I keep hearing people talking about Warcraft 4 on forums across the internet. In some instances, people say that it should ignore World of Warcraft completely, which I agree with. People have been saying that Warcraft 4 should be a direct tie-in to Warcraft III: Rein of Chaos which I can understand why. But I don't think that should be the case.
In all honesty I seriously think Warcraft 4 should be a legitimate sequel to Warcraft II: Beyond the Dark Portal, and ignore the storylines both Warcraft 3 and World of Warcraft. Here's why:
- Warcraft 3 erased/retconned nearly all of the lore of the first two games. From the backstory about the Orcs to the opening of the Dark Portal itself. Here's a list below of what WC3 essentially retconned out of the original lore:
2. In conjunction to point #1, The Orcs were never peaceful loving shamans corrupted by the Legion, they were viscous from the start. In WC1, Ogrim Doomhammer wanted to usurp Blackhand out of lust for power, rather than doing it for a noble cause as stated in WC3. Ner'zul and Guldan didn't have their characters quite as retconned, but still did so none the less. In WC2, Guldan survived the encounter in Sergeras' tomb made it out of the Temple and you (the player) killed him. In WC3, Guldan never made it out of Sergeras' temple and instead died by spirits inside it.
3. Save from the Orcs, the Elves were also subject to the some of the biggest retconning imaginable. For starters, High Elves were not major arcane users in WC2, rather that role went to Humans. High Elves, even though the used arcane magic were more nature-based and there were High Elf Druids that served alongside Humans during the Second War. (Side Note: WoW also retconned the High Elves further as Blood Elves were only the followers of Kael'Thus who followed him into Outland, not all High Elves like how WoW established.)
4. In WC2, Deathwing was a Dragon of terror who sided with the Horde, then went to Draenor and Alexstraza was the Dragonqueen. Neither of them were Dragon aspects or anything of the sort. Not to mention that it was established that Deathwing died in WC2.
5. Also in WC2, The Eredar (All of Them) were demonic beings and Kil'Jeaden was commander of the Legion. This changed in WC3 to where Archimonde was second in command or something of the sort.
6. In WC2 all of Dreanor was gone with little trace of it left, only parts of it, but not an entire continent of land like in WC3 or WoW: Burning Crusade.
7. In WC1, also re-inforced in WC2, Medivh was a traitor who opened the Dark Portal on purpose. WC3 portrayed Medivh as more of a tragic character who was once possessed and decided to seek redemption.
8. In WC2, both Stratholme and Ty's Hand were destroyed by the Orcs. Both of these locations are completely unharmed in WC3 as if nothing happened to them in the Second War.
The list of retcons btw is substantially longer than this, but I can't list it all here. Warcraft 3 either contradicts the events of the first two games the came before it, retcons the events or ignores them entirely. This trend continued in World of Warcraft, but not so much in Vanilla WoW though. It almost feels like Chris Metzen and the Dev team in charge at the time simply changed things just for the sake of changing things, much like how we saw and continue to see in World of Warcraft, which is irritating and odd.
A lot of the lore from the books that were released prior to Warcraft 3 were also rectonned heavily when Warcraft 3 was released. Warcraft 1 didn't have much of a story behind it, but Warcraft 2 is where the lore really began to pick up, especially with its expansion "Beyond the Dark Portal", which gave us more insight and context to everything in the Warcraft Universe at the time.
Hence why Warcraft 2 is the game that truly needs a sequel. The next major Warcraft game needs to fully tie into the lore of Warcraft 2 and the books that were released alongside Warcraft 2. It also needs to have a more realistic look to it, rather than a cartoonish one. WoW makes everything look Cartoon-like.
No doubt Warcraft 4 will be a whole different game either way, but it will be epic should it be a direct tie-in to Warcraft 2 as Warcraft 3 was more or less a standalone continuation that practically retconned the first two out of existence lore-wise.
On a side note: Given Blizzard's shift from RTS to Third Person RPG gameplay, I'm honestly unsure if the next Warcaft game will return to its RTS roots. But hopefully it will even though I'm cool with a sequel either way gameplay-wise.