Peace is a lie. There is only passion. Through passion I gain strength. Through strength I gain power.
Through power I gain victory. Through victory my chains are broken. The Force shall set me free.
–The Sith Code
You still seem to be pushing the narrative that 'anything is possible' means more than it did. That is my problem with your stance.
Fine. Anything is possible in the fullness of time.
Doesn't change the fact that the rationale he gave for rejecting High Elves is going to persist over the lifetime of the game, and that to realise the goal of playable High Elves Blizzard is going to have to be convinced to abandon their stance on THE core aspect of the game.
Yeah, faction wall isn't the core aspect of the game ... sorry to burst your bubble. It's a minor aspect. The core concept of Warcraft is well conflict ... which is story, it can be a faction conflict or a conflict with a common foe, etc ... seriously, it's called World of Warcraft. Kind to hard to argue conflict isn't the core aspect.
Also, see my posts to you about asserting my stance. You aren't arguing against me and haven't been, you assert my stance and argue against that.
Peace is a lie. There is only passion. Through passion I gain strength. Through strength I gain power.
Through power I gain victory. Through victory my chains are broken. The Force shall set me free.
–The Sith Code
What are you on about?
The faction struggle between the Alliance and the Horde isn't the core of the game?
Everything is built around it. Everything returns to it. It's been the story of the game as long as the game has had a story, with brief periods of co-operation always returning to the war between the factions before too long.
I get that to get playable High Elves the factions have to be trivialised, but thankfully it is clear the developers aren't about to agree to that drastic step.
Peace is a lie. There is only passion. Through passion I gain strength. Through strength I gain power.
Through power I gain victory. Through victory my chains are broken. The Force shall set me free.
–The Sith Code
I'm confused as to why this is such a big deal. If you want to roll a 'High Elf' then create a Blood Elf and make it's eyes yellow in BFA. What's that? You don't want to be Horde? Well boo f'in hoo. I'd love to have Horde Dwarves but such is life!
You really don't understand WoW do you? Other games are other games, nobody is going to remember the Defiants or Guardians of Rifts. Or the three factions of Elder Scrolls Online. Or the Elyos or Asmodians of Aion.
Most of those games APED WoW when they invented their factions, coming up with faction based gameplay because WoW had it.
The Alliance and the Horde are absolutely iconic, I would argue that in videogaming no other 'sides' are as well known or as beloved.
Keeping them distinct in theme and appearance is a logical outworking of maintaining their iconic status, lest both sides end up looking and feeling like each other.
Your response, comparing the meaningless factions invented by other games to WoW in an attempt to state 'it doesn't cause an issue there, it won't cause an issue here' at least illustrates you are aware of the consequences of what you are asking for.
You just don't care about them and seek to pretend they won't have an impact, when they will.
I am pleased Blizzard recognised in their response to playable High Elves what it would to the lines between the factions. I am pleased they seek to maintain that wall and therefore the distinct feel and themes of each of the factions. I am pleased they respect their own game, their own story and their own interests.
Because it is far more important that the Alliance and Horde remain distinct than being able to play whatever race you want regardless of faction.
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I'd like Draenei myself but hey, them's the breaks.
That would be fine and all except that both the Alliance and Horde have this High Elf theme going on that has nothing to do with the overall Alliance or Horde themes as usually presented (Orc vs Human, with Forsaken and Night Elf being the two next prominent themes). These elves are and have been on both sides since the Blood Elves join the Horde. That's the point that is being made. They cannot be an issues of any faction wall nonsense because they already straddle where any wall would be.
Other races might not have this issue and could be solidly claimed to be one faction only. That is not the case for High Elves and Blood Elves. They have been on both sides since Blood Elves were added into the Horde. Before that they could claim to be on the Alliance and neutral (as the Blood Elves were isolated)
I don't think that world means, what you think it means.
Here in my country, we have women reproductive law, which is commonly known as "The Compromise". Which is in fact nearly total abortion ban, and one of the most restrictive laws in Europe. Few months ago we had thousand of people on the streets shouting "this is not a compromise, this is disgrace" (sounds better in luggage, in which both worlds are similar). Point is, that if opponents of reproductive rights make ever any "compromise" here, then with each other, rather than with ones, to whom this law applies.
I would have problem with calling small and carelessly done concessions taken from the position of power "compromise", even if rejecting to hear one side's actual demands was not as obvious as it was here.
Last edited by mmoc5cb4a68957; 2018-05-15 at 12:44 PM.
We don't need a third Blood elf faction. The faction conflict has always been the core of WoW and we shouldn't blur the blurry lines even further.
I don't know about you but the game director stating Blood Elves are High Elves should be enough to satisfy anyone except the most hardcore pro Alliance High Elf zealot.
He even did it twice.
I'd expect Ion to know more about the game, and have a more holistic approach to the game, than a fan with an agenda.
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Compromise is the best word available for what happened.
Blizzard does not want to grant the Alliance High Elves on the grounds of faction diversity.
They have been consistent on this.
Blizzard therefore designed a variant of the race with it's own flavour and theme to the Alliance.
It allows Alliance players to play a High Elf variant without encroaching on the Horde.
Seems like a compromise to me, and it is a compromise in that Blizzard went as far as they were willing to meet the demand of some Alliance players for a type of thalassian.
That not everyone was happy with the compromise is unfortunate, but they won't be happy unless the compromise is they get absolutely everything they want, which is definitely not a compromise either.
Why havent they just done it....
No, i'ts not. As long, as you are guided solely by the belief that you know better what the other side needs, and wants, not as long you offer something that does not meet expectations - because you are not even willing to listen.
Misunderstanding or mistake are better terms, if you do it unconsciously, violent mockery - if consciously.
Why is everyone so obsessed with this shit? Isnt FOUR different kinds of elves enough? This isn't World of ElfCraft. I'd rather them realize that there ARE other races in the game they could spend art assets on to flesh out