I know this isn't about mythic aggramar but if you watch that fight. It will give you cancer
I know this isn't about mythic aggramar but if you watch that fight. It will give you cancer
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Aggramar is an interesting one on heroic. With a proper raid comp it's really, really easy but I've had some hilarious wipes on our guild alt nights when we didn't have any CC. Gets pretty crazy coordinating stuns/knockbacks/kills to make it work.
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well coven and aggramar are the only medium difficult bosses in there. coven basicly comes done to who even has or watches their boss mods from time to time. this seems to be not the case for many. everything this boss demands from you is to not stand in mid when flames come and spread when lightning comes. otherwise the boss is a complete joke. aggramar is pretty much the same. some people just dont have to be retards and one guy does all the job, most of the time a deathknight
Some really dumb shit can happen on heroic Aggramar if your dps is too high, or if you have a bad comp (no dks, not enough cc)
The other heroic fights all feel like afk easy mode after doing them on mythic
I would say it's the hardest boss in there on HC. Coven is up there aswell, but that's is more about avoiding any personal mistakes. The hard part about Coven basically boils down to not dying from random mistakes (usually ppl being caught out in a bad position for Storm, getting knocked into Storm by Shadow Blade, or Storm overlapping with certain add phases).
Agrammar requires waaaay more coordination and planning by the raid to succeed, and unlike Coven, doesn't become exponentially easier the more gear, and thus, overall raid Dps you have. One guy fucking up his/breaking somebody elses CC can easily wipe the entire raid on Agrammar, while Coven can still be killed quite easily with half your raid dead.
Last edited by ThrashMetalFtw; 2018-02-21 at 04:54 PM.
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Tanking world bosses? If there is one thing you have to worry about it's not being taunted off of. When fighting a World Boss the motherfucker is being taunted every second on the clock by some schmuck because every single tank thinks they need aggro RIGHT NOW.
Sounds more like you're doing it on a monday with 5 people to me. On tuesday would literally have 15 tanks in the group spamming taunt like jackasses.
For people with raid experience Antorus is pretty straight forward on normal and heroic, aggramar and argus are very easy.
Coven is the most challenging, you get to see who was boosted their AOTC.
We're a bunch of casual socials raiding HC. We spent 3 weeks or so progressing on coven, logged around 30 hours of attempts and 70 wipes (apparently the avg is 100). We did aggramar in just over a hour on 7 wipes and argus took 30 minutes with 3 wipes.
He's dead easy in comparison to coven. It's all about add control with him, if you're not playing something like a lock / dk / druid the fight is more or less completely the same, if you have a decent CC the only difference is CC'ing a add. That's it.
Argus is a joke, our wipes were down to two factors. The first P1 bombs being able to drop off you the same time as cone of death - that caught us off guard. The 2nd reason was to long on the adds, but once we just said fuck it pull the big one to a small one so we can cleave we cut our time in half entering into the last phase with more than 6 minutes on the clock.
Edit:
To people saying the fight is hard without a dk - No it's not we don't run with any dks. All you do is let the furthest one away get to him, then the ones either side (a druid help for typhoon) you then break one out of cc and it slowly creeps up to him. Really don't need a dk once you get to terms with their movement speed and timings
To the people saying add are alive when the intermission happens - simple solution. Stop DPS. Our first kill took him to bang on 40% when the last add died. Our 2nd and 3rd kill we have all the adds down between 45-50%.
Last edited by Rotted; 2018-02-22 at 12:21 AM.
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I just want to make sure you understand that 70-100 wipes is *not* the average for a coven heroic kill <.<. It's not even the average for a MYTHIC kill. I am genuinely interested in where you got that number from because I am SUPER curious what the source thinks the average for other kills are.
There is a kill% statistic on WoL. Lowest recorded ID on coven HC is 6,3%. Thats an average of 15,9 wipes per kill (including mythic guilds in HC and a lot of pugs). So 100 as average seems way to high.
Also if you don't have a DK for grips, I wouldn't let the adds walk towards him. There is so much passive cleave, it will die from time to time. Better option is to kite him towards the CCed add. But I only pug without voice, so telling WL to unbanish their adds takes longer than kiting aggramar into it.
Yes, aggramar is pretty easy. Not because the mechanics aren't there, but they are pretty straightforward.
Tey should have designed them a bit more challenging. Now you just position him in the middle and just whack until rend etc. Then turn him around in turns.
So the only mechanic is for the tanks, after that its just hacking away at aggramar and adds.
Meh just going based on what someone else in the group said to me.
Not really fussed if it isn't or not. Hard work paid off and it made the kill a lot sweeter and better feeling than Argus. Like I said 'Casual socials'. If it helps it's been a one shot since then
First bit, see above.
Second bit, I thought cleave might be an issue but it really wasn't, lowest I've seen its hp hit is 50% we just stopped for 3 seconds when it was in line with the melee group. Maybe the kiting technique works better, but we'd need to refine it; we tried it on the first couple of attempts and it just caused chaos. Mind you that was before we realised the pantheon ranged trinket procs will hit targets you CC'd >..>
I feel like I should defend the guild a bit more, we were formed properly for throne launch, but only a proper full team when heroic started. All new people, you know getting the sync togeather, over awkwardness etc.
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