I just completely disagree with this statement-
-Making the dichotomy the lynchpin of the faction divide rather than choice the difference only hurts the setting at this point. The dichotomy is entirely an artificial gameplay conceit when in the lore we keep seeing races allying with the other side.
-I'm not saying the faction system should be removed; i'm saying it shouldn't be the core aspect of the gameplay experience. By loosening the faction exclusivity to a degree it allows people to actually choose a side instead of being forced to it because an aesthetic or fantasy.
-I don't get how allowing people to have more potential people to group on PvE content is a bad thing.
Disagree with this because, again, I'm not asking for faction dissolution, I'm saying the faction dichotomy should not be the central conceit of the gameplay. That does not mean factions would disappear, it would only make them less relevant. It's about making it less of a strict binary choice and actually either allowing more content to cross over, or allow the game to be played not restricted by the faction binary -be either by neutrality or "soft" belonging to a faction.The faction debate is also tangential to this debate. This debate would be permanently resolved if the faction divide was removed as those who wish to play a blood elf with the desired aesthetic among Alliance players could do that. But so long as the factions exist, they matter, and so long as they matter the preservation of their diversity is an important design goal.
The High Elf issue is not the cause of the problem, it's just the ur example of the narrative and immersion limitations of the faction binary in a game that presumes both factions are "good" and we are to choose our side, yet only makes that choice an illusion. This would not be an issue if the dichotomy was between good an evil, but a game that pretends to ask for nuance when looking at the horde and alliance, simply cannot move forward on an archaic and anti-immersive design.
Because forcing exclusivity to either side simply is anathema of the paradigm these -horde and alliance- are political and ideological choices. You can't have one and the other.
Warcraft simply cannot keep relying on the monolithic way it looks at factions if it pretends to move forward. As I said, BfA stretched the credibility of faction "choice" to its limits.
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I think the answer has solidily been no for a while; the point is that Pro-HE hope that position changes on the future. Blood Elves changes little for the people that want HE's for their specific lore background. If a Thalassian Elf gets blue eyes but it's Horde, that's just not what people have asked for. So unless all the remaining HE's on the alliance switch sides, the request won't stop.

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