1. #1
    Brewmaster Alex86el's Avatar
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    So.. we're never getting Wildhammers i guess.

    Mag'har Racials:

    - Open Skies - Increases mounted speed by X%.

    - Sympathetic Vigor - Increases pet health by X%.


    But then again, Highmountains got Mining racial, Goblins got Alchemy racial instead of the Forsaken... etc, etc...

    So.. who knows? Maybe we will get them some day, only with weird racials.

  2. #2
    Wildhammer will get a mailbox racial like Nightnorne. Summons the Baby Gryphon model whose a "messenger gryphon"

  3. #3
    What about:

    Lightning Hammer: Hurls a lightning infused hammer at enwmy, dealing x damage and interupts casts. 3 Mins cooldown.
    Arial born: Allows you to interact with mining nodes while mounted.
    Gryphon rider: reduces training costs of flying skills by 50%

    There can be a lot of racials themed around wild hammers with ease. Don't give up hopes the High elves are currently supporting you, you might want to head over there.

  4. #4
    Wildhammers will get a Wild Hammer for 1% increase in blacksmithing speed. Because you know, Wild_hammer.

  5. #5
    Highmountain tauren have a distinct mining culture, as seen in the mining quest line.
    Goblins are the alchemists in lore, the undead only have their Putress and the Scourge, but the roots come from simple human alchemy

    I really HOPE for wildhammer dwarves for my alliance shaman, but we'll have to wait a long time for that I guess...
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  6. #6
    The Unstoppable Force Gehco's Avatar
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    Quote Originally Posted by Alex86el View Post
    Mag'har Racials:

    - Open Skies - Increases mounted speed by X%.

    - Sympathetic Vigor - Increases pet health by X%.


    But then again, Highmountains got Mining racial, Goblins got Alchemy racial instead of the Forsaken... etc, etc...

    So.. who knows? Maybe we will get them some day, only with weird racials.
    Well, the two racials fits Mag'har as well. Doesn't mean people can't find something fitting Wildhammers.
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  7. #7
    Titan FelPlague's Avatar
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    Master of the skies: flight paths cost 50% less and go 50% faster.
    Stormbolt: throw a lightning hammer, stunning your enemy.
    Gryphon rider: 10% increased flying mount speed
    Call the gryphon: chance to summon a gryphon that will either claw, bite, or blow gusts of wind at your enemies before flying away
    Master of wind: 2% haste increase
    Natures claw: attacks have a chance bleed your enemy.

    - - - Updated - - -

    Also undead are not really alchemists... They don't make potions and flasks... Thdy make blights and posions... If anything they should have had "+10 poison crafting" for undead rogues.(back when that was a profession)
    Goblins are all about that drug dealing boy. Also high mountain... You know.. Mountain... Caves... Lots of rock? Also we had a lot of work with them on mining in legion, and big buff dudes, they are strong with a pic.

  8. #8
    Brewmaster Alex86el's Avatar
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    Quote Originally Posted by Indus Siebenschraube View Post
    Highmountain tauren have a distinct mining culture, as seen in the mining quest line.
    i know, i rmember. but it is not depicted ingame whatsoever.
    their armors are made of leather wood and bones, and their architecture is purely leather and timber.
    nothing about them says "mining" honestly.

    - - - Updated - - -

    as for Wildhamme racials... yeah, they should probably have something like:

    Throw a Stormhammer, duh. Maybe it would stun or daze or interrup.. who knows.
    Also summon a gryphon for some purpose. Be that to fight for a short time, or to pick them up and travel, or whatever.

    And for passives,
    some beastmaster animal-connection type of passive.
    and something to do with flight masters and flying mount speed.

    i would say:

    Stormhammer

    Damage, plus it stuns for 2 sec. 30y range. 3m CD.
    (Good for flavor. Decent for world pvp)

    Call Gryphon
    Summons your gryphon to take you to any flightpath you choose, anywhere. 15m CD.
    (I love this one)

    Wind Warrior

    You automatically learn each flight-training when you reach the required level. And +10% flying mount speed. Flight path cost is free.
    (OK, this is basically just the 10% speed. The rest are irrelevant.)

    Dragon Slayer
    Bonus damage against dragonkin.
    (Just for flavor)

    Feral Respect
    +5% increased speed while within 30y of a beast.
    Any beast, friendly or hostile, pet or druid.
    (Mostly flavor, very minor advantage in world pvp)

  9. #9
    The Patient Jaina Proudmoore's Avatar
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    Tailwind: Mount speed increased by X%.
    Lightning Rod: Removes all poison, disease, curse, magic, and bleed effects and recharges X cooldowns.
    Static Shield: Reduces Nature damage taken by 1%.
    Hammerang or Stormhammer: Throw a hammer that deals X% damage and stuns the target for X seconds.
    Wingman: Request a pickup to the nearest flight master.
    Last edited by Jaina Proudmoore; 2018-04-17 at 07:02 PM.

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  10. #10
    Mechagnome Evaddon's Avatar
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    I think they'll treat that like the Golden eyed Sin'dorei.

    As additional customization to the base models, because as I understand its the Wildhammer Dwarfs have always been with us?


    Its really the only sensible thing to do with a lot of things people want for additional races options because alot of those options aren't really a new race frankly. Like they're just getting away with Mag'har and Dark Iron because they're different enough and Mag'har has alot of options from the Draenor clans in their customization. I don't know how they got away with Lightforged though... -_-

  11. #11
    Why not just give dwarves some face paint options. Boom, you’re a Wildhammer now.

  12. #12
    Brewmaster Alex86el's Avatar
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    Quote Originally Posted by element zero View Post
    Why not just give dwarves some face paint options. Boom, you’re a Wildhammer now.
    no awesome heritage armor then =(

  13. #13
    Quote Originally Posted by Alex86el View Post
    Mag'har Racials:

    - Open Skies - Increases mounted speed by X%.

    - Sympathetic Vigor - Increases pet health by X%.


    But then again, Highmountains got Mining racial, Goblins got Alchemy racial instead of the Forsaken... etc, etc...

    So.. who knows? Maybe we will get them some day, only with weird racials.
    Wait... what?

    How did you go from mag'har racials to never getting Wild Hammer dwarves? o_0
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  14. #14
    Scarab Lord Rudkobing's Avatar
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  15. #15
    The Unstoppable Force Prince Oberyn Martell's Avatar
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    The only issue I can see is that they're technically already part of the Alliance, aren't they? So you're not really recruiting a new allied race in that sense.

    But I suppose the same is true for the Dark Iron Dwarves?
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  16. #16
    It's gunna happen eventually. I mean really this all should have happened much sooner, around Cataclysm.

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