I've encountered lots of "Knights." I can't imagine these regal warriors' style is for anything other than self-flattery -- I work a lot! -- and impressing the Gurls in a weirdly strange-gay way. Wby?
I've encountered lots of "Knights." I can't imagine these regal warriors' style is for anything other than self-flattery -- I work a lot! -- and impressing the Gurls in a weirdly strange-gay way. Wby?
Mind as well let Nixxiom speak for me then.
Stereotypes of MMO from my perspective.
Rift. Good long time ago. Fell from grace to become a bloated cash shop. Not even worth installing anymore.
WoW. Decent one of the market. Community is questionable sometimes but overall a good game.
FF14. Decent community, decent content and all around great MMO.
Wildstar. Had potential to be good but poor marketing decisions and design prevented it.
ESO. Decent for what it is but nothing special.
GW2. B2P and with a fair model. Cash shop heavy but nothing remotely pay to win.
BDO. One of the many Korean/Eastern designed games that focuses on a heavy grind style of gameplay.
I could list more but I listed the more notable ones in my book.
Last edited by Eleccybubb; 2018-02-23 at 07:07 AM.