uh i doubt it. theres a specific program someone made for point and click games like diablo, LoL, PoE, etc that creates a dedicated zone for your thumbstick to control the cursor with and when using the thumbstick the cursor cant move outside of that zone, it also spam right clicks as your thumbstick is tilted so you move/attack/loot, and it works okay, but its still very clunky and not worth relearning it after having played d3 on xbox where it just worked. steam profiles and xpadder and stuff wont give enough customization to make it work.
Uh, I highly suggest reading the first post I made on this thread, it should be on page 16. I'm progging mythic argus with an xbox controller rn, I linked a stream vod wher I healed a eoa+20, I have 4 other characters close to 970 ilvl and can play each of them at a mythic raiding level. Of course maybe some people can't do it because they simply dont want to believe it's possible.WoW has too many abilities for the game to work for consoles. You'd have to reduce each class to maybe 5-6 abilities each to make the game workable on any gaming console.
And lets be real, most specs have no more than 4-5 core rotational abilities that they need to have easily accessible. add a few more for dps cooldowns, defensive/movement button and interrupt.
A standard xbox/ps4 gamepad has 15 buttons, using the triggers as modifiers (LT = shifdt, RT = alt, LT+RT = shift+alt) that gives 60 keybinds on a controller, more keybinds than I used before I swapped to kb/m. Granted I only use the middle buttons for UI oriented stuff (map, character panel, talents, spellbook, zoom in/out) theres still plenty other easy to hit buttons for more spells than any spec has.