Originally Posted by
scubistacy
High Elves in WoW translate from the Warhammer heritage which influenced the first Warcraft game. But differently to Warhammer, where you have High Elves, Wood Elves and Chaos Elves, we got a different setup in WoW. And High Elves are not in the focus anymore. Thalassian heritage went on to the Blood Elves. High Elves are merely exiles, just like Void Elves are. So, by adding High Elves as an additional AR to the Alliance, they would not only prey on the Blood Elves on Horde side, but also on the Void Elves on Alliance side. You get nothing unique by adding High Elves, except a step back into the realms of nostalgia.
I know such cases. I know people who don't play the World of Darkness Revised (3.0) games, because they prefer to be stuck in the storytelling situation of the 2.0 situation, where the end of the world was not as imminent, some factions behaved differently, and some signature characters' situation was different as well. I know people who also did not want to make the transition to the new World of Darkness. In pen & paper RPGs you have the luxury to stop at a specific point and to develop your own stories, because you and your RPG group are a separate entity.
But in WoW, beside the Classic fans, you only have one community and one storyline, and this is dictated by Blizzard. And whatever headcanon you have in mind for your roleplaying background, we have hard facts in the world. Blood Elves are the ones who are the Thalassian society. High Elves would not be a problem if High Elf fans would accept that fact and support the lore-given situation of them being the outcasts and the Blood Elves being the main body of their people.
But as fas as I have read threads like these, many High Elf players suffer from some kind of delusion of them being the "true and chosen" ones despite numbers and lore saying otherwise, probably forcing Blizzard to rewrite the story or even retcon it at some point. And this is a can of worms which I would not want to open.
Edit: Don't get me wrong. I would not mind if they decide to write Blood Elves as "evil elves" again, to bring them in line with the concept of Chaos Elves in Warhammer. I can even imagine to embrace that concept willingly. But at the current point of the storyline, the Blood Elves are not only the true successors of the High Elves in terms of lore and numbers, they even get purified from fel influence which is seen by Blood Elves aquiring golden eyes. This is a huge thing which I want to explore further, and the presence of High Elves would diminish such a story development, draw attention away from Light vs. Void in Thalassian Elves.
But maybe this is the underlying, hidden problem of the whole situation. I expect Void Elves to become something like Chaos Elves in Warhammer. And this would of course clash with the concept of High Elves being idealised into angelic beings who can do no wrong. Which is BTW the reason why I find High Elves despicable. In the LOTR setting, elves do make mistakes and harbor hatred and grudges just as well. There is even a civil war of elven tribes described in the Silmarillion. While the Hobbit movie trilogy was quite mediocre compared to the lore material and the LOTR movies, at least they got an interesting character in Thranduil, who could have been a great Blood Elf character just as well. High Elves in WoW lack this kind of depth.