Originally Posted by
hulkgor
Titanforge is, in other words, a reward that hops or skips, multiple difficulty levels. Imagining wq as 1, normal dungeon as 2, heroic dungeon as 3, and mythic 0 as a 4, getting an item reward of 4th level on a lvl 1 activity is wrong, and it just accelerates progression through the levels in a pointless and unappropriate fashion.
I dislike it. Sockets and Warforge already keep loot exciting (as it did on WoD), there's no need for multiple procs on top of procs, and i dislike the entire concept.
Glad they're removing it (or was it only for weapons? Not keeping track of BFA alpha datamine so far).
On a more particular note, i absolutely abhor titanforge on a raid\guild setting for two reasons, first, it can absolutely cause a lot of frustration and inequality between players and second, it actually 'forces' players to keep grinding lower difficulty content (in particular previous raids) in hopes of the jackpot proc on tier or trinkets or whatnot, yea, you're not "forced", but you risk falling behind if you don't, and on a progress raiding environment, that matters.