I remember when Restoration Druids were shiny in PvP during TBC, but nowadays, two or more healers can be a headache. Not impossible to kill though.
This is why classes need to have a PvP mode with abilities and talents specifically tuned for PvP independent from PvE. All PvP specs could have some defensive and/or healing abilities, just not as ridiculous as healers and tanks. This is how BG's could be really fun. As it should have been a long, long time ago. But for some reason blizzard keeps mixing up PvE and PvP too much so it will stay an eternal mess.
Why would the guy bother fighting you? In WSG if the warrior has the flag, he will just Charges you, Hamstring you then Intercept one of your noob teammate who think it's a good idea to stand on their side of the map, then he Intervene one of his teammate near the cave entrance and whoa, he's running up the tunnel to deliver the flag.
In other scenarios where you're forced to stand and fight through, you are correct.
Gonna make a very polarising opinion and say only DPS specs should be allowed into BGs.
Honestly I can't fathom being DPS in a BG. The only aspect I enjoy in the game is healing.
A good solution IMO would be for the matchmaking system to match equal amounts of healers/tanks into both teams. Sure, it would make queue times longer but IDC if it takes x2 or x3 more times to get into a BG, I would rather play a balanced game. Quality > Quantity. Perhaps a system similar to LFG/LFR (i.e. a WSG match will always be 1 tank/2heals/7 DPS)
Last edited by Ragnarohk; 2018-05-09 at 03:24 AM.
Just gang up on the healers and kill them, it's what my group does when we spot them. If you get stuck in a 1 v 1 and your opponent has a healer, well that just sucks, but doesn't mean the game is broken or unfair. It's just the nature of circumstance.
A lot of complainers in this thread don't realize that healers can, in fact, go OOM.
However, to achieve this, you need to make them dispel and offensively purge, and not only tunnel damage in their face 1v1.
Roll a rogue. Even if you can't kill the healer you can give them a hell of a hard time so they're so busy healing themselves their party members die.
Healers (and casters in general) always think they're safe waay in the back away from the action but that just makes it easier to stealth around and ambush them 1v1.
Oh it's not about power, as you said as long as people use tools that their class has they can bring down healer relatively easy. What I love about playing healer in pvp is that gameplay is never boring. It's very reactive and (at least in random BGs) every fight is different.
Healers aren't the problem, non interrupting dps and enemy players who are smart enough to peel you off their healer if you don't have a viable counter/competent team are the problem. That being said I do think there needs to be a little stricter limit on team matching, I have had numerous games with 3 enemy healers vs 0 on our side. And visa versa when I am on my healer suddenly there are 5 of us on the same team.
I dont agree. Healing is fun as hell.
If there were no healers, damage would need to be reduced at least 3 times for it to be any fun. If I wanted to play a game where I could kill anyone within a few seconds, I'd play a shooter.
I can't stand playing 2v2 without a healer, and I hate playing against double DPS as well (luckily it almost never works, so it's very rare to see them except for low rating).
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
Not being able to 1v1 at all feels bad though when your main source of pvp enjoyment is just rando bgs because you will never get large degress of coordination. I tried fighting a priest on my Havoc, Interrupt first heal, damage for all im worth, arcane torrent next heal continue damaging, chaos nova and fel eruption the next ones. If im lucky hes maybe at 20%...except i have nothing left, i cant stop that 1 single heal and hes at 80% health with a couple hots rolling. At this point I basically just have to let his team kill me because im not going to get rid of him and if i cant kill him with the full rotation of every cc that havoc has available im sure as hell not going to do it now that all the spells are disjointed timer wise.
I really dont think healers should be removed but they shouldnt be shining beacons of god that actually require 30% of your team to kill. Vanilla had healers yes and they could be annoying but they were also not immortals, AP PoM Pyro and they are floored, Mortal Strike and they are 100% donezo, there was alot of things back then that made the dynamic very different from what legion pvp is.