This is great news! I'm glad we finally have a compromise that pleases most.
In an ideal world, high elves would have their own race. For some of the new customization options, they should be their own races such as wildhammer dwarf and sandfury trolls. Saying they aren't high elves because they are customization options for void elves is just stubbornness on your part. I'm happy for you getting blue eyed blood elves though.
not in this case no, the very point of how people despise void elves was because they were not rly the "high elves who were always alliance" they were part of the "betrayers who abandon their allies to go horde" not the "pure elves who never corrupt themselves" its those elves that we rly want!1!!
turns out that to majority it was just an excuse to get the white elves, because void elves didn't fit that, so they should add another allied race to fit their tastes, or give the void elves blood elf skin color
This at least show that HE are not a thing anymore, BE is the future of the HE race, you can get the same color with void elves who came form BE, the actually HE race, since their culture, people, homelands characters, story, is all there.
It will, now the people who genuinely cared about lore have nothing to stand on anymore, no support from their fellows, since to most of then, this is more than enough, and because this automatically kills any chance of HE allied race after all.Well the High elf megathreads will die out eventually now. But then the change hardly matters too.
Last edited by Syegfryed; 2020-05-28 at 12:53 AM.
But...they aren't high elves... they are void elves.
I thought helfers were all about lore?
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Honestly they're the ones who got screwed over hardest. I did not agree with the high elf request but...yeah...this is a case of them getting support from people who never had their interest at heart.
What have I stated that is false?
Alleria is a void elf despite her appearance.
So too are the void elves. You may be pink skinned, but you're still a void elf.
Trying to lay claim to something that lore doesn't support is stubborness and frankly, it shows how superficial someone is to make such a claim
The amount of seething from posters in here that have apparently spent too much of their time in this thread arguing against playable High Elves and have gotten too entrenched in their naysaying to the point that the stability of their ego is tied to being right, no matter how much they have to engage in mental pretzel gymnastics, is hilarious.
It was just an excuse to oppose alliance getting playable high elves, because the blood elves on the horde were distinct and very beautiful, beautiful aesthetics, magical fantasy, civilizaiton, and once their hearts switched to it, they jealously guarded it only for the horde. There was no logical reason in any of the arguments - like "number of high elves too low" and population imbalance the only substantial argument at first, lost a lot of credibility in later expansions based on player behaviour, and essentially defunct on the introduction of void elves.
But this is not the first time such bogus arguments are used by people. In the classic game frame i.e. classic-wotlk, the same mentality produced the arguments that hybrids shouldn't be allowed to do dps like pures - it was rubbish, and a pure "i don't want your class to get buffed over mine", the major argument of the day against competitive dps for hybird classes was that "it would make pures obsolete" - which is the daftest thing possible, but players really believed that. I remember trying to argue that it is playstyle and fun factor that ultimately determines a classes playability. As for taking someone to a raid, it's player skill that should be the determination, but if you gave each class a useful utility everyone would be welcome provided they put out the same output.
Guess what in WotLK, GCs bring the player not hte class was implmented, the biggest change for that was hybrids getting competitive with so called pures - proving that argument was defunct.
Now some horde fans are arguing that night elves shouldn't have or wield arcane magic or get cities at all - because.. <insert another new slew of bogus reasoning>, which is basically a front for, "i like that blood elves have arcane magic and pretty elven cities, so alliance elves shouldn't get it. When nightborne came in, clearly a night elven group, this was promptly ignored in favour of distancing nightborne from night elf as if to say, highborne, Suramar, arcane magic, none of that is night elven (except they clearly all are), so night elves shoudln't have highborne (but they always have and already do as playable) and shouldn't have cities (they were introduced with a capital in wow, and their WC3 lore introduction told that they had a global wondrous empire the legion destroyed which is why they were in the no arcane phase - at least for that group of night elves). Yet the introduction of the night elf mages, unification of the night elven arcane and nature groups is ingored or severly downplayed because supposedly night elves should only be about living in forests and trees and ruins - and having anything else is supposedly damaging the night elves and not being very night elven (completely ignoring the night elven lore) (but essentially saying "no, cool magic and pretty cities is for our elves, you can't have it"
For anyone who doesn't get how High Elves could be with the Void Elves:
In Telogrus Rift, there are a number of High Elves (and Blood Elves) training to harness the void. They aren't voided over and just like Alleria, they probably won't be, since the Void Elves we've been playing up until now were the result of a very specific event that changed them forever. It makes sense that any Void Elves after that won't necessarily look the same since they haven't been exposed to the same circumstances.
https://www.youtube.com/watch?v=37OWL7AzvHo
Moving on
I cannot agree with the comparison. For one, the night elves already had lore which justified them getting mages and practicing arcane magic and the like. Lte alone it is a class, it is not a part of the overall theme for the night elves. Where as in the case of the blood elves, all the lore has currently been built with them being on the horde and being distinctly different from the high elf people. It helps to define factions, both in their appearance and what they offer.
People opposed high elves because they want distinction to remain.
I go to the alliance if I want to play a worgen, but when we water things down for the void elves why should we stop there?
If all that matters is pleasing people aesthetically, then there really is no need to have the faction boundaries at such a point bcause what makes them distinctive design wise has been completely removed.
Hence, why I would oppose high elves just as I would oppose worgen on the Horde.
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Errr...what about their racials though? Those generally tend to be ingrained for the VE's in particular.
It is kind of awkward implementing new races through customization options but this is how they intend to do it. This is how they intend to go forward with the allied race concept. Allied races were kind of narrow and had limited customization on their own but they were meant to expand player customization.
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Arcane torrent doesn't really work well for blood elves either.