The Old Wizard's Almanac: The Alliance
As a historically Alliance-friendly organization, one would think that the Kirin Tor might not need a guidebook outlining
the Alliance races. I feel that the opposite is true - that we can only understand the other races after truly looking inward. -O.W.
Human - As adaptable a race as you will ever find, humans can be some of the most highly skilled magic-users. Any list of the most powerful mages in history will be dominated by humans. Perhaps most tellingly, the Old Wizard himself is a human.
Dwarf - Dwarves possess a moderate magical acuity, but tend to have difficulty at the higher echelons of wizardry. While they tend to focus more on priestly endeavors, a rare few have been known to dabble in arcane or necromantic activities.
Gnome - Gnomes are remarkably adept arcanists. Pound for pound, they are some of the most potent casters the world has ever known, and have always had a presence in the Kirin Tor.
Night Elf - While night elves tend to avoid arcane energy like it was the Scourge, their druidic powers are second to none.
Draenei - This ancient race has brought the alliance both powerful wizards and masterful wielders of the Light. More recently, the Draenei have adopted shamanism after their arrival in Kalimdor.
High Elf - The magic of the high elves is extremely powerful. High elves possess a magical acumen that rivals that of any - even the humans. Some of the greatest heroes in the Battle of Mount Hyjal were the High Elf Priests.
The Old Wizard's Almanac: The Horde
Up until the last few years, most of my information on the Horde has been anecdotal, or inferred from my few experiences in battle against them. However, as the Kirin Tor has recently adopted a more neutral stance in Horde-Alliance relations, the amount of information on the Horde and their magic has exploded. - O.W.
Orc - Despite their obvious physical strength, they display a decent magical ability. Orcs tend to make poor arcanists, but culturally have a heritage of peaceful shamanism, combined with a more recent focus on the darker magic of warlocks and necromancy.
Tauren - Few experiment with the arcane, but the bull-men are highly attuned to the magics of the earth. As is the case with many nature-worshiping tribes, many follow the path of the shaman. Furthermore, their most senior druid can rival the archdruids of Darnassus in power.
Troll - A surprising affinity for the magic arts belies the troll's barbaric reputation and history. My Zul'tour - an expedition into the troll empires of Zul'Aman, Zul'Farrak, and Zul'Drak - has revealed a startling variety in troll casters, ranging from witch doctors to shadow priests to a bizarre animal worship that most closely resembles druidism.
Undead - The undead have as much magical skill as can be expected of any living human... if not more. Sylvanas' Forsaken, in particular, fling spells with the frightening levels of zeal.
Blood Elf - A history of prolonged exposure to magical energy has left an indelible mark on the Blood Elves. These lithe, magic-addicted creatures seem to fare well in any magical school they study. Most recently, the blood elves have take up the path of the "Blood Knight", which can be loosely described as a form of paladinism.
Taunka - Much like their tauren cousins, taunka tend to focus on magic stemming from the earth.