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  1. #281
    Brewmaster Nemah's Avatar
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    I used to love raiding, now it just seems like too much of a commitment when I'm stretched for time already. I may have burned out as well. I began raiding in BC, and from then on did only 25m Heroic(pre-mythic) then Mythic content up through the end of WoD.

    Like other people in this thread, I've become soured on guild politics and the extra effort required to do it "right." Maintaining alts, farming mats for consumables, and blah blah blah.

    It's a lot of things. I have a demanding job, a kid, and a busy life. My recreational time is limited. WoW has become less of the second job it was (not knocking it, I liked it) and more of a fun time killer. It's been nice, actually, to rediscover the game a bit.

    Also, I'm over 40 now. My reflexes aren't what they used to be.

  2. #282
    Quote Originally Posted by Naturalna View Post
    I tried few mythic guilds in the past, they were too toxic for me. I dont have time to keep all classes and specs up to date, I usually only play one class so fixed size means I would be benched many times and when I clear my schedule for a raid I want to raid, not sit on a bench. So its clearly not for me.

    Also doing the same boss over and over again is not progression for me. I would rather spend 2-3 months gearing and progressing through one raid and then move to another one (that is already released). Normal is cleared within few weeks, heroic presents no challenge, mythic is too time consuming and requires regular attendance. These days I cant even be arsed to clear heroic, there is no point. I used to raid for the sense of progression (gone), some cool gear I could use elsewhere (gone) and some elitism/powerlevel (also gone, catch up mechanics are always present).

    You seem to have some strange ideas about mythic raiding. There are maybe five guilds in the world that would require you to "keep all classes and specs up to date" and unless you want to push double digit world ranks most guilds don't require any alts and unless you're tied to some extreme meme spec it's really up to you how much progress time you get since apart from the first couple of trash bosses guilds usually try to progress with the best possible setup.

  3. #283
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    I don't like large groups, that's pretty much it.

    I raided 10 heroic for years and desire to do so again. I hated 25 before and I hate 20 now.

  4. #284
    Wife would murder me if I put that much time in anymore as well as a job with an irregular schedule making it hard to find a decent guild that fits my availability.

  5. #285
    Deleted
    I just want to experience the content. I don't really care for doing it at the max difficulty.


    Having said that, fuck LFR.

  6. #286
    because I already have a job which I actually get paid for doing! I cannot commit 3 hours of my life everyday, at a specific time unfortunately, which is why I stopped raiding with the guild

    Heroic PUG raiding is enough, I have 6 characters all 950 and above doing heroic raids and mythic plus dungeons

    Maybe if I had a guild that did mythic raiding one or two days a week then I would consider it, but most require more commitment than that

  7. #287
    I don't have the drive or motivation to try it. Besides, I discovered pretty quickly that raiding one difficulty (excluding LFR) was enough to satisfy my need to raid. Once I finished ToS on normal I was pretty much done with it.

    Plus mythic raiding might be a little over my head.

  8. #288
    We want to casually during our 1 night a week but we don't have 20 players, or everyone on the same server. Blizzard needs to introduce cross-realm mythic raiding earlier. Once the next tier comes out its too late. It should be long after current progression is done for most guilds, but gives guilds who are farming heroic with xrealm friends something to do long after heroic is on farm status.

  9. #289
    I just can't follow a strict schedule anymore like I used to. The time requirement isn't the problem, it's just being forced to a schedule that I can't do.

  10. #290
    The paradigm Blizzard has created for Mythic is completely and utterly ridiculous... and several changes in Legion pushed the ridiculousness to all time new heights. The ridiculousness I speak of is that the Mythic raiding environment now has a serious barrier to entry that is the amount of time you can invest into a single character. Skill is no longer the biggest barrier to participating in the hardest difficulty content, and I think the high end raiding environment was FAR healthier when skill was the biggest factor. When this started to erode for me was when split raiding the lower level difficulty (or more than one of them) raids become almost required to be a competitive guild. While split raiding was always possible, it didn't seem to really catch on until MOP. The introduction of higher ilvl procs of the same piece made it more lucrative to split raid, in my opinion.

    Legion not only drastically increased the range of WF and TF procs, but added the unbelievably grindy AP system and random legendaries on top it. One way to counter randomness in something like getting a random legendary is to just get so many opportunities at that dice roll that you overcome the poor odds. How does that show any skill and is it fair to the person who gets the best lego on their first try essentially?

    All of this could have been fixed if they actually treated Mythic like a competitive environment... but they absolutely do not do that. They have systems already in place for PVP to limit the advantage of AP and this should have been expanded greatly for Mythic in Legion. Think of it like the ICC buff that guaranteed a well tuned final raid, but in reverse kind of.

    Here's how Mythic should have been handled, in my opinion, if they honestly want Mythic raiding to be a competitive landscape where skill is the biggest determining factor in success:

    Basically Mythic raiding should be a "restrictive gearing" difficulty level. While not intuitive per se, Mythic raiding is NOT designed for noobs... the players who participate would learn and understand pretty quickly. Here are the kind of restrictions which should have been in place for Mythic raiding in Legion:

    1) Gear that comes from the current raid will be templated down to a pretty basic level (like maybe Heroic ilvl of the previous raid tier). The procs from trinkets of lesser difficulties of the current tier would be off by default and would not work in Mythic (raiding only). This completely kills any advantage split raiding provides and puts the focus back on the fights themselves. Would it be bad if the most highly skilled guilds had no reason to go into LFR, normal, and Heroic? I think it would be great, personally. They probably will still split raid the first few Mythic bosses... but it will be much harder to do as well with these rules in place.
    2) AP level would be restricted down to a level that a dedicated player with a job could reasonably reach by the time the Mythic difficulty opened. Any levels beyond that would be disabled for the current Mythic raid.
    3) Restrict the use of legiondaries to just one or, preferably in my mind, none. I don't think random legendaries have a place in any environment you want to claim is competitive, honestly.

    Now, the key to all this is that it only affects Mythic raids and, much like the ICC buff, these restrictions would be lifted over time essentially nerfing the Mythic difficulty of the raid and allowing lesser skilled groups to tackle it more easily. However, this would be after the race was over most likely unless the top guilds simply couldn't kill all of the bosses for a few weeks with these restrictions in place.
    Last edited by IceMan1763; 2018-02-16 at 06:50 PM.

  11. #291
    A combination of factors really:

    1) I didn't really have that choice in Legion. I had a very long break from wow in general, and an even longer one from serious raiding (most of it was done during 3.3 and 4.0/4,1) so I basically have no chance to join a mythic raiding guild (no gear or recent experience), and also had no intention to, but that's coming...

    2) I have a job now, lifetime partner and also no willingness to spend 4 or more nights on mythic raiding. Back when I raided in Wrath and Cata I was like 18-20 and I had all the time in the world. I could afford to spend 4x3 hours a week wiping on the same shit over and over again + then atttending the 'optional raids' (which are never really optional let's be honest) and STILL had lots of time to enjoy myself doing other things in the game. This is no longer the case and I just cannot be arsed.

    3) Back in the day I actually had vey mixed feelings about it and I remembered them well. Yes, it brought major satisfaction to down a hard boss, but after weeks on the same thing, without it going anywhere, usually because of other people's errors, it was becoming a nightmare. Lots of suffering for a short period of feeling good about yourself. I just no longer wanted to do that.

    When I came back to wow I didn't want to go back to raiding at all. In the end I couldn't resist and joined a fairly laid back heroic guild and enjoying myself immensly.

  12. #292
    Stood in the Fire
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    I'm currently raiding mythics with a guild that has been together for years, some member it's been 8+ so far and it's just got this insanely good synergy and awesome atmosphere. People talking about hundreds of pulls on bosses, yeah it sucks, but it's bearable when you're doing it with friends and laughing the whole time. The only thing is that I realize finding a group of skilled players like that who are also down to earth and have an open raid slot is really difficult, so I 100% understand why people think Mythic raiding is a shitty grind dominated by elitists. I was definitely lucky to find the guild I'm in right now.

    That being said, it is still a time commitment, 3hrs+ a night, 3 nights per week gets rough when you work full time and have a life over and above that. I think that's what is ultimately going to end my Mythic raiding career likely in BfA. I'm looking to get into a new job with rotating hours. As much as I love to raid and the people I raid with are awesome, job schedules and raid schedules are tough to manage aimultaneously.

  13. #293
    It's mostly the time. I just don't like raiding for 3-4 hours a night 2-3 times a week. My heroic guild does 2 hour nights 2 times a week, and by the last 15 minutes, I'm tired and just want to relax.

    So basically, I'm old.

  14. #294
    Deleted
    after being in my now 10th ot 11th guild this expansion and not having raided most of tomb of sargeras, and current guild not having enough people currently anymore to raid even hc im just on raid break outside weekly argus pug for trinket upgrade.
    I could look for another guild but i like the atmosphere here in the guild and i dont wanna put in hassle again to find a new one.

  15. #295
    Queen of Cake Splenda's Avatar
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    Because I would have to either

    1) Pug it or
    2) Change guilds

    Pass on either one.
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  16. #296
    Deleted
    Because i don't find mashing the same buttons over and over for hours on end fun or engaging. Nor do i find dying like 10+ times on a boss over and over again when someone makes a tiny mistake and spending more time waiting than actually fighting a boss fun.
    Then again, i don't even raid outside of LFR and never did and i've been playing on and off since at least 2007. Even then i just afk in LFR like 80% of the time. I tried raiding with guilds before, but most require some form of voice communication and i'm not going to download some program just to talk to them and i'm not interested in hearing their voices and dont want to talk to them anyway.
    I do old content raids though, usually ones that are at least 2 raids behind so that going trough them isn't too much of a hassle and doesn't take a long time. Whenever i tried doing newest content raids via premade groups, usually 95% of them required achievements and experience like a day after the raid was released.
    Last edited by mmocbaf13e71a2; 2018-02-17 at 12:36 AM.

  17. #297
    Quote Originally Posted by Meat Rubbing Specialist View Post
    Because after raiding at the highest Content from TBC through to MoP, I learnt to hate other people. Nothing is more frustrating than wiping for 3hrs a night on progression because you have some Officer's or GM's Girlfriend/RL Friend cry until she/he is allowed to join Progression and then consistently wipe the group by fucking up Mechanics, yet be unable to kick them because of it being said GM/Officers GF/RL Friend.

    I'd probably still raid mythic if I found a guild that had a group of consistently good people otherwise I cbf.
    For me its all that and then the added feeling of it being a 2nd job I didn't get paid for.

  18. #298
    Mostly I just can't be bothered with that level of play.

    My guild does do a bit of Mythic to which I come along because it gives me some raiding to do and I guess they like having me around for it. But frankly I don't care for it at all. Sure it's nice with that sense of progression and beating a boss can be satisfying but I have no goals that involve Mythic raiding progress.

    Even though I'd say I could do it just fine, it's a difficulty level that I don't feel like going through. The fact that I don't care overly much about gear and can't be bothered with Mythic+ also makes me feel like I shouldn't do Mythic at all, cuz if you don't wanna do all you can to progress your character, should you get to do Mythic? To me it's a "No" but that's another discussion.

    I just wanna get Heroic done and then I'm good.

  19. #299
    Banned Dsc's Avatar
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    Was fun, ALOT of fun on TBC. Wrath we mostly stomped. The 4-8 times a week of the same raid got old fast. realm 1st HLK, before that conq ulduar, didn't get Death's Demise though, we were outclassed on that one.

    Cat more of the same Heroic Nelth, right through sindragosa. I was extremely burnmed out by then, casuialized FL. Stepped back for deathwing and some top MOP kills. /retired for 3+ years.


    Now? I have a bit of time. I keep getting tempted to, but... 200+ wipes on the same old shit with essentially Heroic level rewards I can pug? tough call.
    Contemplating it for the end of the xpack and then into BFA to see what that holds.

    Honestly I'm glad I skipped "mythic" this entire xpack. was nice to enjoy the game from another perspective.
    I ain't got shit to prove to myself. It's been rel;axing this go around. If they shitcan the 3 or four different incarnations of the same raid and scrap titanforged I'd prob raid top teir again.

  20. #300
    1. I've accomplished what I wanted: Multi rank 1 parses as fury warrior during MOP, world 80ish guild rank
    2. I don't want to tie 12-16 hours of my life down to raiding anymore
    3. I have extremely low patience for failure, meaning i'm pretty volatile in any guild world rank 200 or higher. I don't want that side of me come out anymore

    Those are my main reasons for quitting mythic (then heroic) back in 5.4. As to why I don't go back to it, well all of the above, but additionally:

    4. Titanforging. I quickly progressed through guild world ranks, going from world 1200 to world 80 in the course of MoP alone. This changed my main drive from finishing the content to getting rank 1 parses. With the introduction of titanforging, parsing has become a total meme. Its impossible to achieve BiS now, meaning you will never be on a level playing field for parsing. This ruined it for me entirely.

    5. Artifact power farming. I absolutely refuse to spend dozens of hours per week farming maw of souls. Fuck. that. shit. My style of raid prep is do it all in one burst and never have to think about it again - buy thousands of potions, flasks, do every rep grind and whatever else as fast as possible. With artifact power, raid prep never ends. Screw that.

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