Classes move to fast right now to many gap closing skills monks move to fast druids rogues demon hunters mages and now void elves with new teleport. Some classes how to many slows too and to many movement speeds and some classes do not have anything. they all need to be slowed down.
I want speed of light back, this Horse just gets stuck in doorways and is all-around shit. Two charges or not.
Speaking of mobility, check out Yrel's Avenging Wrath ability in HotS (1:47 to 2:04); if we could get the same for our wings cooldown in WoW, it would help reduce waste on uptime a bit when we have to move to another target or if the boss is pulled out of position.
Last edited by Gloriandus; 2018-06-04 at 08:39 PM.
Classes have strengths and weaknesses. You have to be reasonable and keep in mind paladins have amazing damage strong defensives, and top-tier utility which is why you have weak mobility.
Would you prefer a more consistent mobility buff? Maybe have Pursuit of Justice be a competing talent with Cavalier and if selected it replaces Divine Steed. How does that sound?
Last edited by Jigglypuff; 2018-06-04 at 08:52 PM.
But then what would we do with all the wheelchair memes?
melee shouldn't have infinite uptime lol
This isn't the same company. They are not in touch with the playerbase, they are hellbent on profit, and yea companies deserve profit, but not at the cost of the health of the game, and they became their own worst enemy. WoW was special not because of vanilla, bc, or wrath. No nostalgia here. It was special because of Blizzards involvement with the community, which is all but lost now. They changed everything into the least possible communication with the community.
If you think our mobility is awesome you've never used it.
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That's not what pally is... "pursuit of justice" is what pallys are... "You can run, but we will catch you eventually" has always been Ret's thing, not high mobility, but consistent, now we have super inconsistent mobility that we barely get to use.
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You can't comprehend simple English?
A gun is like a parachute. If you need one, and don’t have one, you’ll probably never need one again.
Don't even go to the mobility discussion, try playing a Death Knight literally the slowest class in the game. You constantly feel like your raid or dungeon is waiting on you...even when your the Tank.
No other class? You're being incredibly hyperbolic. The only classes that can maintain good uptime on highly mobile targets is other highly mobile classes.
Cavalier, Hand of Hindrance, Hammer of Justice? What about Jurisdiction/Unbound Freedom/Law and Order? If you intelligently use your abilities, you shouldn't have a problem with most classes. Ret is in a really good place right now. Better than it's been in many years.
Except it's not a single class that would have to be brought up to speed nor would it be nerfing all other classes.
"He who lives without discipline dies without honor" - Viking proverb
Every 2 minutes, whoopdedo.
Easily dispelled, and our "6 seconds of 100% movespeed" that we only get to use every 2 minutes is entirely reliant on HoF to even work.plus you have hand of freedom
A snare? You mean like every other class has, but ours inexplicably has a 30 second cooldown for no reason?AND hand of hindrance.
Methinks you haven't played Ret this expansion, and as such your opinion on this is irrelevant.You have zero reasons to complain about mobility
A gun is like a parachute. If you need one, and don’t have one, you’ll probably never need one again.