we will see but i doubt it
Yes, but its still very different how its built up from the ground. Everything is heavly instanced with loading screens for every zoon, meanwhile in wow you can run around all of kalimdor without a single loading screen, the GCD timer is way slower in final fantasy which helps alot when playing on a console with controller. Blizzard would have alot of work to do to fix wow for console thats for sure
Couldn't the game on console just be essentially like the countless other console games that have communication over headsets? Although I'm sure Blizzard could easily make a chat emote system that can communicate a lot of basic stuff. Just use that touchpad idea I mentioned earlier in the thread. Could just touch the right side of the pad to bring up a radial menu, then you move towards the chat option you want and click.
Tera would love to have a word with you. Or Black Desert.
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WoW is horribly optimized even on high end PCs, I have no idea how hard it would be to optimize for a console but I imagine it's basically an impossibility. The game can't even handle 40 man raid in a city without massive spell delay and lag. I guess the engine is simply too old to be updated like modern MMOs such as GW2, FF14 and ESO where I don't lag with ridiculous amounts of ppl on screen and way higher spell effects.
If they ever make a WoW2 it will probably be on console but you gotta build that shit from the ground up with it in mind. I'm surprise GW2 isn't on console since it's a much better candidate. The amount of buttons wouldn't matter just look at FF14 it has more than WoW now.. plays fine on controller, even if inferior to M&K. Targeting and pvp probably would be a huge issue for WoW on console.
It would reset us back into the age of vanilla and worse, where most players had no idea how to even install addons, let alone use them properly and actually outperform themselves.
You get any top PvE player from the present, whether it is mythic raiding or M+, put them on a controller and see how they do. Not enough keybinds, no easy way to go through keybinds, no easy mouseover macros and so much more. If they actually used a keyboard and mouse, then it'd work.
The keybind shit really needs to die in a fire. you have 8 face buttons for use, holding LT gives access to one set of 8 RT another set for 16, double tapping LT another 8 for 24, RT another 8 for 32, Holding RT and the LT another 8 for 40, and LT to RT another 8 for 48. Add to that easy bar swapping with tapping RB and you have just as many, EASY TO ACCESS keybinds as you do on a keyboard.
I don't use 48 buttons in wow, I can assure of you of that...
Healing wouldn't be that hard. The PS4 controller actually has a touchpad that would work easy enough for healing.
What I mean is how well it would resonate with a playerbase used to a keyboard and a mouse, meaning whether anyone playing it on PC would rather play it on console. Console players that do not have a PC that they play games on are basically the only targeted group; they should naturally not be too motivated when it comes to WoW.
You'd be surprised, I honestly haven't played a console game in years, like 8+ and I vastly prefer controller for mmos, I'd love official controller support for wow, won't happen, but I'd love it. And if they could get the full ffxiv cross play treatment they'd definitely get some console interest
Why not work with console makers, and provide a keyboard that can be synced with console? Or include it with the game. A lot of people don't have PC's anymore.
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