1. #23641
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    Quote Originally Posted by Necrosaro123 View Post
    Quiet simple:
    - Go to the Blizzard webpage or inside the game
    - Request a ticket
    - Ask the GM if he/she is able to answer a "Lore" question. And ask him/her if the Nightborne has "Blonde" hair in the lore
    - Share your answer

    Otherwise, what the "Lore" says on the webpage (wowpedia), is the real thing and not your...."Oxford dictionary" meaning.

    Go for it!
    That’s what you should do since you’re the one claiming they don’t have blonde hair option.

    The wowhead link you posted of their hair color options btw has many more people in the comments saying “oh finally they got blonde/different options other than blinding white!”

    Onus is on you then to provide proof who is claiming contrary to what many others have observed since almost 2 years ago.

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    Quote Originally Posted by Pheraz View Post
    Uhm this whole discussion about tones of blonde is really weird by the way.

    They did exactly what was not expected by the blood elf fanatics: adding natural tones for eye and skin color to void elves, adding high elfs and blood elves in the rift as VE recuits. I am 100% sure the with the next wave of customization they will add natural hair tones to VEs.

    Also, Kaldorei now also have a "blonde-tone" in their palette: https://worldofwarcraft.com/en-gb/ch...u/emeriss/vynd
    Yeah it’s weird because Necro does not want to admit they really have nothing else to argue about.

    It’s just like in the past when certain individual posters felt they’d never do exactly what you’re describing in your post here.

  2. #23642
    Quote Originally Posted by Necrosaro123 View Post
    How is the leader of the Void elf a High Elf?. Simple....She understand them on the use of Void Magic, since she has always been tempted to use it.

    High Elven Wayfarers = Not the playable ones, since we go with the Blood elf ones and do the main quest in Telogrus and learn how they turned into Void elf by accident.

    By my understanding of what Blizzard put on that lore, make me understand how things TRULY are, and not trying to turn a new race into something they are NOT.
    It's like you can't even understand that one of the HUGE issues about Void Elves are their limited numbers and apparent non-viability as a race -because they were created on a random accident-

    So while the rest of us are having conversation of the future of Void Elves and how they might be able to grow they numbers from both BE and HE sources, you are so limited by a literal interpretation that you cannot see beyond your own nose and realize that if only those first created are Void Elves, then they would 100% die out.

    Like just, heads up I guess, if your literalism leads you to enforcing the idea VE's are a non viable race because they can grow they numbers, you are so missing the point of what these conversations are about if you end up shooting VE viability on the foot just because you don't want blonde hair lol

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    Quote Originally Posted by Ardenaso View Post
    I was thinking of rogue-themed Paladins whereas they would learn from the Blood Knights who aren't following Liadrin to command the Light to obey their will instead of pleading on them; and the name would be either Enforcers or Bandit Lords
    Honestly from a narrative standpoint it could work well enough. My issues are mostly about adding some palpable limitations/variance to cross faction choices, you know? I do think in small measure, limitation can add some flavor.

    btw, is it okay to ask how much for a slight retexture request? I need someone to change Vereesa's tabard here to the Silver Covenant design

    Not sure how all of the mapping works if you'd consider TC for it, but if that's not a consideration should be hard! hit me with a link to the image and I think I can whip something rather easily for free, and for fun!

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    Quote Originally Posted by Kyriani View Post
    Yea I've seen those NPC's and you can choose the black hair when using the wow model view program. But the texture isn't finished. It doesn't have the coloration for things like the hair band for pony tails or the hair tentacles.

    Here's my character in the model viewer using the void elf black hair option:

    (the model viewer doesn't show the eyeglow properly but those are the "arcane" eye option we have in the game)

    Here's one of the void elf hairstyles that has both a hair band and hair tentacle:



    Granted in the game, the greyed out tentacles look like solid black tubes and not the grey with white outline in the above image.

    I'm hoping that Blizzard finishes that texture, and adds a stark white, ashy beige, dark brown, and perhaps a really dark brick red hair color as well. I want more variety. I'm not concerned about High Elves. I just want my void elf to look the way I want to look and I don't really care what the lore has to say about it.

    The skin tones were billed as "High Elf Customization" by the developers themselves. So if "High Elf Customization" is a thing (and it is) then I see no reason why it can't include hair colors.
    Fun fact! that "black hair" texture is the obscured texture used for the item collection previews! It's basically a darkened version of the PC textures so you only see the item on a "blank" canvas.

    But yeah, VE's are the only race that uses that default texture on its NPC's lol. So even the people that made the NPC's know black hair is a must, because not only them have the dark hair, but also one of the three VE island expedition members.

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    Quote Originally Posted by Ardenaso View Post
    that Nightborne looks blonde-beige to me
    It's literally platinum blonde lol. It's like this guy doesn't get that blonde hair has shades bhahaha

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    Quote Originally Posted by Necrosaro123 View Post
    Quiet simple:
    - Go to the Blizzard webpage or inside the game
    - Request a ticket
    - Ask the GM if he/she is able to answer a "Lore" question. And ask him/her if the Nightborne has "Blonde" hair in the lore
    - Share your answer

    Otherwise, what the "Lore" says on the webpage (wowpedia), is the real thing and not your...."Oxford dictionary" meaning.

    Go for it!
    You are literally taking the random person that wrote that wowpedia sentence on the NB hair colors as canonicity proof over the observable fact that NB have platinum blonde hair. Your utter lack of common sense, perception of observable reality and lack of any cogent differentiation between canon sources and "written on wowpedia" is downright hilarious.

    But TBH kinda have to have some fun on this thread after the lull.

  3. #23643
    Quote Originally Posted by Pheraz View Post
    Uhm this whole discussion about tones of blonde is really weird by the way.

    They did exactly what was not expected by the blood elf fanatics: adding natural tones for eye and skin color to void elves, adding high elfs and blood elves in the rift as VE recuits. I am 100% sure the with the next wave of customization they will add natural hair tones to VEs.

    Also, Kaldorei now also have a "blonde-tone" in their palette: https://worldofwarcraft.com/en-gb/ch...u/emeriss/vynd
    To every blonde person it really is, I guess non blonde's are obsessed with our hair colour ^^

  4. #23644
    Quote Originally Posted by Beloren View Post
    To every blonde person it really is, I guess non blonde's are obsessed with our hair colour ^^
    Blonde would be okay, I mean people could RP Alleria and all that. I'd never use it though. Personally, I want a nice chestnut brown hair for my VE toon, or maybe auburn.

  5. #23645
    Quote Originally Posted by MyWholeLifeIsThunder View Post
    Fun fact! that "black hair" texture is the obscured texture used for the item collection previews! It's basically a darkened version of the PC textures so you only see the item on a "blank" canvas.

    But yeah, VE's are the only race that uses that default texture on its NPC's lol. So even the people that made the NPC's know black hair is a must, because not only them have the dark hair, but also one of the three VE island expedition members.
    How interesting! Thanks for sharing that! Hopefully we'll see a proper black hair option for players, as well as a few other colors such as white, beige, brown, and maybe even a really dark red.

  6. #23646
    Quote Originally Posted by MyWholeLifeIsThunder View Post
    It's like you can't even understand that one of the HUGE issues about Void Elves are their limited numbers and apparent non-viability as a race -because they were created on a random accident-

    So while the rest of us are having conversation of the future of Void Elves and how they might be able to grow they numbers from both BE and HE sources, you are so limited by a literal interpretation that you cannot see beyond your own nose and realize that if only those first created are Void Elves, then they would 100% die out.

    Like just, heads up I guess, if your literalism leads you to enforcing the idea VE's are a non viable race because they can grow they numbers, you are so missing the point of what these conversations are about if you end up shooting VE viability on the foot just because you don't want blonde hair lol
    Void Elves and Worgen are both non-viable as a race, since neither can reproduce naturally.

  7. #23647
    Quote Originally Posted by Lahis View Post
    Void Elves and Worgen are both non-viable as a race, since neither can reproduce naturally.
    More void elves can be trained, as we see in the starting area of Void Elves there are plenty of trainees working hard to become adept. Also, just because there isn't record of Void Elf children yet doesn't mean there can't be in the future. Blood Elf and High Elf traits continue in their respective lineages, as well as Night Elves. What would make Void Elf corruption any different? Especially considering other similar Void corruption like the Curse of Flesh already carries over across all the other applicable mortal races with that Void affliction.

    The Worgen Curse still exists, and Gilneans can still have Gilnean children. Over the course of their lives, it isn't too unlikely that they won't get nicked even accidentally by someone else with the Curse. The Curse has a lot of benefits -- among them, making them immune to becoming raised as lesser undead. As the Forsaken and Blight are a key enemy of the Gilnean people, this is a critical element of their culture and a very real fear that mothers and fathers would have for their children. Worgen persistently retain a feeling of youth and strength in their lupine forms, meaning that aging is less of a strain on them as they get older. For dying parents wanting the best future for their offspring, spreading the Curse might be one of the few ways they could ensure they could survive longer in a war-torn world. With their lupine forms also making them deadly, it also can ensure they could at least take on some kind of militant role in society within the Alliance - something the destitute Gilneans may want for their children as well. Especially considering many of them are without a home now, giving them a way to make a living this way would be tempting to those kinds of families.

    There's not only a ton of logistical survival-based reasons for spreading the Curse, but very real cultural influences at play that would make the prospect appealing for many Gilnean families. As well, there could be cultural implications for those without the Curse being seen as weaker or lesser -- especially as their King is with the Curse as well, this represents as well a key idea that their best and strongest have it. For those without the Curse, even if they're not explicitly looked down upon, might feel outside of social circles and ostracized - outside of "the pack". It might be hard for those without the Curse to relate to those with the Curse, when they participate and tell of tales of the hunt, of bloodlust, and of embracing the Purity of Form that comes with it. A Gilnean child growing up in a society they can't relate to without the Curse might resent their parents and may seek to go out and get it on their own. There's absolutely so much influence within Gilnean culture towards the Curse it would be hard to imagine that the Curse wouldn't perpetuate in perpetuity. Even one person can infect untold hundreds, thousands -- cities, towns -- an entire population of Gilnean people. With such a war-torn world, with people holding onto the last vestiges of home and land, fighting off opposing forces and getting increasingly more desperate to survive, who's to say what families wouldn't turn to spreading the Curse just for a slightly better chance at survival? The success of the Worgen Curse goes beyond just the normal means of infection -- to completely discount its ability to spread is to completely discount its influence on the Gilnean people and how intertwined it must be with their culture altogether.

  8. #23648
    Quote Originally Posted by Razion View Post
    More void elves can be trained, as we see in the starting area of Void Elves there are plenty of trainees working hard to become adept. Also, just because there isn't record of Void Elf children yet doesn't mean there can't be in the future. Blood Elf and High Elf traits continue in their respective lineages, as well as Night Elves. What would make Void Elf corruption any different? Especially considering other similar Void corruption like the Curse of Flesh already carries over across all the other applicable mortal races with that Void affliction.

    The Worgen Curse still exists, and Gilneans can still have Gilnean children. Over the course of their lives, it isn't too unlikely that they won't get nicked even accidentally by someone else with the Curse. The Curse has a lot of benefits -- among them, making them immune to becoming raised as lesser undead. As the Forsaken and Blight are a key enemy of the Gilnean people, this is a critical element of their culture and a very real fear that mothers and fathers would have for their children. Worgen persistently retain a feeling of youth and strength in their lupine forms, meaning that aging is less of a strain on them as they get older. For dying parents wanting the best future for their offspring, spreading the Curse might be one of the few ways they could ensure they could survive longer in a war-torn world. With their lupine forms also making them deadly, it also can ensure they could at least take on some kind of militant role in society within the Alliance - something the destitute Gilneans may want for their children as well. Especially considering many of them are without a home now, giving them a way to make a living this way would be tempting to those kinds of families.

    There's not only a ton of logistical survival-based reasons for spreading the Curse, but very real cultural influences at play that would make the prospect appealing for many Gilnean families. As well, there could be cultural implications for those without the Curse being seen as weaker or lesser -- especially as their King is with the Curse as well, this represents as well a key idea that their best and strongest have it. For those without the Curse, even if they're not explicitly looked down upon, might feel outside of social circles and ostracized - outside of "the pack". It might be hard for those without the Curse to relate to those with the Curse, when they participate and tell of tales of the hunt, of bloodlust, and of embracing the Purity of Form that comes with it. A Gilnean child growing up in a society they can't relate to without the Curse might resent their parents and may seek to go out and get it on their own. There's absolutely so much influence within Gilnean culture towards the Curse it would be hard to imagine that the Curse wouldn't perpetuate in perpetuity. Even one person can infect untold hundreds, thousands -- cities, towns -- an entire population of Gilnean people. With such a war-torn world, with people holding onto the last vestiges of home and land, fighting off opposing forces and getting increasingly more desperate to survive, who's to say what families wouldn't turn to spreading the Curse just for a slightly better chance at survival? The success of the Worgen Curse goes beyond just the normal means of infection -- to completely discount its ability to spread is to completely discount its influence on the Gilnean people and how intertwined it must be with their culture altogether.
    Have you done Worgen heritage questline? Whole point of it was to show Tess Greymane, the princess and future queen of Gilneas (as much as such titles hold any weight after Genn, no point in crowning a leader when you literally don't have a nation anymore) that getting the curse is actually pretty bad and people really shouldn't get it.

    As for Void Elf babies: it takes tremendous willpower to resist the void corruption. How much willpower does a baby have? Being born with the corruption will only end badly.

  9. #23649
    Quote Originally Posted by Razion View Post
    More void elves can be trained, as we see in the starting area of Void Elves there are plenty of trainees working hard to become adept. Also, just because there isn't record of Void Elf children yet doesn't mean there can't be in the future. Blood Elf and High Elf traits continue in their respective lineages, as well as Night Elves. What would make Void Elf corruption any different? Especially considering other similar Void corruption like the Curse of Flesh already carries over across all the other applicable mortal races with that Void affliction.

    The Worgen Curse still exists, and Gilneans can still have Gilnean children. Over the course of their lives, it isn't too unlikely that they won't get nicked even accidentally by someone else with the Curse. The Curse has a lot of benefits -- among them, making them immune to becoming raised as lesser undead. As the Forsaken and Blight are a key enemy of the Gilnean people, this is a critical element of their culture and a very real fear that mothers and fathers would have for their children. Worgen persistently retain a feeling of youth and strength in their lupine forms, meaning that aging is less of a strain on them as they get older. For dying parents wanting the best future for their offspring, spreading the Curse might be one of the few ways they could ensure they could survive longer in a war-torn world. With their lupine forms also making them deadly, it also can ensure they could at least take on some kind of militant role in society within the Alliance - something the destitute Gilneans may want for their children as well. Especially considering many of them are without a home now, giving them a way to make a living this way would be tempting to those kinds of families.

    There's not only a ton of logistical survival-based reasons for spreading the Curse, but very real cultural influences at play that would make the prospect appealing for many Gilnean families. As well, there could be cultural implications for those without the Curse being seen as weaker or lesser -- especially as their King is with the Curse as well, this represents as well a key idea that their best and strongest have it. For those without the Curse, even if they're not explicitly looked down upon, might feel outside of social circles and ostracized - outside of "the pack". It might be hard for those without the Curse to relate to those with the Curse, when they participate and tell of tales of the hunt, of bloodlust, and of embracing the Purity of Form that comes with it. A Gilnean child growing up in a society they can't relate to without the Curse might resent their parents and may seek to go out and get it on their own. There's absolutely so much influence within Gilnean culture towards the Curse it would be hard to imagine that the Curse wouldn't perpetuate in perpetuity. Even one person can infect untold hundreds, thousands -- cities, towns -- an entire population of Gilnean people. With such a war-torn world, with people holding onto the last vestiges of home and land, fighting off opposing forces and getting increasingly more desperate to survive, who's to say what families wouldn't turn to spreading the Curse just for a slightly better chance at survival? The success of the Worgen Curse goes beyond just the normal means of infection -- to completely discount its ability to spread is to completely discount its influence on the Gilnean people and how intertwined it must be with their culture altogether.
    We've seen gilnean refugees willingly becoming worgen in Fenris Isle to prevent Val'kyr to raise them.

    On the other hand, worgen heritage questline shows us Tess wanting to turn worgen against her father's wishes, so I'm not sure if Gilneans are favouring turned citizens. Celestine of the Harvest also made it clear that these villagers living in Val'sharah remain her people even if they fled Gilneas before they were turned.

    As for elves, it all depends how many initiates Void elves get. Majority of high elves might be hesitant to become ren'dorei, because they were opposed to use dangerous magic in the past.

  10. #23650
    Quote Originally Posted by Lahis View Post
    Have you done Worgen heritage questline? Whole point of it was to show Tess Greymane, the princess and future queen of Gilneas (as much as such titles hold any weight after Genn, no point in crowning a leader when you literally don't have a nation anymore) that getting the curse is actually pretty bad and people really shouldn't get it.

    As for Void Elf babies: it takes tremendous willpower to resist the void corruption. How much willpower does a baby have? Being born with the corruption will only end badly.
    It showed her that her herself wouldn't be happy with it, that it wouldn't have changed anything. She sought out that knowledge and asked of Goldrinn specifically. It was a very introspective thing to do -- and an option very rare, considering not all get an opportunity to literally commune with the very god many of them so revere and worship. Most Gilneans wouldn't have this privileged opportunity. Many, more brazen, and especially those desperate with no other option would even have the luxury to go on such a spirit quest to have the choice at all let alone maybe have the wisdom to take the right lessons away from it -- if they would succeed at all. Such a commune with a Wild God isn't normal or typical. In practical terms, we need to look at this through the lens of a NORMAL Gilnean, who doesn't have the context of worse-case scenarios like she had. A normal Gilnean may just be trying to live, to survive, to earn a living, to make the best options for their children. Those emotions and those needs can overcome that logic, anyway. As we saw in Silverpine, sometimes it's take the Curse or die.

    How much willpower does a child have? Kind of a hard question, as we get varying examples of children with natural aptitude for various classes, such as the Draenei child during Children's Week who already shows potential by controlling all four elements at once at such a young age. And putting aside the stubbornness of a crying child driving an Old God insane... makes for a funny mental image, but probably not at all the least bit realistic... I doubt children born in this manner would be executed by caring and loving parents. Biologically people are prone to nurture and protect however they can, for their offspring. There are things like anti-magic zones, blessings, and so much more available to people. The parents would have mastery over Void, too. They can drain magic, something that is even racially available to them previously as would-be Blood Elves for many of them, and they can try to offset the Void with good parenting and being good role models, and teaching them control. A child may not understand the whisperings of the Void at all, and even if they become victim to understanding the Void (something not even the most adept of Priests can do) then it would speak more of them being more of a prodigy than anything else, surely. It might make them a bit of a zealot, from those kinds of early experiences, but if anything I'd expect culturally that they'd adapt.

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    Quote Originally Posted by Vaedan View Post
    We've seen gilnean refugees willingly becoming worgen in Fenris Isle to prevent Val'kyr to raise them.

    On the other hand, worgen heritage questline shows us Tess wanting to turn worgen against her father's wishes, so I'm not sure if Gilneans are favouring turned citizens. Celestine of the Harvest also made it clear that these villagers living in Val'sharah remain her people even if they fled Gilneas before they were turned.

    As for elves, it all depends how many initiates Void elves get. Majority of high elves might be hesitant to become ren'dorei, because they were opposed to use dangerous magic in the past.
    Fair points. Pack mentality can and does extend beyond Worgen... but this is the perspective OF a Worgen. To someone who isn't a Worgen, in that pack, would you not feel isolated -- separate, not entirely included? Unable to understand, unable to participate, or unable to really fully be apart of this experience? I see this experience as someone on the outside, who may want to be more included and accepted. For people who are outcasts, and for people who doubt themselves and have anxieties and fears and their own personal demons to quell, these are the kinds of things that could lead people down a path of considering the option. It isn't just about the others accepting them -- sometimes an accepting environment isn't enough to "fix" doubts in people. If it were, it'd be as simple as telling people everything is okay when it really isn't. It's nice that Celestine of the Harvest is inclusive, but I'm not sure we can be certain that all Gilnean citizens without the Curse feel included in all the talk surrounding the Curse when they haven't experienced it themselves. It's one thing to be accepted, it's another thing to be included. And another thing entirely to be a part of something bigger than yourself. Especially something inherently, divine to nature. Something completely life-changing that this person wouldn't fully understand unless they took the jump. It's a big difference, I think.
    Last edited by Razion; 2021-06-11 at 04:00 PM.

  11. #23651
    If they are not infertile, which I personally have not read anywhere, there will be babies. Life find a way.

  12. #23652
    The Lightbringer Ardenaso's Avatar
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    Quote Originally Posted by Vaedan View Post
    We've seen gilnean refugees willingly becoming worgen in Fenris Isle to prevent Val'kyr to raise them.
    slight nitpick: they're Lordaeronians from Hillsbrad and Southshore
    The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!

    I make Warcraft 3 Reforged HD custom models and I'm also an HD model reviewer.

  13. #23653
    Quote Originally Posted by Kyriani View Post
    How interesting! Thanks for sharing that! Hopefully we'll see a proper black hair option for players, as well as a few other colors such as white, beige, brown, and maybe even a really dark red.
    Yah! someone told me a while back on twitter! But indeed, I really hope we get true black hair *fingers crossed* and at least white heh!

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    Quote Originally Posted by Lahis View Post
    Void Elves and Worgen are both non-viable as a race, since neither can reproduce naturally.
    Consider we are talking about a world with magic, natural reproduction is not a necessity for viability.

    Worgen and Forsaken are both races that don't reproduce naturally, but instead are "cursed", afflictions that can be easily transmitted on humans. Given that valkyr are again outside the control of the forsaken, now they have again became nonviable.

    Unlike worgens, were all you need is to be human, and bitten by one. Regardless of the morality of it, mechanically, it is simple.

    Then come Void Elves, who are a new race, who we are not even sure they can reproduce naturally, which might not even matter when their birth/death ratio is on the red.

    Again, Forsaken viability became an issue in the lore itself, where Sylvanas solved it through the Valkyr; Unlike the Void Elves tho, who are described and seen in lore as a crack squad, and a scholar expedition at most, Forsaken populations were enormous given their origin as the fallen citizenry of Lordaeron and Quel'thalas.

    VE's NEED to be viable somehow, every other race already is (even Lightforged Draenei, who are just "uplifted" draenei. Functionally, Void Elves would be the same, just with Void and Elves)

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    Quote Originally Posted by mychal View Post
    If they are not infertile, which I personally have not read anywhere, there will be babies. Life find a way.
    I don't think WoW is prepared or willing to board the subject of babies with eldritch powers, so I think it's highly likely that VE's are infertile.

    I think something interesting is that Nether Prince Druzaan literally wanted to turn the elves into void creatures to replenish his numbers, so it really seems that the easiest way to create void humanoids is to, well, turn another creature.

    IMO, I just think it's easier for Void Elves to bolster their numbers by recruiting, in a process much like Alleria, where they learn to control the void little by little until their "graduation", where they absorb a powerful void being.

    New playable Void Elves could be on any stage of this process, from initiate like the High Elven wayfarers, to a master range, just below Alleria -who ate a naaru- an on par with the first generation Void Elves, who are already suffused with Void energies because of the aborted ritual that made them.

    In a way, new void elves would take a lot longer to make, through dedication and study, rather than the somewhat instantaneous event that created the first generation.

    But yeah, unless that first aborted ritual can be replicated on the same way, a process more similar to Alleria's makes simply more sense. It just really seems easier to follow that arduous process rather than to replicate the specifics of an accident.
    Last edited by MyWholeLifeIsThunder; 2021-06-12 at 02:11 AM.

  14. #23654
    I am Murloc! FlubberPuddy's Avatar
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    Quote Originally Posted by Lahis View Post
    Void Elves and Worgen are both non-viable as a race, since neither can reproduce naturally.
    For Worgen, Blizzard actually commented on this already - it's posted on their wikipedia page. But essentially it's just that the Worgen curse is just that - a curse. If two gilnean worgen mated and had a child would just be a regular human without the curse.

    For Void Elves, their has to be some unexplained process that Blizzard hasn't explained yet because otherwise yeah I don't think Alleria and that Ethereal dude are purposefully repeating botching a ritual just to make more VEs.

    It's probably a question that will be answered in the future, especially since they've now gotten high elf customization (I add this in because initially the reason for their diff skin was being suffused with void energy to the point their mortality was almost taken away - that cannot be the case for regular tone Void Elves).
    Last edited by FlubberPuddy; 2021-06-12 at 04:31 AM.

  15. #23655
    Quote Originally Posted by Geisl View Post
    (I add this in because initially the reason for their diff skin was being suffused with void energy to the point their mortality was almost taken away - that cannot be the case for regular tone Void Elves).
    I mean that at its core is just an issue of employing the lore to justify an aesthetic choice -wanting VE's originally to look different in palette than BE's- but if they walked back that choice -for now, to a degree at least- it would barely be a retcon that from that original generation of VE's, some got just bluer than others.

    Because at it's core "oh, Void Elves are blue because they are the result of a specific botched ritual rather than just being generically void infused such as Alleria. " really just is an arbitrary choice determined by the aesthetic they wanted at the time.

    They literally could say "yeah, the ritual affected some VE's more in appearance than others" and that be that. Cause lacking any in universe canonical explanation as of why we have natural skin colors on Void Elves, by default it is that; because it it was to canonically meant to represent High Elves, makes no sense there aren't natural hair colors available. If it is a retcon of those initially available VE skin colors, there's just precedent for it being retconed again.

    But yeah, unless, or until, we get confirmation about VE viability/recruitment, it's all just speculation. And considering that VE's were introduced like 3 years ago, with no lore beyond that, jeez.

  16. #23656
    Quote Originally Posted by Geisl View Post
    For Worgen, Blizzard actually commented on this already - it's posted on their wikipedia page. But essentially it's just that the Worgen curse is just that - a curse. If two gilnean worgen mated and had a child would just be a regular human without the curse.

    For Void Elves, their has to be some unexplained process that Blizzard hasn't explained yet because otherwise yeah I don't think Alleria and that Ethereal dude are purposefully repeating botching a ritual just to make more VEs.

    It's probably a question that will be answered in the future, especially since they've now gotten high elf customization (I add this in because initially the reason for their diff skin was being suffused with void energy to the point their mortality was almost taken away - that cannot be the case for regular tone Void Elves).
    Well, I'd actually like if Void elves woukd resemble Dune's Bene Geserit order. Bene Geserit's manipulative nature, pursuit of perfection and use of Spice to unlock supernatural powers (voices of deceased Bene Geseritans in their heads included). In that way, Void elves would give birth to high elf babies and train them for their transformation.

    Void elves would use Void to enhance their abilities instead of Spice ofc. I can imagine there could be a choice of how much Void you, which could result in a range of Void elf appearance from high elven to Void corrupted. Then they could form a society in which they encourage others to use Void while they train them to succeed in doing so.
    Last edited by Vaedan; 2021-06-12 at 07:29 AM.

  17. #23657
    Quote Originally Posted by Vaedan View Post
    Well, I'd actually like if Void elves woukd resemble Dune's Bene Geserit order.
    I never even thought of that, this is a great analogy. There is so much potential in void elves, too bad Blizzard writers are way too slow in expanding their lore. I don't even understand why they completely ignored void elves during Visions of N'Zoth patch.

  18. #23658
    The Lightbringer Ardenaso's Avatar
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    I believe the second generation of Void Elves are the wayfarers we see in Telogrus; they can become Void Elves without needing to be quenched by Durzaan's void juice; they should be able to reproduce by means of a High/Blood Elf learning Void immersion
    The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!

    I make Warcraft 3 Reforged HD custom models and I'm also an HD model reviewer.

  19. #23659
    Quote Originally Posted by Ardenaso View Post
    I believe the second generation of Void Elves are the wayfarers we see in Telogrus; they can become Void Elves without needing to be quenched by Durzaan's void juice; they should be able to reproduce by means of a High/Blood Elf learning Void immersion
    There are solid implications something like that happens, but we still need some comfirmation. We really need some new racial more for most races. BfA was focused mostly on Kul Tirans and Zandalari, SL seems to reinforce storylines of certain individuals alongside lore of Shadowland denizens. After a mess which Fourth War, more racial stories seems well in place.

    Quote Originally Posted by BaumanKing View Post
    I never even thought of that, this is a great analogy. There is so much potential in void elves, too bad Blizzard writers are way too slow in expanding their lore. I don't even understand why they completely ignored void elves during Visions of N'Zoth patch.
    Indeed. It was most ideal time to give Void elves some spotlight. Almost everybody on Azeroth was experiencing whispers and mental assaults from N'zoth. Unfortunately, BfA was one great missed opportunity from lore perspective.
    Last edited by Vaedan; 2021-06-12 at 07:16 PM.

  20. #23660
    Quote Originally Posted by Vaedan View Post
    There are solid implications something like that happens, but we still need some comfirmation. We really need some new racial more for most races. BfA was focused mostly on Kul Tirans and Zandalari, SL seems to reinforce storylines of certain individuals alongside lore of Shadowland denizens. After a mess which Fourth War, more racial stories seems well in place.



    Indeed. It was most ideal time to give Void elves some spotlight. Almost everybody on Azeroth was experiencing whispers and mental assaults from N'zoth. Unfortunately, BfA was one great missed opportunity from lore perspective.
    What Blizzard did to the Ren'dorei in 8.3 was criminal. Anduin DID NOT EVEN MENTION the Ren'dorei when LOOKING FOR ADVISORS TO HELP HIM FIGHT THE WHISPERS. I hope Blizzard are happy with the new Wranduin moments 8.3 gave the community, because they came at the cost of the Ren'dorei's story development.

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