Originally Posted by
Charble
Yes, that's a given. That's always been a part of tanking. But the two systems should be integrated as they have been in past expansions, like an earn and spend model of rage. The Legion warrior model plays like if they took a Vanilla warrior system but took out the parts that gave you any sort of role or agency. There's no more threat like in Vanilla/BC/Wrath, and your AM is just to "push the buttons" because you're swimming in rage, and they put no effort into tank mechanics in raid any more. You don't do anything as a tank anymore. You're just a meatshield, and tanking is reduced to "push cooldown to live, don't push cooldown to die." There's no Vengeance managing, there's no threat, your offensive rotation barely matters, your AM is brainless.
You can't spam Ignore Pain on Alpha, and that's a good change. Now you have to learn how to distribute and stagger your AM across time to live.
Now I want my offensive abilities to matter, too. Devastator as a go-to talent doesn't help that, and it seems like it amounts to absolute tedium on Alpha. My AM and my offensive rotation should be integrated more than "Shield Slam is the button that does the things." Devastator dumbs things down and feels bad in any iteration of any spec where you don't have a metric ton of haste.
The skill floor and skill ceiling are at an all-time low for tanks. It's what made me quit WoD. It's a big reason why I decided not to pick up Legion. I don't want this mistake made in a third consecutive expansion.