ok ok, WoW is the king of "theme park" MMO's but hear me out.
I just had a wonderful experience watching a certain streamer playing "Project Gorgon" a "sandbox" MMO made by a husband and wife.
At the start of the stream i was like "man this graphics and gameplay suck, i couldnt play this"...but before i knew it i spent 2 or 3 hours watching him play a immersive game where the player creates his own adventure and progression in the game is made without any kind of "handholding".
It was magical because it was the first time i was seeing a "sandbox" MMO in action.
I saw him solving puzzles by taking notes and reading every hint he came across.
But i also saw him solve a puzzle just to open a empty chest at the end
full of surprises
The closest thing i have played to "sandbox" was maybe the "Elders Scrolls: Skyrim and Oblivion" but "Project Gorgon" is on another level of immersion.
The closest thing in WoW to "sandbox" was WOD's hidden quests, events and rares, where exploration rewards the player with a "spontaneous adventure" that is NOT linear and the game doesnt handhold the player.
No yellow exclamation points of any kind. No handholding. Just a spontaneous adventure without direction.
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Would you like to see WoW implement in its gameplay "sandbox" progression?
Not entirely, but maybe some elements?
Do you think it would be cool for the game?