you mean like alliance numbers in pvp is dramatically low and they can't for the life of them find a way for more alliance people to sign up for pvp, even with a +50% honor buff?
the only people really leaving the horde for high elves would be people that have blood elf ALTS on the horde side cause they're maining alliance in the first place or people with no friends and no guild on the horde side.
if void elves didn't make people leave the horde, high elves won't either
of course you don't
the others races are identical to the others, orcs are orcs, tauren are tauren, they would not steal their fantasy, just upgrade
High elves "druids" pulled from their asses will diminish the night elf lore, cause they are the elves druids
rly baffle me how you guys like to bend and distort the lore just to attend your will, cause it can't get over a race not in your faction
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yeah just want everything don't you?
the "nature elves" but also have mages paladins and everything else with magic
even shamans you guys are shoving into the bag
Last edited by Syegfryed; 2018-04-11 at 05:09 AM.
I think Druid would probably also fit, because as of Chronicles/the hunter order hall, high elves had a big nature presence in Quel'thalas, with a bunch of people tending to their Mother tree, Thas'alah. Highvale elves that communed with the portal nearby would work great IMO.
That's just too much to ask for and is too theme-shattering to begin with, isn't it? With all of what is mentioned here, they wouldn't even be high elves anymore, but just another group like void elves that steered away from who they were to embrace XYZ. The average high elf that makes sense class-wise would be a warrior, hunter, priest, mage and eventually paladin.
The only reason why I understand Alliance players who want high elves is because of the faction novelty they bring(the same way I want to play a two-headed ogre warlock or mage); if high elves can be shamans and druids, then that principle of faction theme and novelty is complete errased, at which point the addition stops making sense in its entirety.
Shaman, monk, warlock and druid shouldn't be on the list at all.
Last edited by Magnagarde; 2018-04-11 at 04:07 AM.
We've been debating for several pages about what classes might be best to drop. There have been suggestions to drop Paladins and Priests but add Shamans (Wildhammer or Draenei trained). Others have suggested dropping Mages in exchange for Shamans.
As we've not settled on anything, I just listed all the classes. 7 is the most that I think any Allied Race has been allowed so far, and what I just listed has 8. At least one would need to be dropped, and possibly more. Monk seems like the most extraneous. Shaman is primarily in there to help make them different from Blood Elves.
Blood Elves can also be Warlocks, Death Knights, and Demon Hunters, so this class list is going to be very different no matter how it shakes out.
Well, I mean, let's examine this hypothetical. Most Blood Elf PCs are Paladins and Demon Hunters. Think they make up over half, along with another huge chunk of DKs pushing it well past 2/3. None of the other classes cared enough about Void Elves to switch en masse, despite them having key customization for Warlocks and Priests. The Demon Hunters and DKs aren't going anywhere, because High Elves won't have those.
So this doomsday scenario you pitched is really just "what if no one actually wants to play a Paladin on the Horde?" Well, what's this gigantic megathread demanding Troll Paladins, then?
OMG 13:37 - Then Jesus said to His disciples, "Cleave unto me, and I shall grant to thee the blessing of eternal salvation."
And His disciples said unto Him, "Can we get Kings instead?"
Every Race gets Warrior and Hunter so those will always be a given
My vote goes for Mage, Priest, and Paladin to continue and finish the line of classic classes for High Elves
To me up in the air would be Rogue, Monk, Druid, Shaman. I think of those 4 I would honestly say Rogue has the most likely.
Then I think reallyyy up in the air would be the last 3 Monk, Druid, Shaman. If I could only pick 1 from here I would go with Druid honestly but that is my own personal bias likely with WildHammer friendship then Shaman would be the last one fitting.
So to me, the most likely class list would be:
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warrior
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Good use of statistical data to prove your point. I agree with these findings. Most people playing Blood Elves are doing so because they already want to be on Horde AND look pretty. High Elves would only affect those you didn't want to be on Horde in the first place, but are just playing for the model love.
There is a major appeal to having the classes for High Elves that players expect. Hunter and Rogue both = Ranger, so those are a must.
Warrior to me could be optional, I just don't know if Blizzard would do that because of design philosophy.
Paladin... this one is iffy. Technically the High Elves would have had a handful of paladins of the Silver Hand, but we never saw them. And the Blood Knights are such a big theme for the Blood Elves. This is a class that I feel High Elves could drop and still maintain their identity.
If Warrior could be dropped, my class list would be:
Hunter
Rogue
Mage
Priest
(and maybe Shaman)
In WCII, High Elves were Rangers, and in WCIII the High Elves were mages and priests. Hunter, Rogue, Mage, and Priest have that covered. Adding in Shamans would be the wild card that could make the High Elves feel truly different from Blood Elves, along with the aesthetic changes.
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I agree about keeping Priests. What do you think about the compromise of dropping the Paladin class? It was never a theme of the High Elves and only really came into play with the Blood Elves and the Blood Knights.
Last edited by Traycor; 2018-04-11 at 04:26 AM.
I actually cannot agree on the Paladin part being dropped. There were High Elves that believed in the same Holy Light that Humans and Dwarves have believed in, they only started turning away from it when their world was being turned upside down and they lost their own faith in the Holy Light but blamed it instead on the Light instead of themselves. Then the Blood Knights came to be due to deciding the control the Light to their will instead of being led by it.
in the wake of their ancient kingdom's destruction, many of the elves of Quel'Thalas came to view the Holy Light with contempt. This led to a great number of the blood elves losing their faith, and in turn, their Light-given powers,[8] coming to believe that the Light had failed them in their homeland's hour of greatest need.[6] Thus, they needed to find a new way to access the Light. They did this by sapping Light energy from the captive naaru M'uru held beneath the Blood Knight headquarters.Most Blood Knights were once members of the Royal Guard, proud defenders of high elven society.[6]https://wow.gamepedia.com/Blood_KnightsFollowing the mass conversion of the high elven survivors to the blood elves, many members of the Royal Guard—who came to believe that the Light had failed them in their hour of greatest need—went on to join the newly-founded Blood Knight order, a prominent group of sin'dorei paladins under the command of Lady Liadrin[2]
To me, in WoW, Having Faith in the Light tends to lead one to being a Priest or Paladin. We see here that "the Royal Guard" believed in the Light until the decimation of their kingdom. I believe the Royal Guard would consist of Knights, and Knights who believed in the Holy Light? Paladins! And it says many members of the Royal Guard joined the Blood Knights and the Blood Knights are all essentially Paladins.
I do not think many regular Warriors would have had the dedication to the Holy Light like this Royal Guard is implied to have.
https://wow.gamepedia.com/Paladin_racesBlood Elves were once high elves allied with the humans like the dwarves. Like the two others, high elves also believed in the Holy Light. A few were members of the Silver Hand, such as Mehlar Dawnblade, while others belonged to the high elven Royal Guard.
See, again it is noted here that High Elves also believed in the same Holy Light as Humans and Dwarves. And again it references that while a few were members of the Silver Hand, others belonged to the high elven Royal Guard. Further implying the Royal Guard was made up of Paladins or had Paladins at the very least.
Thus this is my case put forward that High Elf Paladins would indeed be a guaranteed slot.
I'd say no to paladin, personally. No to druid, shaman, warlock, and demon hunter as well. Death knight might depend on when they're added, but so far no BFA allied race has the class available to it.
So, my preference would be: Warrior, hunter, rogue, mage, priest, and monk.
All of them, save for monk, are callbacks to Warcraft 3 units, and monk is a class I think should just be available to everyone. Moreover, the emphasis the Silver Covenant had on meditating to deal with their magic addiction ties in nicely with the class, and leaves high elves open to being influenced by wandering pandaren enough that I can see a few cool stories coming out of them taking that path.
Last edited by Mutineer; 2018-04-11 at 05:18 AM.
because no more goddamn elves, even worse, one who is exactly the same as the other we already have, just to fuck up the barely good blood elf lore. This is not world of elfcrat that is it
not upset, just when people try to shove headcanon and bad fanfic, that pisses me offYou seem legitimately upset people are engaging in discussion over something they want in the game.
and the game do not belong to they, if they want something other people don't want that, simple
like i said in other threads i love worgens, i like human lore, but if i start to creating threads asking then to be playable in the horde, it will be shut down
the reasons for those races not be playable in the horde is the same reasons used on the HE on the alliance, no matter how headcnaon and fanfics i bring on to justify
"yah but we had like a lot of HE npcs in the alliance!1!!" npcs means nothing, their lore is just to be BE antagonists, now you have your own elf, with no hold with the Blood elves lore anymore, ask for then to be represented, not to get other, just because you didn't like the color
when blizz end the faction, then it would make
it need to be replied to show that people don't want itIf you don't want it, don't reply.
if i open thread saying i don't want something, people would come up and say they want it, this is how it works
like i said, the only thing who bother me is bullshit, like the dragon druids, there is no politely way to answer those kind of thingsBy turning this into a shouting competition you are just unnecessarily bumping the thread, and you're kind of coming off as a hot head by questioning the merit of peoples character instead of politely countering their points.
this whole "silver covenant concept" who have nothing to do with the silver covenant bugs me
the whole "i want to be everything" elves bug me
i didn't insult anyone here, yet, only if someone insulted me firstThe less this thread gets bumped. The less likely high elves are. So if you don't want it, contribute something meaningful, don't just insult people who are in the 'yes' camp.
and my comments against this idea, contribute to the subject in general, contribute to this race not be added again, but in the other faction
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thas because you guys have no idea on what to stick with their fantasy, cause High elf fantasy is blood elf fantasy, this is an attempt to fuse a bit of blood elf and night elf fantasy with (holy shit) wildhammer fantasy, but just become a big mess
Should we do the nature elves? "but i want an elf mage BabyRage"
then we should stick the the arcane mages? "but i want elf druid BabyRage"
then what we do? "everything!1! and put paladin too, cause i want to be a BE paladin without be horde"
like i said in previous pages, the only way they got a new fantasy, own their own, is no magic at all that mean they would be more pale, skinny, with white and white/blueish eyes, that would be a decent plot
but no way we had more elves before the 9.0, regardless the fantasy, blizzard know the community is pissed of about the elf disease, and thy will not suddenly put another elf to fuck up a recent added race
Last edited by Syegfryed; 2018-04-11 at 05:39 AM.
no, i want the exactly same alliance race, but with a minor difference like eye color, the alliance need to give up the same thing
undead nathanos? no, it should be the humans of alterac, who sided with the horde in warcraft 2
Eredar? just if they are blue, the original eredar, not the demonic manari
then lets wait and see, like i said, it would be more plausible to give less voidish colors to void elvesHonestly High Elves are an inevitability given Blizzard's recent comments
i can't see they adding second elf so quickly, at least no in this expansion, it will diminish the VE as whole and BE lore in the end
What is clear is that Blizzard is setting up a void versus light elf conflict because blood elves are basically light elves now. The question remains what they'll do with those that are neither. It's either kill them off(more likely than any other option) or add them(a lot less likely).
How about:
1. Write a better narrative for the Horde that actually incentivizes players to PLAY Horde
2. Stop using a barely acceptable excuse for why the Blood Elves were added to the Horde as a BAND-AID FIX, for the Horde's already problematic population numbers.
If people are going to migrate to the Alliance on a whim that High Elves are playable, that's on Blizzard to correct that action. Shoe-Horning a desired race into a disfavored faction because you want more players to play said faction is as scummy a design choice as one could have done back in 2005 and it still is to this day. It's analogous saying you can only get a prescription filled at a pharmacy only IF you buy their discount service and switch all your prescriptions over to them. Does it work? Yea, it can. But its a shitty paradigm and practice nonetheless.
If the Horde was so weak in appeal that the Blood Elves are the ONLY reason the Horde has a population after 10+ fucking years of game design, Blizzard is entirely at fault and are failures in game design. And considering how much players LIKE the Horde as a faction, I highly doubt adding High Elves will matter at this rate; if faction populations matter at all considering most people migrate to the best realms for PVE or PVP content alone, and not by faction.
Fod Sparta los wuth, ahrk okaaz gekenlok kruziik himdah, dinok fent kos rozol do daan wah jer do Samos. Ahrk haar do Heracles fent motaad, fah strunmah vonun fent yolein ko yol.
For the sake of nostalgia it would be great. I don't think it suits the direction of the story now anymore though. According to the Chronicles (retcon or not) the High elves that were loyal to the Alliance were a small sect acting independently, the High elves in the larger sense had a different agenda. Having the high elves as an allied race implies otherwise and contradict most of their recent history.
The fact is, as a race the High elves became blood elves.
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You can have any opinion you want. I'm just pointing out it conflicts with the game, it's fantasies, the story form the past and the direction the story is taking moving forward.
Last edited by Azen; 2018-04-11 at 07:32 AM.
The quantity is irrelevant. High elves as you knew them now exist as Blood elves. The race as it existed changed into what it is now. You want to ignore this change? Pretend it didn't happen and reestablish it as something it was in the past as of nothing that lead to its transformation ever happened.
Might as well take one of the old human kingdoms, restore it to its former glory and make it part of the Horde. Just ignore everything that happened inbetween.
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Allied races doesn't grant free reign to create or recreate anything you like that matches your own fantasies and ideas.
The events from the creation of the Sunwell up to the current events are quite clear in showing that the High elves as you want them is gone. Dead and buried. They are now Blood elves. And what remains of want you want is just a reminder of the past.