Originally Posted by
Cofic
My recommendations for Retribution:
-Consecration should be baseline,aoe filler same duration/cd as what holy and prot have. Generate 1 HP
-Art of War should be 4PPM baseline
-Crusader strike cd reverted back to 4.5sec cd. 2 charges is enough
-Hammer of Wrath should be baseline,one of the most iconic abilities since vanilla.
-Wake of Ashes should be baseline,revert cd to 30sec like in legion. The fact that it gives 5 HP fixes the rotation in many ways and makes it more fluid.
The rotation shouldnt be "press the button which is off cd". Skillcap doesnt exist in that case,only latency and input lag. Rotation should be based on decisions,planning,reacting etc. Downtime shouldnt exist or be very small.
The talents shouldnt feel mandatory to make the spec feel wholesome/fluid. They should change the feel/how the spec/abilities works.
-New talent in place of Blade of Wrath - the procs increased dmg is cool,maybe make it crit,or make it apply a dot to burn the target, or some other thing
-New talent in place of Hammer of Wrath - maybe give some procs to HoW, or increase % to 35%, or some other thing
-New talent in place of Wake of Ashes - something like Crusader Strike also hits 2 closest targets for X% dmg,just like zeal or hammer of righteousness shockwave of dmg.
-New talent in place of Consecration - something new to change up Divine Storm,more dmg or less HP cost,maybe the projection from artifact trait.