Originally Posted by
Scorpio9
Edit:
Misinterpreted things, changed post accordingly.
Hmm i see issues with the new sudden death concept and execute now having a cooldown:
Imagine during execute phase sudden death procs while you have let's say 1 sec cooldown left on execute. By Sudden death Execute becomes available, is used and goes back on a 5-7 second cooldown. If there wasn't the sudden death proc, you just had to wait another second to use execute regularly. So the value of the talent is defined by how much cooldown you have left on execute, what is completely RNG. With bad rng one might regard this talent as a waste.
The best solution would be that sudden death is a timed buff and executes during sudden death window do not affect the current execute cooldown. I doub this can or will be done though.