1. #18761
    Quote Originally Posted by Geisl View Post
    "seriously mythic raid" is pretty vague as there's plenty of mythic alliance teams.

    Now if you meant something like top 100 in the world (or even per faction d/t Hall of Fame) then sure, eke out as many advantages as possible. That's part of being competitive.
    It's not just that. Arguably it's easier to get top 100 alliance as they rarely fill the 100 before it's closed.

    It's the gravitation that having so many really good guilds has had on the player base, I'm not there because I want top 100, but I do want to seriously try to clear each mythic befor the next raid release. Which comes with alot of leg work, and that's just a hell of alot easier in the faction where most of the people wanting to do that harder content have congregated.

    We know hord and alliance pop wise are actualy 50/50ish, yet there's massively more hord guilds logging mythic kills and clearing heroic and sich faster, more m+ players pushing in the 10-20 brackets, there simply more people doing the content I most enjoy so naturally that just then makes it easier to do that activity.

  2. #18762
    Bloodsail Admiral Sharby's Avatar
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    Quote Originally Posted by Monster Hunter View Post
    It's not just that. Arguably it's easier to get top 100 alliance as they rarely fill the 100 before it's closed.

    It's the gravitation that having so many really good guilds has had on the player base, I'm not there because I want top 100, but I do want to seriously try to clear each mythic befor the next raid release. Which comes with alot of leg work, and that's just a hell of alot easier in the faction where most of the people wanting to do that harder content have congregated.

    We know hord and alliance pop wise are actualy 50/50ish, yet there's massively more hord guilds logging mythic kills and clearing heroic and sich faster, more m+ players pushing in the 10-20 brackets, there simply more people doing the content I most enjoy so naturally that just then makes it easier to do that activity.
    Even as a casual Horde is still better for it as more players are raiding heroic/normal and far more M+ keys available.



    I'm not sure what Alliance players do but trying to play my Alliance mains now as a casual just blows, it feels like the game is dead.




    That being said in ShL I'ma still max out all my Alliance toons and make a High Elf alt because Alliance story characters/overall aesthetic when it comes to questing are far better imo.
    Honorary member of the Baine Fanclub, the only member really.

  3. #18763
    Quote Originally Posted by Phaelia View Post
    I mean I guess it’s fine that Void Elves are getting these customizations but it seems incredibly greedy to ask for every single option that Blood Elves have. Let their hair colors remain locked. Let some distinction remain between the two, because it’s super annoying that BE’s seem to be getting the shaft in this deal (blue eyes notwithstanding). There’s no unique Blood Elf only skin. If we got Dark Ranger colors this would be fine.
    I know void elves have black hair, which should look good with normal skin tones. They're not all purple.

    If I'm greedy about anything it'd be getting those half-void forms with the glowing hands I see around, and some glow-in-the-dark alleria styled tattooes. Dark purple for void elves, light blue or gold for blood elves and in different styles.
    Quote Originally Posted by Aucald View Post
    Having the authority to do a thing doesn't make it just, moral, or even correct.

  4. #18764
    The Lightbringer Ardenaso's Avatar
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    Sigh, you know, that if Blizzard was just going to say fuck it and release fair skinned elves at the end, then they already indirectly admit that Void Elves were a mistake and they should have made High Elves as an Allied Race instead

    Now that we're here anyway, I'm going to join the naysayers in the anti-blonde Void Elf crusade

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    Void Elf Paladins are debatable still
    The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!

    I make Warcraft 3 Reforged HD custom models and I'm also an HD model reviewer.

  5. #18765
    Quote Originally Posted by Broflake View Post
    Its because i Arthas, when he becomes a paladin is able to lift his hammer as if it is nothing.
    Furthermore, it has been shown void and light cancel each other out entirely.
    This is supported by the nature of the blood knights as well who infused themselves with the Naaru' power to be blood knights.
    Blood knights are totally different from other paladins. It is like comparing druids to thornspeakers.

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    Quote Originally Posted by Ardenaso View Post
    given that Paladins are immune to blight and disease I'd say yes
    I think it is more the matter of Light being able to save them from diseases. In game they have spell for that.
    https://www.mmo-champion.com/threads...lopment-thread
    Quote Originally Posted by Nevcairiel View Post
    If you are suggesting to take my Night Elfs Shadowmeld away, then please find some pike to run yourself through, tyvm.

  6. #18766
    Quote Originally Posted by Broflake View Post
    Sunwalkers aren't void elves asking for a Paladin class.
    Sunwalkers also don't share the same appearance as blood elves either.
    Farstriders are rangers, and they don't steal the sentinel's identity because night elves are a different thing.

    I am not sure why you insist on throwing out red herrings. You couldn't even admit being wrong about blood knights being paladins.

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    It was explained long ago.
    When you die, the light/void leave your body.
    Deathmagic is not opposed to either of those two forces as well

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    Lightforged shadow priests are a thing because of gameplay design. You can't restrict specs the way you can classes.
    undead paladins are also explained as well.

    It is a part of WoW. Stop trying to make everyone the same and water it down.

    It is the way WoW is.
    Frankly, its bad enough void elves steal the blood elf theme, why take their paladin class too?
    I am not wrong though. VE paladins don't hurt anyone. It's a videogame ffs. Do you know what will happen when they become playable? You will moan for 1 day and then move on like nothing happened.

  7. #18767
    Quote Originally Posted by Ardenaso View Post
    don't quit yet, join me on my no-blonde-void-elf crusade
    Oh I ain't quitting. I wanted to congratulate the "pro's" on their win, but also stated that I will surely advocate against anything they breaks the immersion of the game (ie lore breaking void elf paladins) or against anything that further detracts from the unique aesthetics of blood elves (ie blood elves retaining their hair color and styles). Personally, I find it extremely unlikely that void elf paladins will be implemented. Blizzard are obviously going all out with customization options, but when it comes to race/class combos they have always had a strong focus on what makes sense lore wise... and lore wise void elf paladins is about as lore breaking as you can get.

    With regards to void elf customizations, I'm sure they will be getting plenty more... but obviously I hope any additional options they get don't come at the expense of blood elves losing their uniqueness. Also, it'd be nice to see other ARs getting some customization love. Nightborne are severely lacking
    Blood elves are our high elves - Chris Metzen

  8. #18768
    Lightforged DKs are just as "lore-breaking" as void elves paladins. Blizzard has already said they don't want continuity to tie their hands. Let's stop deluding ourselves that void elves paladins will never happen because it would be "lore-breaking".

  9. #18769
    Quote Originally Posted by Syegfryed View Post
    Broken should not be just an option for draenei, they are cleatly another race/subrace all together



    There is already people in the official forums spamming that void elves should get, literally, all blood elf customization options, should also get their racials or new ones or disable theirs, that they should also get the paladin class and of course their names be changed from void elf to high elf in everything

    you give an inch they want a mile, is how they say?
    To be fair, many of the pro crowd have stated they're happy to settle with what has been given. There however always some "bad apples mixed among the good", these players wouldn't be happy till they get exactly what they want even if it meant breaking the lore or costing blood elves all of their uniqueness.

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    Quote Originally Posted by Varodoc View Post
    I am not wrong though. VE paladins don't hurt anyone. It's a videogame ffs. Do you know what will happen when they become playable? You will moan for 1 day and then move on like nothing happened.
    Lore and immersion are important parts of the game. How would you feel if blizzard had decided to transform any remaining alliance high elf into a withered just for some story beat? How would other "pro" players feel? If you complained then would it be fair for us to say "it's just a game ffs" and expect you to get over it 1 day later? It's a videogame, yes, but every game abides by certain rules and principles that form the experience of that game. The lore is one of WoW's attributes that form a part of the game's immersion. It's not about restricting things for the sake of it, it's about preserving important aspects of the game. Else we might as well make gnome and tauren DH (despite how silly they'd look and feel), murlock paladins, goblin druids, etc..
    Blood elves are our high elves - Chris Metzen

  10. #18770
    Quote Originally Posted by Strippling View Post
    To be fair, many of the pro crowd have stated they're happy to settle with what has been given. There however always some "bad apples mixed among the good", these players wouldn't be happy till they get exactly what they want even if it meant breaking the lore or costing blood elves all of their uniqueness.
    I'm probably one of the people who ask too much but from the moment when Blizzard allows the void elves to have natural skin colors, it is normal that we ask for natural hair colors, to be able to make a high elf.
    Void elves may very well have the blood elf hair colors, but with different shades, much like it was done for SW / KT humans.

  11. #18771
    Quote Originally Posted by Strippling View Post
    To be fair, many of the pro crowd have stated they're happy to settle with what has been given. There however always some "bad apples mixed among the good", these players wouldn't be happy till they get exactly what they want even if it meant breaking the lore or costing blood elves all of their uniqueness.

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    Lore and immersion are important parts of the game. How would you feel if blizzard had decided to transform any remaining alliance high elf into a withered just for some story beat? How would other "pro" players feel? If you complained then would it be fair for us to say "it's just a game ffs" and expect you to get over it 1 day later? It's a videogame, yes, but every game abides by certain rules and principles that form the experience of that game. The lore is one of WoW's attributes that form a part of the game's immersion. It's not about restricting things for the sake of it, it's about preserving important aspects of the game. Else we might as well make gnome and tauren DH (despite how silly they'd look and feel), murlock paladins, goblin druids, etc..
    Yes, make those race-class combinations playable. There's nothing left to salvage after Lightforged DK became playable.

  12. #18772
    Quote Originally Posted by Varodoc View Post
    Lightforged DKs are just as "lore-breaking" as void elves paladins. Blizzard has already said they don't want continuity to tie their hands. Let's stop deluding ourselves that void elves paladins will never happen because it would be "lore-breaking".
    The thing with LF Dks and Void Elves Dks is that even if they are kinda an abomination from a previous lore pov, Blizzard added them just to prevent having the only-Alliance players crying again about them having less class combos -which would have happened totally sure and even if they weren't going to play any of those races-, because for the Horde Allied races it doesn't feel forced to make them able to become DKs, they are all regular and natural beings not directly corrupted or infused by any energy.

    If they ever make Void Elves paladin a thing, just take out the class restrictions, as everyone would be in his right to be able to play any race-class combo.

  13. #18773
    Quote Originally Posted by Lorca View Post
    If they ever make Void Elves paladin a thing, just take out the class restrictions, as everyone would be in his right to be able to play any race-class combo.
    Druids existing mean they can't ever do that. Making animal forms for every race is too much effort for them.

  14. #18774
    Remember when BLoodElfs couldnt be warriors?
    DoNt ADd nEw clAsSes, BlO0d elVes ARe MAgicaL

  15. #18775
    Quote Originally Posted by Lahis View Post
    Druids existing mean they can't ever do that. Making animal forms for every race is too much effort for them.
    Also Demon Hunters having their own metamorphosis and customization options.
    Whatever...

  16. #18776
    Quote Originally Posted by Rootsbum View Post
    Remember when BLoodElfs couldnt be warriors?
    DoNt ADd nEw clAsSes, BlO0d elVes ARe MAgicaL
    That was stupid to begin with. Elven warriors had been a thing before and can't argue "They're too weak/magical to be brutish warriors!" when Gnomes can do it.

  17. #18777
    Quote Originally Posted by DeicideUH View Post
    Also Demon Hunters having their own metamorphosis and customization options.
    Shamans have their totem skins in relation to the race chosen.

  18. #18778
    Quote Originally Posted by Lahis View Post
    Druids existing mean they can't ever do that. Making animal forms for every race is too much effort for them.
    So? I don't buy the "it would be easier to implement" argument. Look at the new DKs: they don't even have any proper DK customization option. They could opt for the current version of the druid forms and tweak it a bit. Also, Dwarves, Orcs, Nightborne or even Vulpera druids make more sense than Void Elves paladins. And Kul Tiran make even more sense as paladins, but still they don't have that option and I haven't seen such a big campaign as the one for the Elves paladin thing. If they open Pandora's box (if that ever happens), everyone would be entitled to ask and expect any race-class, and there's not much room for debating that, imho.

  19. #18779
    Quote Originally Posted by Frenchvince View Post
    Shamans have their totem skins in relation to the race chosen.
    Totems are just a small prop. You need one vaguely race themed model and add 4 different spell effects on it. Much less work than working demon hunter customizations and forms and druid forms for every race.

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    Quote Originally Posted by Lorca View Post
    So? I don't buy the "it would be easier to implement" argument. Look at the new DKs: they don't even have any proper DK customization option. They could opt for the current version of the druid forms and tweak it a bit. Also, Dwarves, Orcs, Nightborne or even Vulpera druids make more sense than Void Elves paladins. And Kul Tiran make even more sense as paladins, but still they don't have that option and I haven't seen such a big campaign as the one for the Elves paladin thing. If they open Pandora's box (if that ever happens), everyone would be entitled to ask and expect any race-class, and there's not much room for debating that, imho.
    Just imagine the outcry for laziness if they made new druid races without druid form for them.

  20. #18780
    Quote Originally Posted by Frenchvince View Post
    Shamans have their totem skins in relation to the race chosen.
    Totems are fairly easier to do in complexity, variation (one design for all four elements) and animations, thought.
    Whatever...

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