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  1. #21
    I feel like the Rogue Quest nerf is not good enough. I really hope im wrong, i was so glad when it disappeared from the meta. Its the same as freeze mage...do nothing all game then win. Except every turn takes 1 min. Freeze, Freeze, Sap, Vanish, Freeze, Sap, Vanish...."oh look and now i have OTK".

    So ok, now they are 4/4. But mostly its not like it was close to a win and the 5/5 just ensured the win. 90% of the games its like, rogue has 5 hp left and then makes a super duper overkill.

    Luckily at low ranks they arent seen so often

  2. #22
    For decks that make good use of Sonya Shadowdancer, the 4/4 change is even a buff in some matchups, at 4/4 you can smash the Spiteful Summoner, that 4/8 taunt protodrake I can't remember, and trigger her effect, right now you can't.

  3. #23
    Herald of the Titans
    10+ Year Old Account
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    Aug 2010
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    2,726
    They should have changed the quest reward to give your minions rush, and if they have charge, replace it with rush instead.

  4. #24
    First game after nerfs.

    Odd Paladin.
    He swarms the board with dudes.
    I have only one board clear. (In hand)
    Has 5 Dudes on board by Turn 6. => Divine Shield Hammer
    Turn 7 Level Up.

    Oh man good thing they nerfed even Paladin, so i can enjoy the same but different kind of crap now.

  5. #25
    Deleted
    Cube lock is dead now.

    From now on: have fun facing endless waves of Paladins

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