Originally Posted by
SirCowdog
The thing is, Bloodborne does a few different builds you can run, but some of them require a LOT of farming in Chalice Dungeons to be halfway decent. You can more or less build around each individual weapon, although the stats are going to largely be the same for a lot of them.
I think it's mostly that Dark Souls 1,2 and 3 just have a LOT more weapon and spell variety than BB. BB is 99% a melee game. I mean, there's ONE bow(and that build is really fun), and a bunch of guns that aren't really effective without a constant supply of bone ash. Magic builds don't really work until much later in the game, and still heavily rely on elemental melee weapons for clearing trash.
Although I will say that the playstyle between each weapon in BB is a LOT different than each weapon in Souls games. For example: All straight swords have more or less the same move set. Spears are spears, etc, etc. While the difference between the Amigdala Arm and the Blades of Mercy are really significant. No two weapons in Bloodborne are the same.
I haven't played Sekiro yet, but from what I understand the only real variation of build you have is through the prosthetic arm tools, and a few ninja techniques which have specific uses against various enemy weaknesses.