Originally Posted by
ro9ue
So first off, I'm not as hyped for BFA as I was for Legion. And I would compare it more to WoD.
Legion had a TON of stuff a lot of the playerbase wanted for a long time: Demon Hunters, outdoor world content (World Quests), scaling dungeons including the Mythic + system so heroics weren't useless after the first patch, and being able to visit a lot of legendary places like the Tomb of Sargeras. Not to mention the Burning Legion was a foe lots of us wanted to take on for a long time and we were feeding on the hints they were dropping for us in Mists. We also had a TON of sick looking weapons with the Artifact system with an interesting progression system (that unfortunately just became irrelevant later on).
With BFA the allied races are neat, but as I'm leveling up my Highmountain, I'm realizing it's just a cosmetic alteration to Tauren and barely noticeable. It's similar in my eyes to the updated player models feature in WoD. It was a nice little upgrade, but it didn't add anything interesting to the game, it was almost like a maintenance-y graphical updated. In a way most of the allied races are like this where they really are just different skin colors, tattoos and other visual features for races we already have - especially since racials have been largely rendered irrelevant over the years.
Basically Allied Races are cool, but it's not something really fresh like the Artifact System or a new class like Demon Hunter. It's more comparable to the updated player models.
The Warfronts and Island Expeditions can be amazing, but who knows. Warfronts might end up being something like Ashran. Success of Island Expeditions will completely rest on how advanced the AI is, and if the reward system feels relevant along side raids and dungeons. I personally would prefer to do a scenario with 2 other buddies, not locked to a trinity, and have a different experience every time like different NPCs, weather etc.
I'm also deeply worried about class design. I don't really see anything interesting for most specs. They definitely focused on Demonology and Survival. Demonology from what I played on the alpha is MUCH better, but I'd argue Survival... is actually worse. They cleaned up some others like Marksman and Warrior specs, but I don't really see anything to look forward to upon hitting 120. The Heart of Azeroth is basically a very shitty artifact progression system without any cool cosmetics...
As a long time player, I'm always in because just the questing and exploration of new zones is always worth the price of the box. Even for WoD, the leveling and zones were amazing and Blizzard never fails me in that regard. However, how long I stay subbed is where those other systems come in like character progression, a good PVP system, etc.
We'll see.