1. #1

    The second episode of Living World Season 4, “A Bug in the System,” is now live!

    So, nearly a week and no post. So, here's one!

    I love the new zone, it's nice to finally have a place to run around in without mob density/ cc making every step a chore. Nice scenery, nice mix of things. Seems they wanted to make sure you used your skimmer mount though!

    Story was good. I like the new Charr, and the Inquest were fun. There's still some issues with long instances, but not as bad.

    There's the two big fights that follow the same style as usual, which I hate. Lots of overlapping fields in the middle of a light show, silly grab item/ click area stuff. They all go on much longer than they need to. There was also those silly fights on the docks, got knocked off once and had to wander half the field away (in combat, can't mount) to return to the spot.

    Zone events, I only did a few. Both races have that odd lag where the race starts, but if you move right away you don't get credit for the first post.

    It's odd, one of the main issues with Mesmer has always been that NPC's easily focus fire on the player rather than clones. For a time after PoF started, there were plenty of methods to break target lock and avoid some damage with Mirage, but one of these patches seems to have killed that, so all the bad guys were focusing on me. Especially irritating in mass battles with lots of NPC allies, and I end up with huge groups on my ass.
    "Nonsense repeated, does not become truth."

  2. #2
    Map itself seemed too samey for me. I really hope at least third episode won't be in Elona, because I'm already tired of it. I would've prefered season 3 format with more visual variety. Also map is pretty small.

    Story part wasn't bad, but wasn't that good either. Speculations about scarab plague I've read before episode completely spoiled the only real intrigue of the story. I didn't play Nightfall, so I didn't know who Lonai was anyway and that probably killed the only emotional moment too. Other than that, it's pretty standard Inquest stuff, though a little bit darker this time, because of all Unit 731 allusions.
    Quote Originally Posted by anaxie View Post
    Looking for Raid.
    They never found one though

  3. #3
    I liked the environment, though yeah they all start feeling samey since we need to account for mounts/ gliding everywhere.

    The Lonai fight would have been cool if shorter and with less special effects. Maybe I'm just getting old and tired of the tedium, since no one else seems to mind.

    I did love the style of stuff, had a bit of Halo-Flood feel to it. The music also seemed pretty good.

    The puzzles were fairly dumb though, same with the sneaky bits, just time wasters. I guess that's the nature of MMO's though, consume time to keep folks involved.
    "Nonsense repeated, does not become truth."

  4. #4
    Titan PACOX's Avatar
    Join Date
    Jul 2010
    The Upside Down
    I liked the map, especially a lot more than episode one which looks nice but I feel like the only stuff to bother doing are the two metas. Really liked the story because I like Inquest stuff but its also great from a technical/mechanics point with (without going into details) the various fights/objectives you must conquer. The final fight has a ton of style if anything else. The only thing I don't like is the new mastery apart from it being able to be used outside of the living story map.

  5. #5
    I really liked the final battle in theme, but I'd much rather shorter battles. I feel like once you demonstrate that you understand the mechanic ("oh, use the energy thing to cause the heart of the golem to pop out") that repeating it too much is just tedium, not "challenge". Especially in the story, where there's no penalty for dying other than irritation.

    I didn't like Ep1 map at all, myself.
    "Nonsense repeated, does not become truth."

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts