Originally Posted by
Triceron
We are talking about the term 'Lore bastardization', which I am explaining has a definitive meaning that isn't just the same as 'unfaithful adaptation'.
I never brought up the term in the first place, so no this is not my argument. I am merely explaining its context and using LOTR related adaptations as examples of how it is applied to ROP, and why not every adaptation that veers from source the source is immediately privy to being a bastardization.
I'm not sure you understand that I'm mot exactly reacting to anything other than explaining what it means to RoP, why it was used, and why it doesn't broadly apply to anything and all adaptations equally.
I completely agree with your assessment, and that's exactly how I see it personally.
Each of these products are self contained 'miniverses' unto themselves. Shadows of Mordor/War have different depictions of Nazgul than LoTr tabletop, which will be different from Rings of Power. Each is different and thst's fine.
But where it gets to bastardization is if it takes that lore and adapts it im a way that diminishes its quality. And some games absolutely do that, like Shadows of Mordor. Arguably, the Games Workshop games do quite well in adapting the lore and respecting it in a way that doesn't diminish it, they actually build it up and expand tangentially without adversely affecting actual lore. In the cases of playing the campaign, it's all presented as a 'What if' scenario where you're just playing through major events from the books and movies, but with no actual intended story changes or butterfly effect lore implications.
Rings of Power doesn't really get that same benefit of the doubt because even if it's an adaptation, it's intended to be a retelling of history that has lore behind it. It's not a new story. It's not intended to be a what if scenario. It's completely intended to be an adaptation of the creation of the Rings of Power from the appendices to film.
And in no way does an adaptation where Galadriel and Sauron are embittered ex lovers would be not be considered a bastardization of the lore. It's not what the lore intended, and it diminishes it significantly when considering that Galadriel never had this depth of a relationship with the enemy while it irrevocably fucks with the rest of the book canon, from which this is all adapted from.
I don't have any experience with the game or show, so I can't really put input on this particular example. I have heard buzz though, and all I can say is it sounds like a case of people just preferring one over the other rather than anything objectively being bastardized. All I can ask is whether the lore of the game is significantly being diminished by the adaptation and changes involved. Not just different, but specifically lacking in quality or depth in adaptation. If major parts are not only changed but done so for the detriment of the lore or world building, then yes it could be considered bastardization. But hard to say since videogames aren't really beholden to a definite 'lore', since most cases the experience is choice-driven more than narrative.
Like multiple endings or pacifist runs, the 'lore' of a videogame is more delegated to the acknowledged canon more than the gamer experience, and (IMO) criticism has been motivated by user experience more than adherence to specific lore.
Which means the bastardization may be justified, but is nonetheless bastardization. Understand my point? I am talking about what is happening objectively. If the lore is changed in a way that diminishes the depth of the original, then that's what it is. And I'm not just applying this to any and all change, I am very clear about a diminished quality of lore since that is what bastardization means.
I wasn't even the one who brought it up.
I am the one merely explaining what the term actually means. I'm not inserting any opinion on the show being an adaptation. You responded to me about my comments and explanation of the term and all I've been doing is explaining what it actually means, and that it has nothing to do with the quality or entertainment value of the adaptation.
But if the works are intended to be a prequel and builds on the same history and same world and ends up inserting new lore that (potentially) creates an extreme butterfly effect, all while disrrgarding larger elements of world building, then it's bastardizing the original lore.
Again, this isn't an insult to the adaptation. This is an explanation of what bastardization means, and why RoP fits the bill. Same as if I were to explain the meaning of a Bastard and why John Snow is called one, and all the while you are telling me John Snow can be good people too, it completely misses the point of my explanation. I'm not passing judgement by merely explaining why John Snow is a bastard.
Another example is Draco from the films is a bastardization of his book character. The Films depicted him as a very one-dimensional bully, whereas his book depiction has far more nuance and depth to his actions which are more clearly explained in subsequent books. The depth of his character growth are lost in the films. Calling this a bastardization of the character has nothing to do with Tom Felton's performance, or whether anyone found the character enjoyable or worthy of praise. The context here is that the film version diminished the characterization of Draco from the books.