Originally Posted by
Marston
THat's not the issue. I went to Halls of Lightning yesterday. The first oss has ~680k life with his two adds having ~360k each or so. The second boss has around 850k. The third boss has 1,8 million. And the final boss, Loken, only has a bit over 1 million health.
It's especially weird because all enemies have around 3-4x the HP they had back in wrath (around 63k on normal heroic mobs back then), yet the only boss close to this HP transition is the third one with his 1,8 million HP (compared to ~380k-560k bosses had back then). The other bosses died within seconds (especially with blood lust), the only boss that actually felt like a proper boss was the one with 1,8 million life. I haven't been to other dungeons yet, but it seems scaling still isn't really where it should be.