1. #25801
    Quote Originally Posted by Tanaria View Post
    That looks awesome!

    I'd love it if my Void Elf Mage could have something like that, just to show that he still retains some of his former "Quel'dorei" self, but it delving further into both Void and Arcane study.
    The tattoos could either show Arcane Mastery or Void Mastery, depending on your RP.

    Since my Void Elf Mage is purely Arcane, I'd go with Arcane Mastery.
    Urgh I wish I had spent more time on the tattoo. I bet I could make a better looking one now heh

  2. #25802
    Quote Originally Posted by MyWholeLifeIsThunder View Post
    Urgh I wish I had spent more time on the tattoo. I bet I could make a better looking one now heh
    It really is amazing work btw.

    Well done.

    Is anyone suggesting this to blizzard on the official forums?

    I like the tattoo style
    I like the purple patches.

    Void elves could get
    1. void taint skin effects - these have degrees of purple on the skin, so from just hands and and feet, and then growing - obviously it can work on all skin shades, but it's most pronounced on the paler skin shades. Your example would be the second to last highest setting. Highest setting might add a purple fire like glow to the hands.

    2. Tattoos. Your design is quite cool, so blizzard would provide a few variations
    3. Tattoo colour - colours would be 3 shades of purple, 2 x shades of blue, 1 x white/silver, 1 x forest green, 1 x pink, 1 x darker gold (like the race crest)

    4. Void corruptions: like in the picture above. Second pair of eyes, void eye, void spikes, also void tentacles (one option on back, one on arm)
    5. New eye types (placed in the eye colour category) - like in the picture above, 3 types of void eyes, black eye colour and also normal non-glowy eyes
    6. Entropic form customisation: a variety of options for your entropic embrace, including a light version which could alternatively be a glyph for those who role play as high elves.
    7. Some additional fuller beard options.
    8. Void corruptions - like in the picture above
    9. Jewelery options - a jewellery bar - can add a necklace, forehead gem and head band of vearying deisigns (purple and blue gem colour, only gold optoin


    Blood elves:
    1. Tattoos : like that beautiful gold one in the blood elf thread, - various styles including that seen on Rommath.
    2. Tattoo colours: 3 x green options, 2 x red options, 2 x gold (brighter golds), 1 x fiery orange, 1 x brown, 1 x black , 1 x blue option [compettive fans, it's not about who gets more or less, it's about what fits the racial colours)
    3. Scars: scar options, like those seen on Lor'themar
    4. Eye colours: Red eye colour, non-glowy eye colour options
    5. Open up undead faces from DK class available to other classes - so you can actually role play a dark fallen (DKs keep the smoky frost eyes for themselves)
    6. Open up Illidari customisation to the warlock class
    7. More rough beard options, fuller beards, less pristine - this is to represent farstrider types or even roleplay a recovering wretched,
    8. Magical effects: 3 glowing balls like Kael'thas has - can be fire colour, blood red colour, fel colour, arcane frost blue colour

    Night Elves:
    1. Star tattoos: Tyrande night warrior tattoo, Tyrande avatar of Elune star tattoos. Great for the priest and Highborne fantasy, also works on the druid too
    2. Magical star effects: Similar to Moonkin astral form: boosts both the priest and Highborne arcane night elf fantasy. Showers of stars, arcane star effects,
    3. Selection of additional faces for males similar to what they did for Nightborne, that look young, without growls etc - smooth skinned versions of the existing NElf ones could work.
    4. Neck posture adjustment on NElf males- to look like the classic night elf, this was fixed in the Zandalari troll model, and Nightborne posture changed that for Nightborne.
    5. NElf males have in addition the neat beard option they had removed
    6. Eye colour options: Blue-black colour and Emerald green colour (in addition to the black eyes, the blue shade of black that was removed should also return as an additional option, Emerald green glow like m
    7. Thin manicured eyebrow type option - for highborne and temple priestess/priest fantasy
    8. Hair effects: Change vines to a slider, you can now have vines or stars in your hair, star options can be silver, purple and blue tinged.

    Nightborne

    1. Ear options - different sizes and shapes - would be nice if you could at least get night elf ear options so you could remake Aluriel or Elisande or just plain ol if you don't like the nightborne ear shape.
    2. Eye colour options would be nice too, should at least get a blue , gold and purple. They're night elves afterall.
    3. Conjured armor - rather than make these gear either ofr pick up or worse, only on NPCs you see in Suramar, this should actually be a customisation option, because they can conjure this and you still can't get that npc armor.. Id on't mind if you have to complete the full story line to unlock the customisation (like night warrior eyes) but it would be awesome if an option)
    Last edited by Mace; 2021-11-29 at 04:59 PM.

  3. #25803
    Just some additions

  4. #25804
    Quote Originally Posted by Mace View Post
    5. Open up undead faces from DK class available to other classes - so you can actually role play a dark fallen (DKs keep the smoky frost eyes for themselves)
    undeath is not thematic blood elf. the blood elves have arcane, light, ranger themes mainly.
    It seems to me that giving DK customizations to other classes makes the DK class less unique and original when, because it is a hero class, it must have many unique things such as customization.
    but if they are going to give DK skins to the other blood elves classes that should be enabled for all races because all races have those skins.

  5. #25805
    Quote Originally Posted by Rhlor View Post
    undeath is not thematic blood elf. the blood elves have arcane, light, ranger themes mainly.
    It seems to me that giving DK customizations to other classes makes the DK class less unique and original when, because it is a hero class, it must have many unique things such as customization.
    but if they are going to give DK skins to the other blood elves classes that should be enabled for all races because all races have those skins.
    Not all races have an undead faction. Only humans and high elves.

    I don't think the blood elf crowd would appreciate it if the void elves also got the undead options.

    you may not want it, but there is more to the blood elves than the thematic norm. Illidari are not thematic to the blood elves at all, they are night elf based separate faction that expanded in TBC, yet you can play an Illidari blood elf.

    It is the same with DKs... DKs are undead, and you can play them, they are not thematic to the blood elves. I presume the idea behind these requests is for blood elf players to be able to roleplay one of the dark fallen - be it one of those rangers with red eyes, or one of the dark fallen you meet in Icecrown Citadel... this option makes it possible, to do so as a race rather than just the DK.

    Does that happen.

  6. #25806
    Quote Originally Posted by Mace View Post
    Not all races have an undead faction. Only humans and high elves.

    I don't think the blood elf crowd would appreciate it if the void elves also got the undead options.

    you may not want it, but there is more to the blood elves than the thematic norm. Illidari are not thematic to the blood elves at all, they are night elf based separate faction that expanded in TBC, yet you can play an Illidari blood elf.

    It is the same with DKs... DKs are undead, and you can play them, they are not thematic to the blood elves. I presume the idea behind these requests is for blood elf players to be able to roleplay one of the dark fallen - be it one of those rangers with red eyes, or one of the dark fallen you meet in Icecrown Citadel... this option makes it possible, to do so as a race rather than just the DK.

    Does that happen.
    doing that makes DKs less unique. I think they should give more customization to the DK or make that all races can also have them since all other races also have DK skins.

  7. #25807
    Shouldn't the thread be renamed to "Official Highelf options for void elves discussion mega thread?

    You know since, velves are now the defacto playable helves via helf options, but still velves.

    Only saying this since your gonna make normies think they're playing a race they're not.

  8. #25808
    Quote Originally Posted by Rhlor View Post
    doing that makes DKs less unique. I think they should give more customization to the DK or make that all races can also have them since all other races also have DK skins.
    You can't use DK for Dark Ranger fantasy, or for San'layn caster/rogue fantasy.

    Expanding DK customization does not make sense for all races. It makes sense for blood elves and humans, because their nations were nearly wiped out by the Scourge and huge number of their fallen were risen and later had a chance break free. Humans are already covered by the Forsaken, playable Undead elf archetype is not properly available and blood elf DKs are not enough.

    No other race have meaningful Undead subfaction which we interacted with before.

  9. #25809
    Quote Originally Posted by Rhlor View Post
    doing that makes DKs less unique. I think they should give more customization to the DK or make that all races can also have them since all other races also have DK skins.
    DKs are unique enough in every race.. you don't need to avoid having the option to play a dark ranger or dark fallen to prevent DKS from being unique. Being undead is a known condition for a large portion of humans and elves who were effected by the scourge of WC3, this is why you have the faction in the first place.. where would you put playable undead elves?

    You already have DKs, but they are a class, and we know darkfallen can be several classes they were in life. Besides DK is a class, it's unique enough, having an undead skin available to other blood elf classes so those how want to roleplay as an undead blood elf/high elf actually boosts the blood elves.

    I know you want them to be part of the forsaken, but they are undead elves, not humans, they should either be on the horde with the blood elves, or on the alliance with the void elves - or both.

    - - - Updated - - -

    Quote Originally Posted by Vaedan View Post
    You can't use DK for Dark Ranger fantasy, or for San'layn caster/rogue fantasy.

    Expanding DK customization does not make sense for all races. It makes sense for blood elves and humans, because their nations were nearly wiped out by the Scourge and huge number of their fallen were risen and later had a chance break free. Humans are already covered by the Forsaken, playable Undead elf archetype is not properly available and blood elf DKs are not enough.

    No other race have meaningful Undead subfaction which we interacted with before.
    Exactly. He just doesn't want blood elves to have undead, and yet they have DKs. Rhlor seems to think the dark ranger, san'layn and darkfallen elf fantasies should not be playable via the blood elves. I disagree. I blood elves can have the Illidari fantasy playable and they're not part of the blood elf nation, same wit the DK blood elves, I don't see why they can't have the separate faction of dark fallen.

    HE seems to think that playing the the option means that the blood elves would be friends with the darkfallen.

    But then he has made that error before with Night elves and highborne/mage type options. Not realising you can have a faction of Moonguard, farondis or shen'dralar that don't necessarily have to be part of the Darnassians in order to be playable. Given that the Illidari night elves are not part of the Darnassians but are playable, nor are the DK night elves not part of the Daranssiasn but are playble. However with the Highborne, it's more integrated because there is a faction of them with the Darnassians too, as well as 2 factions of them not. Which is why it's odd that better customisations don't exist for them, yet we have great ones for Illidari and DKs. (yes I know it's more the class), but then the highborne are a very famous part of the ngiht elf race, and the pre-sundering era is the origin genesis state of the race at it's height, it should be very well represented and visible alongside other facets introduced in WC3 and other periods.

  10. #25810
    Quote Originally Posted by Mace View Post
    Exactly. He just doesn't want blood elves to have undead, and yet they have DKs. Rhlor seems to think the dark ranger, san'layn and darkfallen elf fantasies should not be playable via the blood elves. I disagree. I blood elves can have the Illidari fantasy playable and they're not part of the blood elf nation, same wit the DK blood elves, I don't see why they can't have the separate faction of dark fallen.

    HE seems to think that playing the the option means that the blood elves would be friends with the darkfallen.

    But then he has made that error before with Night elves and highborne/mage type options. Not realising you can have a faction of Moonguard, farondis or shen'dralar that don't necessarily have to be part of the Darnassians in order to be playable. Given that the Illidari night elves are not part of the Darnassians but are playable, nor are the DK night elves not part of the Daranssiasn but are playble. However with the Highborne, it's more integrated because there is a faction of them with the Darnassians too, as well as 2 factions of them not. Which is why it's odd that better customisations don't exist for them, yet we have great ones for Illidari and DKs. (yes I know it's more the class), but then the highborne are a very famous part of the ngiht elf race, and the pre-sundering era is the origin genesis state of the race at it's height, it should be very well represented and visible alongside other facets introduced in WC3 and other periods.
    Well, we certainly all agree that blood elves deserve further customizations to highlight various facets of their culture. I agree that having Light and Arcane options make sense given their recent development and influence of Sunwell based on both Light and Arcane. I also think that having Fel and Undead (Death) options make sense too, since it's part of their history and it's a reflection of the dark times they had to endure and overcome.

    Dark Rangers and San'layn are now among most requested things. It's true that lore wise, Dark Rangers are part of Forsaken society and San'layn would be most likely incorporated into them as well, but it does not matter actually. Gameplay wise, the easiest solution is to allow blood elves have undead options available. The only problem is with paladin class, but you can easily lock these option for paladins in a same way DKs and DHs have regular eye customizations locked and have their own special eye options. Developing new elf features for forsaken or enabling them alternate models seem to be way more complicated investment then just unlocking already existing features for all classes.

    I also don't understand why having these options on blood elves does have to indicate any kind of friendship between living thalassians and the undead group. With Shadowlands, we got several options for various racial subgroups without any lore attached to it or any changes within existing societies - sand trolls did not become part of Darkspears, but there are options for sand troll fantasy now. High elves did not officialy merged with void elves or blood elves and still we have these options available on both thalassian groups. With undead elves being part of the Horde for years now, it feels only justified to allow Horde players to have that option opened, in the same way Alliance got Wildhammers, High elves or Highborne kaldorei. It's just more options for players with no additional lore attached.

    It should be up to you what story you chose for your character and the more tools you have for your character, the better.

  11. #25811
    Quote Originally Posted by Mace View Post
    DKs are unique enough in every race.. you don't need to avoid having the option to play a dark ranger or dark fallen to prevent DKS from being unique. Being undead is a known condition for a large portion of humans and elves who were effected by the scourge of WC3, this is why you have the faction in the first place.. where would you put playable undead elves?

    You already have DKs, but they are a class, and we know darkfallen can be several classes they were in life. Besides DK is a class, it's unique enough, having an undead skin available to other blood elf classes so those how want to roleplay as an undead blood elf/high elf actually boosts the blood elves.

    I know you want them to be part of the forsaken, but they are undead elves, not humans, they should either be on the horde with the blood elves, or on the alliance with the void elves - or both.

    - - - Updated - - -



    Exactly. He just doesn't want blood elves to have undead, and yet they have DKs. Rhlor seems to think the dark ranger, san'layn and darkfallen elf fantasies should not be playable via the blood elves. I disagree. I blood elves can have the Illidari fantasy playable and they're not part of the blood elf nation, same wit the DK blood elves, I don't see why they can't have the separate faction of dark fallen.

    HE seems to think that playing the the option means that the blood elves would be friends with the darkfallen.

    But then he has made that error before with Night elves and highborne/mage type options. Not realising you can have a faction of Moonguard, farondis or shen'dralar that don't necessarily have to be part of the Darnassians in order to be playable. Given that the Illidari night elves are not part of the Darnassians but are playable, nor are the DK night elves not part of the Daranssiasn but are playble. However with the Highborne, it's more integrated because there is a faction of them with the Darnassians too, as well as 2 factions of them not. Which is why it's odd that better customisations don't exist for them, yet we have great ones for Illidari and DKs. (yes I know it's more the class), but then the highborne are a very famous part of the ngiht elf race, and the pre-sundering era is the origin genesis state of the race at it's height, it should be very well represented and visible alongside other facets introduced in WC3 and other periods.
    I always supported at all times that the night elves should have highborne customization options I liked that they gave blonde hair to the night elves we know that dath'remar had blonde hair when he was a night elf. I always told you, the shendrelar are part of the night elf society and deserve to be represented, where we differ is in the level of representation. I believe that the night elf society should be mainly druidic and secondarily have highborne elements.

    but this is not the thread to talk about it.

    I also support that the forsaken have elf customization, the dark ranger are part of the forsaken society, they live in the forsaken kingdom, they swore allegiance to the forsaken and their racial leader was an undead elf. the dark ranger belong to the forsaken, not the blood elves.

    Sanlayn are cannibal monsters that on the only occasion that Sylvanas allowed them to participate in the horde, they worked alongside the forsaken and dedicated themselves to eating horde soldiers.

    however I think that the void elves could have an undead elves as a customization as you well said many were high elves who died in the 3rd war maybe some of them wanted to return to work for the alliance also the void elves live in a society infused with dark energy and create undeads as we saw in zandalar

  12. #25812
    Quote Originally Posted by Rhlor View Post
    I always supported at all times that the night elves should have highborne customization options I liked that they gave blonde hair to the night elves we know that dath'remar had blonde hair when he was a night elf. I always told you, the shendrelar are part of the night elf society and deserve to be represented, where we differ is in the level of representation. I believe that the night elf society should be mainly druidic and secondarily have highborne elements.

    but this is not the thread to talk about it.

    I also support that the forsaken have elf customization, the dark ranger are part of the forsaken society, they live in the forsaken kingdom, they swore allegiance to the forsaken and their racial leader was an undead elf. the dark ranger belong to the forsaken, not the blood elves.

    Sanlayn are cannibal monsters that on the only occasion that Sylvanas allowed them to participate in the horde, they worked alongside the forsaken and dedicated themselves to eating horde soldiers.

    however I think that the void elves could have an undead elves as a customization as you well said many were high elves who died in the 3rd war maybe some of them wanted to return to work for the alliance also the void elves live in a society infused with dark energy and create undeads as we saw in zandalar
    Why are we limiting options though?
    I mean, some San'layn might feel the same as some Illidari. (Both being former and current parts of the Illidari faction.)

    I see no reason why Blood Elves can't get red eyes, when Dark Rangers have been such a big thing within the Horde for the past 2 expansions.
    Dark Rangers also consider themselves both Forsaken and Sin'dorei and feel kinship with the latter. Hell, when Lor'themar spoke the Thalassian language to Sylvanas, she was taken aback.
    We can't take the elf out of the Dark Ranger.

    Red eyes don't even need to be considered "San'layn features." You could label them as "Dark Ranger" features, but open them to Mages, Warlocks and Priests and then it gives Sin'dorei RP'ers the ability to RP a cannibal San'layn.
    Expand on the features...I mean, San'layn can also help extend the idea of blood magic expertise, knowledge and advanced uses.

  13. #25813
    Quote Originally Posted by Tanaria View Post
    Why are we limiting options though?
    I mean, some San'layn might feel the same as some Illidari. (Both being former and current parts of the Illidari faction.)
    Some San'layn may feel like Forsaken too and might want to find their place in the world without an entity enslaving them.

    I see no reason why Blood Elves can't get red eyes, when Dark Rangers have been such a big thing within the Horde for the past 2 expansions.
    Dark Rangers also consider themselves both Forsaken and Sin'dorei and feel kinship with the latter. Hell, when Lor'themar spoke the Thalassian language to Sylvanas, she was taken aback.
    We can't take the elf out of the Dark Ranger.
    I think Dark Rangers and returning San'layn would make perfect force for defending Ghostlands against remnants of the Scourge, which are still there (as seen in Three Sisters comic). That would help Farstriders a greatly in securing Quel'thalas against other threats, possibly only Amani now (I guess Wretched were already dealt with years ago, as well as intruding night elves).

    Red eyes don't even need to be considered "San'layn features." You could label them as "Dark Ranger" features, but open them to Mages, Warlocks and Priests and then it gives Sin'dorei RP'ers the ability to RP a cannibal San'layn.
    Expand on the features...I mean, San'layn can also help extend the idea of blood magic expertise, knowledge and advanced uses.
    Given that eye glow is a result of magic school elves practise or are exposed to, red eyes might be also nice for displaying sin'dorei connection to the fire element, there might be different variants of red eyes on blood elves. Also, expanding on use of blood magic on blood elves is also pretty cool, I'm up for that.

    Also, this should be a Horde thing. There is no way void elves should get that while blood elves do not.
    Last edited by Vaedan; 2021-11-30 at 08:58 PM.

  14. #25814
    Quote Originally Posted by Rhlor View Post
    I always supported at all times that the night elves should have highborne customization options I liked that they gave blonde hair to the night elves we know that dath'remar had blonde hair when he was a night elf. I always told you, the shendrelar are part of the night elf society and deserve to be represented, where we differ is in the level of representation. I believe that the night elf society should be mainly druidic and secondarily have highborne elements.

    but this is not the thread to talk about it.

    I also support that the forsaken have elf customization, the dark ranger are part of the forsaken society, they live in the forsaken kingdom, they swore allegiance to the forsaken and their racial leader was an undead elf. the dark ranger belong to the forsaken, not the blood elves.

    Sanlayn are cannibal monsters that on the only occasion that Sylvanas allowed them to participate in the horde, they worked alongside the forsaken and dedicated themselves to eating horde soldiers.

    however I think that the void elves could have an undead elves as a customization as you well said many were high elves who died in the 3rd war maybe some of them wanted to return to work for the alliance also the void elves live in a society infused with dark energy and create undeads as we saw in zandalar
    The forsaken are not the place to have elf customisations. They are a race of undead humans.

    Playing the blood elf race doesn’t mean your blood elf is entirely attached to Silvermoon. Blizzard, since DKs were released have actually allowed you to play as other factions of your race.

    As a blood elf player mow you are not limited to the Silvermoon faction, so why should you only have one type of thalassian? You easily accept the Illidari Thalassian and he is not pristine nor is he a Silvermoon elf, same with the DK blood elf, why fight more customisations for blood elf?

    Having a dark fallen customisation doesn’t mean the darkfallen are allied with Silvermoon or that Silvermoon likes them. It means that these are also Thalassian elves you can play as and they should be part of the Thalassian race, not the forsaken humans.

  15. #25815
    Id play a Void Elf as a High Elf ... sadly they dont have a Paladin option . .and what's the point of being any other kind of High Elf ?.

    Perhaps when they have class parity with Belfs I will reconsider my views, till then they dont make a worthy alternative to Belfs for the true High Elf playstyle.

  16. #25816
    Quote Originally Posted by Addiena View Post
    Id play a Void Elf as a High Elf ... sadly they dont have a Paladin option . .and what's the point of being any other kind of High Elf ?.

    Perhaps when they have class parity with Belfs I will reconsider my views, till then they dont make a worthy alternative to Belfs for the true High Elf playstyle.
    The first high elf in warcraft was archers

    - - - Updated - - -

    Quote Originally Posted by Mace View Post
    The forsaken are not the place to have elf customisations. They are a race of undead humans.

    Playing the blood elf race doesn’t mean your blood elf is entirely attached to Silvermoon. Blizzard, since DKs were released have actually allowed you to play as other factions of your race.

    As a blood elf player mow you are not limited to the Silvermoon faction, so why should you only have one type of thalassian? You easily accept the Illidari Thalassian and he is not pristine nor is he a Silvermoon elf, same with the DK blood elf, why fight more customisations for blood elf?

    Having a dark fallen customisation doesn’t mean the darkfallen are allied with Silvermoon or that Silvermoon likes them. It means that these are also Thalassian elves you can play as and they should be part of the Thalassian race, not the forsaken humans.
    The Forsaken are a faction of several undead races, not just humans.

    I accept and I like that they have illidari and ebon blade. but they have a different starting zone and lore that makes it clear and explicit that they are a different faction.
    the dark ranger are part of the forsaken and should be forsaken customization or maybe a hero class

  17. #25817
    Quote Originally Posted by Rhlor View Post
    I accept and I like that they have illidari and ebon blade. but they have a different starting zone and lore that makes it clear and explicit that they are a different faction.
    Canon starting experience is Exile's Reach now, which is focused more on a faction and less on particular races and it would perfectly allow undead blood elf not aligned directly with Silvermoon. Blood elf starting zone is frozen in TBC timeline and is tragicaly outdated.

    the dark ranger are part of the forsaken and should be forsaken customization or maybe a hero class
    Adding these options on blood elves is technicaly way more easy then developing them on a Forsaken, who have vastly different models and assets... and as we've seen on new void elf features, Blizzard tends to go the easy route and transfer existing features... so I'd say odds are that it's more reasonable to expect undead features on blood elves then elf features on Forsaken.

  18. #25818
    Herald of the Titans Ardenaso's Avatar
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    Quote Originally Posted by Vaedan View Post
    Canon starting experience is Exile's Reach now, which is focused more on a faction and less on particular races and it would perfectly allow undead blood elf not aligned directly with Silvermoon. Blood elf starting zone is frozen in TBC timeline and is tragicaly outdated.



    Adding these options on blood elves is technicaly way more easy then developing them on a Forsaken, who have vastly different models and assets... and as we've seen on new void elf features, Blizzard tends to go the easy route and transfer existing features... so I'd say odds are that it's more reasonable to expect undead features on blood elves then elf features on Forsaken.
    but then how would you justify undead Paladins and Demon Hunters?
    The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!

    I make Warcraft 3 Reforged custom models that intends to fill the gaps in the Reforged campaign

  19. #25819
    Quote Originally Posted by Ardenaso View Post
    but then how would you justify undead Paladins and Demon Hunters?
    You can lock these options for paladins in a similar way DHs and DKs don't have access to regular eye customizations of the race. As for DHs, we've already seen that DH souls can return to their bodies even after Death (Illidan, Loramus Thalipedes). They would not be most likely regular undead, but I certainly can imagine a character backstory of a DH, whose soul returned to it's body from Twisting Nether, but the body itself is not that pristine anymore...

  20. #25820
    Quote Originally Posted by Rhlor View Post
    The first high elf in warcraft was archers

    The Forsaken are a faction of several undead races, not just humans.
    But you can only play a forsaken human, because only the humans are forsaken. Sure you have other types of undead, but the vast majority are human. The darkfallen and san'layn are not part of the forsaken, nor allied to them. The only elves there are a bunch of banshee's like Sylvanas who are her dark ranger ensemble. Just saying, you won't put undead elves in an undead human section for playability, not when the elf already has the everything except the red colour eyes available.

    undead faces? check
    skin tones check.

    only thing missing to make your darkfallen fantasy are red eyes, and allowing the DK undead faces to be available toall blood elf classes. (they could exempt paladin if they wanted).

    I accept and I like that they have illidari and ebon blade. but they have a different starting zone and lore that makes it clear and explicit that they are a different faction.
    the dark ranger are part of the forsaken and should be forsaken customization or maybe a hero class[/QUOTE]

    I accept and I like that they have illidari and ebon blade. but they have a different starting zone and lore that makes it clear and explicit that they are a different faction.
    the dark ranger are part of the forsaken and should be forsaken customization or maybe a hero class
    Except it's not just the dark ranger, it's the entire darkfallen ensemble, which is sub-race of undead elves of which you can count dark rangers amongst them. Opening up the customisation goes beyond just providing dark ranger fantasies, it provides darkfallen fantasy.

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