1. #18281
    Quote Originally Posted by Phaelia View Post
    ...it seems incredibly greedy to ask for every single option that Blood Elves have. Let their hair colors remain locked.
    If you're thinking of it as just extra void elf stuff, then I could see it as greedy. However, this is being done to provide high elves to alliance players. Currently we don't have enough options to do that properly. Players are just asking for the same thing they've always been asking for. Give us high elves. Regular hair and hair colors is all we ask. I mean, it could be human hairdos and hair colors for all I care.

  2. #18282
    This is the worst thing that could have happened.

    Now you'll have to wait 5 years to get blonde hair added and another five years to get actual high elves.

    For what it's worth-congratulations-now will you please go read the lore?

  3. #18283
    New hair styles aren't even needed, though I very much want them. Void elves already have non-tentacle hair, sure, it's emo, but it'll work. Void elves really do need light hair color options though for full high elf roleplay.

  4. #18284
    Quote Originally Posted by Rhlor View Post
    they are in quelthalas from wotlk
    I vote for the new quelthalas republic!
    Kinda hard to unify when:

    -You pledge to different factions
    -The magics you wield are a threat to the Sunwell.

    TBH, maybe the high elf issue will be addressed on a very salominic way; most of the remaining High Elves will have to choose whether to follow the unified Windrunner forces and accept the Void as a tool, or take the L and finally rejoin the Horde aligned Silvermoon.

    That way, the only "High Elves" that remain would be the neutral Kirin Tor ones -and the Highvale that I don't see them neither joining the Void Elves given their light worship, not the Horde given their friendship with Wildhammer and Draenei and recent fights with the Forsaken-

    Does depend whether an unified Windrunner Force only requires acceptance of the Void and the Highvale are willing to accept that in favor of unification.

  5. #18285
    Quote Originally Posted by Edoll View Post
    New hair styles aren't even needed, though I very much want them. Void elves already have non-tentacle hair, sure, it's emo, but it'll work. Void elves really do need light hair color options though for full high elf roleplay.
    There's only 1 male void elf hairstyle that doesn't look like Count Chocula.

  6. #18286
    The Unstoppable Force Gaidax's Avatar
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    If anything we need more tentacles!

  7. #18287
    Quote Originally Posted by Gaidax View Post
    If anything we need more tentacles!
    Give 'em to the blood elves.

    EDIT: Actually I did see someone on the official forums asking for them. They wanted a green/fel corruption version for blood elves.

  8. #18288
    The Unstoppable Force Gaidax's Avatar
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    Quote Originally Posted by Traycor View Post
    Give 'em to the blood elves.

    EDIT: Actually I did see someone on the official forums asking for them. They wanted a green/fel corruption version for blood elves.
    Frankly, at this point, I would not mind full range of customization available for both flavors of these Elves to be unlocked for everyone both factions.

    I mean, if we have woke Elves, then I mean - what the hell. Just let people do everything and be done with it, certainly would make more lore sense too than that specific addition I imply.

  9. #18289
    Quote Originally Posted by MyWholeLifeIsThunder View Post
    Probably? Depends whether they reuse the BE skin assets and only add the underwear on top, or they copy them over to Void Elves.



    I do think there's a point here that BE's could get something more than blue eyes and beards and DR options would be a something nice that would be definitelly exclusive to them. So I do support the idea of BE's getting something unique to them.

    As for this being the reason VE's shouldn't get "normal" hair colors, I just find it very weird from an in universe perspective. So VE's do get to keep their skin tones through voidification, but they can't use hair dye? It just reveals the artifice of exclusivity and how it breaks in universe logic.

    I see two solutions, and they could go hand in hand:

    -Give Void Elves a limited palette of "normal hair colors" but maybe make them less saturated/duller than BE colors



    -Give Blood Elves "Dark Ranger" customization. Red Eyes and a couple of undead skins should do the trick.
    I will never accept the walking corpses of my friends in quelthalas! give long ears to the forsaken model who wants to play undead fantasy who plays with the race of the undead
    like this


  10. #18290
    Quote Originally Posted by Rhlor View Post
    I will never accept the walking corpses of my friends in quelthalas! give long ears to the forsaken model who wants to play undead fantasy who plays with the race of the undead
    Always thought it was silly that undead couldn't have elf ears. Most of them would have been elves. At least this issue was partially addressed by blood elf death knights.

  11. #18291
    I am Murloc! FlubberPuddy's Avatar
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    Quote Originally Posted by Traycor View Post
    I mean, it could be human hairdos and hair colors for all I care.
    Someone pitched Void Elf females with Kul'Tiran hairstyles and it looked very lovely!

  12. #18292
    Quote Originally Posted by Rhlor View Post
    I will never accept the walking corpses of my friends in quelthalas! give long ears to the forsaken model who wants to play undead fantasy who plays with the race of the undead
    like this
    Don't worry, Horde will get San'layn allied race later in Shadowlands, when the Maw's forces invade Azeroth in the later patches and the redeemed Kael'thas creates a new elite cadre of San'layn with Ven'thyr magic.





    And then the Alliance gets something underwhelming to compensate.

    These will be the two allied races of Shadowlands: San'layn and... Some'thing.
    Last edited by DeicideUH; 2020-05-28 at 09:59 PM.
    Whatever...

  13. #18293
    That fan mock-up of Void Elves with void corruption only at their extremities gave me an idea. Imagine if the unnatural Void Elf skin colors became "Corruption Colors" and you always picked a natural skin color as well. Then, Corruption Level is a separate choice with at least two or three choices of "only at the extremities", "covering most of the body", "covering the whole body, like current Void Elves".

    Quote Originally Posted by Traycor View Post
    Give 'em to the blood elves.

    EDIT: Actually I did see someone on the official forums asking for them. They wanted a green/fel corruption version for blood elves.
    Blood Elves have a lot of things they could pull from to have more fun options if the Void Elves end up looking too fun by comparison, I'm just not sure if most of them are lines Blizzard is willing to cross. I know it makes me a little nervous from a lore perspective. I always love more options, but I don't really want every Draenei player running around leaking fel green just because it looks cool (and I say that as someone who wants Draenei Warlocks and Demon Hunters).

    The San'layn, Felblood Elves, and even the Wretched are all places the Blood Elves could draw for more customization options.

    - - - Updated - - -

    Quote Originally Posted by Traycor View Post
    That is amazing! Great for the red orcs, they can be called the correct bajillion names based on the customization. Same for dwarves, trolls, etc. Night elves that pick the mage class would be called Highborn. And, of course, Void Elves could be called HIGH ELVES with the right customization. This would be completely amazing!!!

    Maybe with the ear slider and the right customization, people could even be called half elves for those that want that too!
    It would be really cool if they did it like Lord of the Rings Online, where you just pick your heritage as essentially just a title choice when you create your character (they broke this recently by adding High Elves and Stout-Axe Dwarves as separate races, but that's its own controversy), that way you can have some lee-way in your customization and they can add a ton of options that don't necessarily have to carry any in-game meaning (like, orc clan for instance). Of course, you'd want some limitation so you can't have a dwarf with coal skin and an obviously flaming beard claiming that he's Wildhammer, but I think you could be fairly generous.
    Last edited by Jokubas; 2020-05-28 at 10:18 PM.

  14. #18294
    Quote Originally Posted by Traycor View Post
    Always thought it was silly that undead couldn't have elf ears. Most of them would have been elves. At least this issue was partially addressed by blood elf death knights.
    Also all those unplayable dark rangers XD. Like we know there are undead elves, weird they can't be playable, so yeh, either DR skins on BE's, or elven ears on Undead would work tbh.

  15. #18295
    Dreadlord Phaelia's Avatar
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    Quote Originally Posted by Traycor View Post
    If you're thinking of it as just extra void elf stuff, then I could see it as greedy. However, this is being done to provide high elves to alliance players. Currently we don't have enough options to do that properly. Players are just asking for the same thing they've always been asking for. Give us high elves. Regular hair and hair colors is all we ask. I mean, it could be human hairdos and hair colors for all I care.
    That doesn’t answer any of my concerns and you know it. I’m not asking about your customizations I’m asking about ours.
    ”I've walked the realms of the dead. I have seen the infinite dark. Nothing you say. Or do. Could possibly frighten me."-Sylvanas Windrunner

  16. #18296
    Quote Originally Posted by Jokubas View Post
    It would be really cool if they did it like Lord of the Rings Online, where you just pick your heritage when you create your character (they broke this recently by adding High Elves and Stout-Axe Dwarves as separate races, but that's its own controversy), that way you can have some lee-way in your customization and they can add a ton of options that don't necessarily have to carry any in-game meaning (like, orc clan for instance). Of course, you'd want some limitation so you can't have a dwarf with black skin and an obviously flaming beard claiming that he's Wildhammer, but I think you could be fairly generous.
    This a lot! honestly a system like this could be used to merge AR and custmization.

    -Groupings of features based on origins. (Xenedar, Stormwind, Aerie Peak, Dalaran)

    -You get a specific tooltip tag based on that grouping (Lightforged Draenei, Stormwind Human, Wildhammer Dwarf, Dalarani Elf, etc)

    -Your racials are shared by your race (draenei,human,dwarf,elf) but you get an active and a passive specific to your origin.

  17. #18297
    Quote Originally Posted by MyWholeLifeIsThunder View Post
    Also all those unplayable dark rangers XD. Like we know there are undead elves, weird they can't be playable, so yeh, either DR skins on BE's, or elven ears on Undead would work tbh.
    The Forsaken are weird all over the place. I mean, there are places in game where their dialogue implies that Forsaken is their species, not just their identity, which makes me wonder how much that quest writer knew the lore (or even the concept of undeath in the first place).

    Forsaken are human because at launch all the races were a single race, and that particular race were the citizens of Lordaeron killed during the first campaign of Warcraft III. As customization and race options expand, it does certainly stand out more that the elves (not just Dark Rangers) massacred in Quel'thalas aren't also an option, because Sylvanas certainly would have brought them under her banner as well. Then again, that's sort of weird in general, because we never see them, playable or not. Presumably some of the ghouls and skeletons in the Dead Scar used to be elves, but none of them look it.

    It also bugs me that Forsaken can't be paladins. I know there have been various lore justifications for it over the years, but look at it this way:

    Four of the seven human kingdoms are explicitly playable (Stormwind-Human Gilneas-Worgen Kul Tiras-Kul Tiran Lordaeron-Forsaken). Only one of them can play paladin, but two can play druid. I think that dilutes the lore and characterization of the races (and classes) more than a quick excuse for Forsaken paladins does.

  18. #18298
    Bloodsail Admiral Aldo Hawk's Avatar
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    Quote Originally Posted by Gaexion Ramza Beoulve View Post
    This is the worst thing that could have happened.

    Now you'll have to wait 5 years to get blonde hair added and another five years to get actual high elves.

    For what it's worth-congratulations-now will you please go read the lore?
    I mean... I think you are nobody to tell others to 'go read the lore' when the request has always been directed at High elves existing in the Alliance, isn't that 'loreful' enough for you? Then I'm sorry, but I think someone else should be the one 'reading the lore'.

    Hah, at least it's there already, and devs will see players with High elves in the Alliance, and also those who opposed it will have to swallow their pride and accept how wrong they were by opposing such thing so hard.

    I mean, it could even be blamed that it isn't an allied race (for now) to those who opposed it so hard, so yeah, if for you this is the worst thing that could have happened, good job sending your feedback, you did it to yourself.

    Now all of you will get High elves shoved down your throat, no matter the way they got in the game, you all will just have to accept it, sorry.

  19. #18299
    Dreadlord Thalassian Bob's Avatar
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    Quote Originally Posted by Rhlor View Post
    they are in quelthalas from wotlk
    [IMG]https://pbs.twimg.com/media/EZHcnZ3X0AAZI0F?format=jpg&name=small[/MG]
    I vote for the new quelthalas republic!
    Yes, high elves are, but I doubt any of those high elves are explicitly affiliated with the Silver Covenant.

    It's much more likely that the Quel'dorei pilgrims we see in the Sunwell are neutral-leaning Dalaran citizens or non-combatants living in Alliance cities. Maybe even some begrudging Farstrider lodge denizens.

  20. #18300
    Quote Originally Posted by Jokubas View Post
    The San'layn, Felblood Elves, and even the Wretched are all places the Blood Elves could draw for more customization options.
    Wretched would be a fantastic customization option for undead. It fits the body type perfectly. Even the cannibalism ability could just be wretched feeding on mana/leftover magic items, etc.

    - - - Updated - - -

    Quote Originally Posted by Phaelia View Post
    That doesn’t answer any of my concerns and you know it. I’m not asking about your customizations I’m asking about ours.
    Hmm... you said it was greedy. I was answering that.

    You're getting new eye colors, new hair, new beards, new jewelry, new head accessories. You want more? Fine by me, I hope you get it.
    Last edited by Traycor; 2020-05-28 at 11:26 PM.

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