Hello guys.
It seems everyone is talking about ret changes, but what about holy?!
As far as I know there have been no big changes for holy in alpha.
I hope they have not looked into holy yet, because I would love to see major gameplay overhaul.
I cannot help myself, but after playing holy (PvE) for a while I still cannot get myself into that gameplay. It feels so clunky. I have been playing resto druid and resto shaman before. Both resto specs feel so fluid and intuitive.... They have just answer for almost every situation. They have mobility, great AoE, great utility and many passive heals. For me, both specs have been straightforward ,easy to play yet fun.
Holy paladin gameplay is different. Imo, it is less forgiving and more demanding, which is not bad by itself, but compared to resto it lacks that consistency and fluidity - gameplay wise. It lacks synergy. There are few talents that support "battle melee healer" style, yet the whole spec is far from that. Mastery based on proximity and LoD means that we stand in melee group, but we dont swing that hammer that much. We have Light of Martyr as our core ability, but it is almost completely useless. I cant get rid of the idea that holy paladins were just rushed in Legion.
So, what do you guys think about holy gameplay? What are your wishes for BfA?
P.S.: I will play paly in BfA no matter what, because their theme is just too epic.