Exactly.
What is done is done, they might as well go all in if they're going to toss out void elf aesthetic out as a main theme.
So, you let them both use each other's hair styles.
The horde does need some compensation for their race being made neutral essentially.
I'd like for nightborne to finally be made decent looking.
- - - Updated - - -
Forgot to address this, but didnt a dev say now he can RP a high elf on the horde?
To be honest I don't care. But the thing is : the void is banned by Silvermoon. The only way to harness it for a blood elf is to pledge himself to the Alliance.
On the other hand, a blood elf coming to the Alliance to master the void powers is totally plausible.
But I don't want blond haired, Alliance elves. Even if I'm a strong helfer and I would love it, the Horde has to keep them. It's time for the Alliance High elves to distinguish themselves from the rest of their kin and to develop something more.
I would love to play a light blue haired fair skinned void elf.
Last edited by elbleuet; 2020-05-29 at 05:58 PM.
"If you want to play alongside High and Void elves, the Alliance is waiting for you"
It's a void elf with pale skin and blue eyes, if your really happy with that then that's fine, but trying to argue its a high elf out side of any RP community is destined to fail the mouse over says void elf, quest text refers to them as void elf and so to will the wider non RP community who don't care.
If that's what your fine with then OK, but your not going to be able to win an argument with those who arn't satisfied with just a skin colour.
Many of the helf people are rightly pissed, as this now 100% guarentees there will never been a distinct playable high elf race in the game with its own racials and correct class options.
And for the anti-elves this is a big win, our goal is always to prevent yet more types of elf taking up race slots that could be used for unique new races, and this compromise kills the chance of high elves being a unique new addition. Any solution that reduces the potential number of race slots taken up by knife ears on the future is a win.
The void elves are banned from Silvermoon. Shadow priest practitioners and Death knights are not banned. There is something about being a void elf that endangers the sunwell compared to being a simple shadowpriest.
Void elves are basically the paladins of the void. They are so infused with it that it changed them.
I really had hoped they would maintain this theme rather than going the route they did. There was a lot of potential for it, and that potential is pretty much dead.
I think you're new here.
High elves being a unique addition was killed 2 years ago.
Ofc that's a big win for the Helf people. For the first time, we will be able to play a blood/high elf on the Alliance. Obelisk Kai and co lost their crusade when they kept telling us we would never get blue-eyed, fair skinned elves.
Sure guys you got blue-eyed blood elves, and I'm really happy Blizzard decided to satisfy both sides. But this is an ultimate victory for us.
- - - Updated - - -
The tentacules were caused by accident. Shadow priests and death Knight have nothing to do here.
"If you want to play alongside High and Void elves, the Alliance is waiting for you"
Okay you seem to not get my point.
DK's = Death magic embodied.
Sunwell = tainted by death magic in the past.
They didn't get banned.
Shadow priests= users of void
Shadow priests are not banned.
Its only the void elf population that has been banned from Silvermoon. Does that clarify a bit better?
Yes, you can, it's your character. If I wanted a blue-eyed blood elf, I'd probably make a story about a high elf that felt Silvermoon was his home and left the Alliance.
What I'm saying is that assuming the option means there was any big exodus from the Alliance is wrong because there's no canonical source for that. These customization options are aimed to allow players to be what they want, they do not reflect big shifts in lore.
Your troll can be a Sandfury now. It doesn't mean the Sandfury tribe joined the Horde. That's not what the customization options means.
Whatever...
https://www.youtube.com/@DoffenGG
World of Warcraft stuff
The void elves are not simply users of Void magic, they are elves that have accepted a specific sort of void power at a cost. That specific group of elves is banned from Silvermoon, not all users of Void magic.
Human nature to break others' reasoning down to their own. It's good that people with other motivations let themselves be known to remind people the way they think isn't hte only one around.
it's nice that some empathic and consientious souls are also able to go beyond their view and consider others.
I personally have generalised before, oh I try not to, but sometimes end up doing, however a lot of the times I do so I haven't meant to, and in an effort to be brief (something I struggle with when i'm passionate about a topic) I have miscommunicated myself.
Quite a while ago, I realised that many who wanted high elves on the alliance was because of the aesthetic, I remember agreeing with a horde player poster who accused alliance fans of that (whether his motivations was out of jealous to prevent what he considered his faction prize becoming a common thing or available to the enemy or just simply picking up on this). I believe this was true then and now, and don't have a problem with it either, I don't find human models in wow particular aesthetically attractive so I can really understand this desire, I also believe it is heightened because Night elves weren't made more attractive themselves to satiate the public, and it felt like a dig to all those who understood high elves were an alliance thing but to see them so beautifully done and only on the horde -
I felt similar after the beautiful kaldorei pre-sundering city and powerful arcane wielders that were shown in game were again given to the horde. I did so fully realising that theoretically, the playable kaldorei Highborne Shen'dralar are just as powerful and knowledgeable, and likely more so arcane wise than the Nightborne and the alliance night elf group is more capable of actually rebuilding cities like Suramar and Zin'Azshari than the Nightborne are because they have both the highborne arcane masters who were at the heart of engineering Azshar'as magical wonders and the druids both ancient and now night elven ones who's combined effort built those cities according to lore. However they are not shown in game, I know this from the information the lore provides me, but it's easily seen in Suramar and the Nightborne, and that was given horde, leaving the playable night elves still being perceived as shabby, poor with magic which they definitely are not - I know several people actually believe they're rubbish at arcane magic and don't or can't live in magical cities - all wrong according to lore but without seeing Eldre'thalas or a new night elf city majestic and seeing night elven highborne doing great feats with magic in game most don't believe - and this is down to night elves in game have not been shown to do great feats EVER during wow's lifetime, all the great feats are in the lore books - whether the great wondrous civilization, heights of arcane magic, the world trees Teldrassil/Shaladrassil, great archers, hunters and warriors, powerful magical priests - not one of this has been seen as anything incredible in wow quests in game. Till legion where one feral druid actually seems badass, Prince Farondis a Highborne ghost comes across as very powerful and the Moonguard also in Legion come across as very powerful - the first in 16 years and very limited . And it makes me resentful of Nightborne going horde because people can't see it. Or it use to anyway.
But, I don't take the acceptance of void elf skin colour new options as difinitive proof all were soley after the aesthetic understanding some who thematically and fantasy wanted a high elf down as a race, are willing to accept this as a compromise, though they wanted more. This I am also fine with. The reason I was a huge supporter of playable sub-races rather than simple customisations was because I knew it made the groups feel legit and special, they had more gravitas to them, and many of them were part of long quest chains or had full zones where you quest with them, some over several - and I felt because these were around, these races already had an in-game introduction through questing (Void elves the only exception , they are the only race that doesn't have a zone you get to meet and quest with them. - Lightforged were all over Argus)
I understand that though, since the Danuser interview, the race presentation of a sub-group/race is going to be folded into the main race without a starting expeirence or narrative change, which directly implies that the model change is high elves playable but without the separate class selection , unique cusotmisations, racials and voice overs - you are just going to have to imagine it as a high elf or a void elf who's like Alleria and whose skin colour doesn't change. And it's up to you.
PART II
I have also had a panfactional motive too, my motivation for wanting alliance high elves was stated above and in the first reply, but I also wanted the aesthetic. Whe I noticed how jealous horde BElf fans guarded it, I was willing to run with half elves, but thought if it's models that is causing so much angst, would it not be better to buff the Night elf model and make it and the NElves more attractive? But I also realised the reason the Night elves have slipped so much and seem so terrible was because the developers were actively not presenting them as powerful in-game so that players would find the horde more attractive.
Night elves got books instead where all of a sudden they were so much more powerful (Stormrage, Wolfheart, Illidan and ofc WotA), I played both faction quests many times and you sound a feel way more powerful on the horde -w hich is attractive to most players who are ofc male. I was disappointed that though the horde has been more popular for a while now, the alliance was still pretty much not presented as powerful. 8.1 is the first time this changed, the alliance looked cunning and strong in BFD as did the night elves in Darkshore Warfront - first time ever against the horde.
I do like faction identity, and feel its important, always have. I have felt elves on the horde a disruptive break in that and while I can accept the horde can get elves, the way it was done...by making alliance elves homeless and refugees while horde elves had the best bits of them confuses the issue even more and robs the horde of their identity. While I do covet Suramar for the alliance night elves rather than the horde (I have my motivations, apart from wanting to see a kaldorei pre-sundering city done properly by blizz in its full glory badly since I first read the WC3 manual - I also am a sucker for seeing GOOD people who have endured much hardship pull through and regain the best and even better for the hardships they endured - so seeing the night elves recover their arcane legacy, after the long vigil group (the most heroic group of them) endured so faithfully 10k years of a lifestyle their race was not use to, to prevent the evil legion (which I felt in many ways was a penance for their hubris), I badly wanted THEM, that group, the Darnassians, to finally fully be restored and prosper in all the areas the night elves were good at. So, while being night elven themselves, the Nightborne and Suramar going horde was never enough.
Why is this important? My jealousies and moral lessons aside, faction identity is also important to me. With most players flocking around the horde to play the pretty elf races, it has shifted the identity of the horde from what it once was. If the purpose of BElves on horde was for player population, did the horde need to so drastically change?
I feel that currently, the elves fully shared by bother factions, is actually good - because it has the potential of making them feel like their own faction embedded within the two factions. Allowing the horde while having blood elves and Nightborne to still be mainly about Orcs/Ogres/Trolls/Goblins etc, and the alliance while having void/high elves and Night elves, to still be about humans/dwarves/high elves - which is what it was.
Sharing Silvermoon and Suramar I think make the elves a delicate situation in the game universe that is it's own lore bracket, Silvermoon and high elves accessible to alliance players re-enforces their alliance identity, so while a blood elf is on the horde, any preson interested in the story or observant will realise this race is very alliance or at least non-horde , I think Night elves and Nightborne can take this even further. Sharing the broken isles and opening up Suramar to both kinds of elves - especially the night elf model size available to the Nightborne with a NIght elven peoples continent (i.e. the broken shore) creates the Pandaren effect. Sure some of us fight on the horde or alliance, but we are really a powerful and influential 3rd party of its own complete with our own set - and because they're elves they will play a larger role in th wider story.
PART 3
At this stage in the game, despite why they may have originally picked blood elves (done too many surveys and polls and fully know they picked blood elves cos they were nice looking), the horde has become the more popular and competitive faction actually because of the powerful racials on orcs, trolls, (now blood elves) and undead (in classic till fear immunity was removed and then again from 6.0), I know guilds aren't going to switch to alliance because they get the exact same pretty model the horde already have.
Neither will guilds switch to alliance if blizzard build two amazing elven cities for high/void elves and night elves that surpass both Silvermoon and Suramar - because they'd likely once again double up as questing/raid zones so both factions will have visits, though alliance elves can have bragging rights - no one will switch faction for that.
Nor will they switch faction because the Nighit elves start being portrayed as powerful with magic and bow.
It's not to say the earlier story preference and super packed horde faction build up didn't play a part, it did. Player perception now is firm, the horde is the powerful faction, even with the Elven cities shared, it has the master piece of Zuldazar in my opinion what unique horde races with cities should be more after, rather than taking alliance based races and giving them to the horde, which shouldn't have happened with Nightborne, instead creating new powerful and majestic horde like races to balance out the initial state of the horde race assets.
Going forward. I honestly feel that Silvermoon and Suramar should be shared by the elves, although they could build Thalassian and Night elves new cities of their own, my motivation here is to weaken the elven horde identity and alliance one so that the original horde races stand out more, the elves feel more like their own faction . Seeing that void elves and night elves are homeless. It's not like the horde is losing something. My feeling is that Pandaren assets should lean to the horde, and the undead fortress of Icecrown which to me looks very majestic and very undead should become a horde asset too.
I still haven't changed my mind about wanting the elves, especially the night elves to break from the horde and alliance (officially) leaving a small group of people from each of the races still involved.
Will my desires happen? I'm saying high chance they will not, the developers job is to develop things in the best way for the game and the story and balance between the two. not fulfil my wishes and fantasies. Saying tha thowever, there is a reason why I want to see things develop this way, but it doesn't mean I won't appreciate what they eventually do if I like it. I'm open.
The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!
I make Warcraft 3 Reforged HD custom models and I'm also an HD model reviewer.
See, that is the thing. When he speaking of it he said if you want to say you are of the sandfury now you can. It does not necessarily mean the tribe itself joined, but you as an individual may have done so. I think its partially to appeal to the rp'ers.
I am unsure what it means for void elves since they're in unusual circumstances.
Elves in underwear, good stuff. Anyway, seems like we finally got our high elves, after all those years... Gratz i guess?
Yeah, they are kinda edgy those Void Elves so anything else than blue, black or dark grey isn't in their wardrobe :P
But those looks nice. I think that having an option to change underwear colors should be a thing. At least now when you can hide chest. I have this nice grey/fel green set on my Night Elf Demon Hunter, or well on my Blood Elf too, but none of the bras fits the transmog, the least on the Belf.
https://www.youtube.com/@DoffenGG
World of Warcraft stuff