Sounds like it could be a fun diversion to do as a guild group, assuming it can done in a group. I quite like the thought of players forming roving warbands.
Sounds like it could be a fun diversion to do as a guild group, assuming it can done in a group. I quite like the thought of players forming roving warbands.
kind of reminds me of my server from Vanilla and TBC. Where people would name Horde Players as Bounties and people would hunt them down.
I remember one specific Horde Paladin when I played my Ally Paladin that was basically always around my gear level/character level whilst leveling and we had a rivalry where anytime we saw each other we would go all out on each other. But we would also always make sure it was a 1v1 by telling others to stay out of it and allow eachother to eat and heal to full before dueling it out.
Was a super fun rivalry between 2 Paladins. Since we were basically equals in term of skill so the fights could always go either way.
Will be cool to find that one Horde that is the Bounty on a Server and go toe to toe with him.
>Paladin in TBC
>skill
Anyway :P I know what you mean. And you raise a good point, war mode could serve to make PvP more personal.
The only problem I see here, is that cross-realm technology is at play. We'll be put together with others who also enabled war mode and, if your servers population is very one sided or generally low (as wow servers are wont to be)... these others will be from different servers.
It certainly will cause a lot of short term rivalries, I suspect.
Doesn't really mention what the rewards for being the Bounty Hunter yourself are, other than having people try to gank you out of the blue. Hopefully it wont just go on phasing to another world quest group
The problem I see is the disparity in self sufficiency between classes. If this isn't addressed with honor talents then classes like Shadow Priest are basically going to be unable to participate in this content unless they have a group, which is lame.