1. #3161
    Quote Originally Posted by Edge- View Post
    a multi-directive legendary set of floors
    The mandatory directives combined with legendary difficulty and completely new directives is just asinine.

    The only explanations I can think of are either the devs being completely out of touch, or it was intentionally done to slow down the rate of content consumption.

  2. #3162
    Rolled an alt, realized I am indeed a big dummy and the appearance mods are literally that - individual mods for each piece of gear. That makes a lot more sense, and thankfully should mean we at least get to keep those appearances as we swap loadouts. Still wish loadouts would swap your full cosmetic gear but oh well.

    And proceeded to run into a bug in the first proper mission you get that blocked progress. Yeah, definitely done with the update for a while.

    @SirCowdog I honestly don't understand their implementation of Summit in the slightest, including the forced directives on the legendary floors. Everything about it makes me think that they had some good ideas when brainstorming but got hit with tight deadlines that forced them to cut a lot of corners. Because like...it makes no sense.

    Bonus: "Scavenged Skills" may be one of the most braindead directives I've ever heard of. GG on turning any boss fight without tons of adds into the Keener fight for skill builds, bros. I look forward to "Scavenged Magazines" where you can only reload once you've collected enough drops from enemies. Seriously, this shit makes me wonder if anyone at Massive even plays their bloody game.

  3. #3163
    Quote Originally Posted by SirCowdog View Post
    The mandatory directives combined with legendary difficulty and completely new directives is just asinine.

    The only explanations I can think of are either the devs being completely out of touch, or it was intentionally done to slow down the rate of content consumption.
    it honestly sounds like underground dailies, but without an option to have custom missions (floors) which is just.... odd. I really cannot figure out what they are thinking here either

    SO and I managed to do couple of manhunt/league missions before giving up due to infinite manhunt intro loop that would show up every damn time I would travel to any safe area (and i STILL do not understand how they decide on a timer, because wall street is sooo much easier and faster then liberty island... and yet their timer is the same? WUT?)

    wait... season pass used to come with a daily mission??? huh. I was thinking of potentially buying it for gear dyes, but with bugs, I cannot even preview which ones they are....

    I really hope they fix these bugs soon.... like... in the next 1 or 2 days preferably.

    edited to add, wait... one of the directives is keener's mission tech mechanics??? are they insane? WTF?

  4. #3164
    To recap without quoting everyone:

    - nice to know the manhunt bug is due to the pass. Now i don't know if i really want it.

    - everyone can start summit directly al lvl 51, i wont even bother going the lower levels. ill go tk farm the exotic components

    - the random directives is a shit move. depending on the build you can end with literally game breaking combinations of them.

    - the two new directives are shit tier. one basically makes skill builds unusable, the other is just HURR DURR DON'T DIE. I think i'm gonna play no directives or with 1/2 at best. I don't get why they have to change them since they striked a pretty nice balance with past season.
    @Witchblade77 if you get the pass, you have an additional project thats basically "do a mission, get a good amount of xp" not really mandatory.
    No one wants to choose. Everyone wants everything.

  5. #3165
    Quote Originally Posted by Coldkil View Post
    - everyone can start summit directly al lvl 51, i wont even bother going the lower levels. ill go tk farm the exotic components
    Yes, but you need to get some pieces for the exotic chest armor from the lower levels. They apparently have a chance to drop from chests (which appear every 3 or so floors?) and there's in in 1-10 and 1 in 11-20 to get.

    Quote Originally Posted by Witchblade77 View Post
    wait... season pass used to come with a daily mission??? huh. I was thinking of potentially buying it for gear dyes, but with bugs, I cannot even preview which ones they are....
    Sorry, realized that's not too clear: Daily project*

    It's legit just a free 400K XP, so that's over 1.1M XP if you do the mission on heroic with a group + XP from kills. It's nothing huge, but it's something extra to do every day and it's actually a pretty nice way to get a bunch of levels.

  6. #3166
    thanks for clarifying. and meh, I generally manage to finish out a season while playing 2 days a week at best, few hours each day, so unless it comes with some unique cosmetics that look awesome - meh.

    wait, manhunt bug is due to season pass? but... I don't have it? and still get it? O_O

  7. #3167
    Quote Originally Posted by Witchblade77 View Post
    thanks for clarifying. and meh, I generally manage to finish out a season while playing 2 days a week at best, few hours each day, so unless it comes with some unique cosmetics that look awesome - meh.

    wait, manhunt bug is due to season pass? but... I don't have it? and still get it? O_O
    Just the additional seasonal rewards, but I haven't even been able to look at what they are thanks to infinite manhunt cinematic loop.

    And I don't think anybody knows the source of the bug yet, but fo. The CM was in Reddit earlier grabbing info/videos/usernames from folks who have run into it.

    Edit: Seems to be caused by trying to view the season track poking around a bit. And that holding ESC might force you out of it. Amusingly, this was apparently a bug on the PTS in the very first build that was not addressed.

    Edit 2: Also WTF DID THEY DO TO FLAME TURRET. I guess I never used it in TD2 but like...it has a small frontal cone it shoots in and that's it? You freakin kidding me? Picked it up first to use to CC enemies while I shotgunned them on my alt and was absolutely crushed to see it become so utterly worthless.

    What the fucking fuck man, I'm legit annoyed by this and I don't know why.
    Last edited by Edge-; 2020-09-23 at 06:10 AM.

  8. #3168
    Quote Originally Posted by Edge- View Post
    Yes, but you need to get some pieces for the exotic chest armor from the lower levels. They apparently have a chance to drop from chests (which appear every 3 or so floors?) and there's in in 1-10 and 1 in 11-20 to get.
    Ok, i was going to do at least 1 run to unlock every checkpoint because OCD anyway. I am definitely dusty, but honestly, it really seems that either Summit is tuned really badly or they fucked up the AI all over again. Everyone's a rusher, sniper shotguns, etc. Rogue agents basically doing 1.5million damage in 3 seconds.

    I'm pretty sure that if i go in a group, it will be piss easy.

    - - - Updated - - -

    Quote Originally Posted by Edge- View Post
    Edit 2: Also WTF DID THEY DO TO FLAME TURRET. I guess I never used it in TD2 but like...it has a small frontal cone it shoots in and that's it? You freakin kidding me? Picked it up first to use to CC enemies while I shotgunned them on my alt and was absolutely crushed to see it become so utterly worthless.

    What the fucking fuck man, I'm legit annoyed by this and I don't know why.
    Yeah, it's a kind of "area negation" skill. It's insanely good if you place it in front of the spawn points, but everywhere else it's useless.

    EDIT: i think i'll focus on the league and manhunt first, since it'll be pretty easy to do. Some fast timed runs and then clear the bleeds/elite (spamming Riker hostage events with directive build).
    No one wants to choose. Everyone wants everything.

  9. #3169
    Warchief Nutri's Avatar
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    Reddit is... awkwardly quiet on this update. There aren’t many negative or positive posts at all. Just some generic posts but not much babble about TU11 in the slightest.

    Depending on how you look at it, it either means TU11 is just fine or there was a dropoff in players?

  10. #3170
    Quote Originally Posted by Nutri View Post
    Reddit is... awkwardly quiet on this update. There aren’t many negative or positive posts at all. Just some generic posts but not much babble about TU11 in the slightest.

    Depending on how you look at it, it either means TU11 is just fine or there was a dropoff in players?
    I think the live service bubble is finally starting to pop, at least a little. Avengers didn't exactly do gangbusters, the buzz for the next destiny update seems none existent and the division is struggling to deal with the same along with ubisofts recent "boy thats a LOT of sexpests at the higher up levels of the company" scandals going on.

    I would love to say maybe people are tired of paying for games that 9/10 are broken on release with promises to patch or be anthem'ed and maybe the "keep the player locked in our storefront ecosystem" idea of games you constantly graze on is a relic of this gen we can move on but without personal bias i think the only significant change has been all the live models trying to jump to a seasonal or battlepass brand of fomo to generate interest. I think thats probably generated a lot of fatigue and when the only advert for this update i've seen has been "JUMP IN FOR SEASON 3!" that doesn't suggest a significant update, just different cosmetics to grind the same shit for. Doesn't mean its true but 'seasons' by and large are growing to mean a specific thing in most live service games that doesn't seem to have taken off.

    -also bare in mind on PS4 at least only 40% of players hit max level, 13% made an exotic, 15% did the first dlc, 8% of players played warlords of new york. Less than 2% did the seasons. It could be different on pc, probably not on xbox since that was kind of dead on arrival, but 2% of people that bought warlords on ps4 played through the seasons. 2% of 8% of launch numbers from people that got the trophy in an always online game thats like 300 players. Thats not a lot of players TO care y'know?
    Last edited by dope_danny; 2020-09-23 at 01:29 PM.
    http://theeorzeanfrontier.blogspot.co.uk/ Neckbeard rambling about this weeaboo trash

  11. #3171
    Dreadlord GoKs's Avatar
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    Want to play this game again while I wait for Shadowlands, but have no idea where to start and what to do. I stopped after the first raid. So it is a long time ago.

  12. #3172
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by dope_danny View Post
    I think the live service bubble is finally starting to pop, at least a little. Avengers didn't exactly do gangbusters, the buzz for the next destiny update seems none existent and the division is struggling to deal with the same along with ubisofts recent "boy thats a LOT of sexpests at the higher up levels of the company" scandals going on.

    I would love to say maybe people are tired of paying for games that 9/10 are broken on release with promises to patch or be anthem'ed and maybe the "keep the player locked in our storefront ecosystem" idea of games you constantly graze on is a relic of this gen we can move on but without personal bias i think the only significant change has been all the live models trying to jump to a seasonal or battlepass brand of fomo to generate interest. I think thats probably generated a lot of fatigue and when the only advert for this update i've seen has been "JUMP IN FOR SEASON 3!" that doesn't suggest a significant update, just different cosmetics to grind the same shit for. Doesn't mean its true but 'seasons' by and large are growing to mean a specific thing in most live service games that doesn't seem to have taken off.

    -also bare in mind on PS4 at least only 40% of players hit max level, 13% made an exotic, 15% did the first dlc, 8% of players played warlords of new york. Less than 2% did the seasons. It could be different on pc, probably not on xbox since that was kind of dead on arrival, but 2% of people that bought warlords on ps4 played through the seasons. 2% of 8% of launch numbers from people that got the trophy in an always online game thats like 300 players. Thats not a lot of players TO care y'know?
    Live serves will continue to go but games that don't do it right won't do...gangbusters. Honestly I think the live service hate is over the top.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance

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  13. #3173
    Quote Originally Posted by GoKs View Post
    Want to play this game again while I wait for Shadowlands, but have no idea where to start and what to do. I stopped after the first raid. So it is a long time ago.
    You have WONY expansion with the new story, then you have season with a new event every week basically. it's still the old TD2, a little better now that they are adding stuff over time. Even just items/exotics/sets are a great thing to spice up gameplay.

    So, i totally want the Memento backpack, and it's lvl90 in the season. @SirCowdog hybrid build 2.0 is coming and it's gonna be insane.
    No one wants to choose. Everyone wants everything.

  14. #3174
    Reinstalled TD1 and remembered why I stopped playing (fullscreen at 1080p doesn't actually fill my 2K monitor and just displays the 1080p image as part of the screen). But damn...running around feels way faster and has much better animations - sprinting looks a lot better and a lot less like the Gears of War sprinting where your butt hardly moves.

    The game is rough in so many ways when it comes to the UI etc, but even popping into a quick Underground the diversity of rooms in the first few was already more than I saw in nearly 10 floors of Summit.

    Man, my kingdom for them to "remaster" TD1 with updated systems and UI. Damn the atmosphere is fantastic to boot.

  15. #3175
    Quote Originally Posted by Edge- View Post
    Just the additional seasonal rewards, but I haven't even been able to look at what they are thanks to infinite manhunt cinematic loop.

    And I don't think anybody knows the source of the bug yet, but fo. The CM was in Reddit earlier grabbing info/videos/usernames from folks who have run into it.

    Edit: Seems to be caused by trying to view the season track poking around a bit. And that holding ESC might force you out of it. Amusingly, this was apparently a bug on the PTS in the very first build that was not addressed.

    Edit 2: Also WTF DID THEY DO TO FLAME TURRET. I guess I never used it in TD2 but like...it has a small frontal cone it shoots in and that's it? You freakin kidding me? Picked it up first to use to CC enemies while I shotgunned them on my alt and was absolutely crushed to see it become so utterly worthless.

    What the fucking fuck man, I'm legit annoyed by this and I don't know why.
    The only way to use it that I've seen is to overcharge and drop it. The cone at tier 6 overcharge turns into like 200 degrees or something. You can nuke an entire half a room. But you can also set yourself on fire, which is idiotic.

    The flame turret falls right there with the deflector shield and the bomber drone. Novelty skills that you'd never actually use regularly.

    - - - Updated - - -

    Quote Originally Posted by Coldkil View Post
    1
    So, i totally want the Memento backpack, and it's lvl90 in the season. @SirCowdog hybrid build 2.0 is coming and it's gonna be insane.
    That backpack is the only ray of hope this patch, IMO. If it even works halfway like the description, it will enable so many different builds!

  16. #3176
    Quote Originally Posted by Edge- View Post
    Reinstalled TD1 and remembered why I stopped playing (fullscreen at 1080p doesn't actually fill my 2K monitor and just displays the 1080p image as part of the screen). But damn...running around feels way faster and has much better animations - sprinting looks a lot better and a lot less like the Gears of War sprinting where your butt hardly moves.

    The game is rough in so many ways when it comes to the UI etc, but even popping into a quick Underground the diversity of rooms in the first few was already more than I saw in nearly 10 floors of Summit.

    Man, my kingdom for them to "remaster" TD1 with updated systems and UI. Damn the atmosphere is fantastic to boot.
    And the DLC were non mandatory content, instead they were side activities. So player base was not segmented that much.

    And survival beat everything div2 has.

  17. #3177
    Quote Originally Posted by Aliven View Post
    And survival beat everything div2 has.
    I stopped playing before Div1 finished adding updates, so my info may be out of date.

    But....

    Everyone always falls over themselves talking about how good Survival was. But when I was playing it, all everyone did was just rush to the end. It wasn't survival, it was a speedrun race. Over in 10-15 minutes tops. Once everyone knew where to go, that was the end of the struggle to survive.

    Did they ever change that? Randomize the locations of the best loot? Or add a solo mode(which was one of the most highly requested features IIRC).

    Anyway, I thought survival had a lot of potential, but with fatal flaws that really destroyed what the game mode could have been.

    Still better than Skyscraper tho....

  18. #3178
    Quote Originally Posted by SirCowdog View Post
    I stopped playing before Div1 finished adding updates, so my info may be out of date.

    But....

    Everyone always falls over themselves talking about how good Survival was. But when I was playing it, all everyone did was just rush to the end. It wasn't survival, it was a speedrun race. Over in 10-15 minutes tops. Once everyone knew where to go, that was the end of the struggle to survive.

    Did they ever change that? Randomize the locations of the best loot? Or add a solo mode(which was one of the most highly requested features IIRC).

    Anyway, I thought survival had a lot of potential, but with fatal flaws that really destroyed what the game mode could have been.

    Still better than Skyscraper tho....
    its pretty much the same as ever. race to the static supply spawns before everyone else can, do your best to make it into dark zone first so that you have your run of division tech, gather enough to craft a yourself a good weapon, extract.

    - - - Updated - - -

    ok. tried summit - for manhunt. holy mother of god, it actualy makes me nostalgic for Kenly college.

    its. so. bad. its like West side piers in D1... but much worse and more monotonous.

  19. #3179
    Quote Originally Posted by SirCowdog View Post
    I stopped playing before Div1 finished adding updates, so my info may be out of date.

    But....

    Everyone always falls over themselves talking about how good Survival was. But when I was playing it, all everyone did was just rush to the end. It wasn't survival, it was a speedrun race. Over in 10-15 minutes tops. Once everyone knew where to go, that was the end of the struggle to survive.

    Did they ever change that? Randomize the locations of the best loot? Or add a solo mode(which was one of the most highly requested features IIRC).

    Anyway, I thought survival had a lot of potential, but with fatal flaws that really destroyed what the game mode could have been.

    Still better than Skyscraper tho....
    Played it offline without other players, didnt research any loot location and anything so for me it was atmospheric exploration with high stakes.

    Using clothes to warm yourself, standing near a fire, scavenging in hostile enviroment. That mode alone hat more thoughts put into it that the entire warlords of new york and skyscraper combined...

  20. #3180
    Ok, played quite a bunch of Summit last night. And i must say it's totally crap.

    REALLY. It's the same as Legendary missions - once you reach level 81, go Turret or die. It's completely stupid and nonsensical. Enemies HP looks fine, they go down pretty fast, but they're basically a bazillion, multiple healers/techs with their stupid healing crates, they're all the white BT that are basically cheesing everything they have to kill you. Everything oneshots or two shots you.

    So you just go with multiple EMPs to negate most of their tools, one healer and turrets/drones that do the job for you while you turtle back - exactly like Legendary missions that are utter crap.

    Solo is next to impossible. Objectives that spawn directly near the spawn points, so you interact with a pc and enemies spawn directly behind you and decimate you. It's a complete and utter drag. I AM GONNA DO IT because i want the stuff inside but once done, i'm just avoid it.

    Too bad, since the actual game mode is not terrible. It's varied enough and it's a breath of fresh air.

    EDIT: the random directives are also kinda shit. But you can just die until you find a good combo (usually map/no regen/ammo hoarder or special ammo) and it's still playable.
    No one wants to choose. Everyone wants everything.

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