1. #20801
    Quote Originally Posted by Kyriani View Post
    I do have to agree. Blood Elves really should have gotten more than just a bunch of jewelry that will mostly remain unseen or unused because it doesn't match the character's transmog.
    jewelry only for female

  2. #20802
    Quote Originally Posted by EnigmAddict View Post
    I don’t get it. I just see a blood elf and a waste of effort because you can get the exact same thing on the horde already.

    That holds no interest whatsoever for me. At least the regular void elf offers something different. To me that’s more interesting.

    But because of the popularity of the high elf and the lore traditions, I can understand how this would excite some of you.

    Trust me, if you played horde or just gave horde a chance, you’d feel no need for the high elf.
    Its almost like factions have meaning.

    Quote Originally Posted by Strippling View Post
    Firstly, in what way are void elves lacking any proper customization for warlocks that keeps you away from them? Is there something other alliance warlock races have that void elves are missing?

    Secondly, void elf priests are strictly shadow priests in lore. Being holy or discipline is a by-product of gameplay limitations. Also, given that void elves have A)infused themselves with void, and B) been banished from the sunwell, I find it hard to justify them getting golden eyes.
    I'm talking about high elves here. Green eyes for the warlock class and gold for priests are missing. I'm not asking for them mind you, I wouldn't dream of "stealing" something so precious. I'm simply saying that for the time being, blood elves have a wider array of fantasies than alliance high elves or void elves. Giving them natural hairstyles isn't a threat in the slightest.


    Quote Originally Posted by MyWholeLifeIsThunder View Post
    I mean this is just not true as a general statement? Like let's be honest, it shouldn't be hard to understand after... 1k pages if discussion that High Elves and Blood Elves have different contexts, and simply hit different. And while for many people the faction divide is a detriment to what races they play, for others, it really isn't, and the change of context itself offers a change of fantasy -obviously-

    Like that's really hard to understand to me, cause at the end of the day it's elf evident that High/Blood elven diametrical politics and loyalties obviously give them a very different context. So wile I find perfectly understandable that's not something that interests you, I can't fathom the lack of -empathy- to understand that such thing is interesting for other people that... aren't you.

    It's like after all these years people like you still struggle to understand why others like High Elves on the first place, and at this point I really don't know if it's just utter bias or a failure of even approaching the conversation with an open mind.
    Lack of empathy kind of sums this whole "debate" up tbh
    Last edited by Wired-Lain; 2020-09-02 at 01:34 AM.

  3. #20803
    Quote Originally Posted by Rhlor View Post
    like this

    Exactly! That's a cool pic, pretty much what I imagined.

  4. #20804
    Quote Originally Posted by ript4 View Post
    Lack of empathy kind of sums this whole "debate" up tbh
    Mind you, I do not mean it on a "Oh you uncaring brute how dare you!" kinda way, but the apparent lack of simple understanding that High Elves simply fill another niche, and that some people like it.

    "But High Elves are the same than Blood Elves" people say without any awareness of that major political split that separates them into the world's two major political factions, changing their context entirely.

    It's really the complete dismissal of context that gets me. Again, it's totally fair to not really care for what that difference entails, but to deny it existence or appeal to others is just downright weird to a point I simply do not get.

    Like, as someone who enjoys BE and HE, the fun part is their divergence, AKA the whole "the road not taken" trope, how choices can change a life, and really wanna stress this, I get that's not something everyone would enjoy, but you really can't just dismiss its existence either.

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    Quote Originally Posted by The-Shan View Post
    I honestly think that when the allied races get their formal 'turn' to receive customization, void elves will get more hairstyles+hair colors, and if that's the case, the only real difference between them will be hair styles, which is totally fine by me. I think it's likely void elves will get Alleria-style face paint too.
    I would agree with this, specially since Alleria's tattoos aren't an aesthetic already in use, and it would make sense for VE's to emulate/honor their leader -regardless of background- with tattoos inspired by her.

    Mind you, since people keep bringing it up, this doesn't mean BE's should or should not get "Farstrider Tattoos", I'm just saying that if they don't, seems like a no-brainer VE's should get that aesthetic their leader has.

  5. #20805
    Finally we have fair skin options for void elves, which make perfect sense lorewise. Blizzard rectified the mistake of not adding them 3 years ago, at long last. Now all that's left is more color options for the fair skin tones, tattoos (which could be inspired by Alleria, since many void elves are former farstriders like her), and obviously more jewels, like the BEs jewels.

  6. #20806
    Quote Originally Posted by EnigmAddict View Post
    I don’t get it. I just see a blood elf and a waste of effort because you can get the exact same thing on the horde already.

    That holds no interest whatsoever for me. At least the regular void elf offers something different. To me that’s more interesting.

    But because of the popularity of the high elf and the lore traditions, I can understand how this would excite some of you.

    Trust me, if you played horde or just gave horde a chance, you’d feel no need for the high elf.

    But maybe it’s the horde you really hate, not the Thalassian, and being on the alliance makes all the difference.

    Which is why I think blizz should really reasses elves and the roles they play in the faction narrative. They really should be a pseudo faction of their own operating in the two faction system but having their own plots that weave into the faction narrative and are as powerful and well visited
    I gave a Horde chance and to be honest, I play on the Horde from time to time (I had like 3 lvl 120 characters there), but to be honest, blood elves never really felt appropriate on that side for me. When I made my first blood elf character and get into Orgrimmar for the very first time, it was definitely strange feeling, not to mention that other Horde players made a fun of me (it was early TBC times, when many players among the Horde had hard time swallowing blood elves among their ranks).

    I understand reasons blood elves ended up in the Horde and I accept reasoning Blizzard gave us to justify it, but it doesn't change my opinion that blood elves hurt identity of the Horde in a great way. Since their story progression leads them away from the edge they have back in TBC, they felt at home in the Horde even less.

    That's the reason I'm personaly happy to see void elves on the Alliance, and that is the reason I welcome high elf customization on them.

    Quote Originally Posted by EnigmAddict View Post
    The Illidari already have that Fel theme. But just because they do, shall I propose that blood elves must only have another?

    I don't find it reasonable when people feel that only one race or one type of race should have one theme. I'm a pluarist in that sense.

    Some people feel that blood elves are the only elves that should have a magic theme, but they were never the only ones so defined - magic was the basis of the elves and started with the night elf, the Nightborne is built entirely on that aspect of the night elf, and it is still a strong core part of the kaldorei - even though the Darnassians don't use it largely - they are still quite magical and magically based.

    IF blood elves are the only heirs to the magical identity, then high elves, void elves, NIghtborne, highborne etc should be what? It's unreasonable because magic is one of the core facests of the elven race and this was defined when the elven origin story was created with the night elf race.


    Holy magic is magic, the Light maybe a core facet of the Draenei, but it certainly isn't exclusive to them, just because it is does that mean that humans don't or shouldn't have it? Or no other race can be good at it?

    THe Light is golden, and daylight, sun based - it's perfect for the blood elves thematically, and it makes sense for it to be a strong core magical aspect of the blood elves. The spiritual aspects and implications of it don't need to be the only facets of it. THe draenei can be focused entirely on the spirituality, but things like the sun, the day even fire can all be dimensions of the whole Light magic theme. Think of it like a dial on a clock or penduluum that swings from holy magic to fire magic - but staying on the same "light" banner theme. I think it's very fitting and thematic.

    It will never be the only one because of the blood elves' heavy arcane origin and lore, even if it is largely focused on now. It's something I have also realised recently, just because in-game focuses on an aspect of a race now, doesn't mean it's the only core theme.

    Chances are a race has more than one core theme, and blizzard would emphasize others over time to spice things up, especailly on the bigger races. They are designed with multiple themes in mind.

    AS for whether fel would be better than light? I don't think they have to compete, there is already a strong fel theme in the blood elves and the Illidari of which blood elves are half of anyway, so blood elves can get that theme without it being core to the sin'dorei main theme. It's the same as the undead theme in the San'layn and darkfallen. There is a strong blood elf membership of that undead state/theme when you switch over to the undead, it's there, you don't have to in a sense have it intrude on the silvermoon theme.

    Blood elves were built into the undead and fel themes via their roles in the Illidari and scourge stories. Notice how night elves are only now getting an undead role - first via the Ravencrests in Legion and now the Dark rangers from WoT playing into the SL themes. But night elves always had a strong role in the fel theme and the arcane theme, just not via the Darnassians - the Illidari are more predominantly night elf famous , like the undead are human famous despite the strong blood elven involvements in both, and we all know the kaldorei empire , the highborne and the entire reason there is a druidism and long vigil and legion is all because of the night elf arcane stories.

    But the arcane and fel don't tie into the Darnassian faction themes strongly but they are strong in the night elf race theme. Likewise fel and undeath don't tie in strongly to the sin'dorei main theme, but they are strong in the blood elf race under the undead and illidari stories.

    We can comfortably say blood elves are strong in Arcane, light, fel and undeath. Night elves are strong in Nature, arcane, fel - groundwork for void and undeath is also there, though not that strongly. Nightborne, from the night elf are mainly arcane, while void elves from the blood elf are mainly void focused but they none of them stop the other from having what they all have.
    You are indeed right that magic as a theme belongs to all elven groups. Blood elves always were that group who delved into magic most of all races of Azeroth as they were meant to be proud descendants of Highborne who embraced their heritage instead of forbiding it in order to preserve the world.

    Thalassians had very arcane centric society, but it no longer apply, kaldorei group is now more oriented towards arcane then thalassians. As you said, Light and Fire magic play more prominent role in their culture with the symbolism of Phoenix and their rebirth from ashes, which is fitting. I wouldn't mind sin'dorei fully embracing light magic, but I don't like them doing it in the manner natural for the Alliance. I want them to have their own unique approach and their own practises. That means that I would like sin'dorei to continue with their use of Fel magic, since it is power which greatly helped them in time of their greatest need.

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    Quote Originally Posted by Strippling View Post
    I'm not disputing the lore reasoning behind making dark rangers a forsaken option. Logic tells me though that given blood elves have the model blizzard would likely go down the route of just giving them the option (if they end up deciding to give the dark ranger options in the first place)
    While I would love to see san'layn/dark ranger customization for blood elves, I guess the only thing that hold Blizzard's hands is paladin and possibly demon hunter class. Giving blood elves option to look undead will open a way for "undead" paladins and demon hunters. While demon hunters could actually work (we actually stitched together and reanimated Loramus Thalipedes back in cata), having undead customization on paladins would be quite an issue. I believe it would only ignite requests for forsaken paladins and maybe even possibly ren'dorei paladins and I don't think any of the option is really good idea.

    On the other hand, giving san'layn customization to the Forsaken provides you with undead themed racials and shuts the danger of undead paladins for good. Since both races are on the same faction, I wouldn't really care.
    Last edited by Vaedan; 2020-09-02 at 09:47 AM.

  7. #20807
    The Lightbringer Ardenaso's Avatar
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    Quote Originally Posted by Vaedan View Post
    While I would love to see san'layn/dark ranger customization for blood elves, I guess the only thing that hold Blizzard's hands is paladin and possibly demon hunter class. Giving blood elves option to look undead will open a way for "undead" paladins and demon hunters. While demon hunters could actually work (we actually stitched together and reanimated Loramus Thalipedes back in cata), having undead customization on paladins would be quite an issue. I believe it would only ignite requests for forsaken paladins and maybe even possibly ren'dorei paladins and I don't think any of the option is really good idea.

    On the other hand, giving san'layn customization to the Forsaken provides you with undead themed racials and shuts the danger of undead paladins for good. Since both races are on the same faction, I wouldn't really care.
    Perhaps they should introduce a "sub-race" system?

    Here's my ideas:

    Human:
    Stormwindian proper: all classes
    Lightforged: Priest, Paladin -> golden eyes, golden naaru runes
    Dalarani: Mage -> blue/purple eyes, blue/purple runic tattoos, long beard

    Dwarf:
    Bronzebeard proper: all classes
    Lightforged: Paladin, Warrior -> golden eyes, golden naaru runes
    Wildhammer: Shaman, Warrior -> blue tattoos, other Wildhammer stuff

    Night Elf:
    Darnassian proper: all classes except Mage
    Night Warrior: all classes except Mage (and perhaps Paladin?) -> Night Warrior stuffs
    Highborne: Mage, Warrior, Priest -> bluer skin, whiter hair, Shen'dralar stuffs

    Draenei
    Exodari proper: all classes
    Broken: all classes except Paladin -> Broken Draenei stuffs
    Man'ari lethargics: Warlock, Warrior, Mage, Demon Hunter -> Man'ari stuffs

    Forsaken:
    Lordaeronian proper: all classes
    Dalarani: Mage -> blue/purple eyes, blue/purple runic tattoos, long beards?
    Forgotten Shadow: Priest, Warlock, Death Knight -> black/white eyes, yellowish runic tattoos, darker skin

    Blood Elf:
    Blood Elven proper: all classes except Hunter
    High Elf: all classes except Warlock -> blue eyes, more lighter colored hair
    Magister: Mage, Warrior, Priest -> arcane runic tattoos
    Farstrider: Warrior, Hunter, Rogue -> Farstrider tattoos
    Blood Knight: Priest, Paladin -> golden eyes, golden tattoos (but not naaru-ish, enough to distinguish them from Lightforged)
    Illidari: Demon Hunter, Warlock, Mage, Warrior -> horns, more fel saturation in eyes, fel runic tattoos, fel skin
    Undead: all classes except Paladin and Demon Hunter -> undead skin, red eyes, cracks on lips

    the rest idk yet
    Last edited by Ardenaso; 2020-09-03 at 01:56 AM.
    The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!

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  8. #20808
    Quote Originally Posted by Vaedan View Post
    I gave a Horde chance and to be honest, I play on the Horde from time to time (I had like 3 lvl 120 characters there), but to be honest, blood elves never really felt appropriate on that side for me. When I made my first blood elf character and get into Orgrimmar for the very first time, it was definitely strange feeling, not to mention that other Horde players made a fun of me (it was early TBC times, when many players among the Horde had hard time swallowing blood elves among their ranks).

    I understand reasons blood elves ended up in the Horde and I accept reasoning Blizzard gave us to justify it, but it doesn't change my opinion that blood elves hurt identity of the Horde in a great way. Since their story progression leads them away from the edge they have back in TBC, they felt at home in the Horde even less.

    That's the reason I'm personaly happy to see void elves on the Alliance, and that is the reason I welcome high elf customization on them.
    I'm horde and like horde, and still feel blood elves don't quite fit there either. THe way I worked it out was a race that had a hardcore wing that sends them in to help the new allies. it fit better in theTFT/TBC theme, but less so now. I also understand why it became this way, and it seemed a clever touch at first, but it lost the horde something it didn't replace.

    Which is why I advocate for them taking the elves in a different direction. If we're honest, the night elves don't fit the alliance either, the arcane side of them is the one that comes the closest but it isn't utilised correctly as a branch of the kaldorei heavily involved with the humans and dalaran but from a pre-sundering kaldorei perspective, not a high elf one. The reason the high elves fit the alliance is they are written/created native for it. Until TBC they weren't a full race, but essentially part of the alliance kit that had elements that were breaking off in different directions (like the blood elves and the undead ones), they are built into human development, magical development in the main alliance very strongly. Whereas night elves are more alien, more separate because of their pre-sundering story and night theme, haivng no human involvement in their magical development and expertise. Human and high elf history are also geographically intertwined too. Orcs were invaders to Eastern Kingdoms, not natives, so even now despite the history, they still feel a world a part, Kalimdor feels more fitting to the orcs than EK, even though they are newer to it than the EK.


    Quote Originally Posted by Vaedan View Post
    You are indeed right that magic as a theme belongs to all elven groups. Blood elves always were that group who delved into magic most of all races of Azeroth as they were meant to be proud descendants of Highborne who embraced their heritage instead of forbiding it in order to preserve the world.

    Thalassians had very arcane centric society, but it no longer apply, kaldorei group is now more oriented towards arcane then thalassians. As you said, Light and Fire magic play more prominent role in their culture with the symbolism of Phoenix and their rebirth from ashes, which is fitting. I wouldn't mind sin'dorei fully embracing light magic, but I don't like them doing it in the manner natural for the Alliance. I want them to have their own unique approach and their own practises. That means that I would like sin'dorei to continue with their use of Fel magic, since it is power which greatly helped them in time of their greatest need.
    I agree with this part a lot. In my opinion, the light exploration should be from a more magical theory approach for the blood elves than a spiritual one. The high elves can have a more spiritual approach to the light. They should also show where light connects into the arcane, light to fire and you have essentially sun priests into fire mages.

    So the blodo elves think of it practically, as a substance, a magic fuelled or related to virtue but not necessary to be driven by worship and personification, and while some Thalassians do that, most do not, more high elves do, blood elves are less sentimental about relying on beings. It's a Thalassian theme in general, with high elves closer to the human way (which is closer to the Draenei way), whiles blood elves are just barebones believers beliving in self as the engine to drive the light rather than a being (like the night elves do elune) or emotions (like humans do).


    Void elves have a similar approach but with the void, I've come to also realise that void elves aren't priest based, they're magicians studying the void, that same way I pointed out how light bleeds into fire, so void bleeds into frost/arcane, and the void elves are largely arcanist and magical scholars treating the void like a magical rather than spiritual driven based force that can be manipulated through understanding.

    It could be part of the reason why the Thalassians, are able to withstand the whispers and perhaps night elves who work well with fel can't use the void elf approach with the void but must go via the Night warrior approach. Here is my explanation. Because of the void's insidious and manipulative nature, a spiritual approach would almost entirely corrupt and defile you, shadow priests probably use a lot of spiritual discipline and faith anchor to skirt the edge of madness, something void scholars amongst the void elves largely ignore because they are not approaching the void spiritually or faith based, nor via beseeching entities in it. They are manipulating by understanding the cold logic and connection a being can have with the void and it's magical constitution. It's probably exactly what the shen'dralar were studying in pre-sundering time that Wrathion picks up on when he tries to locate their libraries. This approach to magic is a very highborne, elven based one.

    The way the night elves developed magic was a practical version to the already spiritual studies of the priests of Elune when they studied the well, one group, the priesthood order ap[proaches teh arcane from the spiritual side and the other uncovered it's mysteries from a practical side. That discipline approach ofc continues in the highborne race that becomes the blood elves (ofc it still exists amongst the night elven arcane users like their current highborne, moonguard remnant, and entirely exists within the nightborne too, and would do the naga etc) - but this is just how the elves do things, it allows this approach. Elves can be very spiritual, without a doubt, but also quite pragmmatic too, it's like scientists and philosophers.

    Blood elves are more scientific based, while night elves are more philosopher based



    Quote Originally Posted by Vaedan View Post

    While I would love to see san'layn/dark ranger customization for blood elves, I guess the only thing that hold Blizzard's hands is paladin and possibly demon hunter class. Giving blood elves option to look undead will open a way for "undead" paladins and demon hunters. While demon hunters could actually work (we actually stitched together and reanimated Loramus Thalipedes back in cata), having undead customization on paladins would be quite an issue. I believe it would only ignite requests for forsaken paladins and maybe even possibly ren'dorei paladins and I don't think any of the option is really good idea.

    On the other hand, giving san'layn customization to the Forsaken provides you with undead themed racials and shuts the danger of undead paladins for good. Since both races are on the same faction, I wouldn't really care.
    Why would it ? They'd just do exactly the same thing they did for DK and DH, you exclude those options from popping up when you click on the paladin class icon. It's that simple

    When you click on a the DH, you have all the DH extra options unlocked. This is why they can extend DH options to be available for BElf warlocks too, if they're being creative, I know some have suggested this is how you get Night elf warlocks.

    Simply allow the San'layn customisations to be avialable for every blood elf class but the Paladin. Really is simple.

    Likewsie I don't see anything stopping void elf paladins - which can have two approaches, light based in which case the high elf options are the only ones available. or they write how void elves employ the void as void warriors. Maybe the night warrior ritual becomes the key for the void elves unlocking this and they combine it with the night elf paladins and you have some sort of arcane/void priest warrior for void elves and night elves as paladins. Kill two birds with one stone.

    - - - Updated - - -

    Quote Originally Posted by Ardenaso View Post
    Perhaps they should introduce a "sub-race" system?

    Here's my ideas:

    Human:
    Stormwindian proper: all classes
    Lightforged: Priest, Paladin -> golden eyes, golden naaru runes
    Dalarani: Mage -> blue/purple eyes, blue/purple runic tattoos, long beard

    Dwarf:
    Bronzebeard proper: all classes
    Lightforged: Paladin, Warrior -> golden eyes, golden naaru runes
    Wildhammer: Shaman, Warrior -> blue tattoos, other Wildhammer stuff

    Night Elf:
    Darnassian proper: all classes except Mage
    Night Warrior: all classes except Mage (and perhaps Paladin?) -> Night Warrior stuffs
    Highborne: Mage, Warrior -> bluer skin, whiter hair, Shen'dralar stuffs

    Forsaken:
    Lordaeronian proper: all classes
    Dalarani: Mage -> blue/purple eyes, blue/purple runic tattoos, long beards?
    Forgotten Shadow: Priest, Warlock, Death Knight -> black/white eyes, yellowish runic tattoos, darker skin

    Blood Elf:
    Blood Elven proper: all classes except Hunter
    High Elf: all classes except Warlock -> blue eyes, more lighter colored hair
    Magister: Mage, Warrior, Priest -> arcane runic tattoos
    Farstrider: Warrior, Hunter, Rogue -> Farstrider tattoos
    Illidari: Demon Hunter, Warlock, Mage, Warrior -> horns, more fel saturation in eyes, fel runic tattoos, fel skin

    the rest idk yet
    It's a good list.

    I would add San'layn/undead - to the blood elf. THe skins are there exclusive for the DK, but they should extend. If you add red eyes with a San'layn option, you can open the undead skins for not just the DK class, but the hunter, rogue, blood mage, warrior

    It's a tough one for Illidari: Demon hunter and Warlock for sure. Do you add rogue, warrior , hunter, mage? Essentially the demon hunter is like a fusion of the rogue, warrior, hunter and mage - from a lore pov, not a class mechanic pov. if it weren't for game mechanic exec decision DHs would have had a ranged magical spec, but we all know tha'ts the warlock class easy, it makes sense illidair should be a special kind of warlock Lord/master given their fel expertise and magical origin, just like tidesages aer a special type of shaman or blood knights a special type of paladin.

    So do you add rogue and hunter to Illidari or remove mage and warrior - I'm not really sure. Your thoughts? They could shift the Illidari focus from being only on the DH class to rather applying the use of fel to whatever class you are, expanding it from a class race to a sub-race (which face it, is really what it is), the demon hunter is supposed to be the zenith achievement of the Illidari, the hardest and most difficult, and powerful to obtain, but the Illidari had warlock elves, mage elves and every demon hunter would have come from some walk of life, who's to say that they have a degree of transformation that is not as developed in the fel as the DH is, but is available as other classes?




    For night elf: Highborne should be able to be all classes. Highborne caste while traditionally mages, were the most skilled/exceptional in the other fields as well, and not all born to the magically gifted were themselves great at the arcane, but they were exceptional at other things. That diversity would be amongst the shen'dralar and it's likely some non-mage former highborne would rejoin their caste.
    You forgot Illidari for night elf too (DH/Warlock for sure), also should the undead night elf might have a place too.

  9. #20809
    The Lightbringer Ardenaso's Avatar
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    Quote Originally Posted by Ardenaso View Post
    Here's my ideas:

    Human:
    Stormwindian proper: all classes
    Lightforged: Priest, Paladin -> golden eyes, golden naaru runes
    Dalarani: Mage -> blue/purple eyes, blue/purple runic tattoos, long beard

    Dwarf:
    Bronzebeard proper: all classes
    Lightforged: Paladin, Warrior -> golden eyes, golden naaru runes
    Wildhammer: Shaman, Warrior -> blue tattoos, other Wildhammer stuff

    Night Elf:
    Darnassian proper: all classes except Mage
    Night Warrior: all classes except Mage (and perhaps Paladin?) -> Night Warrior stuffs
    Highborne: Mage, Warrior, Priest -> bluer skin, whiter hair, Shen'dralar stuffs

    Draenei
    Exodari proper: all classes
    Broken: all classes except Paladin -> Broken Draenei stuffs
    Man'ari lethargics: Warlock, Warrior, Mage, Demon Hunter -> Man'ari stuffs

    Forsaken:
    Lordaeronian proper: all classes
    Dalarani: Mage -> blue/purple eyes, blue/purple runic tattoos, long beards?
    Forgotten Shadow: Priest, Warlock, Death Knight -> black/white eyes, yellowish runic tattoos, darker skin

    Blood Elf:
    Blood Elven proper: all classes except Hunter
    High Elf: all classes except Warlock -> blue eyes, more lighter colored hair
    Magister: Mage, Warrior, Priest -> arcane runic tattoos
    Farstrider: Warrior, Hunter, Rogue -> Farstrider tattoos
    Blood Knight: Priest, Paladin -> golden eyes, golden tattoos (but not naaru-ish, enough to distinguish them from Lightforged)
    Illidari: Demon Hunter, Warlock, Mage, Warrior -> horns, more fel saturation in eyes, fel runic tattoos, fel skin
    Undead: all classes except Paladin and Demon Hunter -> undead skin, red eyes, cracks on lips

    the rest idk yet
    @EnigmAddict how stupid of me to forget the very point of what I was replying to, my bad; I added some of my ideas. Not very sure yet on my thoughts on the Illidari, never played DH actually.

    as for the Night Elven Illidari, well... I have a very different conflict of thoughts regarding Night Elven Warlocks - summoning demons kinda just feel eh
    Last edited by Ardenaso; 2020-09-03 at 01:55 AM.
    The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!

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  10. #20810
    Quote Originally Posted by Ardenaso View Post
    @EnigmAddict how stupid of me to forget the very point of what I was replying to, my bad; I added some of my ideas. Not very sure yet on my thoughts on the Illidari, never played DH actually.

    as for the Night Elven Illidari, well... I have a very different conflict of thoughts regarding Night Elven Warlocks - summoning demons kinda just feel eh
    Well, if the night elf is an Illidari, he is not a Darnassian, he definitely is a master at using, eating, demons and using fel, he will have no trouble as a FEl Lord, commanding armies of demons to thier destruction and implosion, nor will he have problems with raining fel fire destruction on his enemies or afflicting htem with all manner of magicla curses.

    like his blood elf counterpart, an illidari warlock is noty our demon loving kind of warlock, but your demon abusing kind. At least that's how I view it. I don't view an Illidari night elf like I do a normal Darnassian, nor do I view a Highborne or Moonguard like I do a normal Darnassian, same with the DK, they're just part of a different culture/group whether Illidari, Ebon Blade, Highborne, Moon Guard - it's just a different faction of night elves.

    Which is essentially what this is for every race right?

  11. #20811
    Quote Originally Posted by Ardenaso View Post
    Perhaps they should introduce a "sub-race" system?

    Here's my ideas:

    [...]
    Cool ideas, i would complete them with:


    ALLIANCE

    Human:
    - Stormwindian: All classes
    - Glinean: Current Worgen classes and current Worgen skins, new ability to choose between attacking as a worgen or human
    - Kul Tiran: Current Classes and Models
    - Dalaran: Mages, Priests and Warlocks: purple runic tattoos, long beards
    - Alteracian: Rogues, Hunters, Warriors, warlocks: Defias Brotherhood and Syndicate, they joined the Alliance, however they plot against stormwind in the shadows
    - Stromgrade, aka new Lightforged Human: Priest, Paladin, Mage -> golden eyes, golden naaru runes, they take over Stromgarde After victory against the Horde in BfA


    Dwarf:
    - Bronzebeard: all classes -> Bronzebeard tattoos and theme
    - Wildhammer: Hunter, Shaman, Warrior, Mage, Rogue -> Wildhammer tattoos and theme
    - Dark Iron: Dark Iron Classes, Skins and Tattoos
    - Frostborn Dwarves: Mage, shaman, warrior, priest, hunter: Frostborn skins (dark iron but with ice) and tattoos
    - Iron and Earthern dwarves: Warrior, Shaman, Mage, Hunter, Rogue: Northrend skins and tattoos
    - Lightforged: Paladin, Warrior -> golden eyes, golden naaru runes

    Gnomes:
    - Gnomeregan Gnomes: Current Gnomes
    - Mechagnomes: Current Mechagnomes
    - Leper Gnomes: Leper Gnome Models, Gnome classes
    - Clockwork Gnomes: Clockwork Gnome models, Mechagnome Classes

    Night Elf:
    - Darnassian proper: all classes except Mage
    - Night Warrior: all classes except Mage (and perhaps Paladin?) -> Night Warrior stuffs
    - Highborne: Mage, Warrior, Priest -> bluer skin, whiter hair, Shen'dralar stuffs
    - Dark Rangers: Hunter, Rogue: -> NE undead skins

    Draenei:
    - Exodari Draenei: all classes
    - Argus Draenei: Lightforged classes and skins
    - Broken: all classes except Paladin -> Broken Draenei stuffs
    - Man'ari lethargics: Warlock, Warrior, Mage, Demon Hunter -> Man'ari stuffs

    High Elves:
    - Void Elves: all void elf classes, void corrupted aesthetics
    - High Elf: all classes except Warlock -> blue eyes, more lighter colored hair
    - Dalaran Elf: Same as Dalaran Human, arcane runic tattoos
    - Silver Covenant: Warrior, Hunter, Rogue -> Farstrider silver tattoos
    - Illidari: Demon Hunter, Warlock, Mage, Warrior -> horns, more fel saturation in eyes, fel runic tattoos, fel skin
    - Undead: all classes except Paladin and Death Knight -> undead skin, red eyes, cracks on lips

    Alliance Pandaren:
    - Pandaren with Alliance Tattoos and heritage



    HORDE

    Horde Pandaren:
    - Pandaren with Horde Tattoos and heritage

    Forsaken (undead human):
    - Lordaeronian proper: all classes
    - Dalarani: Mage -> blue/purple eyes, blue/purple runic tattoos, long beards?
    - Forgotten Shadow: Priest, Warlock, Death Knight -> black/white eyes, yellowish runic tattoos, darker skin
    - Calia's lighttouched undead: Calia similar undead

    Blood Elf:
    - Blood Elven proper: all classes except Hunter
    - High Elf: all classes except Warlock -> blue eyes, more lighter colored hair
    - Magister: Mage, Warrior, Priest -> arcane runic tattoos
    - Farstrider: Warrior, Hunter, Rogue -> Farstrider tattoos
    - Blood Knight: Priest, Paladin -> golden eyes, golden tattoos (but not naaru-ish, enough to distinguish them from Lightforged)
    - Illidari: Demon Hunter, Warlock, Mage, Warrior -> horns, more fel saturation in eyes, fel runic tattoos, fel skin
    - Undead: all classes except Paladin and Death Knight -> undead skin, red eyes, cracks on lips


    Nightborne:
    - Nighborne: current nightborne
    - Nightfallen: mutated nightborne
    - Naga: Nighborne Naga shapeshifters

    Orcs:
    - Orgrimmar Orcs: Current Orcs classes and skins
    - Maghar Orcs: Current Maghar Orcs classes and skins
    - Dragonmaw Orcs: Cataclysm Dragonmaw Orcs classes and skins

    Trolls:
    - Darkspear Trolls: Current Trolls Classes and skins
    - Zandalari Trolls: Current Zandalari Classes and skins
    - Amani Trolls: Current Trolls Classes with Amani skins
    - Gurubashi Trolls: Current Trolls Classes with Gurubashi skins
    - Drakkari Trolls: Current Trolls Classes with Drakkari skins
    - Farraki Trolls: Current Trolls Classes with Farraki skins
    - Undead Trolls: Current Trolls Classes with Undead skins

    Tauren:
    - Thuderbluff Tauren: Current Tauren Classes and skins
    - Highmountain Tauren: Current Highmountain Classes and skins
    - Other Tauren races: (...)

    Goblins:
    - Bilgewater Cartel Goblins: Current Goblins
    - Gilgoblins: Gilgoblins skins from BfA, same classes

    Vulpera:
    - Vulpera Classes and skins

  12. #20812
    Quote Originally Posted by Rhlor View Post
    I am disappointed, most of the races have tattoos and scars but not us, only 3 hairstyles and 3 beards is ridiculous!
    It looks like the blood elf crowd and Highborne night elf crowd aren’t too happy.

    The options are too few for us. At first the argument was made that we actually originally had many more options than most races.

    Granted this was true, but so did humans and they got a lot of new stuff too, compared to us.

    I’ve been asking for Farstrider And San’layn customisations also bit so far nothing.

    p.s @RangerDaz Night Warriors would definitely be mages, half the Arsenal is arcane magic and The other void, one area they master and the other.

    Night elf should have Illidari options exclusive on a warlock class only an Illidari can pick.
    Highborne should be able to be hunters, rogues even. I can see Highborne okay with being arcane wielding Moon Priests and possibly even balance druids especially if they expand the Valewalker order.

    Void elf should be the title not High elf for alliance. And they shouldn’t have Illidari either, the only Thalssians that became Illidari were blood elves. No high elf involved. That is an exclusive Blood elf thing for Thalssians. We shouldn’t just extend everything blood elves have to high elves. Void elves getting High elf skin tones we can accept because high elves have always been on alliance and high elves can join the void elves even if not becoming one racially. But not demon hunters, not Illidari, not Fel elf either. That should remain a blood elf council thing only
    Last edited by Beloren; 2020-09-02 at 04:36 PM.

  13. #20813
    The Lightbringer Ardenaso's Avatar
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    Quote Originally Posted by RangerDaz View Post
    - Alteracian: Rogues, Hunters, Warriors, warlocks: Defias Brotherhood and Syndicate, they joined the Alliance, however they plot against stormwind in the shadows
    the Alliance neglected and failed to rehabilitate Alterac for 30 years. The fact that when Arthas and Kel'thuzad visited it, it was infested with Blackrock Orcs; I prefer if the disenfranchised humans have chosen to cast their lot with the Horde. Alteraci Humans for the Horde. (see the link in my signature)
    The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!

    I make Warcraft 3 Reforged HD custom models and I'm also an HD model reviewer.

  14. #20814
    Blizzard mode activated.
    Blood elves already have 3 themes, they can be a fel elf, a light elf or a high elf.
    As of BFA there are now Dark Ranger Night Elves, this is no longer a Blood Elf exclusive.
    There have never been any dark ranger or san'layn elves living in Silvermoon or among their ranks.
    They prefer to live in the shadows with the Forsaken because they are undead.

    I thought blood elf players liked this race, why stray from their identity, from who they really are ???

    Void Elves don't have this theme issue as there is Alleria, it's normal that they can look like a High Elf. <3

  15. #20815
    Quote Originally Posted by Frenchvince View Post
    Blizzard mode activated.
    Blood elves already have 3 themes, they can be a fel elf, a light elf or a high elf.
    As of BFA there are now Dark Ranger Night Elves, this is no longer a Blood Elf exclusive.
    There have never been any dark ranger or san'layn elves living in Silvermoon or among their ranks.
    They prefer to live in the shadows with the Forsaken because they are undead.

    I thought blood elf players liked this race, why stray from their identity, from who they really are ???

    Void Elves don't have this theme issue as there is Alleria, it's normal that they can look like a High Elf. <3
    Interesting point.

    While the undead elf doesn’t exist in the context of Silvermoon. It does in the context of the Ebon blade and san’layn. They don’t have to be tied to Silvermoon to be a blood elf option.


    The fel elf and Illidari elf aren’t tied to Silvermoon , yet they are playable and we recognise them as blood elves.

    Playable blood elves don’t have to be exclusively the Silvermoon faction. The night elves have the same thing going, you are not playing a Darnassians when you pick a DH or DK NElf, and you don’t even have to be when you pick a Mage

  16. #20816
    Void Elves: all void elf classes, void corrupted aesthetics
    There is no reason to deprive void elves of the fair skin aesthetics, when Alleria Windrunner, leader of the Ren'dorei, retains her fair skin aesthetics. I have been saying this for 3 years.

  17. #20817
    Quote Originally Posted by EnigmAddict View Post
    Interesting point.

    While the undead elf doesn’t exist in the context of Silvermoon. It does in the context of the Ebon blade and san’layn. They don’t have to be tied to Silvermoon to be a blood elf option.


    The fel elf and Illidari elf aren’t tied to Silvermoon , yet they are playable and we recognise them as blood elves.

    Playable blood elves don’t have to be exclusively the Silvermoon faction. The night elves have the same thing going, you are not playing a Darnassians when you pick a DH or DK NElf, and you don’t even have to be when you pick a Mage
    You are confusing the character customization and customization only available for certain classes like DK / DH.
    If I think like you, dark ranger should be a class with its unique customization, available to blood elves and / or night elves ?
    It will be difficult to make a class "for the second time" only available for NE / BE.
    Last edited by Frenchvince; 2020-09-02 at 06:06 PM.

  18. #20818
    Titan Maxilian's Avatar
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    Did the VE got the ear options like the BE? I just checked Wowhead, and it seems they didn't but i was wondering if it was just not added to their database yet.

  19. #20819
    Quote Originally Posted by Maxilian View Post
    Did the VE got the ear options like the BE? I just checked Wowhead, and it seems they didn't but i was wondering if it was just not added to their database yet.
    They haven't no. Yet another fantasy blood elves can reasonably play (half elves)

  20. #20820
    Yeah, apparently the Void magically stretches your ears so that you can't have short ears. How unfortunate.

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