2% of Base Mana. 30 yd range. Instant.

    Talents
    • Backdraft Casting Conflagrate reduces the cast time of your next two Incinerates or Chaos Bolts by 30%. Destruction Warlock - Level 15 Talent.
    • Cataclysm Conjures a cataclysm at the target location, dealing [ 150% [ 180% of Spell Power ] Shadowflame damage to all enemies within 8 yards and afflicting them with Immolate. Destruction Warlock - Level 60 Talent. 40 yd range. 2 sec cast. 30 sec cooldown.
    • Dark Pact Sacrifices 20% of your current health to shield you for 400% 250% of the sacrificed health for until cancelled. Usable while suffering from control impairing effects. Warlock - Level 45 Talent. 100 yd range. Instant. 60 sec cooldown.
    • Dark Soul (New) Infuses your soul with unstable power, increasing your critical strike chance by 30% for until cancelled. Destruction Warlock - Level 100 Talent. 3% of Base Mana. Instant. 2 min cooldown.
    • Darkfury (New) Reduces the cooldown of Shadowfury by 15 sec. Warlock - Level 75 Talent.
    • Death's Embrace Agony, Corruption, Unstable Affliction, Siphon Life, Seed of Corruption, Phantom Singularity, and Shadow Bolt deal up to 50% 40% increased damage on targets below 35% health. Damage increase is higher against lower health targets. Affliction Warlock - Level 90 Talent. 30 Talent.
    • Doom (New) Inflicts impending doom upon the target, causing [ 250% of Spell Power ] Shadow damage after until cancelled. Limit 1. Demonology Warlock - Level 90 Talent. 1% of Base Mana. 40 yd range. Instant.
    • Fire and Brimstone Incinerate now also hits all enemies near your target for 50% damage 40% damage and generates 1 Soul Shard Fragment for each additional enemy hit. Destruction Warlock - Level 60 Talent.
    • Grimoire of Sacrifice Sacrifice Sacrifices your demon pet for power, gaining its command demon ability and 15% increased damage done causing your spells to sometimes also deal [ 30% of Spell Power ] additional Shadow damage. Lasts until cancelled or until you summon a demon pet. Warlock - Level 90 Talent. Unlimited range. Instant. 30 sec cooldown.
    • Grimoire of Synergy Damage done by you or your demon has a chance to grant the other one 10% increased damage for until cancelled. Demonology Warlock - Level 90 Talent. Approximately 2.5 procs per minute.
    • Hellfire (New) Engulfs the surrounding area in hellfire, causing [ 40% of Spell Power ] Fire damage to yourself, and [ 40% of Spell Power ] Fire damage to all nearby enemies every sec. Costs 4 Soul Shard Fragments per sec. Destruction Warlock - Level 60 Talent. 10 sec cast (Channeled).
    • Nightfall Corruption has a chance when it deals damage Corruption damage has a chance to cause your next Shadow Bolt to be instant and deal 25% increased damage. Affliction Warlock - Level 90 Talent. Approximately 3.5 procs per minute. 3 procs per minute.
    • Roaring Blaze Conflagrate increases your remaining Immolate damage on the target by 25% until Immolate expires or is refreshed. Conflagrate burns the target for an additional [ 11% of Spell Power ] Fire damage over until cancelled. Destruction Warlock - Level 30 Talent.
    • Soul Fire Burns the enemy's soul, dealing a critical strike for [ 280% [ 300% of Spell Power ] Fire damage. Damage is further increased by your critical strike chance. Destruction Warlock - Level 15 Talent. 10 Soul Shard. 40 yd range. 4 sec cast. 45 sec cooldown.
    • Soul Harvest Affliction: Increases your damage and your pets' damage by 20%. Lasts until cancelled, increased by 6 sec for each target afflicted by your Agony, up to a maximum of 36 sec. Demonology: Increases your damage and your pets' damage by 20%. Lasts until cancelled, increased by 6 sec for each target afflicted by your Doom, up to a maximum of 36 sec. Destruction: Increases your damage and your pets' damage by 20%. Lasts until cancelled, increased by 6 sec for each target afflicted by your Immolate, up to a maximum of 36 sec. Warlock - Level 60 Talent. Instant. 2 min cooldown.

    Affliction
    • Affliction Warlock Increases damage/healing by 20%: Agony, Cataclysm, Channel Demonfire, Compounding Horror, Corruption, Demonbolt, Doom, Drain Life, Grimoire of Sacrifice, Harvester of Souls, Haunt, Hellfire, Phantom Singularity, Rain of Fire, Rend Soul, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Shadowflame, Siphon Life, Soul Fire, Soul Flame, Unstable Affliction Increases periodic damage/healing by 20%: Agony, Cataclysm, Channel Demonfire, Compounding Horror, Corruption, Demonbolt, Doom, Drain Life, Grimoire of Sacrifice, Harvester of Souls, Haunt, Hellfire, Phantom Singularity, Rain of Fire, Rend Soul, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Shadowflame, Siphon Life, Soul Fire, Soul Flame, Unstable Affliction Warlock - Affliction Spec.
    • Mastery: Potent Afflictions Increases damage done by Agony, Corruption, Siphon Life, and Unstable Affliction by [ 312.5% of Spell Power ]%. Warlock - Affliction Spec. Power% ]. Warlock - Affliction Spec.

    Destruction
    • Conflagrate Triggers an explosion on the target, dealing [ 75% [ 90% of Spell Power ] Fire damage. Reduces the cast time of your next two Incinerates or Chaos Bolts by 30% for until cancelled. Generates 5 Soul Shard Fragments. Warlock - Destruction Spec. 1% of Base Mana. 40 yd range. Instant.
    • Destruction Warlock Increases damage/healing by 15%: Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Corruption, Demonbolt, Doom, Drain Life, Grimoire of Sacrifice, Haunt, Hellfire, Immolate, Incinerate, Phantom Singularity, Rain of Fire, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Shadowflame, Siphon Life, Soul Fire Increases periodic damage/healing by 15%: Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Corruption, Demonbolt, Doom, Drain Life, Grimoire of Sacrifice, Haunt, Hellfire, Immolate, Incinerate, Phantom Singularity, Rain of Fire, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Shadowflame, Siphon Life, Soul Fire Warlock - Destruction Spec.

    Pets
    • Blood Pact (New) Increases the Stamina of you and your Imp by 5%. Auto-Cast: Always keep this effect active. (Right-Click to toggle) Special Ability. Instant.
    • Felstorm The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for 34% weapon damage every 1 100% weapon damage every sec for until cancelled. The Felguard cannot take any other action during Felstorm. Special Ability. 60 Energy. Instant. 45 sec cooldown. 30 sec cooldown.
    • Lash of Pain Lashes the target for [ 27.5% dealing [ 25% of Spell Power ] Shadow damage. (Right-Click to toggle) Basic Attack. 60 Energy. 20 yd range. Instant. Melee range. Instant.
    • Legion Strike A sweeping attack that does 44% 200% of the Felguard's weapon damage to all enemies in front of it, and reduces the effectiveness of any healing the victim receives by 10% for until cancelled. (Right-Click to toggle) Basic Attack. 60 Energy. Melee range. Instant.
    • Seduction Seduces the target, disorienting for until cancelled. Damage will break the effect. Only usable against Humanoids. Auto-Cast: Cast upon targets who attack, stun, silence or fear the master. (Right-Click to toggle) Command Demon Ability. 30 yd range. 30 sec cast (Channeled). 30 sec cooldown.
    • Shadow Bite Bites the enemy, causing [ 11.25% [ 25% of Spell Power ] Shadow damage. (Right-Click to toggle) Basic Attack. 60 Energy. Melee range. Instant.
    • Shadow Shield (New) Encases the Voidwalker in shadow energy, reducing physical damage taken by 40%. 10 sec cooldown.
    • Singe Magic Burns harmful spells, removing 1 harmful Magic effect from an ally. Auto-Cast: Cast only upon master when he is unable to cast spells due to a Magic effect. (Right-Click to toggle) Can be cast in Shadowform. Command Demon Ability. 30 yd range. Instant. 15 sec cooldown.
    • Whiplash Deals [ 11.5% of Spell Power ] Shadow damage and knocks back all enemies within 5 yards. Special Ability. 40 Energy. 30 yd range. Instant. 25 sec cooldown. Whips the enemy, reducing movement speed by 50% for until cancelled. (Right-Click to toggle) Special Ability. 10 yd range. Instant. 10 sec cooldown.

    Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Battle Shout Increases the Strength and Agility of all raid and party members within 100 yards by 5% for until cancelled. Instant. 10% for until cancelled. Instant.

    Protection
    • Demoralizing Shout Demoralizes all enemies within 10 yards, reducing the damage they do to you by 20% for until cancelled. Generates 0 Rage. Warrior - Protection Spec. Instant. 60 sec cooldown.
    • Thunder Clap Blasts all enemies within 8 yards for [ 50.4% of Attack Power ] damage, rooting them for until cancelled and reducing and reduces their movement speed by 20% for until cancelled. Generates 5 Rage. Warrior - Protection Spec. Instant. 6 sec cooldown.
    Last edited by chaud; 2018-02-06 at 11:25 PM.

  2. #2
    Messing with warlocks once again. Please just leave us alone and quit stripping talents every other xpac.

  3. #3
    Holy Priest Saphyron's Avatar
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    rawrrr those holy priest changes.

    Looking forward to bfa
    Active Wow Player Raider.IO | Semi-active D3 Player | Permanent Retired EVE Player | Inactive Wot Player | Retired Openraid Raid Leader| Inactive Overwatch Player | Semiactive HotS player | Youtube / Twitter | My Setup

  4. #4
    still nothing for demo locks

  5. #5
    These class changes are worrisome as they spend more time number tuning than worrying about fixing existing talents. Shouldn't number tuning be something done the last month of beta?
    Battle for Abilities = WoD 2.0


    Quote Originally Posted by Rekz View Post
    I'll trust blizzard over your assessment. They've been doing this for a long time. It may very well be that your class is nerfed in which case, your class will feel as if it doesn't work correctly.

  6. #6
    I am Murloc! Scoli's Avatar
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    Paralysis Incapacitates the target for until cancelled. Limit 1. Damage will cancel the effect. Limited to 1 target. 3% of Base Mana / 20 Energy / 20 Energy / 3% of Base Mana. 20 yd range. Instant. 15 sec cooldown. 60 sec cooldown.

    This really worries me. If that change goes through it will absolutely murder monks in PvP. The Leg Sweep nerf was already worrisome, but if this is the direction blizzard wants to take the game towards then it will make PvP even more of a PvEfest than it already currently is. Glad I didn't pre-order BFA yet. Those changes are way too extreme for me. Seems like they're murdering aspects of the game for mythic+ tournaments balancing. That's what the Leg Sweep nerf was at the least.
    Last edited by Scoli; 2018-02-06 at 11:41 PM.

  7. #7
    Quote Originally Posted by TheWalkinDude View Post
    Messing with warlocks once again. Please just leave us alone and quit stripping talents every other xpac.
    You mean messing with the Warlock specs that are good and not even touching the screwed up clunky spec no ones likes...

  8. #8
    Quote Originally Posted by Sorotia View Post
    You mean messing with the Warlock specs that are good and not even touching the screwed up clunky spec no ones likes...
    demo lock or no lock

  9. #9
    Quote Originally Posted by TheWalkinDude View Post
    Messing with warlocks once again. Please just leave us alone and quit stripping talents every other xpac.
    Warlocks in a bad place, they have one viable spec that is terrible to play, one spec that is ok to play but does mediocre damage and one spec that has to ignore all mechanics or be bottom of the damage meters.....you they are a good spec. They need another rework still.

  10. #10
    Quote Originally Posted by Scoli View Post
    Paralysis Incapacitates the target for until cancelled. Limit 1. Damage will cancel the effect. Limited to 1 target. 3% of Base Mana / 20 Energy / 20 Energy / 3% of Base Mana. 20 yd range. Instant. 15 sec cooldown. 60 sec cooldown.

    This really worries me. If that change goes through it will absolutely murder monks in PvP. The Leg Sweep nerf was already worrisome, but if this is the direction blizzard wants to take the game towards then it will make PvP even more of a PvEfest than it already currently is. Glad I didn't pre-order BFA yet. Those changes are way too extreme for me. Seems like they're murdering aspects of the game for mythic+ tournaments balancing. That's what the Leg Sweep nerf was at the least.
    consider yourself lucky currently.
    if you got the worst treatment (not even from bfa in general) it wouldnt be baseline / you'd have to choose it from a talent, and it would have a cast time

  11. #11
    High Overlord Stooned's Avatar
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    Quote Originally Posted by chaud View Post
    Originally Posted by MMO-Champion
    [size=3]
    Subtlety
    • Subtlety Rogue Increases damage/healing by 25%: Akaari's Soul, Backstab, Cannonball Barrage, Creeping Venom, Deadly Poison, Death from Above, Eviscerate, Ghostly Strike, Gloomblade, Goremaw's Bite, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mind-numbing Poison, Mutilate, Mutilate Off-Hand, Neurotoxin Mutilate, Mutilate Off-Hand, Nightblade, Poison Bomb, Second Shuriken, Shadowstrike, Shiv, Shuriken Storm, Shuriken Toss, System Shock Shuriken Storm, Shuriken Toss, Toxic Blade, Wound Poison Increases periodic damage/healing by 25%: Akaari's Soul, Backstab, Cannonball Barrage, Creeping Venom, Deadly Poison, Death from Above, Eviscerate, Ghostly Strike, Gloomblade, Goremaw's Bite, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mind-numbing Poison, Mutilate, Mutilate Off-Hand, Neurotoxin Mutilate, Mutilate Off-Hand, Nightblade, Poison Bomb, Second Shuriken, Shadowstrike, Shiv, Shuriken Storm, Shuriken Toss, System Shock Shuriken Storm, Shuriken Toss, Toxic Blade, Wound Poison Rogue - Subtlety Spec.
    Lol wat. More damage on sub is interesting.
    Last edited by Stooned; 2018-02-07 at 12:07 AM.

    Poq'yith mazzka awan ki uhnish'philfgsh

  12. #12
    Whatever optimism I had about lock design in BFA just went down the toilet.

  13. #13
    Quote Originally Posted by Saphyron View Post
    rawrrr those holy priest changes.

    Looking forward to bfa
    You see that too? Too good to be true. We've been beaten down so many expansions that I'll believe it when it makes it to live. And if it does . . . . it will be like a sweet, sweet Christmas orgy of presents.

    Though, on the one positive side, shows that they're thinking of holy priests at least, which is more than a lot of the time.

  14. #14
    I'm with you on affliction stop butchering the damn spec.. and is there really a reason why we cant soulstone/brez people to 100% health 60% is kinda lame..
    Ba da bing ba da boom how ya doing!
    Battletag: Jaina1337#1396

  15. #15
    "Lone Wolf Increases your damage by 18%, but you can no longer use Call Pet. Hunter - Marksmanship Spec. only when you do not have your pet out. Hunter - Marksmanship Spec."

    Fuck yeah! What was so difficult to do THAT?! Get your pet for Rares and such, but otherwise take the damagebonus. No one can complain with this one. For the rest, it seems pretty good. But i can only be happy with hunters, because i dont play the rest that mutch.

  16. #16
    So what’s the next step for Blizzard ? Send mails ? Or it requiere one / multiples steps before that?

  17. #17
    Quote Originally Posted by Mafic View Post
    These class changes are worrisome as they spend more time number tuning than worrying about fixing existing talents. Shouldn't number tuning be something done the last month of beta?
    :/
    Dude, legit, what are you even on about. This is the first alpha build. You can infer precisely nothing about anything from these scraps of information. At least wait until streamers are invited and start sharing their perspectives before crying havoc.

  18. #18
    Quote Originally Posted by chaud View Post
    Arcane Intellect: Infuses the target with brilliance, increasing their Intellect by 10% for until cancelled. If target is in your party or raid, all party and raid members will be affected. 4% of Base Mana. 30 yd range. Instant.
    Wait, are they adding in buffs again?
    Und wenn du das Spiel verlierst, ganz unten stehst, dann stehn wir hier und sing Borussia - Borussia BVB!

  19. #19
    Quote Originally Posted by Smeller View Post
    Wait, are they adding in buffs again?
    Yeah they have said they want some uniqueness into the classes again so raid/partywide buffs are inc. Think MotW for druids was in a previous build as well.
    Zandalari music for BfA. Pure GOLD!

    Tortollan or Clash of Clans will kill WoW.

  20. #20
    Quote Originally Posted by Freds1234 View Post
    :/
    Dude, legit, what are you even on about. This is the first alpha build. You can infer precisely nothing about anything from these scraps of information. At least wait until streamers are invited and start sharing their perspectives before crying havoc.
    I have never seen alpha changes involve number tuning when talents haven't been finalized. Number tuning happens mid beta with a first pass to make things semi reasonable and then a final one as beta winds down.

    Currently they are number tuning as if talents are nearly set in stone.

    That is a big no no.
    Battle for Abilities = WoD 2.0


    Quote Originally Posted by Rekz View Post
    I'll trust blizzard over your assessment. They've been doing this for a long time. It may very well be that your class is nerfed in which case, your class will feel as if it doesn't work correctly.

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