Originally Posted by
Traycor
Agreed, but that description is exactly like Blood Elves. I think there are ways to capture the feel of High Elves without just doing the same thing as Blood Elves. There is room for variation.
Ultimately, all races wear the same equipment. It has to come down to a change in hair, skin, eyes, markings, animation, soundset, texturemap, and/or model. Those are the only possible variation for any race, Allied or not. (This doesn't count situational things like druid forms or totems)
Which (if any) of those do you think could be changed while capturing the feel of High Elves?