Because there is reason, they darn well know it. One group will argue against ANY suggestion, proposal, idea or argumenet that supports high elves being playable - no matter how much sense it makes, because they simply don't want that to happen so it doesn't matter what pro high elves say as this thread proves - they will respond to everything and agree to nothing. But their arguments will never stop those who want high elves playable from wanting so and making arguments for it.
The people who want high elves playable on alliance are much much larger than those who don't. And playable high elves will affect the alliance (positively) a whole lot more than it would affect the horde negatively - especially if the developers go out of their way to ensure this is the case.
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Tanaria , @
Beloren, @
ravenmoon, @
MyWholeLifeIsThunder, @
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Varadoc , @
Vaedan
To be honest, I think warcraft needs the horde and alliance. It brings something special.
It is also more special when they are different and distinct, makes you get into them more and makes the two sides mean something more, if they keep getting more similar, what’s the point in being either except for cosmetics? You diminish your charm.
And is it worth sacrificing the high elven parts of the blood elves and the night elven parts of the Nightborne? I say yes, 100%, - the blood elves and Nightborne can live without those anyway, and the horde can too, in fact some would argue the horde will blossom with blood elves becoming more like the TFT bad boy group.
It’s like those who say racials should be cosmetic, I disagree, racials give a gameplay reason for picking a race, it makes it meaningful and because it is meaningful it draws people to the lore of the race too. Levels 1-10 (previously levels 1-20 starter zone and 2nd controlled zone of each race) actually painted a racial story that allowed you to get into the race. These are important, they make your game feel special, and the characters you play, whether class or race meaningful.
This is why all races cannot be allowed to have all classes (at least not all classes in the conventional way). I remember playing SWToR, without meaningful racials and no race based quests/starting zone, race has no meaning in the game except for cosmetic – it’s like a dimensions is lost from the game.
Remove the factions you remove Warcraft's soul, Strengthen them to the original, you improve on that.. its that simple.
I conclude, for maximum effect, it won't be enough for high elves to be available on the alliance. Blood elves would have to lose their high elven identity and all things related to the high elves while remaining on the horde, and the High elves major return to the alliance would have to be a significant and attractive. High elf skin tones for void elves won't cut it. The alliance needs its profile and image raised significantly to attract players back and balance the numbers on the faction. The game needs two viable factions to work. And the horde needs to lose the alliance themed components to make the factions distinct and recapture that heart.