Originally Posted by
Silver-Fox
While I would personally LOVE to see High Elves added to the game as a playable race for the Alliance, I believe one of the core issues that the developers aren't addressing is the black-lash they would receive from people who participate in PvP activities complaining about not being able to differentiate from allies and enemies due to similarities between races.
Horde players would complain that they can't identify their Blood Elf allies from their High Elf enemies and vice-versa on the Alliance side of things. But instead the developers are trying to use the lore and mythology of the game to justify their design decisions. Lore that, mind you, they are always rewriting to justify their design choices, not vice-versa as Ion describes.
It is, sadly, more because of mechanics than it is aesthetics that Alliance can't, currently, play as High Elves.
Personally I think players should have the ability, for a game they pay monthly to play, play as their desired race/class. Part of the beauty of any roleplaying game is playing WHO and WHAT and HOW you want to play. But I also understand that it would create a lot of confusion in player-versus-player content trying to distinguish enemies and allies based on silhouette alone. Not to say that is a problem for everyone, but it could be a problem for enough people for the developers to move forward with adding High Elves a playable race. But regardless of what any developer says... I don't think the issue will every be settled until High Elves are in-fact added to the game as a playable Alliance race.
Say what you will about nails in coffins (or the more formidable coffin of nails) but stranger things have happened in and around Azeroth. But we did get flying in Dreanor after all, and that was a result of a very passionate group of players so...