So with the new before the storm preview out.
I suggest you high elf fans shut up.
calia is killed off
Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor

Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor

What does that have to do with the price of Arcwine in Silvermoon (excellent vintage by the way, has a Netherlord fel musk to the arcane berries flavor)?
I mean, sure that could come to be a plot point in the novel and which point we would get some lore closure, and that's fine. As long as Blizzard does something with the dangling High Elf threads instead of repeatedly holding them out there and then going "oh no you play that, got join the Horde, they have something that is essentially that".
Last edited by Ithekro; 2018-05-16 at 07:08 AM.
I like Nightborne a lot. They were never meant to be drow any more than night elves were. The story is thestory. When it was done they weren't intended to be playable. That's clear with the npc models versus player models.
Also people keep bringing up vampires, vampyr, or San'layn but is there any source to this? Or is it pure conjecture?
The only evidence are the reminent San'layn showing up in Zandalar which hardly indicates a playable race. Vulpera are infinitely more likely and even they haven't been confirmed.
Let's get 1 thing straight, I'm not
Did.. did you think that Calia was Veressa for a hot minute there..? That's the only way I can make sense of what you're saying. Calia is the last remaining heir to the throne of Lordaron, she's got nothing to do with High Elves.
Would half elves be an acceptable alternative?
They'd use a heavily modified human skeleton to give them a more elven appearance with a human build. Their ears wouldn't by quite as exaggerated. It's not unique in fantasy but it is unique in WoW. They're uncommon but if void elves are playable I don't see why not tbh. They're distinct from blood elves and high elves. Unlike high elves they can't exist in the horde as blood elves. People keep bringing up how modern High elves, and Human cultures intermingle. That's not the only thing that intermingle. I think a group of half elves becoming playable would be cool.
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Does she get raised as an undead and turned into Sylvanas' concubine?
Let's get 1 thing straight, I'm not
Blood Elves are High Elves.
Tushui are Pandaren. Huojin are Pandaren.
Playable Alliance High Elves sole difference from Blood Elves is their political alignment.
The sole difference between Tushui and Huojin Pandaren are their political alignments.
Alliance High Elves therefore de facto turn the Horde's most popular race neutral.
As I said, it is very simple.
Neutrality failed the Pandaren because it crippled any further story potential they can have.
Neutrality failed the Alliance and Horde by blurring the lines between the faction to an unacceptable extent and that was with a race designed and introduced as neutral with a theme of neutrality and a storyline of balance and neutrality.
You are attempting to justify that Pandaren worked when all the evidence we have, including the fact Blizzard has failed to introduce any further neutral races in six years, a dev tweet showing they were unhappy with how it worked and Ion's recent comments indicating that maintaining faction diversity is a top priority shows that the concept of a neutral race failed.
Again, just because you believe the opposite does not make it true. You hold a contrarian opinion because you want playable Alliance High Elves. Because you want playable Alliance High Elves, you are willing to overlook or twist actual facts, or disregard what the devs say, because they are an impediment to your goal.
You argument is hopelessly biased. Of course you will argue I am biased as well, and I admit that, but my biases match what the developers clearly want for the game. This is why I can quote sources, both in game and out, to support my positions.
High Elves do undermine Horde. Again, this is a contrarian position you have adopted based on a personal goal that you have the luxury of taking because you are not a developer. The developers have to take a holistic view of the entire game. If they feel High Elves would damage the lines between the faction, the faction wall, then they are correct and you are wrong. You are wrong because you are biased. You are biased because your goal of playable High Elves means you would be incentivized to minimize or ignore the negative consequences of playable High Elves.
Your final assertion, that HE would improve the faction conflict by giving the Blood Elves a rival, is subjective. While possible, it is not worth the cost to the identity of the Horde and the role of the Blood Elves to allow this thematic intrusion. Void Elves now more than fulfil this role of 'rival' you postulate, given they are traitors that are ideologically opposed to Silvermoon on every level. High Elves offer nothing a Void Elf cannot in terms of rivalry. Void Elves offer the void theme contrast to Blood Elves which High Elves cannot.
High Elves are irrelevant.
Peace is a lie. There is only passion. Through passion I gain strength. Through strength I gain power.
Through power I gain victory. Through victory my chains are broken. The Force shall set me free.
–The Sith Code
I'm sorry, didn't you begin your previous post by stating that other games share races across factions and it wouldn't cause damage to WoW? From that I thought we had moved onto opinions. I assumed your arguments had finally run out.
This is nonsense. If you think the faction conflict between the Alliance and Horde isn't the core of the game then you are deluding yourself.
It comes and it goes. Sometimes it is at the forefront, sometimes it fades into the background, but nothing is more important in this game than choosing whether you are Alliance or Horde. It determines what you can play, who you can play with, where you can go safely and whom you fight in the battlegrounds. To even pretend that that is a secondary aspect, and to then talk absolute rubbish about how the factions could still function as distinct entities with races crossing over, tells me you have no respect for the game's most important feature.
If you see the Alliance and Horde as being a straitjacket to break out of, rather than the superstructure the entire game is built on, you are playing the wrong game.
WoW should not be broken to pander to your silly notions that the factions are meaningless.
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I made that comment over two weeks ago...does necromancy count within a thread?
Still, the point stands.
The Silver Covenant are a story prop, nothing more. And SI:7 is a story prop, nothing more. You are correct that the idea of SI:7 becoming a new race is ridiculous.
That is of course the point. A story prop is a story prop and is fated to remain a story prop.
Just as the Silver Covenant will never be used as the basis for a High Elf Allied race. That the SC is pretty much all the Alliance High Elves that are left is meaningless in terms of the ultimate fact that they are a prop.
That's not actually what I asserted. Any choice will cause "damage to WoW" ... I am stating faction identity doesn't require faction restricted races. Listen, you really need to stop asserting your opponents stance, it's really annoying. Hell, even not allowing High Elves, could freaking damage WoW. You can't make a choice that is going to please everyone.
Derp ... because it isn't. What's the name of the game?This is nonsense. If you think the faction conflict between the Alliance and Horde isn't the core of the game then you are deluding yourself.
This is just total nonsense because the Horde and Alliance aren't just defined by races. You don't "destroy the Horde" by allowing High Elves on the Alliance. It's funny how you claim I don't get the game when you are messing up on something you claim is a core concept!It comes and it goes. Sometimes it is at the forefront, sometimes it fades into the background, but nothing is more important in this game than choosing whether you are Alliance or Horde. It determines what you can play, who you can play with, where you can go safely and whom you fight in the battlegrounds. To even pretend that that is a secondary aspect, and to then talk absolute rubbish about how the factions could still function as distinct entities with races crossing over, tells me you have no respect for the game's most important feature.
Yes, which is why players have ask for Orcs, Tauren and Blood Elves on the Alliance, Dwarves, Worgen and Humans on the Horde ... do you forget the whole theory people had on the Mag'har being Alliance? It was pretty popular. You are simplifying the faction to just a superficial divide ... just what skin the character has. There is more to the faction than race.If you see the Alliance and Horde as being a straitjacket to break out of, rather than the superstructure the entire game is built on, you are playing the wrong game.
Again, asserting my stance. I never suggested anything of the sort. I stating factions aren't the core ideal ... which it isn't. If the game was called Alliance vs Horde, you'd be correct, but it's called World of Warcraft ... the primary concept is CONFLICT. You are focusing on a subset of that ideal and calling it the "core aspect."WoW should not be broken to pander to your silly notions that the factions are meaningless.
Last edited by Darththeo; 2018-05-16 at 10:02 AM.
Peace is a lie. There is only passion. Through passion I gain strength. Through strength I gain power.
Through power I gain victory. Through victory my chains are broken. The Force shall set me free.
–The Sith Code
World of Warcraft factions are based on identifiable races making up the factions with a look and theme of their own. The one time they tried a race not restricted by faction, it didn't work. While you may believe that it wouldn't cause damage to the game, the consequences of your stance are apparent to everyone not content with undermining the lines between the factions so that the option of playing a High Elf is available without having to go Horde.
And you are right, you can't make a choice that pleases everyone. Blizzard has chosen to prioritize the integrity of the factions over the complaints of those for whom the factions mean nothing. That they are unhappy is unfortunate, but damaging the game to please them isn't worth it.
This is the correct choice.
And what is the one thing this game always comes back to? What is the first choice you make when creating the character? What were the first two games in the series about? Why did they go with two factions for WoW rather than three or four or six?
Orcs versus Humans.
Alliance versus Horde.
That the complexity of the world allows them to tell other tales, face other villains and have other experiences does not impugn the truth that the struggle of the Alliance and the Horde is the core of the game.
You have demonstrated that the factions are meaningless concepts to you by virtue of your willingness to undermine them. You don't get to demand Blizzard trash the Alliance and the Horde, which is the logical outworking of what you are asking for, because the faction and race combinations seem too constrained to you.
There is nothing more to be said. You really don't get the game if you are giving credence to that nonsense.
I suggest a more logical argument for you to pursue will be to scrap the Alliance and the Horde entirely. This idea of allowing any race to play with any faction undermines what the Alliance and Horde are about, leaving them hollowed out husks whose only meaning is whether you like blue or red as a colour.
Take ownership of your stances then. You keep putting out these terrible ideas and then refuse to take ownership of what the consequences of those ideas will be. If I have to fill in the blanks for you because you refuse to, I will do so.
None of this is remotely true and doesn't actually deserve a response beyond at this time, factions are built on races that look unique. Even Blizzard hasn't ruled out another neutral race, in fact, they said a race would be neutral if it fits the story .. so your stance here is just false.
Given the Legion as featured as much as the Alliance vs Horde Conflict ... I can't see how you claim it "always" comes back to faction conflict. I am not saying it's meaningless (seriously, stop asserting my stance) ... I am saying it isn't the primary concept which it isn't. It is part of the primary concept of conflict. You can't go into a concept, pick one piece of that and say here is the core of the game ... that's nonsense.And what is the one thing this game always comes back to? What is the first choice you make when creating the character? What were the first two games in the series about? Why did they go with two factions for WoW rather than three or four or six?
Orcs versus Humans.
Alliance versus Horde.
That the complexity of the world allows them to tell other tales, face other villains and have other experiences does not impugn the truth that the struggle of the Alliance and the Horde is the core of the game.
You have demonstrated that the factions are meaningless concepts to you by virtue of your willingness to undermine them. You don't get to demand Blizzard trash the Alliance and the Horde, which is the logical outworking of what you are asking for, because the faction and race combinations seem too constrained to you.
Good job, you just proved you only care about superficial appearance of the Alliance and Horde rather than you know what the **** they actually stand for. Worse, you project that trait onto me. Look at the Nightborne and Void Elf recruitment quests for proof you're wrong ... those quests show the ideals of the factions at hand. It's you who are arguing for a meaningless distinction but think I am ... that's rich.There is nothing more to be said. You really don't get the game if you are giving credence to that nonsense.
I suggest a more logical argument for you to pursue will be to scrap the Alliance and the Horde entirely. This idea of allowing any race to play with any faction undermines what the Alliance and Horde are about, leaving them hollowed out husks whose only meaning is whether you like blue or red as a colour.
To me, the factions are about ideals not races ... races are just a current tool to express the ideal. They could find other ways ... if you can only tell Alliance from Horde by race, it's you who see them as red and blue. Unfortunately, those ideals have been watered down over the past expansions ... but they can always reverse that.
Because what you are saying isn't my stance? Why should I own your strawman? You literally have admitted you'll strawman me rather than take the mature approach and ask the question if you feel there is a blank ... good job. Way to show your character.Take ownership of your stances then. You keep putting out these terrible ideas and then refuse to take ownership of what the consequences of those ideas will be. If I have to fill in the blanks for you because you refuse to, I will do so.
You have admitted you don't care for an honest debate or discussion or anything. I don't even need to post because apparently you'll just make up what I have to say.
Last edited by Darththeo; 2018-05-16 at 10:42 AM.
Peace is a lie. There is only passion. Through passion I gain strength. Through strength I gain power.
Through power I gain victory. Through victory my chains are broken. The Force shall set me free.
–The Sith Code
