Originally Posted by
Auberdeen
wargames are a great place to test out compositions for RBGs. Skirmishes not so much, games are far to quick, erratic, very broad range of talent and awareness, and is unique to the point where you will not see the same comp back to back. The majority of games are over in less than 45 seconds. One thing I would say skirmishes are good for is a double dps mongo comp in which neither class can offheal, in order to "test" there mongo small kill window opener, and establish there CC rotation. And even still, these comps will not see the light of day above 1900cr.
the word "test" here seems to be subjective. What is it that you think we are referring to when we say "test"? Imo, its not to "test" how to win the BG via objectives is where I believe you are becoming confused, but to "test" different talents or pvp talents depending on what classes you are facing/playing with to determine what is effective and what is not, and working on your personal rotation(heal,dps or cc), or working on becoming more aware of diminishing returns and not overlapping CC, whether they be your own or teammates. So many things in this game to test. I am not insinuating that Casuals were put in place to be our own personal testing grounds, but what is the alternative? Target dummy? Dueling? Skirmishes? Wargames? No, no, and no. BG's last 8-25minutes depending on x,y,z, which is adequate time to "test" things within your character, team and on a wide spread variety of classes, to better hone in on, for lack of a better term, what works and what doesnt work against x class(es)
Totally wrong. This shows your lack of experience in the game. There is a reason that Blizzard removed 2's from being able to receive PvP titles, because it is so outrageously unbalanced. Any seasoned PvP'r would agree with this.
just like that comment made you feel better? you are more alike your counterparts than you know.